Zobrazte všechny naše změny v minimálním formátu.
Seřazeno v chronologickém pořadí.
Obecné
[Cultist] Mind Leak and Masochism not being selectable has been fixed
Obecné
[Primalist] Priaml Weapon: Stone no longer grants bonus threat
[Primalist] Primal Weapon: Stonw now grants 15% of str as block rating instead of 20% block value
[Primalist] Primal Weapon: Stone no longer causes geodes to bounce
[Primalist] Body of Stone now boosts threat by 300% up from 200%
[Stormbringer] Fixed an issue where Thunder Stormbringer's passive could proc from non-direct damage
[Monk] Added node connection between Transcending and Bursting Impact
[Monk] Replaced Staff Strike in the Class tree with a new passive which teaches staff strike if you are Discipline and has a different effect for other specs
[Demon Hunter] Improved Fel Protection is now simply called Fel Protection, and enables the effect
[Demon Hunter] Moved Pact Mastery to the position where A Thousand Cuts was
[Demon Hunter] Moved A Thousand Cuts to the position where Empowered Felstrikes was
[Demon Hunter] Moved Empowered Felstrikes to the position to the bottom right of Chaos Nova
[Demon Hunter] Moved Fel Mastery left one position
[Demon Hunter] Swapped the positions of Eredar's Breath and Corruption
[Demon Hunter] Swapped the positions of Spectral Might and Demonic Evasion
[Runemaster] Added a new 2-rank node to Spellslinger
[Runemaster] Rearranged a number of nodes in Spellslinger
[Witch Doctor] Added some new class tree node connections
[Witch Doctor] Moved Guile of Gonk to back under Raptor's Speed
[Witch Doctor] Swapped the positions of Devotion of Bwonsamdi and Raptor's Speed
[Witch Doctor] Added some Agility scaling to the bonus damage dealt when Shadowbite consumes a Hex
[Witch Doctor] Swapped the positions of Bethekk's Hunger and Veil of Darkness
[Witch Doctor] Cursed Weapons now also boosts the damage of hexes
[Witch Doctor] Rearranged some nodes in Shadowhunting
[Witch Doctor] Added a new node to make Hexxing Strike cleave multiple enemies
[Stormbringer] Swapped Exalted Orbs and Empower Orbs in Thunder
[Cultist] Added a new 2-point node to class tree above Abyssal Doom & Edict of Wrath to reduce pushback
[Cultist] Replaced Braced for Impact (Influence) with a new node called Prophetic Compulsion that reduces mana costs and gives reduction to duration of Silence effects
[Cultist] Lingering Protection now reduces the effect of Abyssal Reconstruction by 12% down from 15%
[Cultist] Swapped the positions of Beamsplitter and Fallen Templar in the class tree
[Cultist] Swapped Unblinking Vigil and Abyssal Commander in the Influence tree
[Cultist] Swapped the positions of Mind Leak (Godblade) and Masochism (Class)
[Cultist] Moved Satiating Gaze to the middle of the class tree underneath Eldritch Smite
[Cultist] Swapped the positions of Void Touched Plate (Godblade) and Inner Darkness (Class)
[Son of Arugal] Consuming Bloodsores now boosts the damage OR healing of subsequent ticks
[Son of Arugal] Bloodsores can now apply to allies
[Son of Arugal] Bloodsores can now only proc from direct damage/healing
[Son of Arugal] Blood Son of Arugal passive now grants 25% Stam -> Healing power instead of previous effects
[Son of Arugal] Bloodsores can now proc on damage or healing
[Son of Arugal] Moved the Universal Donor passive to a location in the Blood tree that is more difficult to pick up alongside dps talents
[Tinker] Moved Minefield back under Scattered Shells
[Tinker] Swapped the positions of Assault Scope & Combat Dash in Firearms
[Tinker] Swapped the positions of Holstered Cannon & Scattered Shells
[Tinker] Moved Telescopic Focusing Lens up to the previous position of Corrosive Bombs
[Tinker] Changed Improved Lightning Conductor to work with the new passive and buffed its effects a bit
[Tinker] Moved Corrosive Bombs to Firearms
[Tinker] Replaced Lightning Conductor with a new passive
[Tinker] Swapped the positions of Deathball & Field Medic
[Tinker] Added some new node connections to Invention
[Tinker] Added a new 2-rank node to buff Sticky Bomb below Power Cell & Rocket Launcher
[Tinker] Added a new node to Invention that grants increased firing rate to Blackpowder Shot after critting with Sticky Bomb or Sapper Charge
[Tinker] Moved Power Cell up to directly under Invention Tinker
[Tinker] Spare Parts now also grants an 8% damage buff
[Tinker] Added a 3 sec CD Dispel to Invention tree
[Tinker] Added a new 2-rank node that buffs Bot: Crash & Thrash in the previous place of Shrapnel Mines
[Tinker] Battle Engineer procs now refund 0.5 sec CD down from 1 sec
[Tinker] Moved Shrapnel Mines slightly further down and to the side of the tree
[Tinker] Removed ICD from Battle Engineer
[Tinker] Battle Engineer can now proc with any gun type
[Tinker] Reduced Agility scaling of Bot: Crash & Thrash
[Tinker] Spanner Smash now usable with any 1h melee weapon
[Witch Doctor] Added a new 2-tier node in the previous position of Legacy of Zandalar
[Tinker] Added some bonus Agility scaling to Bot: Hydrailic Strike
[Witch Doctor] Moved Legacy of Zandalar down in the Brewing tree
[Witch Doctor] Added Spirit scaling to Touch of Sseratus (healing effect on Gift of the Loa)
[Witch Doctor] Reduced proc chance of the free Loa's Brew from Brewing Witch Doctor passive
[Witch Doctor] Increased base CD of Gift of the Loa to 40 sec from 24 sec
[Demon Hunter] Glaive Rush is no longer free in Demon Form
[Witch Doctor] Snakeblood Brew now has a 16 sec CD
[Witch Doctor] Snakeblood Brew now has a 1 sec tickrate instead of 3 sec
[Witch Doctor] Snakeblood Brew SP scaling boosted
[Ranger] Fixed an issue where Wild Speed's node connections where broken
[Ranger] Fixed Follow Up
[Starcaller] Fixed Rejuvenating Arrows
[Chronomancer] Unmaker of Realities now boosts crit dmg by 25% down from 40%
Obecné
[Son of Arugal] Eternal Curse threat upped from 100% increased up to 300%
[Knight of Xoroth] Oath of Defiance's threat value has been increased from 200% to 300%.
[Sun Cleric] Seraph's Oath threat upped from 150% increased up to 300%, also now increases threat from all damage types.
[Witch Hunter] Grim Duty's threat value has been increased from 200% to 300%.
[Starcaller] Warden of the Moon's threat value has been upped from 200% to 300% also now increases threat from all damage types.
[Demon Hunter] Burning Vengeance's threat value has been upped from 150% to 300%
[Guardian] Threat of Defensive stance while being in vangaurd spec is upped from 200% to 300%.
[Cultist] Threat of Herald of Yogg-Saron's while in godblade spec is upped from 200% to 300%
[Venomancer] Scorpid form's threat upped from 100% increased up to 300%, also now increases threat from all damage types.
[Reaper] Jailer of Souls Threat upped from 150% to 300% to keep in line with the other tanking stances.
[Runemaster] Fixed an issue where Sorcerer's Cage Wouldnt be displayed on the debuff bar on enemies.
[Barbarian] Fixed an issue where Carnage stacks would be shared between all barbarians.
[Barbarian] Fixed a bug where Ripper could be manually removed by the player
[Barbarian] Fixed a bug where Ripper would only have no CD up until 7 stacks, now fixed to properly work to 8 stacks.
[Necromancer] Added proc chance to tooltip of Animation Necroamcner spec passive
[Necromancer] Added proc chance to tooltip of Unholy Champion
[Necromancer] Added proc chance to tooltip of Locust
[Son of Arugal] Grimclaw no longer applies a healing reduction debuff on players.
[Son of Arugal] Added proc chance to tooltip of Bloodclaws
[Son of Arugal] Fixed an issue where Grimclaw Would be shared between all SoAs.(need to ask liquid how it works, if % reduc will stack...)
[Stormbringer] Added proc chance to tooltip of Thunder strombringer passive.
[Stormbringer] Fixed a bug where Lightning rod wouldnt put Crackling surge to 2 sec instead of 0 sec.
[Witch Doctor] Added proc chance to tooltip of Legacy of Vol'jin
[Witch Doctor] Added proc chance to tooltip of Panther Talons
[Cultist] Added proc chance to tooltip of Edict of Empire