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Seřazeny chronologicky.
Všeobecné
[Pyromancer] Reordered some nodes in Flameweaving
[Demon Hunter] Fixed the range of Legionbreaker
[Pyromancer] Comet Storm now boosts Meteor damage by 50% up from 15%
[Pyromancer] Increased the damage Firebomb gets per Flamecasting stack to 125% up from 50%
[Pyromancer] Increased SP scaling of Blaze
[Pyromancer] Blaze can now only affect 1 enemy at a time
[Pyromancer] Phoenix pet's Fusing Flames spell has been replaced with an effect called Wrath of the Phoenix
[Pyromancer] Added new spell to Phoenix pet called Kiss of Al'ar
[Pyromancer] Phoenix pet now has Spellburn spell
[Pyromancer] Phoenix pet now has Binding Flames spell
[Pyromancer] Added some new nodes to the Flameweaving tree
[Pyromancer] Updated VFX of Slag Barrage and sped up the missiles
[Pyromancer] Flame Swell is now correctly instant
[Pyromancer] Updated / fixed tooltip of Slag Barrage
[Pyromancer] Fixed tooltip of Flame Swell
[Pyromancer] Fixed tooltip of Flamewalking
[Pyromancer] Sped up Slagstone missile
[Pyromancer] Updated precast animation of Slagstone
[Tinker] Sticky Bomb no longer appears to also hit the caster (and will no longer visually show a bomb on the caster's chest)
[Reaper] Darkrend Scythe passive should now correctly cause Desolate to apply its bleed
[Cultist] Issue where Faceless Servant was not applying the Haste buff has been fixed
Všeobecné
[Pyromancer] Volcano has been changed to a 10yd radius, but no longer requires your target to be under the effect of Ignite or Path of Flames
[Pyromancer] Flame Swell sharing a cooldown with Explode issue has been fixed
[Pyromancer] Eternal Flame now properly reduces Flame Orb cooldown
[Pyromancer] Volcanocannon will now proc Slagshaping on direct damaging abilities that critically strike
[Cultist] Eldritch Armor can no longer miss
[Reaper] Desolate can now only generate 1 Soul Fragment per use
[Demon Hunter] Fixed the tooltip of Soar
[Demon Hunter] Fixed a bug where Demonic Evasion made Fel Fireball instant
[Demon Hunter] Updated tooltip of Infernal Doom
[Demon Hunter] Fixed tooltip of Demonwrath
[Demon Hunter] Updated visual for Infernal Doom
[Demon Hunter] Slaying's Demon Form effect should now work correctly
[Demon Hunter] Fel Fury passive should now function correctly
[Demon Hunter] Added some temp VFX to Dark Reckoning
[Demon Hunter] Fixed the Felstrike reference in the tooltip of Felcannon
[Demon Hunter] Consume Magic's range is now consitent on all target types at 40yd
[Demon Hunter] Added some leniancy to the hitbox of Eye of Archimonde
[Demon Hunter] Demonsoul should now correctly stack
[Demon Hunter] Added clarification to Mannoroth's Rage for its ICD
[SoA] Fixed an issue where certain effects triggering while Running Wild is active could remove it
[Tinker] Module stacks should now be used up on Repair's usage rather than when it hits, meaning Repair with Shotgun should only use 1 stack per cast
[SoA] Fixed an issue where Blood Drinker's effect could continue after leaving Worgen Form
[Tinker] Fixed an issue with some weird behaviour for Bot: Hydraulic strike ranks, and removed the visibility of the buff applied to the player
[Tinker] Nanobot Barrier is now an Arcane spell instead of Nature
[Tinker] Take Aim is now a Physical spell instead of Arcane
[Tinker] Overclock Weapon is now a Physical spell instead of Holy
[Tinker] Air Strike is now a Fire spell instead of Physical
[Guardian] Battle Rush now correctly costs Energy instead of Mana
[Guardian] You can no longer place down banners that are already active
[Guardian] Challenge Denied (the Inspiration effect from Challenge) should now correctly cause targets to cower in place instead of flee
[Guardian] Gladiator Strike is no longer its own spell, now baked into Arcing Strike with Gladiator spec
[Chronomancer] The aura effect representing an active Infinite Clone now lasts for the same duration as the clone itself so you can track its remaining duration based on the tooltip
[Pyromancer] Erupting should now correctly appear in the Flameweaving spellbook tab
[Pyromancer] Dormant should now correctly appear in the Flameweaving spellbook tab
[Pyromancer] Fixed the scaling of Volcano
[Pyromancer] Fixed the VFX of Volcano
[Pyromancer] Fixed a bug where Volcano would only trigger 1 missile per tick
[Pyromancer] Volcanocannon should now proc correctly
[Pyromancer] Flame Swell's DoT (Supreme Combustion) now correctly scales with rank
[Pyromancer] Sunderspout now functions correctly
[Pyromancer] Fixed Eternal Flame
[Pyromancer] Fixed tooltip of Phoenix Breath
[Pyromancer] Changed the effects of Draconic Form
[Pyromancer] Eye of Deathwing is now a passive
[Pyromancer] Changed the visual for Draconic Form
[Pyromancer] Dragon's Wrath is now a passive
[Pyromancer] Fixed a bug where Dragonstorm's buff would not show visually
Všeobecné
[SoA] Arugal's Blessing visual has been changed, and now lasts as long as the effect.
[Tinker] Issue where Strider Bots Hydraulic Strike was leaving a debuff on the target on miss is now fixed
Všeobecné
[All] Cleared all pet data for Rexxar, so characters that previously had broken Infinite Protectors (and other pets) should now have working ones upon server restart
[Necromancer] Fixed a bug where Putrid Saliva (from Putrid Ghouls) would pierce immunity effects
[Primalist] Fixed a bug where Talonfury (the enrage proc from Primal Weapon: Tooth & Claw) would not apply if the critical strike killed the target
[Guardian] Blitz debuff stacks now boost the damage of the next Warquake or Inspiring Strike
[Guardian] Blitz should now correctly have a chance to increase its duration when it strikes
[Guardian] Blitz no longer slows enemies struck
[Guardian] Blitz now increases your speed by 30%
[Guardian] Blitz no longer boosts parry chance and no longer reduces your speed
[Chronomancer] Fate Guard should now correctly appear in the Time spellbook tab
[Chronomancer] Time Out! should now correctly appear in the Duality spellbook tab
[Chronomancer] Shield of Disintegration no longer castable while dead
[Chronomancer] Fixed a bug where Mark of Order would fall off if the target moved out of the Chronomancer's line of sight
[Chronomancer] Eternity passive now speeds up the rebalance rate of Order/Chaos stacks
[Chronomancer] The Infinite Clone aura on the player (that allows you to Rewind) is now removed if the clone dies, the player uses Rewind, or the player moves more than 100yd away from the clone
[Barbarian] Fixed a bug where Barbaric Strike still required you to be below 35% health if Savage Rage is not active
[Barbarian] Surging Fury stacks now reduce the energy cost of Barbaric Strike & Barbaric Whirl by 30 instead of making them totally free
[Barbarian] Reduced the AP scaling of Barbaric Strike
[KoX] Hellfire Bellows now correctly stacks to 3
[KoX] Ritual of Sealing scaling increased
[KoX] Increased threat generation increase of Oath of Defiance
[Venomancer] Nightweb Poison can no longer target enemies outside of your line of sight
[Venomancer] Fixed a bug where Extraction would reset the duration of Shadra's Vigil to 30 sec if it was above that
[Venomancer] Fixed a bug where Ritual Healing ticks would reset the duration of Shadra's Vigil to 30 sec if it was above that
[Witch Doctor] Gift of the Loa and its related loa-based effects should no longer pierce immunity effects
[Witch Doctor] Dinomancy: Pterodax should now correctly appear in the Shadowhunting spellbook tab
[Reaper] Reap Magic is now a passive called A Feast For Crows that gives Murder a similar effect
[Reaper] Trying a fix to resolve a problem where Soulslam could fail to trigger if the caster attempts to spam Scythe Rush during Cull
[Reaper] Darkrend Scythe is now a passive that modifies desolate to cleave and apply a bleed, and causes it to consume an additional 2% hp for each enemy struck
[Tinker] Bot: Hydraulic Strike now costs 30 Energy
[Tinker] Bot: Hydraulic Strike can now scale from Agility or Intellect