Ascension Changelog

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2024/08/20

Obecné

Změna

[Guardian] Ballad of War reworked to Hero's Serenade, giving haste and Sound of War synergy

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[Guardian] Frontline Leader now only reduces the casters Physical Damage taken, but now reduces it by 15% up from 10%

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[Guardian] Banner of Swiftness and Banner of Conquest are now cast on the player's back, rather than placed on the ground

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[Guardian] Banner of Conquest now increases critical strike chance by 5%

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[Guardian] Banner of Swiftness now increases haste by 5%

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[Guardian] Bannerman now increases the damage of Warquake while a banner is active

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[Guardian] Field Commanders effects have been adjusted. Conquest now reduces melee and ranged haste, and Rallying now reduces the armor of enemies

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[Guardian] War Drums is now a capstone and has Sunder, Ballad, and Sound of War synergy

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[Guardian] Serenade is now Valiant Warrior and has Valiant Strike synergy

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[Guardian] Battle Bard now increases the damage of Ballad of the Dragonslayer and increases its critical strike chance

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[Guardian] Ballad of the Dragonslayer now deals damage to all targets within 8 yds

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[Guardian] Ballad of the Conqueror now deals damage to a single target

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[Guardian] Ballad of the Conqueror and Ballad of the Dragonslayer are now on a 3 charge system, and share a recharge time

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[Guardian] Harmonious Combat now increases melee haste rating by 10% of Strength and reduces the cost of Sunder and Ram

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[Guardian] Into the Fray now resets the cooldown of Ram when you trigger Sound of War

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[Guardian] Inspiration Guardian reworked to grant Tempo stacks and trigger Sound of War

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[Ranger] Reduced the cooldown of Incendiary Shot to 15 sec from 30 sec

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[Ranger] Coordination reworked to have War Falcon synergy

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[Ranger] Venomous Demeanor scaling reduced by 13%.

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[Ranger] Venom Blade scaling reduced by 4%.

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[Ranger] Horn of War and Horn of Alacrity adjusted.

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[Ranger] Rhythm of War now only affects damage taken from the Farstrider, value changed to 5%.

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[Ranger] War Falconer now a 1 point node.

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[Ranger] Assaulted damage now scales with rank of Assault. AP scaling of Assaulted reduced by 25%.

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[Ranger] Flank ranks added. Ambush now does damage based on rank of Flank. AP scaling of Ambush reduced by 20%.

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[Ranger] Archery Ranger increase to Archery Point value up by 10%.

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[Ranger] Skullpiercer Shot now uses ranged weapon damage and percentage weapon damage. AP scaling reduced by 12%. Archery scaling reduced by 10%.

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[Ranger] Guidance no longer provides magic damage to party members.

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[Ranger] Plumes of War reworked

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[Ranger] Beatdown is no longer consumed by Venom Blade.

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[Ranger] Backstreet Justice now properly works with Assault.

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[Ranger] Ranger General's Command now summons War Falcons

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[Ranger] Warband reworked to no longer have horn synergy and instead have falcon synergy

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[Ranger] Guidance no longer provides magic damage to party members.

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[Witch Hunter] Flames of Sin AP scaling reduced by 3%, SP scaling reduced by 5%. Base per level increased by 0.95

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[Witch Hunter] Dusk Blade AP scaling reduced by 10%, SP scaling reduced by 5%. Ranks added.

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[Witch Hunter] Dawn Blade AP scaling reduced by 8%, SP scaling reduced by 2%. Ranks added.

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[Stormbringer] Unrelenting Gale now increases the critical damage and critical strike chance of Gale

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[Stormbringer] Tailwind cooldown reduced by 15 sec.

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[Stormbringer] Hurricanes Unshackle duration increase lowered by 2 sec. Damage dealt increase up by 5%.

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[Stormbringer] Unshackle no longer increases proc chance of Invigoration.

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[Stormbringer] Invigoration is now guaranteed to proc on every elemental hit.

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[Stormbringer] Lexicon of Servitude now increases damage of Wind Elemental instead of reducing cooldown of its spells.

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[Stormbringer] Windpelt now scales with SP instead of Intellect.

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[Stormbringer] Unshackle damage value increased by 10%.

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[Stormbringer] Aethermancy now a 1 point node.

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[Stormbringer] Gale now has a 6 sec cdc baseline

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[Stormbringer] Haze changed to now give Hit Rating to your raid and is now called Clear Skies

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[Stormbringer] Tailwind changed to now give haste to all allies

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[Barbarian] Ancestry tree redone.

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[Bloodmage] Trolls can now be Bloodmages. :D!

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[Barbarian] Breath of the North ranks added.

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[Barbarian] Keg Smash now has ranks.

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[Barbarian] Ale of the God King cooldown reduced by 5 sec.

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[Barbarian] New node Fueled By Rage added.

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[Barbarian] Dragonflayer Charge and War Cry no longer share a CD.

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[Barbarian] Frozen Blades and Thane's Guard decoupled. Thane's Guard no longer provides Fill Level.

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[Barbarian] Tankard toss stun duration increased by 1 sec.

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[Barbarian] New node Power of the Ancestors added.

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[Barbarian] Blind Stupor reworked.

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[Barbarian] All ancestry scalings shifted to AP and Agility.

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[Barbarian] Unified Rage reworked.

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[Barbarian] New node Frost Giant's Fury added to Ancestry.

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[Barbarian] Glacial Echoes now increases your damage to the enemy.

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[Barbarian] Frozen Blades now provides crit chance instead of armor penetration and can proc from melee abilities.

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[Barbarian] Reinforced Barrels and Improved Ancestral Combat now 1 point nodes.

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[Barbarian] Uniting Voice reworked.

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[Barbarian] Face Smasher now works with Drunken Dive instead of Clanlord's Totem

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[Barbarian] Splash Zone now an active ability with ranks. No longer scales.

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[Tinker] Tinker trees pathing adjusted with the above changes in mind

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[Tinker] Increased the proc chance of Scrapstrike from 10% to 25%

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[Tinker] Bandage Gun replacing the Rocket Boots/Arcanoreflector augmentation switch node in the class tree

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[Tinker] Enhanced Remotes now gives 10% critical strike chance and critical damage, down from 15% for both

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[Tinker] Increased the scaling of Scraptron

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[Tinker] Hydraulic Strike now causes your bots next 2 attacks to deal additional damage

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[Tinker] Gatling Turret replaced with Master Technician

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[Tinker] Healing Shells switch node added to Shattering Shells

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[Tinker] You can now only summon 1 turret, but it now lasts 2 minutes and has no cooldown

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[Tinker] Turrets are now on a separate GCD

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[Cultist] Armageddon visual reworked

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[Cultist] Entropic Slam visual reworked

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[Cultist] End Times visual reworked

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[Cultist] End Times visual reworked

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[Cultist] Blade of the Empire visual reworked

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[Cultist] Reaving Blade visual reworked

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[Cultist] Hammer of Twilight visual reworked

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[Cultist] Netherstrike visual reworked

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[Cultist] Abyssal Strike visual reworked

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[Cultist] Psychic Trauma visual reworked

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[Cultist] Void Shield visual reworked

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[Cultist] Entropic Comet reflavored to Obliteration Beam

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[Cultist] Wrath of the Black Empire visual reworked

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[Cultist] New visual for Corrupting Whispers

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[Cultist] Void Tendrils visual reworked

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[Cultist] Black Prayer visual reworked

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[Cultist] Eldritch Idol visual reworked

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[Cultist] Dark Word no longer has a cooldown.

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[Support] Command Aura, Surge of Might, General's Presence and Clanlord's Totem reworked.

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[General] Increased damage of Earthfury Harness 3 set effect.

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[General] Supports have been reworked and now provide similar offensive buffs across the board.