Ascension Changelog

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2024/04/13

Obecné

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[Sun Cleric] Stand Against Darkness adjusted

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[Sun Cleric] Seraphim capstones adjusted

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[Sun Cleric] Atone, Or Else adjusted

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[Sun Cleric] New ability in Valkyrie: Light's Vengeance

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[Sun Cleric] Light of the Valkyr adjusted, renamed

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[Sun Cleric] Gleam adjusted

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[Sun Cleric] Light of the Valkyr moved to Seraphim tree

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[Sun Cleric] Seraphim Stride moved out of capstones, now pickable

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[Cultist] Twilight Initiate unintentionally increasing critical strike chance removed.

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[Cultist] Dark Word target count reduced to be in line with other heals.

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[Cultist] Fixed a bug where Void shield was getting lower scalings above rank 1

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[Cultist] Per level value of Edicts fixed to start scaling at aquisition level instead of level 1.

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[Cultist] Abyssal Strike now does Physical Damage instead of Shadowstrike

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[Tinker] Increased the base scaling of Spanner Smash

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[Primalist] Hammer of Life moved up from capstones in the Life Primalist tree and turned into an active, swapped with Hand of Neptulon

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[Ranger] Set Up reworked

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[Ranger] Lethal Cunning no longer gens 5 Archery Points all at once

2024/04/12

Obecné

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[Runemaster] Rune-Etched Blades adjusted

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[Runemaster] Primordial Energy adjusted to no longer work with Spellwrath

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[Sun Cleric] Guidance: Touch of Light adjusted

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[Ranger] New talent added to class tree: Forest Dweller

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[Sun Cleric] Gleaming Light adjusted

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[Cultist] Gaze of C'thun damage adjusted

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[Cultist] Reduced the base absorb of Void Shield, but dramatically increased its scaling with Healing Power and Attack Power

2024/04/11

Obecné

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[Starcaller] Starburst Invigoration placed at a spot left by Meteor Slam.

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[Starcaller] Moonstone Hilt reduced to a 1 point node and now additionally increases the chance Starsunder applies Scattered Stars.

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[Starcaller] Meteor Slam talent removed. Starburst now applies Scattered Star by default.

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[Starcaller] Percentage Mana Costs remade, will now show actual mana required at any moment (dynamic to stats) and will dim out when you do not have enough mana.

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[Ranger] Precision Shot now costs 50 focus baseline down from 60

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[Ranger] Archery Adaptation adjusted

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[Ranger] Grapplebomb is now instant cast instead of .3 sec

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[Ranger] Quick Shot and Skullpiercer Shot adjusted

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[Ranger] Venom Injection adjusted

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[Ranger] Maximum Power adjusted, no longer gives free crit

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[Ranger] Ranger class capstones adjusted

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[Ranger] Warmaster Shot is no longer a capstone

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[Ranger] Ranger class tree adjusted slightly

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[Ranger] Swift Quiver removed, replaced with Knockout

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[Ranger] Brigand tree adjusted slightly

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[Ranger] Class tree adjusted

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[Ranger] Deadshot now also regenerates 20 focus

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[Ranger] Archery spec passive adjusted

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[Ranger] Cost of Quick Shot is now 30 baseline down from 35

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[Witch Doctor] Slowness Jinx now has a 12 sec cd up from 8 and lasts 8s

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[Witch Doctor] Panther's Pounce now has an 18 sec cd up from 15sec

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[Ranger] Archery spec tree capstones updated

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[Witch Doctor] Idol of Death now has a 1.5min cd up from 45sec

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[Ranger] Double Shot reworked

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[Ranger] New new added to Archery: Silent, But Deadly

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[Ranger] Opportunist adjusted

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[Ranger] Archery tree adjusted slightly

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[Cultist] Cult Rituals is now applied to your Herald of Yogg-Saron

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[Ranger] Class tree adjusted slightly

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[Cultist] Forbidden Protection and Void Embrace now generate Insanity

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[Cultist] Void Tendrils updated and visual improved

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[Cultist] Forbidden Resilience adjusted

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[Cultist] Abyssal Guard aura re-added for Influence

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[Tinker] Calculated Shots now affects all critical strikes instead of just ranged

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[Tinker] Repair Shot now requires a gun

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[Runemaster] Spell Cannon reduced to 5% per stack.

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[Son of Arugal] Reduced the healing of Hemoglobe, both base healing and scaling

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[Runemaster] Primordialism crit mod reduced by 5%.

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[Necromancer] Chronic Disease fixed.

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[Necromancer] Rancid Air fixed.

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[Necromancer] Rotten to the Bone fixed.

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[Necromancer] Creeping Crypt and Geist Master swapped.

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[Necromancer] Rot Fetishist now causes Spectral Decay to grant 5% spell haste without a negative effect.

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[Necromancer] Noxious Corpserot cooldown reduced by 5 sec.

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[Necromancer] Master of Death extending the duration of Crypt Plague fixed.

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[Necromancer] Toxic Plagues not making Putrefy instant fixed.

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[Stormbringer] Wind buff effects now apply to party.

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[General] CC and aoe taunts removed from target cap list.

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[General] AoE target caps adjusted.

2024/04/10

Obecné

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[Guardian] Tendon Slash now reduces speed by 15% down from 20

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[Tinker] Mechsuit: Shredder now also increases damage dealt baseline

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[Stormbringer] Increased the scaling of Tailwind slightly

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[Cultist] Base healing of Abyssal Reconstruction increased

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[Cultist] Class tree adjusted for better pathing options across all 4 specs

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[Cultist] Scaling of Maddening Scripture and Dark Word increased slightly

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[Cultist] Mana cost of Eldritch Mending reduced by half

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[Cultist] Base healing of Eldritch Mending reduced slightly

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[Cultist] Back to Normalcy node added as a choice node with Heresy

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[Cultist] Eldritch Mending no longer reduces Insanity baseline

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[Cultist] Tentacle of Yogg-Saron is no longer a capstone

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[Cultist] Void Hunger node added to the Influence tree

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[Cultist] Herald of Yogg-Saron now only works with Eldritch Mending and Whisper of Yogg-Saron

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[Cultist] Abyssal Reconstruction now costs 2 Void Runes up from 1

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[Cultist] Dark Desires node added to the Influence tree

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[Cultist] Broken Mind adjusted

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[Cultist] Heralds now persist through death

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[Cultist] Mind Leak reworked

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[Cultist] Tale of Woe and Dark Word now have ranks

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[Cultist] Inevitable Prophecy is now a passive that augments Eldritch Mending

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[Cultist] Gaze of C'thun now also heals

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[Cultist] New talent added to the Influence tree: Profanity

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[Cultist] New talent added to the Influence tree: Curse of Flesh

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[Cultist] New spell added to the Influence tree: Tale of Woe

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[Cultist] Instill Despair removed

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[Cultist] New spell added to the Influence tree: Dark Word

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[Cultist] Culitist class tree adjusted slightly