Ascension Changelog

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2024/05/01

Obecné

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[Pyromancer] Blazing Purge replaced Burning Vigil

2024/04/28

Obecné

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[Pyromancer] New node added to the Incineration tree: Magnitude 10

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[Pyromancer] Slagmend is now baseline instead of learned with the Flameweaving spec passive

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[Pyromancer] Spirit of Flame adjusted

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[Starcaller] Hand of Elune is no longer usable while moving

2024/04/27

Obecné

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[Guardian] Shake It Off now has half the original cooldown, but doesn't remove stuns

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[Knight of Xoroth] Burning Rage now works with Roots and not Stuns, and its cooldown is now 45 sec down from 1min

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[Starcaller] Starsunder SP scaling increased by 5%, mana scaling reduced by 0.8%

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[Starcaller] Astral Onslaught value reduced by 10%.

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[Starcaller] New node Omnipresent Moon added to a switch with Moonmancer.

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[Starcaller] Astral Blade mana scaling reduced by 4% and SP scaling increased by 8%.

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[Starcaller] Moonmancer and Elune's Blessing have been swapped.

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[Starcaller] Sentinel's Focus reworked.

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[Starcaller] New node Arrows In The Night added to a switch node with Astral Arrowheads.

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[Starcaller] New node Call Upon The Stars added to switch node with Falling Stars.

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[Starcaller] Eye of Elune value increased by 10%.

2024/04/26

Obecné

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[Cultist] Seething Void now works with Gaze of C'thun

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[Cultist] Tentacular moved to the class tree

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[Cultist] Hammer of Twilight adjusted

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[Cultist] Spellshift reworked

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[Cultist] Netherstrike is now a Void Rune spender

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[Cultist] Reaving Blade now has a 6 sec cooldown baseline

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[Cultist] Reaving Blade now generates Void Runes

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[Reaper] Harvest tree adjusted

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[Reaper] Domination spec capstones adjusted, and tree pathing adjusted slightly

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[Reaper] Limbo now only applies Underwalk through the Unseen Threat talent, instead of baseline

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[Son of Arugal] Essence Harvester now also works with Sanguine Rupture

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[Son of Arugal] Shadow Strength reworked.

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[Son of Arugal] Black Guard now grants fear immunity instead of granting additional rage on being hit.

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[Primalist] Effects which rely on parry now proc from any avoidance type.

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[Primalist] New node Rock Your World added to Mountain King capstone.

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[Primalist] Rock Barrier no longer stacks, recharge time halved.

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[Primalist] New node Shattering added to Mountain King capstone row.

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[Primalist] New node Judgement of The Three Hammers added to Mountain King capstone row.

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[Primalist] Mountain King capstone row adjusted.

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[Primalist] Earthen Avatar now additionally grants melee haste.

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[Primalist] Bronzeheart replaced by Mineralization.

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[Primalist] Platebender replaced by Walking Mountain.

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[Primalist] Stone Soldier reworked.

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[Primalist] Mountain King spec passive no longer gives Parry from Stamina, added to Stone Soldier node

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[Primalist] Mountain Mover no longer makes Wildclaw free.

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[Primalist] Switch node added to Fury of the Earthmother.

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[Primalist] replaced by Mineralization.

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[Sun Cleric] Glaring Rays CD increased now 8 down from 15.

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[Primalist] Earthen Avatar now doubles the haste granted by Earth's Rage.

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[Cultist] Unbound Codex referencing a wrong value fixed.

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[Demon Hunter] Gust base damage reduced, rank acquisition adjusted, 2 more ranks added.

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[Cultist] Eldritch Grasp cast duration now properly increases dot damage.

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[Knight of Xoroth] Dreadrider's Sweep AP scaling reduced from 75% to 32%.

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[Cultist] Corrupt Mind CD reduced by 30 sec.

2024/04/23

Obecné

Změna

[Monk] Uppercut Master adjusted to 5% from 10% increase

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[Monk] Fighting spec capstones adjusted

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[Monk] Fist of Light scaling adjusted

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[Monk] Back to the Basics is now Pure Dedication and is a 1 point node

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[Monk] Engrave Runes of Zeal adjusted

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[Monk] Reprimand no longer stacks

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[Monk] Cooldown of Righteous Palm reduced to 12 sec from 24 sec

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[Monk] New talent in the Fighting tree: Dash of Light

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[Monk] Word of Wrath reworked to Sanctified Smash, a new Follow Up

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[Monk] New spell in the Fighting tree: Divine Intervention

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[Monk] Bladebreaker now has an 8 sec cooldown, scaling increased dramatically

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[Monk] Reflavored some Fighting spells

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[Monk] Combo mechanics improved upon so combos dont fall off before the combo aura itself

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[Monk] Slight visual adjustments to various Fighting spells

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[Monk] Quenching Blow iterated upon, the cooldown has increased and the combo effect now heals for an additional 1%

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[Monk] Word of Wrath has been reinvented as a Follow Up ability and offer crit chance as a Combo effect

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[Monk] Sweeping Kick combo cleave slightly nerfed

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[Monk] Zephyr's Edge reworked to Burn Wounds

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[Monk] Acrobatics removed

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[Pyromancer] Destroyer's Maw now increases damage by 10% down from 25%

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[Monk] Light's Grace re-imagined

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[Pyromancer] Cataclysmic Revenge adjusted

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[Reaper] Crimson Scythe heal adjusted

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[Pyromancer] Speed of the Dragon adjusted

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[Runemaster] Inscription: Permafrost now removes Torch from the target

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[Reaper] Fixed Murder bug across specs (if not working as Soul, relearn the spec passive)

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[Runemaster] Augur's Shield and Inscription: Sorcery are now usable while stealthed

2024/04/20

Obecné

Změna

[Pyromancer] Increased the slow reduction from Apocalypse to 10% from 5% per stack

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[Pyromancer] Increased Melt's spellpower scaling

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[Knight of Xoroth] Stacks granted from Heart of Xoroth reduced by 5

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[Pyromancer] Increased the base absorb of Inferno Barrier slightly

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[Necromancer] Rime capstones updated

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[Knight of Xoroth] Removed the AP scaling from Juggernaut

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[Primalist] Resurgence node added in place of Primal Wave of Magic

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[Primalist] Increased the cooldown of Earthen Skin (previously Volcanic Skin) by 10 sec, scaling of shield absorb increased

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[Witch Doctor] Pain now increases damage dealt by Requiem instead of Shadow Glaive

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[Primalist] Life Primalist capstones adjusted

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[Monk] Blade Mastery now gives 3% critical strike chance per stack down from 5%

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[Monk] Reduced the base damage of Deadly Strikes periodic effect slightly

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[Monk] Legacy of Lantresor now gives 10% increased critical damage down from 15%

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[Monk] Flaming Blade of Lantresor now deals direct Physical Damage and then burns for Fire Damage over time, rather than exclusively Fire Damage

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[Ranger] Exploit now does Physical Damage with both strikes instead of Physical + Nature

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[Tinker] Invention capstones updated

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[Cultist] Abyssal Reconstruction is now part of the Eldritch school

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[Tinker] Reduced the damage gained from Gazlowe's Wisdom to 125% from 150%

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[Tinker] Incendiary Bombs now gives 3/6/9% increased Fire Damage down from 5/10/15%

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[Tinker] Repair Shot now scales harder specifically with healing power instead of all spell power

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[Runemaster] Fixed a bug where Torch would break your own stealth (:skull:)

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[Cultist] Fixed a bug with Null and Void where you wouldnt get 2 Runes sometimes

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[Reaper] Soulslip now reduces damage by 50% down from 60%