Ascension Changelog

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2024/03/09

Obecné

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[Primalist] Magmafury replaced with Earthshaping in its interactions

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[Primalist] New talent in the Mountain King tree: Bash

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[Primalist] Stoneguard removed

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[Primalist] Mentions of Block in the MK tree have been converted to parry or other effects

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[Primalist] Mountain King is now a dual wield tank and not a shield-based block tank

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[Primalist] All mentions of Stonebreaker in Mountain King now apply to Bear's Maw

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[Primalist] Stonebreaker removed

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[Primalist] Mountain's Might removed

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[Primalist] Stoneslam removed

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[Primalist] Earthmother's Pendant now has a 2min cd up from 1min

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[Primalist] Fracture now generates stacks of Earthshaping rather than consuming them

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[Primalist] New talent in the Geomancy tree: Sharded

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[Primalist] Emerald Dream reduces the cooldown of Emerald Slumber by 10 sec up from 5

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[Primalist] New Talent in the Geomancy tree: Earthen Mandate

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[Primalist] Geode Empowerment now reduces the cooldown of Earthspine by 5 sec up from 3

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[Primalist] Therazane's Might now causes Earthspine to always critically strike

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[Primalist] Earthmother's Spine now allows Earthspine to reduce melee and ranged attack speed

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[Primalist] Blessing of Therazane now only increases the critical strike bonus damage of Earthspine

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[Primalist] Earthmother's Embrace now reduces the cost of Earthshard and increases its damage

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[Primalist] It's Time To Slam! is now One With The Earth and has Rupture synergy

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[Primalist] Quicksand now increases the stack count of Earthshaping by 5 up from 3

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[Primalist] Cave Dweller now increases the casting speed of Earthshard

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[Primalist] Earthen Core now has a 10 sec cd down from 30

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[Primalist] Strength in Numbers switched with Spirit Rush

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[Primalist] Molten Core now does Nature Damage and is called Earthen Core

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[Primalist] Fist of Al'Akir switched with Tribalism

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[Sun Cleric] Wake switched with Radiant Convergence

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[Monk] Holy Slam added to the Discipline tree as a choice node with Inner Strength

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[Stormbringer] Lightning spec passive now only triggers from Voltaic Burst and Call Lightning instead of all lightning crits

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[Witch Hunter] Can now use 2h maces (Black Knight)

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[Chronomancer] Timeway Blast cast from Order Empowerment now cleaves instead of applying Passage of Time.

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[Chronomancer] Timeway Blast cast time reduced by 0.5 sec.

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[Chronomancer] Word of Order: Bind replaced by Instilling Order.

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[Chronomancer] From Darkness and Time Out! swapped.

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[Chronomancer] Unearth tooltip fixed to reference the correct numbers.

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[Chronomancer] Balance of Power now a two point node with increased effectiveness.

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[Chronomancer] Clasp of Infinity and Perfect Timing swapped.

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[Chronomancer] Master of Order and Master of Chaos reduced to one point nodes.

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[Ranger] Hunting Shot target count increased by 1.

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[Knight of Xoroth] Butcher now allows Torn Flesh to critically hit for its proc duration.

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[Knight of Xoroth] Warden of Chains now in original place of Apocalypse Edge.

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[Knight of Xoroth] Apocalpse Edge now in original place of Good Riddance.

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[Knight of Xoroth] Good riddance now connected to Demonfury and switch node of Speed Screamer/Screamin Demon.

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[Knight of Xoroth] Hand of Doom now in original place of Warden of Chains. Value increased.Now also hits nearby enemies.

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[Knight of Xoroth] Good Riddance now in original place of Hand of Doom.

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[Knight of Xoroth] Boundless Fury refund increased bz 2 sec.

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[Knight of Xoroth] Torn Flesh AP scaling increased slightly.

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[Knight of Xoroth] Killing Frenzy damage increase reduced to 15%.

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[Knight of Xoroth] Unnatural Wounds now guarantee Gore to apply a Torn Flesh and increase your movement speed for a short period.

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[Knight of Xoroth] Gore ranks added.

2024/03/07

Obecné

Změna

[Chronomancer] Unearth now increases the damage of subsequent Unearths instead of reducing movement speed.

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[General] Fixed an issue where same DoTs and HoTs from different casters would overwrite each other.

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[Primalist] Issue with Earth's Rage not providing instant cast geode barrage has been fixed

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[Primalist] Issue where using Stoneslam with 5 stacks of Mountain's Might was granting Earth's Rage has been fixed.

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[Witch Doctor] Berserking now also works on your Serpent Wards and Dinosaur Avatar

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[Monk] Burning Thrust no longer gives cleave on its chain effect.

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[Monk] Sweeping Kick no longer cleaves baseline, but its chain effect lets you cleave 3 targets, stacking 3 times, up from 2

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[Monk] Monk's now start in leather and not cloth

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[Monk] Chain Effects are now called Combos now

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[Ranger] Increased AP scaling of Venom-Dipped Blades.

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[Monk] Combat Moves are called Follow Ups now

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[Ranger] You now learn Reposition at level 6

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[Ranger] Skull Barrage now works with Ballista Shot instead of Rapid Barrage

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[Ranger] Bushcraft is now baseline

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[Ranger] Rapid Ballista added to the class tree

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[Ranger] You now start with Ballista as Archery at level 10

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[Ranger] Fixed a bug where Hawkeye only worked if you took A True Hunter

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[Ranger] Devastating Wounds is no longer a capstone

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[Ranger] Devastating Shots now works with Skullpiercer Shot instead of Power Shot

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[Ranger] Even Quicker Shots is now a 2 point node again

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[Ranger] New talent in the Archery spec tree: An Arrow For Everything

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[Ranger] Cooldown of Woodland Adept is now 1.5min up from 45 sec

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[Ranger] Opportunist now works with Woodland Adept

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[Ranger] Double Shot is now in the Archery spec tree

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[Ranger] Skirmish is no longer a capstone

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[Ranger] Skullpiercer Shot adjusted

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[Ranger] Maximum Power now works with Skullpiercer Shot

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[Ranger] Swiftshot reworked

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[Ranger] Venomous Shot now properly has a 30yd range

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[Ranger] New talent in the class tree: Set Up

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[Ranger] Elusive Blade is now in the class tree

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[Ranger] Power Shot is now a capstone in the Archery tree

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[Ranger] Diversion is no longer a capstone

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[Ranger] Rapid Barrage removed

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[Ranger] Ranger class tree adjusted for better pathing and clarity

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[Ranger] Archery spec tree adjusted for better pathing and clarity

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[Necromancer] Gravechill no longer pacifies and has been switched with Cloak of Ice

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[Necromancer] Death and Ice reworked and switched with Curse of the Lich

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[Necromancer] Rotlings no longer heal allied Undead when they explode. They never did, but now it also doesn't mention it in the tooltip.

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[Necromancer] Meat Hook now lasts 2s from 3s

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[Necromancer] Cryoshroud now has a 2min cd up from 1.5min

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[Necromancer] Catch A Cold now has no ICD but slows for 30% from 50% and for 2 sec from 4 sec

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[Necromancer] Sacrifice Undead now has a 10 sec cd up from 8 sec

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[Necromancer] Putrefy now gives 5 Runic Power baseline down from 10

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[Necromancer] Cooldown of Shadewalk is now 1min baseline up from 50 sec

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[Necromancer] Black Ice removed

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[Necromancer] Plague Horde now has a 1min cd up from 40 sec

2024/03/05

Obecné

Nové

[Pending Restart] Several new areas have begun to appear within the Manastorm.

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[Primalist] Earthmother, Guide Me now gives 5% effectiveness down from 10%, but now only consumes 3 stacks instead of all stacks.

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[Reaper] Masochistic Rage now absorbs all damage instead of Magic Damage, base value of the shield also increased by 250