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Seřazeny chronologicky.
Všeobecné
[Reaper] Final Destination now works with Soulrot instead of Shudder Scythe
[Reaper] Ghost Claw now has a 20 sec cd down from 30
[Reaper] Murder now generates a Soul Fragment baseline
[Reaper] Pickpocket spell added baseline
[Reaper] Murder no longer costs a Reaped Soul for any spec
Všeobecné
[Guardian] Serrated Strikes reworked to Weak Point
[Sun Cleric] Solar Prayer, Staff of the Sun, Prayer of the Sands, and Solar Beam will now be categorized as Fire spells
[Guardian] Finish Them! removed
[Barbarian] Massacre reworked to Crack
[Barbarian] Massacre swapped with Skull Smash
Všeobecné
[Runemaster] Havoc now increases Warpslide damage and crit chance.
[Runemaster] Word spell related nodes removed.
[Runemaster] New node Runic Expansion added to capstone, causing spellcasts to increase the size of runic familiar, causing explosion at 20 stacks.
[Runemaster] Conjuration Runemaster renamed Conjurer, now the second node in the tree.
[Runemaster] Warp Shift now also teleports your familiar to your landing location.
[Runemaster] Displace Familiar now the initial node of Conjuration tree.
[Runemaster] Warprunner reworked, now provides brief physical DR after using Warp Shift.
[Runemaster] Word of Oblivion and Word of Flame removed from the Conjuration tree.
[Runemaster] Runic Intuitition split into Runic Intuition and Arcanist.
[Runemaster] Count of Three now works with Alteration instead of Words.
[Runemaster] Cascading Obliteration reworked into Rapid Conjuration causing consumption of Spellwrath to reduce the cooldown of Displace Familiar.
[Runemaster] Golemancy reworked into Attune Familiar, no longer transforming the familiar and making it attack.
[Runemaster] Golem Attunements (Golemancy) renamed to Familiar Attunement and Familiar Attunement: Fire reworked.
[Runemaster] Oblivion Ball moved out of capstone row.
[Runemaster] Word of Frost reworked into Alteration. Trigger now also teleports your Runic Familiar behind the target.
Všeobecné
[Primalist] Mending Growth has 10% increased AP scaling as Life.
[Primalist] Base AP scaling of Mending Growth reduced by 10%.
[Runemaster] Conjuration now scales off Intellect.
[Starcaller] Alignment reworked.
[Starcaller] Lunar Knight value increased to 5% per stack.
[Starcaller] Umbral Blade now scales with SP instead of maximum mana, damage in tooltip made dynamic to your stats and level.
[Starcaller] Moonstone Hilt and Heavy Impact swapped.
[Starcaller] Bug causing Tyrande's Guidance to contribute towards Starcall CD reduction fixed.
[Starcaller] Guardian of Elune and Moonstone Hilt swapped.
[Starcaller] Meteor Showers refunds 3 seconds of Starcall CD.
[Starcaller] Starcall now hits 8 enemies.
[Starcaller] Moonwell Vial is now instant.
[Starcaller] Healing Tides now causes healing done by Hand of Elune to increase targets health by 5%.
[Starcaller] Aegis of Ice now instead of slowing with Moon Arrow has a chance to increase your critical strike chance.
[Starcaller] Quell now connected to Eclipsing Arrows.
[Starcaller] Lunar Resplendence now connected to Healing Tides.
[Starcaller] Quell cooldown reduced by 5 sec.
[Barbarian] Maiming Throw switch noded in the Headhunting Tree with Maimed is now called Axe Collector and reduces cooldown of Maiming Throw rather than increasing duration
[Barbarian] Warlord's Charm reworked
[Barbarian] Maiming Throw now lasts 6 sec up from 5 sec baseline
[Barbarian] Warlord reworked
[General] All specs/classes should now have an auto shot with a range that matches the rest of their kit
[Barbarian] Berserker reworked
Všeobecné
[Sun Cleric] Capstones adjusted
[Demon Hunter] Rain of Chaos is now Chaos Incursion
[Pyromancer] Capstones adjusted
[Pyromancer] Firewall now reduces damage taken instead of granting haste
[Barbarian] Capstones adjusted
[General] Added new cleansing/tremor analogue effects to Flameweaving, Vizier, Life, Reaper, Witch Doctor, and Moon Priest, and Blood Lust analogues to Ranger and Son of Arugal trees
[Necromancer] Fixed a bug where Abom Hook and Geist Command were not working
[Stormbringer] Static no longer decays in combat.
[Stormbringer] Static decay outside of combat happens at half the original pace.
[Chronomancer] Displacement tree adjusted slightly
[Chronomancer] Chronostasis cooldown increased to 20 sec up from 12 sec
[Chronomancer] Updated pet visual of Bronze Protector
[Starcaller] Moon Priest tree repathed slightly.
[Starcaller] Fully Cycle Full Moon value reduced to 30%.
[Starcaller] Healing Tides reduced to a 1 point node.
[Starcaller] Mysticism and Call of the Huntress adjusted
[Starcaller] Class tree adjusted slightly
[Starcaller] Moon Arrow now costs 20 energy baseline, talent that reduced its energy cost removed
[Starcaller] Starcall is now targeted instead of ground targeted
[Starcaller] Meteor Shower now reduces cooldowns by 1 sec down from 2 sec
[Venomancer] Scorpid Form will now work identically to Bear Form in regards to your health pool
[Pyromancer] Blazing Purge replaced Burning Vigil
Všeobecné
[Pyromancer] New node added to the Incineration tree: Magnitude 10
[Pyromancer] Slagmend is now baseline instead of learned with the Flameweaving spec passive
[Pyromancer] Spirit of Flame adjusted
[Starcaller] Hand of Elune is no longer usable while moving
Všeobecné
[Guardian] Shake It Off now has half the original cooldown, but doesn't remove stuns
[Knight of Xoroth] Burning Rage now works with Roots and not Stuns, and its cooldown is now 45 sec down from 1min
[Starcaller] Starsunder SP scaling increased by 5%, mana scaling reduced by 0.8%
[Starcaller] Astral Onslaught value reduced by 10%.
[Starcaller] New node Omnipresent Moon added to a switch with Moonmancer.
[Starcaller] Astral Blade mana scaling reduced by 4% and SP scaling increased by 8%.
[Starcaller] Moonmancer and Elune's Blessing have been swapped.
[Starcaller] Sentinel's Focus reworked.
[Starcaller] New node Arrows In The Night added to a switch node with Astral Arrowheads.
[Starcaller] New node Call Upon The Stars added to switch node with Falling Stars.
[Starcaller] Eye of Elune value increased by 10%.
Všeobecné
[Cultist] Seething Void now works with Gaze of C'thun
[Cultist] Tentacular moved to the class tree
[Cultist] Hammer of Twilight adjusted
[Cultist] Spellshift reworked
[Cultist] Netherstrike is now a Void Rune spender
[Cultist] Reaving Blade now has a 6 sec cooldown baseline
[Cultist] Reaving Blade now generates Void Runes
[Reaper] Harvest tree adjusted
[Reaper] Domination spec capstones adjusted, and tree pathing adjusted slightly
[Reaper] Limbo now only applies Underwalk through the Unseen Threat talent, instead of baseline
[Son of Arugal] Essence Harvester now also works with Sanguine Rupture
[Son of Arugal] Shadow Strength reworked.
[Son of Arugal] Black Guard now grants fear immunity instead of granting additional rage on being hit.
[Primalist] Effects which rely on parry now proc from any avoidance type.
[Primalist] New node Rock Your World added to Mountain King capstone.