Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2021/11/20

Talents & Abilities

Change

[Area-52] Shamanistic Rage now costs 2 AE, changed from 3.

Change

[Area-52] Consecration now costs 2 AE, changed from 3.

Change

Increased the threat of Revenge to offset the slight nerf to it through Unrelenting Assault.

Change

Increased the damage of Holy Fire by 4%.

Change

Increased the damage of Soul Fire by 4%.

Change

Increased the damage of Scorch by 5%.

Change

Arcane Empowerment now increases the damage of your Arcane Missiles by an amount equal to 13/26/40% of your spell power, up from 10/20/30%.

Change

Increased the damage of Hurricane by 10%.

Change

The Firestarter Capstone now also increases the direct damage of your next Flamestrike by 30%.

Change

The Capstone bonus of Shamanistic Focus now also grants 5% of your Agility as melee and ranged hit rating.

Change

The Capstone bonus of Combat Experience now also grants 5% of your Agility as melee and ranged hit rating.

Change

Improved Curse of Agony is now a 3 point talent that increases the damage done by Curse of Agony by 5/10/15%.

Change

Unrelenting Assault now reduces the cooldown of Revenge and Overpower by 0.5/1 seconds, down from 1/2 seconds.

Change

Survivalist now reduces the cooldown of Deterrence by 10/20/30 sec, changed from 15/30/45.

Change

Increased the proc chance of Blessed Resilience to 50%, up from 20%. In addition, this effect now increases your resilience by 10/20/30% of your Spirit, up from 7/14/20%.

Change

Increased the mana restored from Improved Stormstrike to 20% base mana, up from 15%.

Change

Removed a tooltip bug with Improved Barkskin stating it requires "Miscellaneous" to be active.

Change

Flametongue Weapon now triggers from any melee ability, just like Frostbrand and other similar weapon enchants.

Change

Increased the damage of Instant Poison by 10% and Deadly Poison by 15%, except while in Cat or Bear Form.

Change

Fixed an issue where Improved Insect Swarm would only increase damage of Insect Swarm by 2/4/6%. It now correctly adds 3/6/9% damage to Insect Swarm.

Change

Toughness now makes Shamanistic Rage reduce damage taken by 7/14/20% in addition to its previous effects.

Change

Shamanistic Rage no longer reduces damage taken baseline.

Change

Improved Execute has been changed into a 3 point talent, and now reduces the rage cost of your Execute by 2/4/6 and increases its damage by 4/8/12%. This damage increase is doubled against targets below 20% health.

Change

Demonic Pact now increases spell power to party and raid members based on your Fire and Shadow spell damage value instead of all schools of spell damage. This fixes an unintended interaction with Mana Fiend that made this talent way too powerful.

Change

Multi-Shot now has a cooldown of 7 seconds, down from 10 seconds.

Change

Frozen Power now increases all Frost, Fire and Nature damage taken by enemies afflicted by your Frostbrand, instead of only increasing the abilities listed in the talent.

Change

The Ranged Attack Power coefficient of the bonus damage of Aimed Shot and Compound Shot has been increased to 20%, up from 10%.

Change

Mental Dexterity capstone now gives you 50% of your Intellect as spell damage, up from 30%.

Change

Living Seed can now also trigger from Lesser Healing Wave.

Change

Serendipity can now also trigger from casting Holy Light and Flash of Light.

Change

Blazing Speed is now a 3 point talent, changed from 5. It now increases haste by 20% when it triggers in addition to its previous effects.

Change

Heart of the Crusader damage has been reduced by 10%.

Change

Expose Weakness now gives Melee attack power in addition to Ranged attack power, making it more appealing to pick up in classless builds. In order to ensure that this doesn't become mandatory for agility-based melee builds that do not use global cooldowns on Hunter abilities, it no longer triggers from Auto-Shot or Raptor Strike.

Change

Fixed an issue where the damage penalty to Holy Fire from Sanctity of Battle could be bypassed through Righteous Flames.

Change

Fixed an issue where Fear Ward could get consumed by non-fear effects.

Change

Maelstrom Weapon is now a 3 point talent, changed from 5. The final rank of the talent is equally strong as before.

Change

Death’s Embrace now increases all Shadow damage dealt to targets below 35% health. It previously only increased the damage of Warlock Shadow spells.

Change

Backlash now has a chance to trigger any time you are attacked, even if you dodge, parry or block the attack. In addition, the buff granted by Backlash now lasts for 12 seconds, up from 8.

Change

Fixed an issue where Relentless Strikes, Cut to the Chase and Fleet Footed did not properly function with Fancy Footwork.

Change

Fixed an issue where Fiery Payback could apply a cooldown to Pyroblasts cast through Hot Streak.

Change

Changed the tooltip of Blood Craze to clarify that the enrage needs to be active when the effect triggers.

Change

[Pending Restart] You can no longer resurrect yourself via Reincarnation or Soulstone while in High-Risk.

Dungeons & Raids

Change

[Blackrock Depths] Pending Restart - Direbrew Remote Control can no longer be used inside buildings and enclosed dungeons.

2021/11/19

General

Change

[Follow Up Changelog]: With the Hasty RE rework it will also cause abilities like Demolisher and abilities transformed from other abilities to always work & update said tooltip and function with addons.

Change

Drastically reduced the base spawn timer of some mobs required for Felforged Quests from 15 minutes to 5 minutes.

Change

Polished and thoroughly spreaded density of mobs (where some hidden areas were super dense with mobs) to make some popular areas in Felforged more dense in mobs for quests, so you know you can find action.

Change

Added Dynamic Respawning to ALL mobs required in Felforged Quests.

Change

Fixed an issue where Missile Barrage (random enchantment) would desync and no longer increase the chance to proc Missile Barrage through Starfire & Moonfire.

Change

Fixed an issue where Decimation (under certain circumstances) would fail to benefit from Backdraft & Decimation cast time & global cooldown reduction simultaneously.

Change

Fixed an issue in the spell priority que system for Maelstrom Weapon. Maelstrom weapon would consume other cast time buffs (such as Flame Throwing and Flash Freeze) when casted through 5 stacks of maelstrom weapon for their respective elements. Additionally, when you have 4 stacks of Maelstrom Weapon, the cast time modifiers from Flame Throwing and Flash Freeze will stack to Maelstrom Weapons cast time modifier making the spell cast instant.

Change

The Scarab Lord Quest Chain will no longer reset on Prestige. Your quest log will still be cleared, but you can now go to the quest giver for the quest that you were previously on to continue your progress right where you left off.

Change

[Pending Restart] Reworked all "Hasty" Random Enchantments and removed the old implementation. The new implementation will allow for these Random Enchantments to properly update the tooltip & also allow addons to show the reduced cooldown reduction (weakauras) etc.

Change

This change has been live for relatively 36 hours but seemed to have gone missing from our changelog. [Alar] Fixed an issue in draft logic that caused talented abilities such as Blessing of Sanctuary far too often. Overall this logic switch should cause other talented abilities to show up more often.

Change

[Requires Launcher Update] Fixed an issue where certain passwords would fail to save properly on the login screen. Saved login screen passwords should now always work.

Change

[Alar] You are now able to find gear from Mythic0 inside of your Prestigious Cache.

Talents & Abilities

Change

[Alar] Frostbolt now deals 15% less damage vs players, changed from 10%. (Correction of previous changelog entry.)

Mystic Enchants

Change

[Alar] Frost Bomb now deals 5% less damage vs players. It previously did not have a PvP mod.

2021/11/18

General

Change

[Requires Launcher Update] Fixed the pet action bar not showing.

Change

[Requires Launcher Update] The totem bar is now visible even when you have stances or forms learned.

Mystic Enchants

Change

[Pending Restart] Fixed an issue where Wild Felfire would not dispel shields when triggered by Chaos Meteor. (Chaos Meteor still only triggers Wild Felfire and its shield dispel once, even if several targets are hit.)

Change

Fixed an issue where Hibernate (Hypnosis) was temporarily available on Alar. It's no longer possible to use the spell.

2021/11/17

General

Change

[Requires Launcher Update] Fixed being unable to right click to withdraw items out of your personal bank.

Talents & Abilities

Change

[Pending Restart] Water Bolt from Water Elemental now deals 20% less damage versus players, changed from 15%.

Change

[Pending Restart] Water Bolt from Water Elemental now has double the spell power scaling (it scales from the spell power of the Water Elemental).

Change

Increased the threat of players in Defensive Stance or Bear Form by 15% for Area52 and 20% for Al'ar as a result of the recent player poll. More tank changes will follow in a future update!

Quests

Change

[High-Risk] Arms Dealer Daily Quests requiring Rare Craftables now grant 2500 Marks of Ascension from 1000 to place the rewards inline with the Rare ingredient daily quests and increase the value of HR farming and crafting.

2021/11/16

General

Change

[Requires Launcher Update] Fixed issue related to duplicate entries for Zone IDs causing addons such as Carbonite and QuestHelper to break. (QuestHelper will still require a version edited for ascension)

Talents & Abilities

Change

[Pending Restart] Natural Perfection now lasts for 10 sec, changed from 8.

Change

[Pending Restart] Focused Will now lasts for 10 sec, changed from 8.

Website

New

All pages not mentioned above were also part of the mobile rework. (But in order to keep this changelog *relatively short*, they were excluded.)

New

Highlights: Reworked view for order history to only contain the necessary information that we frequently request in order to assist with tickets while on the go.

New

Highlights: Updated landing page design to match the desktop equivalent.

New

Highlights: Reworked the UCP so that all data is properly viewable and editable. Also increased touch-zones for elements that were hard to accurately hit previously.

New

Highlights: Swapped positioning of certain frequently used header elements to be easier to reach for right-handed people. (Left-handed option will be available soon.)

New

Highlights: Shop items now properly support animatated image/video formats.

New

Highlights: Reworked realm selection/shop browsing/item viewing/cart.

New

Highlights: Brand new design for viewing characters + mail on mobile.

New

Highlights: Separate view for news articles to take better advantage of the aspect ratio.

New

Highlights: Entirely replaced the old navigation menus on both the landing, ucp and leaderboard.

New

Pushed a massive rewrite for the mobile version of the site to bring the experience up to par to the desktop equivalent. The website team will be extra vigilent in monitoring the Bugtracker over the next couple weeks to catch any issues that might have slipped past due to the size of the update.

New

Added the ability to view archived mails for each of your characters under the "My Characters -> View Mail Inbox" button on the UCP.

New

Replaced the hover animation for shop items with a more performant and less buggy solution.

New

Minor adjustments to the contrast and spacing of text elements in news articles to reduce eye-strain.

2021/11/15

General

Change

Fixed an issue where Demonic Knowledge could persist (under specific circumstances) while not having the talent learned.

2021/11/14

General

Change

Added two additional mailboxes to Booty Bay closest to the Arena Vendor.

Change

Added two additional Auctioneers to Booty Bay to the bank side nearest of the Hanging Shark because this area can become densely populated during prime time.

Change

[Requires Launcher Update] You will now be prompted before spending gold to reforge an item at a Mystic Enchanting Altar

Change

[Requires Launcher Update] Fixed old / deprecated enchants preventing use of a Mystic Enchanting Altar

Change

[Requires Launcher Update] The login screen now prevents typing in the account / password field while a dialog box, or the realm list is open. This is to prevent accidentally typing in the password field when getting disconnected.

Change

[Requires Launcher Update] The Equipment Manager is now enabled by default. You can still disable it in interface options.

Change

[Requires Launcher Update] @cursor macros will no longer cause you to sometimes change targets when spamming them.

Change

[Requires Launcher Update] Collection windows (Character Advancement, Enchants, Vanity Store, etc...) will now hide when entering combat.

Change

[Requires Launcher Update] Searching for Mystic Enchants will now search in the selected category.

Dungeons & Raids

Change

[Mythic+] Pending Restart - Void Spawns summoned by Void Bound Champions no longer spawn with the Last Will affix.

2021/11/13

General

Change

Removed the quest exclusion group from the 1v1 & 2v2 daily. In addition you can now complete both dailies in the same day.

Change

During the Arena Frenzy the 2v2 Daily Quest will always be available.

Change

In addition to Blood Bowl starting at 18:00 server, a second Blood Bowl will begin at 22:00 because this will allow more people from different time zones to participate in the event.

Change

Arena Frenzy will now also start on Thursday in addition to its regularly scheduled Sunday start, because this allows more players to participate in the event who cannot play on Sunday.

Dungeons & Raids

Change

[Mythic+] Pending Restart - Elemental Powers applied by Convention of the Elements no longer break stealth.

2021/11/12

General

Change

Greatly increased the chance to find talented abilities of qualities in Draft.