Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2020/03/08

Talents & Abilities

Change

Putting 2 points into improved slam will no longer grant instant slams.

2020/03/07

Talents & Abilities

Change

Feint has a new effect. If used on a player you gain a buff which causes the next melee or ranged ability used on you to miss. This effect lasts for 4 seconds.

Change

Rupture now deals 10% reduced damage to players.

Change

Garrote now deals 10% reduced damage to players.

Change

Backstab now deals 15% reduced damage to players, from 10%.

Change

Mutilate now deals 15% reduced damage to players, from 10%.

Change

Moonfire now deals 20% reduced damage to players, from 15%

Change

Insect Swarm now deals 30% reduced damage to players, from 25%.

Change

Rain of Fire now deals 20% reduced damage to players, from 10%.

Change

Shadowfury now deals 20% reduced damage to players, from 10%.

Change

Chaos Bolt now deals 15% reduced damage to players, from 10%.

Change

Blizzard now deals 10% reduced damage to players.

Change

The tooltip of Ardent Defender has been fixed.

Change

The tooltip of Contagion has been fixed.

Change

Healing Touch cast time reduced from 3.0 to 2.7 seconds. Base healing & scaling reduced by 12%. Healing Touch mana cost reduced by 12%.

Change

Pyroblast cast time reduced from 4.0 to 3.5 seconds. Base damage & Scaling reduced by 12.5%.

Change

Shadow Bolt cast time reduced from 2.6 to 2.5 seconds. Base damage & scaling reduced by 5%. Shadow Bolt mana cost reduced by 5%.

Change

Frostbolt cast time reduced from 2.7 to 2.5 seconds. Base damage & scaling reduced by 12%. Frostbolt mana cost reduced by 12%.

Change

Fireball cast time reduced from 3.0 to 2.7 seconds. Base damage & scaling reduced by 8%. Fireball mana cost reduced by 12%.

Change

Prayer of Healing cast time reduced from 3.0 to 2.6 seconds. Base healing & scaling reduced by 14.5%. Prayer of Healing mana cost reduced by 15%.

Change

Chain Heal cast time reduced from 2.5 to 2.2 seconds. Base healing & scaling reduced by 12%. Chain Heal mana cost reduced by 10%.

Change

Holy Light cast time reduced from 2.5 to 2.3 seconds. Base healing & scaling reduced by 10%. Mana cost reduced by 10%.

Change

Greater Heal cast time reduced from 3.0 to 2.7 seconds. Base healing & scaling reduced by 10%.

Change

Starfire cast time reduced from 3.0 to 2.7 seconds. Base damage & scaling reduced by 12%. Starfire mana cost reduced by 10%.

Change

Healing Wave cast time reduced from 3.0 to 2.7 seconds. Base healing & scaling reduced by 12%. Healing wave mana cost is reduced by 10%.

Change

Soul Fire cast time reduced from 5.0 to 4.7 seconds. Base damage & Scaling reduced by 10%.

Change

Improved Blizzard now adds a 20/30/40% slow effect, from 25/40/50%.

Change

Counterspell now has a 30 second cooldown.

Change

The Nature's Grace Capstone now works as intended.

Change

Surprise Attacks now also works for Druid finishing moves.

Change

Cower no longer awards any combo points.

Change

Enrage now makes Maul hit an additional nearby target when active.

Change

Wild Quiver now also procs off Steady Shot.

Change

Silencing Shot is now shares a cooldown with Interrupts and also triggers the global cooldown when used.

Change

Silencing Shot now has a 25 second coldown (from 20), silences for 2 seconds (from 3) and deals 75% weapon damage (from 50%).

Change

Bestial Wrath is no longer useable when you are not in control of your character.

Change

Guarded by the Light now reduces periodic spell damage taken.

Change

Improved Stormstrike now grants 15% base mana, from 20%.

Change

Grounding Totem now has a 20 second cooldown, from 15. ‎

Change

Misery now grants 7/14/20% increased spell power scaling to the affected spells, up from 5/10/15%.

Change

Improved Shadowform no longer gives Fade a chance to clear movement impairing effects.

Change

Veiled Shadows now gives Fade a 50/100% chance to clear all movement impairing effects.

Change

Fiery Payback now reduces the cast time of Pyroblast by 1 second, from 1.25 seconds. It no longer reduces damage taken while under 35% health.

Change

Hot Streak now increases the damage of Pyroblast by 50%, up from 35%.

Change

Brain Freeze now makes the affected Fireball deal 25% increased damage in PvE (from 10%), and 10% less damage in PvP (from 20%).

Change

Brain Freeze now makes your Frostbolt and Arcane Missiles deal 3/6/10% increased damage on targets affected by your Fireball DoT.

Change

Frostbolt has had its damage and scaling increased by 4%.

Change

Frostbrand Weapon now slows the targets movement speed for 40%, from 50%.

Change

Crippling Poison now slows the targets movement speed for 40%, from 50%.

Change

Improved Kick has been reworked. It now gives your successful interrupts with kick a 50/100% chance to grant you 50 energy and increase your movement speed by 30% for 4 seconds.

Change

The Improved Slam Capstone now makes Slam a guaranteed crit when used on an Incapacitated or Immobilized target.

Change

Bloodthirst and Mortal Strike no longer share a cooldown.

Change

Furious Attacks now reduces healing effects by 20/40%, from 25/50%.

Change

Berserker Rage is no longer on the global cooldown.

Change

Avenger's Shield now does 15% more threat.

Change

New Talent: Improved Victory Rush - Increases the critical strike chance of your Victory Rush by 20/40/60% and gives you a 33/66/100% when you parry to allow the use of Victory Rush for 10 seconds. This effect may only occur once every 20 seconds. Victory Rush used this way generates an additional 60% threat. This talent replaced Improved Demoralizing Shout in the Fury tree.

Change

Booming Voice now also increases the effectiveness of Demoralizing Shout by 20/40%.

Change

Iron Will now requires a single Two-Handed weapon to work.

Change

Deflection (Rogue) no longer reduces spell damage taken while Ghostly Strike is active.

Change

The increased block value from Critical Block no longer works against players. ‎

Change

Kick interrupts now prevent spell casts from any school for 4 seconds.

Change

Pummel interrupts now prevent spell casts from any school for 4 seconds.

Change

Shield Bash interrupts now prevent spell casts from any school for 5 seconds.

Change

Wind Shear now has a 18 second cooldown (from 12). Successfully interrupting an enemy only triggers a 12 second cooldown.

Change

New Capstone: Frozen Core - Being hit by an Interrupt effect when you are not casting reduces the cast time of your spells by 10% for 10 seconds. This may only occur once every 20 seconds.

Change

New Capstone: Celestial Focus - Being hit by an Interrupt effect when you are not casting makes your next Entangling Roots cast within 10 seconds an instant cast. This may only occur once every 20 seconds.

Change

New Capstone: Spiritual Focus - Being hit by an interrupt effect when you are not casting makes your next Holy Shock a guaranteed critical strike. This may only occur once every 20 seconds.

Change

Burning Determination is now a three point talent that reduces your damage taken by 5/10/15% while Silenced.

Change

New Capstone: Burning Determination - Being hit by an Interrupt effect when you are not casting makes you immune to the next Silence or Interrupt effect. This may only occur once every 20 seconds.

Change

New Capstone: Intensify Rage - Your successful interrupts with Pummel now Immobilizes the target for 3 seconds and grants you Bloodrage (at no health cost).

Change

New Capstone: Deflection (Warrior) - You gain damage reduction against direct damage spells equal to 33% of your Parry chance while wielding a Two-Handed weapon. Does not work against players.

Change

The Victory Rush effects of Deflection (Warrior) have been moved to the new talent Improved Victory Rush.

World

Change

The bell in Booty Bay now makes a sound when rung.

Item Changes

Change

The Ten Storms 8-piece set bonus should now work as intended.

Change

The armor on the Combatant PvP cloaks has been increased.

Change

The damage of the Vanquished Tentacle of C'thun has been reduced.

Mystic Enchants

Change

The damage and healing provided by the Genesis random enchant has been reduced by up to 3% and 1% respectively.

Change

[NEW]: Legendary RE (Evoker): Casting Arcane Missiles through the Missile Barrage effect will grant you Evoker. Evoker empowers your next 5 Fireball or Frostbolt casts with a 6% increase to damage & critical strike chance.

Change

The tooltip of Holy Radiance has been fixed.

Change

The tooltip of Divine Providence has been fixed.

Change

The tooltip of Holy Ascension has been fixed.

Change

The tooltip of Rejuvenating Light has been clarified to indicate that the effect does not stack.

Change

The tooltip of Blessing of Nature has been clarified to indicate that the effect does not stack.

Change

The Seed of Life random enchant has been retuned. It should now heal considerably more at high gear levels.

Change

Charges of the Transcendental Embrace random enchant now trigger from critically healing with Lesser Healing Wave rather than being on a timer.

Change

Blazing Determination has been reworked to: The Burning Determination Capstone now triggers a shorter but more powerful effect instead. While the Blazing Determination effect is active and you are casting a spell you become immune to any effect that would stop your casting. Lasts for 4 seconds.

2020/03/06

Quests

Change

[Keeping Evil at Bay: Alcaz Island]: Now has proper quest header.

2020/03/05

Item Changes

Change

The Hidden Items will now properly bind on use *requires restart and cache clear

2020/03/04

Dungeons & Raids

Change

[TBC][Magisters Terrace] Full dungeon and Creature Group ability rework

Change

[TBC][Magisters Terrace] Added immunity flags for all creatures

Change

[TBC][Magisters Terrace] Corrected some creature positions

Change

[TBC][Magisters Terrace] Added few missing creature texts

Change

[TBC][Magisters Terrace] Rescripted all creatures to follow as closely as possible the retail behaviour

Change

[TBC][Magisters Terrace] Corrected/Added few paths for creatures

Change

[TBC][Magisters Terrace] Fixed 1 broken creature spells

Change

[TBC][Magisters Terrace] Added a lot of missing/hidden in/out of combat mechanics for creatures

Change

[TBC][Magisters Terrace] Added formations for each pack

Change

[TBC][Magisters Terrace] Visual spell from crystals to Selin Fireheart

Change

[TBC][Magisters Terrace] Scryring Orb event completely working

Quests

Change

[True Artisan] Titanic Leggings can now be properly completed at the call boards.