Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2019/08/01

General

Change

Seasonal: Added 9 Additional Hand of Fate: Shuffle the Deck quests. These are a quest chain, all new characters can do them all.

2019/07/31

General

Change

Darkmoon: Added a mailbox to all starting areas.

Talents & Abilities

Change

Penance will no longer trigger a cooldown if it was out of range to actually cast the version the target selected. (damage or heal)

Dungeons & Raids

Change

Slime water will no longer kill vanity pets (like books of ascension)

2019/07/29

General

Change

Seasonal: Temporarily Disabling Hand of Fate to address a bug.

Change

Seasonal: Fixed an issue where some quests were not rewarding 10 Marks of Ascension

Change

The Conflicted debuff (that you get from changing your risk) now lasts 10 minutes and will continue to tick down while you're offline. (Change active on next server restart).

System Changes

Change

Ironman: Implement Bloodiest Ironman Announcement. Starting from 29. July 19:30 ST. It will now announce the leading Ironman with the most kills done in World.

Change

Ironman: Low-Risk Ironman can no longer be attacked by other players.

Change

Ironman: High-Risk Ironmen are now always forced to Single Target PvP combat even if they somehow might lose their single target pvp aura.

Change

Ironman: Survivalist can now use all Book of Ascension.

Change

Ironman: Ironmen will no longer die when falling through the world. They will get teleported to the closest graveyard.

Dungeons & Raids

Change

Globs of Viscidus are no longer susceptible to Disorient effects. (Active on server restart)

2019/07/28

General

Change

Seasonal: 1v1 Honorable Combat should now work properly for regular characters.

Talents & Abilities

Change

Iron Will should once again function as intended. (On next restart)

System Changes

Change

Ironman: You can now convert your Ironman at Level 60 without a single death. Please visit Stony Tark.

Change

Ironman: Fixed a bug where it would report Survivalist Death Announcement multiple times.

2019/07/27

General

Change

Laughing Skull - Fix for erroneous "Ironman Challenge" messages preventing world pvp in honorable combat zones.

Change

Legacy - Epic PvP weapons are now available in Orgrimmar, Stormwind and Booty Bay. They currently require High Warlord or Grand Marshal to purchase.

Talents & Abilities

Change

Legacy - Fixed a bug where players had 115% base movement speed.

Change

Fixed a bug where Searing Pain was castable while moving.

Dungeons & Raids

Change

Anub'Rekhan's Impale can no longer target non-player units.

Change

You can no longer resurrect during an encounter in Naxxramas.

Change

Anub'Rekhan's Shadow Traps have a slightly smaller radius to better reflect the spell animations. (next server restart)

Change

Anub'Rekhan's Impale effect now only knocks targets up in a line. (next server restart)

Change

Poisonous Skitterers should now despawn after they reset.

Quests

Change

A Delicate Situation: Arcanite Bars now requires 2 bars down from 3.

2019/07/26

General

Change

Darkmoon - Base movement speed increased to 115%.

Talents & Abilities

Change

Empowered Imp buff will now longer be consumed by spell which are already traveling when the effect occurs.

Change

Victory Rush will now work properly on Darkmoon. It will now never heal additional time on any other realm.

Change

Darkmoon - Mana Shield now has a 6 second cooldown

Change

Darkmoon - Arcane Flows now reduces the cooldown of Evocation by 30/60s, down from 60/120s.

Change

Darkmoon - Fade now reduces the duration of Stun effects by 50%. Duration changed to 8 sec, down from 10.

Change

Darkmoon - Brambles now additionally have a 33/66/100% chance to trigger a 3 second silence on your Entangling Roots. (Does not trigger from Nature's Grasp).

Change

Darkmoon - Evocation now makes you immune to stuns while channeling. Cooldown reduced to 3 min, down from 4.

Change

Darkmoon - Feral Spirit duration lowered to 20 seconds.

Change

Darkmoon - Penance PvP mod lowered to 70%, from 72%.

Change

Darkmoon - Guarded by the Light now increases the duration of Divine Shield by 2/4 sec, down from 3/6s.

Change

Darkmoon - Psychic Scream now lasts 6 seconds, down from 8.

Change

Darkmoon - Intimidating Shout now lasts 6 seconds, down from 8.

Change

Darkmoon - Howl of Terror rank 2 now lasts 6 seconds, down from 8. Rank 1 lasts 5 seconds, down from 6s.

Change

Darkmoon - Lay on Hands now heals for 50% of your max health, down from 100%. Cooldown changed to 15 min, down from 20.

Change

Darkmoon - Life Tap cooldown changed to 8 sec, up from 6s. Spell power scaling reduced by 25%.

Change

Darkmoon - Dark Pact cooldown changed to 8 sec, up from 6s. Spell power scaling reduced by 25%.

Change

Darkmoon - Flametongue now grants 20% less passive bonus spell damage.

Change

Darkmoon - Aimed Shot now lasts 6 seconds.

Change

Darkmoon - Careful Aim now additionally increases the duration of Aimed Shot by 2/4/6s.

Change

Darkmoon - Quick Recovery now increases your energy regeneration by 10/20% while Recuperate is active.

Change

Darkmoon - Pursuit of Justice no longer grants movement speed. (Still grants mounted movement speed).

Change

Darkmoon - Fleet Footed no longer grants movement speed. (Still grants mounted movement speed).

Change

Darkmoon - Kindred Spirits no longer grants movement speed to you. (Still grants it to your pet).

Change

Darkmoon - Blood Fury (Orc racial) now lasts 10 seconds, down from 15.

Change

Darkmoon - All healing spells and effects including absorbs have had their spell power scaling reduced by 25%.

Change

Darkmoon - Holy Shock, Renew, Rejuvenation and Penance have had their spell power scaling reduced by an additional 15%.

Item Changes

Change

Darkmoon - Brilliant Wizard Oil spell power reduced to 24, from 36. Crit rating to 8, from 14.

Change

Darkmoon - Wizard Oil spell power reduced to 16, from 24.

Change

Darkmoon - Lesser Wizard Oil spell power reduced to 12, from 16.

Quests

Change

The Alliance Quest 'General Drakkisath's Demise' now casts 'Strength of the Alliance' on nearby Alliance players. This spell is an exact copy of the spell 'Warchief's Blessing.'

2019/07/24

Talents & Abilities

Change

Boar Gore - Cooldown reduced to 8 sec, from 10 sec. (This change was already on Seasonal servers).

Change

Carrion Bird Demoralizing Screech - Cooldown reduced to 30 sec, from 40 sec. (This change was already on Seasonal servers).

Change

Tallstrider Dust Cloud - Cooldown reduced to 30 sec, from 40 sec. (This change was already on Seasonal servers).

Change

Turtle Shell Shield - Cooldown reduced to 40 sec, from 60 sec (This change was already on Seasonal servers).

Change

Wind Serpent Lightning Breath - Cooldown reduced to 8 sec, from 10 sec. (This change was already on Seasonal servers).

Change

Desperate Prayer - Now has a 90 sec cooldown, from 2 min. (This change was already on Seasonal servers).

Change

Bat Sonic Blast - Cost lowered to 60 focus, from 80 and cooldown lowered to 50 sec, from 60 sec. (This change was already on Seasonal servers).

Change

Owl Snatch - Cooldown reduced to 40 sec, from 60 sec. (This change was already on Seasonal servers).

Change

Crab Pin - Cooldown changed to 40 sec, from 60 sec. (This change was already on Seasonal servers).

Change

Gorilla Pummel - Cooldown reduced to 20 sec, from 30 sec. (This change was already on Seasonal servers).

Change

Hyena Tendon Rip - Cooldown reduced to 15 sec, from 20 sec. (This change was already on Seasonal servers).

Change

Scorpid Poison - Cooldown reduced to 8 sec, from 10 sec. (This change was already on Seasonal servers).

Change

Bear Swipe - Cooldown reduced to 4 sec, from 5 sec. (This change was already on Seasonal servers).

Change

Crocolisk Bad Attitude - Cooldown reduced to 90 sec, from 120 sec. (This change was already on Seasonal servers).

Change

Lock and Load - Now has a 5/10/15% chance to trigger its effect, from 2/4/6%. The cooldown of this effect has been lowered to 15 sec, from 22 sec.

Change

Aimed Shot and Multi-Shot no longer share a cooldown.

Change

Polymorph - Now has a 1.5 sec base cast time, from 2 sec. (This change was already on Seasonal servers).

Change

Legacy - Inner Focus - Now has a 60 sec cooldown, from 90 sec. (This change was already on Seasonal servers).

Change

Remove Curse (Mage) - Name changed to Dispel Curse.

Change

Winter’’s Chill - No longer triggers from the slow effect on Frost Armor and Ice Armor. (This change was already on Seasonal servers).

Change

Frostbite - No longer triggers from the slow effect on Frost Armor and Ice Armor. (This change was already on Seasonal servers).

Change

Recuperate - Now heals for 2% maximum health per tick, from 3%.

Change

Arcane Shielding - Now grants 1/2% reduced spell damage taken, from 25/50% increased resistances from Mage Armor.

Change

Legacy - Track Dragonkin - Now costs 1 Ability Essence, from 2.

Change

Legacy - Track Beasts - Now costs 1 Ability Essence, from 2.

Change

Legacy - Track Undead - Now costs 1 Ability Essence, from 2.

Change

Soothe Animal - Now lasts 30 sec and applies a 20% attack speed reduction effect. Does not stack with similar effects.

Change

Master Tactician - Reduced to 3 points. Now gives your ranged attacks a 20% chance to grant 3/6/9% critical strike chance with all ranged and melee attacks, from a 15% chance to grant 2/4/6/8/10% critical strike chance with all ranged and melee attacks.

Change

Thrill of the Hunt - In addition to its current effect, now also grants a 33/66/100% chance for your Explosive Shot and Arcane Shot criticals to refund 1 sec of their cooldown, and for your Chimaera Shot, Multi -Shot and Aimed Shot criticals to refund 2 sec of their cooldown. This effect can only occur once per use of each shot.

Change

Sheath of Light - Reduced to 3 points. Now grants 4/7/10% of melee attack power and 5/10/15% of your direct critical healing as a heal over time, from 2/4/6/8/10% and 5/10/15/20/25%.

Change

Beacon of Light - Now has a very short internal cooldown, preventing multiple procs on area of effect heals. Now heals for 40% of healing done, from 25%.

Change

Fixed an issue with Beacon of Light keeping players in combat.

Change

Curse of Elements - Now lasts for 30 seconds on players, from 2 min.

Change

Magic Absorption - Now reduces the damage taken from spells by 3/6% instead of granting 0.25/0.5 resistances per level.

Change

Mage Armor - Now reduces the damage taken from spells by 4% instead of granting 15 to all resistances.

Change

Master of Subtlety - Now lasts 10 sec, from 6 sec.

Change

Survival of the Fittest - Now increases the armor contribution from cloth and leather while in Bear Form and Dire Bear Form by 5/10/15%, from 10/20/30%.

Change

Arcane Concentration - No longer triggers from non -damaging spell effects.

Change

Earth Shock - Now deals 30% reduced damage to players, from 35%.

Change

Improved Sprint - Fixed an issue wherein the players target would receive the slow immunity effect, rather than the player.

Change

Stormstrike - Now deals 110% weapon damage, from 100%.

Mystic Enchants

Change

Sword Specialization - Lowered the cooldown by 1 sec, from 2 sec, and now also grants 1% melee hit chance.