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Talente & Fähigkeiten
Spirit Weapons now properly increases all damage dealt by your Flametongue and Frostbrand Weapon enchants, previously only base damage increase, and now also increase the bonus damage of you Lava Lash when your Off-Hand is enchanted with Flametongue by 5/10/15%.
Booming Echoes now increase the direct damage of your Flame Shock, Earth Shock, and Frost Shock spells by 10/20%, but no longer reduces their cooldown.
Earth Shock now scales with 60% of your spell power, up from 38.5%.
Frost Shock now scales with 55% of your spell power, up from 38.5%.
Pet abilities now deal 80% damage to players.
Fleet Footed now grants 7/14/20% movement impair reduction, from 10/20/30, but now grants 5/10/15% movement and mounted movement speed.
Rabid has its duration increased to 25 sec, from 20.
Mage Armors no longer have a duration and persist through death.
Warlock Armors no longer have a duration and persist through death.
Inner Fire no longer has a duration.
Fixed a bug where Lock and Load wouldn????t trigger from from Black Arrow.
Beast Mastery no longer increases tamed pet damage by 10%.
Endless Rage and been renamed to Two-Handed Weapon Mastery and in addition to its current effect increases all Physical damage dealt while a Two-Handed weapon is equipped, while in Battle or Berserker Stance, and while Titan????s Grip is not learned.
Honor Among Thieves has been reworked and now adds a combo point to your target after using a melee ability or spell. This effect has a 1.5 sec internal cooldown.
Silence now triggers the global cooldown.
Lava Lash now deals 110% weapon damage, up from 100%.
Strength of Arms no longer increases the damage of your Mortal Strike following Overpower, and instead causes your next Mortal Strike to ignore 20/40% of the target??s armor.
Exorcism now scales with 20% of your spell and attack power, from 15%, and now deals 70% damage to players.
Hammer of Wrath now scales with 20% of your spell and attack power, from 15%, and now deals 80% damage to players.
Warlock pets now scale with the owner????s hit rating.
Explosive Shot damage over time will no longer miss as long as the spell initially hits its target.
Fixed a bug where The Improved Revenge effect would be consumed by auto attacks.
Improved Blink now lasts for 3 seconds, down from 4, and reduces the damage you take by 10/20% instead of reducing your chance to avoid spells and attacks.
Vanish should now break channeled spells and drop combat instantly when used.
Shadowstep now increases the damage of your next Rogue ability by 10%, from 20%.
Master of Subtlety now only increase Physical damage done.
Juggernaut now causes your next Mortal Strike or Slam to apply Rend, if learned, after using Charge.
Winter??s Chill now increases all Frost critical strike chance instead of only Frostbolt.
Go for the Throat now restores 15/30 focus, from 25/50, and has a 2 sec internal cooldown.
Aimed Shot now deals 130% weapon damage and deals 80% damage to players.
Chimera Shot now deals 130% weapon damage and deals 75% damage to players.
Serpent Sting now scales with 30% of your ranged attack power, from 20%, and deals 70% damage to players.
Volley now scales with 10% ranged attack power, up from 8%.
Explosive Shot now scales with 30% ranged attack power, from 12%, and deals 65% damage to players.
Multi-Shot now deals 130% weapon damage and 80% damage to players.
Arcane Shot now scales with 30% ranged attack power, from 20%, and deals 75% damage to players.
Ferocious Bite now deals 10% more damage and 80% damage to players.
Rip now deals 10% more damage and 80% damage to players.
Rake now deals 10% more damage and 80% damage to players.
Slaughter from the Shadows has been reduced to 3 ranks and now reduces the energy cost of your Backstab and Ambush by 7/14/20 and Hemorrhage by 2/4/5 and now gives you a 33/66/100% chance when you deal damage with Backstab or Hemorrhage to reduce the cooldown of your Shadow Dance by 1 sec.
Fel Concentration now reduces the channel/cast duration/time of your Drain Life, Drain Mana, Drain Soul, Unstable Affliction, and Haunt spells by 2/4/6%, from 4/7/10%.
Savage Rend (Raptor pet ability) now procs when Savage Rend is used and increase all damage by 5%.
Lethality now also affects Ambush.
Ambush now deals 275% of your weapon damage and deals 75% damage to players.
Art of War now increases the damage and healing of your Flash of Light and Exorcism spells by 30% (10% damage to players).
Nurturing Instincts now give you 5/10% additional healing received while in cat form, from 10/20%.
Unfair Advantage now has a 2 sec ICD, up from 1.
Empowered Renew no longer double dips from healing done modifiers and should now always heal 15% of your Renew????s healing done.
Holy Fire now deals 80% damage to players, from 84%.
Penance now deals 80% damage to players, from 84%.
Surge of Light now increases Smite damage to players by 10%, from 20%.
Shadow Dance now lasts 8 seconds, from 6, and activates Overkill and Mastery of Subtlety.
Fixed a bug where Killing Spree would target players not in sight.
Bloodrage can now be used while shapeshifted.
Seal Fate has been reduced to 3 ranks and now gives you a 33/66/100% chance to generate an additional combo point on the target when you Rogue combo point generators critically strike, and now also increases the damage of Rogue combo point generating abilities by 1/2/3%.
Relentless Strikes has been reduced to 3 ranks and now has a 7/14/20% chance per combo point spent to grant you 25 energy and 10% armor penetration for 5 seconds after using a Rogue finisher.
Cat form now gives you 2 attack power per Agility, up from 1.75.
Mangle (Cat) now deals 10% more damage and 80% damage to players.
Shred now deals 10% more damage and 80% damage to players.
Sanctity of Battle now also gives you a 33/66/100% chance to empower you next ability after using Exorcism: Hammer of Wrath: May be used regardless of the target????s health and deals 75% more damage (15% to players). Consecration: Ticks an additional 4 times. Flash of Light: Guaranteed critical strike. And now also increases the damage of your Consecration and Divine Storm by 5/10/15%.
Updated the Arcane Concentration tooltip to reflect the fact that it can proc from healing spells.
Sinister Calling no longer increases the bonus damage of Backstab.
Backstab now deals 175% weapon damage.
Frostbolt now deals 10% more damage at ranks 10 and 11.
Molten Fury has been temporarily disabled.
Reverberation has been reduced to 3 ranks and now reduces the cooldown of your Shaman Shock spells by .5/1/1.5 seconds and when you deal damage with a Shaman Shock spell you increases the direct damage of the next different Shaman Shock spell used within 8 seconds by 20%.
Chilled to the Bone now increases all Frost damage dealt.
We????ve updated multiple tooltips to now indicate damage dealt to players where necessary.
Blazing Speed is now a 3 point talent which has a 4/7/10% chance to increase your movement speed by 50% for 6 seconds with a 6 second internal cooldown.
Dual Wield in the Enhancement Shaman tree has been enabled and replaced with Empowered Stormstrike. This talent causes Your Stormstrike deals an additional 10% damage as Fire when a weapon is imbued with Flametongue and an additional 10% damage as Frost when a weapon is imbued with Frostbrand. In addition, your auto-attacks deal an additional 1% of your attack power and 7% of your spell power as Nature damage for 6 seconds after using Stormstrike.
Item Changes
Thunderfury, Blessed Blade of the Windseeker now has a base dps of 62.1, from 53.9, and it????s effect now scales with 20% of your spell power and deals 50% additional threat.
Quivers and Ammo Pouches no longer increase your ranged attack speed.
Fixed a bug with Judgement 8-piece set bonus where the extra damage wouldn????t proc.
Dirge????s Kickin Chimera Chops now lasts 30 min.
Mystische Verzauberungen
Doubled the scaling of Stormbringer, Deathbringer, Righteous Zealot, Spell slinger, Frost Lich, and Harbinger of Flame, and reduced their damage dealt to players by 50%.
Deadly Bite now scales with 1.5% AP per tick, down from 2%, and now increases the damage dealt by Raptor Strike by 17% per stack, down from 20%.
Chilled to the Bone now increases all Frost damage dealt.
Molten Fury has been temporarily disabled.
Blazing Speed now has a 2/3% chance to proc, from 3/4%.
We????ve updated multiple tooltips to now indicate damage dealt to players where necessary.
Nurturing Instincts now grants 5/6% of your Agility as healing power, from 8/10%.
Aggression no longer affects Backstab.
Opportunity now also affects Backstab.
Go for the Throat now restores 15/30 focus, from 25/50, and has a 2 sec internal cooldown.
Festering Wounds now increases your poison damage dealt to the target by 2%, from 3%, per stack, but now stacks its poison effect for each critical strike you deal with Mutilate, and no longer reduces the energy cost of your Mutilate.
Fixed a bug where the Sword Specialization RE didn????t share its ICD with the talent.
Surefooted no longer stacks.
Toughness now grants 5/6/7% movement impair effect reduction, from 4/5/6%, but no longer stacks.
Assuaging Shadows has been reworked.
Consecrated Strikes- fixed typo.
Sudden Death- corrected tooltip.
Improved Devotion Aura- corrected tooltip.
Allgemein
Recruit A Friend Summon now works properly.
Welt
Gershala Nightwhisper - Add Flee for Assist Action at 15 percent health.
Innkeeper Thulfram - Add pathing for creature in Hinterlands.
Lizzarik in Barrens will now talk some lines every few minutes.
Tavernkeep Smitts in Duskwood will now talk some lines every few minutes.
Update texts for Infiltrator Marksen in Swamp of Sorrows.
Instanzen & Schlachtzüge
Ravaged Cadaver in Stratholme will no longer spawn Cadaver Worms - only Mangled Cadaver will do this.
Quests
The Moss-twined Heart - Add RP endevent for Denalan in Teldrassil.