Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2018/11/30

Talents & Abilities

Change

Fel Vitality now increases your summoned demon's Stamina and Intellect by 5/10/15%, from 15/30/45%. This is done to combat the increased health scaling they now receive from their owner.

Change

Fiery Retributer and Blazefury Medallion now scale with 4% of your spell power, from 6%.

Change

Wrecking Crew no longer stacks 5 times, but now increases the damage of Mortal Strike, Overpower, Rend and Execute by 5/10/15%.

Change

Mutilate??™s energy cost has been reduced by 10.

Change

Shadowstep no longer has an energy cost.

Change

Filthy Tricks no longer reduces the energy cost of Shadowstep.

Change

Fixed a bug where Felguard cleave was affected by Fury Warrior Cleave modifiers.

Change

Shadow Dance no longer count as a stance (which means it won??™??™t remove other stances when used).

Change

Unbridled Wrath now grants 2/4 rage, up from 1/2.

Change

Water Breathing no longer requires reagents.

Change

Water Walking no longer requires reagents.

Change

Slow Fall no longer requires reagents.

Change

Levitate no longer requires reagents.

Change

Heroic Fury is now usable while shapeshifted.

Change

Paladin Seals no longer have a duration and persist through death.

Change

Auto-Shot now increases your ranged attack speed by 33%, up from 15%, to make up for the removal of the attack speed bonus from quivers.

Change

Paladin Greater Blessings will now affect all targets in your raid, including pets.

Change

Dismiss Pet now has a 2.5 sec cast time, from 5.

Change

Counterattack now scales with 80% ranged attack power, from 70%, and deals 90% damage to players.

Change

Dual Wield Specialization now also gives your off-hand attacks a chance to increase all Nature, Frost, and Fire damage dealt by 10% for 8 sec.

Change

Spirit Weapons now properly increases all damage dealt by your Flametongue and Frostbrand Weapon enchants, previously only base damage increase, and now also increase the bonus damage of you Lava Lash when your Off-Hand is enchanted with Flametongue by 5/10/15%.

Change

Booming Echoes now increase the direct damage of your Flame Shock, Earth Shock, and Frost Shock spells by 10/20%, but no longer reduces their cooldown.

Change

Earth Shock now scales with 60% of your spell power, up from 38.5%.

Change

Frost Shock now scales with 55% of your spell power, up from 38.5%.

Change

Pet abilities now deal 80% damage to players.

Change

Fleet Footed now grants 7/14/20% movement impair reduction, from 10/20/30, but now grants 5/10/15% movement and mounted movement speed.

Change

Rabid has its duration increased to 25 sec, from 20.

Change

Mage Armors no longer have a duration and persist through death.

Change

Warlock Armors no longer have a duration and persist through death.

Change

Inner Fire no longer has a duration.

Change

Fixed a bug where Lock and Load wouldn??™??™t trigger from from Black Arrow.

Change

Beast Mastery no longer increases tamed pet damage by 10%.

Change

Endless Rage and been renamed to Two-Handed Weapon Mastery and in addition to its current effect increases all Physical damage dealt while a Two-Handed weapon is equipped, while in Battle or Berserker Stance, and while Titan??™??™s Grip is not learned.

Change

Honor Among Thieves has been reworked and now adds a combo point to your target after using a melee ability or spell. This effect has a 1.5 sec internal cooldown.

Change

Silence now triggers the global cooldown.

Change

Lava Lash now deals 110% weapon damage, up from 100%.

Change

Strength of Arms no longer increases the damage of your Mortal Strike following Overpower, and instead causes your next Mortal Strike to ignore 20/40% of the target??™s armor.

Change

Exorcism now scales with 20% of your spell and attack power, from 15%, and now deals 70% damage to players.

Change

Hammer of Wrath now scales with 20% of your spell and attack power, from 15%, and now deals 80% damage to players.

Change

Warlock pets now scale with the owner??™??™s hit rating.

Change

Explosive Shot damage over time will no longer miss as long as the spell initially hits its target.

Change

Fixed a bug where The Improved Revenge effect would be consumed by auto attacks.

Change

Improved Blink now lasts for 3 seconds, down from 4, and reduces the damage you take by 10/20% instead of reducing your chance to avoid spells and attacks.

Change

Vanish should now break channeled spells and drop combat instantly when used.

Change

Shadowstep now increases the damage of your next Rogue ability by 10%, from 20%.

Change

Master of Subtlety now only increase Physical damage done.

Change

Juggernaut now causes your next Mortal Strike or Slam to apply Rend, if learned, after using Charge.

Change

Winter??™s Chill now increases all Frost critical strike chance instead of only Frostbolt.

Change

Go for the Throat now restores 15/30 focus, from 25/50, and has a 2 sec internal cooldown.

Change

Aimed Shot now deals 130% weapon damage and deals 80% damage to players.

Change

Chimera Shot now deals 130% weapon damage and deals 75% damage to players.

Change

Serpent Sting now scales with 30% of your ranged attack power, from 20%, and deals 70% damage to players.

Change

Volley now scales with 10% ranged attack power, up from 8%.

Change

Explosive Shot now scales with 30% ranged attack power, from 12%, and deals 65% damage to players.

Change

Multi-Shot now deals 130% weapon damage and 80% damage to players.

Change

Arcane Shot now scales with 30% ranged attack power, from 20%, and deals 75% damage to players.

Change

Ferocious Bite now deals 10% more damage and 80% damage to players.

Change

Rip now deals 10% more damage and 80% damage to players.

Change

Rake now deals 10% more damage and 80% damage to players.

Change

Slaughter from the Shadows has been reduced to 3 ranks and now reduces the energy cost of your Backstab and Ambush by 7/14/20 and Hemorrhage by 2/4/5 and now gives you a 33/66/100% chance when you deal damage with Backstab or Hemorrhage to reduce the cooldown of your Shadow Dance by 1 sec.

Change

Fel Concentration now reduces the channel/cast duration/time of your Drain Life, Drain Mana, Drain Soul, Unstable Affliction, and Haunt spells by 2/4/6%, from 4/7/10%.

Change

Savage Rend (Raptor pet ability) now procs when Savage Rend is used and increase all damage by 5%.

Change

Lethality now also affects Ambush.

Change

Ambush now deals 275% of your weapon damage and deals 75% damage to players.

Change

Art of War now increases the damage and healing of your Flash of Light and Exorcism spells by 30% (10% damage to players).

Change

Nurturing Instincts now give you 5/10% additional healing received while in cat form, from 10/20%.

Change

Unfair Advantage now has a 2 sec ICD, up from 1.

Change

Empowered Renew no longer double dips from healing done modifiers and should now always heal 15% of your Renew??™??™s healing done.

Change

Holy Fire now deals 80% damage to players, from 84%.

Change

Penance now deals 80% damage to players, from 84%.

Change

Surge of Light now increases Smite damage to players by 10%, from 20%.

Change

Shadow Dance now lasts 8 seconds, from 6, and activates Overkill and Mastery of Subtlety.

Change

Fixed a bug where Killing Spree would target players not in sight.

Change

Bloodrage can now be used while shapeshifted.

Change

Seal Fate has been reduced to 3 ranks and now gives you a 33/66/100% chance to generate an additional combo point on the target when you Rogue combo point generators critically strike, and now also increases the damage of Rogue combo point generating abilities by 1/2/3%.

Change

Relentless Strikes has been reduced to 3 ranks and now has a 7/14/20% chance per combo point spent to grant you 25 energy and 10% armor penetration for 5 seconds after using a Rogue finisher.

Change

Cat form now gives you 2 attack power per Agility, up from 1.75.

Change

Mangle (Cat) now deals 10% more damage and 80% damage to players.

Change

Shred now deals 10% more damage and 80% damage to players.

Change

Sanctity of Battle now also gives you a 33/66/100% chance to empower you next ability after using Exorcism: Hammer of Wrath: May be used regardless of the target??™??™s health and deals 75% more damage (15% to players). Consecration: Ticks an additional 4 times. Flash of Light: Guaranteed critical strike. And now also increases the damage of your Consecration and Divine Storm by 5/10/15%.

Change

Updated the Arcane Concentration tooltip to reflect the fact that it can proc from healing spells.

Change

Sinister Calling no longer increases the bonus damage of Backstab.

Change

Backstab now deals 175% weapon damage.

Change

Frostbolt now deals 10% more damage at ranks 10 and 11.

Change

Molten Fury has been temporarily disabled.

Change

Reverberation has been reduced to 3 ranks and now reduces the cooldown of your Shaman Shock spells by .5/1/1.5 seconds and when you deal damage with a Shaman Shock spell you increases the direct damage of the next different Shaman Shock spell used within 8 seconds by 20%.

Change

Chilled to the Bone now increases all Frost damage dealt.

Change

We??™??™ve updated multiple tooltips to now indicate damage dealt to players where necessary.

Change

Blazing Speed is now a 3 point talent which has a 4/7/10% chance to increase your movement speed by 50% for 6 seconds with a 6 second internal cooldown.

Change

Dual Wield in the Enhancement Shaman tree has been enabled and replaced with Empowered Stormstrike. This talent causes Your Stormstrike deals an additional 10% damage as Fire when a weapon is imbued with Flametongue and an additional 10% damage as Frost when a weapon is imbued with Frostbrand. In addition, your auto-attacks deal an additional 1% of your attack power and 7% of your spell power as Nature damage for 6 seconds after using Stormstrike.

World

Change

Add combatscript to Brainwashed Noble in the Deadmines.

Change

Add combatabilities Grizzle Cleave, Mortal Strike, Whirlwind and Frightening Shout to Halfmane in Undercity.

Change

Harvest Golem in Westfall will now cast Tetanus every few seconds.

Change

Add Emotescript for Midsummer Celebrant.

Dungeons & Raids

Change

Wolf Master Nandos - Abilities Call Bleak Worg, Call Slavering Worg and Call Lupine Horror will now be used every few seconds.

Change

Ouros Fury will now kill you once it reaches 30 stacks. (To be applied on the next server restart)

Mystic Enchants

Change

Doubled the scaling of Stormbringer, Deathbringer, Righteous Zealot, Spell slinger, Frost Lich, and Harbinger of Flame, and reduced their damage dealt to players by 50%.

Change

Deadly Bite now scales with 1.5% AP per tick, down from 2%, and now increases the damage dealt by Raptor Strike by 17% per stack, down from 20%.

Change

Chilled to the Bone now increases all Frost damage dealt.

Quests

Change

Implement event for 'The Stones That Bind Us'. You need to use the Stone of Binding objects now in order to remove the 'Spirit Shock' from creatures in order to kill them at 5 percet health.