View all of our changes in a minimal format.
Sorted in chronological order.
General
[Pending Restart] The following items are now bind on equip: Homebound Portal, Survivalist's Campsite, Belt of the Master Crafter, Gauntlets of the Master Crafter, Artisan’s Guild Tabard, Stick on a Carrot, Pendant of Adventure, Pendant of Discovery, Stone of Retreat: Goldshire, Stone of Retreat: Razor Hill. These items offered non-cosmetic value to many Heroes, but were only obtainable from a specific form of content, trials. Changing them from bind of pickup to bind on equip will give those who enjoy trials a direct avenue for making gold, and for those who don't, other ways to access these exclusive convenience items.
General
[Area-52] Shadowmoon Insignia Healing reduced by 50% in arena combat.
[Pending restart] Previous Drain soul nerf reverted, Drain soul now deals 3 times its execute damage to players (down from 4 )
General
[Area-52] Drain soul damage reduced by 35% in player v player combat.
[Area-52] [Pending Restart] Harbinger of Pestilence now increases disease damage by 10% per stack vs players. (Down from 20%).
World
[Pending Restart] Added missing Herbalism nodes to Azuremyst Isle.
General
[Pending Restart] Herbalism nodes have been added to Eversong Woods.
[Pending Restart] Swashbuckler: Shocktrooper Damage reduction against players has been removed.
[Area-52] Shield of Righteousness Healing reduced by 10% in player v player combat.
[Area-52] Time-bound (Steward of eternity) Healing reduced by 90% in 1v1 arena.
[Area-52] Stormgarde Damage reduced by 15% in player v player combat.
[Area-52] Hellfire Pursuit Damage reduced by 10% in player v player combat.
[Area-52] Icicle Damage reduced by 10% in player v player combat.
[Area-52] Killing spree damage reduced by 3% in player v player combat.
[Area-52] Battle charge damage reduced by 5% in player v player combat.
[Area-52] Locust Shot damage increased by 5% in player v player combat.
[Area-52] Seal of Light healing reduced by 10% in player v player combat.
[Area-52] Insect Swarm (plague) damage reduced by 10% in player v player combat.
[Area-52] Champion of Justice (Adorned) Healing reduced by 90% in 1v1 arena.
[Area-52] Wraith Damage reduced by 7% in player v player combat.
[Area-52] Wrath damage reduced by 10% in player v player combat.
[Area-52] Harbinger's Bileeduced by 8% in player v player combat.
[Area-52] Wild quiver damage increased by 24% in player v player combat.
Dungeons & Raids
[Blackwing Lair] [Nefarian] Chromatic Drakonid's Broodpowers now require spells to have a cost in order to trigger Draconic Regeneration.
General
[Requires restart] Now on a weekly basis the Lottery feature on Trade Prince Gallywix and his trusty pal Goldilocks will have a rotative rare prize instead of just [Sigil of Goldilocks] ON TOP of the prize money. These prizes range from [The Gorilla Goggles] to the [Reins of the Mighty Caravan Brutosaur] and new cosmetics as well.
Talents & Abilities
[Elune] Buffed Traumatic Wounds: Ferocious Bite now also extends the duration of your Rip by 1 second.
[Elune] Buffed Goldrinn's Guile: Now also increases the critical strike chance of your next Mind Blast and Vampiric touch by 20%.
[Elune] Buffed Lycan Claws: In addition to triggering Darkness, successful proc will also deal an additional damage to your target.
[Elune] Buffed Goldrinn's Focus: Now increases the damage of your next Mind Flay by 100% or next Mind Sear by 40% per stack.
[Elune] Changed Goldrinn's Fury: It now increases your Shadow damage by 10% in addition to 5% all damage increase.
[Elune] Goldrinn's Fury and Tiger's Fury can no longer be active at the same time. These were benefiting from the same talents and caused the double dip in benefits.
Dungeons & Raids
[Elune] The end of segment portal in manastorm will now always spawn next to the objective boss in that segment.
[Pending Restart] [The Black Temple] [Teron Gorefiend] Increased the duration of Spirit Touch on Teron Gorefiend to 15 seconds up from 10 seconds.
[Pending Restart] [The Black Temple] [Teron Gorefiend] Reduced the mana costs of Vengeful Spirits Spirit Chains, Spirit Scream and Spirit Lance Volley to 8% down from 10%.
[Pending Restart] [The Black Temple] [Teron Gorefiend] Corrected an issue where Teron Gorefiend could stop dispensing Soul Fragments on Mythic and Ascended difficulty.
Talents & Abilities
[Elune] Spreading Tides now also mentions that the Riptide will spread to a nearby ally within 15 yards. (The range of this spread has not been changed.)
[Elune] Fixed an issue where Burning Inner Fire would consume Inner Fire charges from damage over time effects and random procs.
Dungeons & Raids
[Pending Restart] [The Black Temple] [Illidan Stormrage] Corrected an issue where Illidan would believe he entered demon form, preventing all damage taken while he still was trapped in one of Maiev's traps.
[Pending Restart] [The Black Temple] [Illidan Stormrage] Illidan will now start his Eye Beam further away from the center of the platform.
[Pending Restart] [The Black Temple] [Illidan Stormrage] Shadowmoon Warlords no longer cleave on Mythic and Ascended difficulties. This change is aimed to improve the melee build experience on the encounter.
Mystic Enchants
[Area-52] [Pending Patch] [Champion of Justice] Fixed the tooltip for Crusaders Promise to be correct for ranks 2 > 13 previously only rank 1 had the correct tooltip.
[Area-52] [Pending Patch] [Champion of Justice] Fixed the tooltip of Righteous Justice to correctly state that it cannot be used together with other bar-changing abilities such as Stances or Forms.
General
[Requires a Restart] Changing faction now will not change to the opposite faction your base Faction mounts from each race. There are still mounts that will change like the Black PVP mounts, this only affects the mounts you can get from each Race (Wolves, Horses, Kodos, etc.). You can still use a Wolf as an Alliance character and a Horse as a Horde character even after changing factions although!
Talents & Abilities
[Elune] Lightning Blade now has a level scaling. This adresses the overperformance in early lvl brackets for PvP.
Item Changes
Exclusively on A52, now [Seasonal Achievements Unlock] and [Vanity Collection Sync] items are now automatically bound to you. These items were never usable on A52 but this made it so that Newcomers would be baited into buying them from AH/Trades. This is no longer possibly tradeable on A52 to prevent that.
Dungeons & Raids
[Pending Restart] [The Black Temple] [The Reliquary of Souls] Corrected an issue where the Essence of Desire could not be interrupted even when it had its Spirit Shield removed.
[Pending Restart] [The Black Temple] [Mother Shahraz] Corrected an issue where Seductive Whispers would inflict damage even when player would share a desire with each other on Mythic and Ascended difficulty.
[Pending Restart] [The Black Temple] [Mother Shahraz] Corrected an issue where Seductive Whispers would count the Seductive Thought of each player to their Shared Desire stack. If a player is isolated and does not have another player to share his desire with he will no longer gain a stack of Shared Desire for his own Seductive Thought.
General
[Pending Restart] [Elune] Fixed a bug where you couldn't receive Deathbringer, Mace of the Dragon Knight and Band of Nyxondra from Manastorm Cache: Onyxia & Molten Core.
Dungeons & Raids
[Pending Restart] [The Balck Temple] [The Illidari Council] Reverted previously made changes to High Nethermancer Zerevor's Nether Orbs altitude and search radius and once again reduced Nether Orbs movement speed by 50% instead.
[Pending Restart] [The Balck Temple] [The Illidari Council] Renamed Lady Malandes damage effect from Epicure of Pain to Epicure of Pain - Expel Pain to destinquish it from her self inflicted damage by Epicure of Pain for data collection purposes.
[Elune] The daze mechanic caused from creature's hitting players in the back has been removed from Manastorm.
[Pending Restart] [Elune] Fixed a bug where you couldn't receive certain Lawbringer set items, Thunderstrike, Azuresong Mageblade, Rhok'Delar, Earthfury Brestplate, Blade of Dragon Bone and Lok'delar from Manastorm Molten Core caches across all difficulties.
General
Water elemental "Freeze" Range increased from 30 to 35 yards.
You can now use Cat Form Incarnations in Serpent Form.
Talents & Abilities
Fixed a bug where the Deflection Capstone was not always active immediately after resurrecting.
[Pending Restart] [Area 52] Fixed a bug where Stagger was stacking up the absorb percentage, causing increased Stagger dot damage.
Item Changes
Primal Hakkari Idol can now stack (20).
Dungeons & Raids
[Pending Restart] [The Black Temple] [High Warlord Naj'entus] Corrected an issue where Naj'entus would not cast his Tidal Burst when his Tidal Shield was removed. Since High Warlord Naj'entus has been defeated, this change is on hold for the Ascended difficulty.
[Pending Restart] [The Black Temple] [Mother Shahraz] Corrected an issue where Seductive Whispers would not inflict damage on Mythic and Ascended difficulty.
[Pending Restart] [The Black Temple] [Gurtogg Bloodboil] Corrected a rare case where Living Blood could spawn out of bounds on Mythic and Ascended difficulty.
[Pending Restart] [The Black Temple] [The Reliquary of Souls] Corrected an issue where The Reliquary of the Lost could spawn a second set of Essence of Souls if the Essence of Suffering or the Essence of Desire retreated right before a new set of Essence of Souls spawned on Mythic and Ascended difficulty.
[Pending Restart] [The Black Temple] [Teron Gorefiend] Corrected an issue Where the encounter could essentially become stuck on Mythic and Ascended difficulty if Teron Gorefiend hit 1 health before falling beneath 50 stacks of Soul Fragments in Mythic and Ascended difficulty.
[Pending Restart] [The Black Temple] [Teron Gorefiend] Corrected another issue where Shadow Constructs could become stuck if they seeked a target to prey on and the target died in the same moment.
Item Changes
Shadow Dealer's now have unlimited stock on their recipes. This means you longer need to camp a vendor for a specific recipe.
General
[Elune] Earth shock damage reduced by 10% in player v player combat.
[Elune] Storm surge damage reduced by 10% in player v player combat.
[Elune] Forked lightning damage reduced by 10% in player v player combat.
[Elune] Scorch damage increased by 5% in player v player combat.
[Elune] Chain lightning damage reduced by 10% in player v player combat.
Dungeons & Raids
[Pending Restart] [All Raids] Corrected an issue where various creatures summoned throughout different boss encounters would have their health flex scaled despite being excluded from the standard flex scaling due to the nature of the boss mechanic they belong to. A few examples are Lady Vashj's Sirens, Illidan Stormrage's Shadow Demons, Leotheras the Blind's Inner Demons. All this creatures have in common that more of them are summoned as more player are in the raid group.
[Pending Restart] [The Black Temple] [Illidan Stormrage] Illidan will no longer enforce a Demon Phase after entering Phase 5 but will prevent his own death until he had been trapped once.
[Pending Restart] [The Black Temple] [Illidan Stormrage] Demon Fire will now stop spreading if it was just created and Illidan switches to Phase 5, disabeling all player with his Shadow Prison.
[Pending Restart] [The Black Temple] [Illidan Stormrage] Illidan will now hit the ground infront of him rather then directly underneath him when casting Flame Crash.
[Pending Restart] [The Black Temple] [Illidan Stormrage] Corrected an issue where Illidan would stop distributing threat for damage he would have taken when he prevents damage he takes entirely.
[Pending Restart] [The Black Temple] [The Illidari Council] High Nethermancer Zerevor's Nether Orbs now orbit a little lower and have their search radius slightly reduced.
[Pending Restart] [The Black Temple] [The Illidari Council] Reverted a previous change reducing Nether Orbs movement speed while orbiting.
[Pending Restart] [The Black Temple] [The Illidari Council] Reduced the duration of Veras Darkshadow's Smokebomb to 6 seconds, down from 10 seconds. This change also applies to his empowered version Toxic Smokebomb.
[Pending Restart] [The Black Temple] [The Illidari Council] Corrected an issue where Lady Malande would stop distributing threat for damage she would have taken when she prevents damage she takes entirely with Epicure of Pain.
[Pending Restart] [The Black Temple] [The Illidari Council] Reduced the base health of all members of the Illidari Council on Normal and Heroic difficulty by 25%.
[Pending Restart] [The Black Temple] [Mother Shahraz] Savage Blades now have a 2 second grace period after being summoned before trapping targets inside their vortex and will knock enemies away during this time instead.
[Pending Restart] [Pending Patch] [The Black Temple] [Mother Shahraz] Corrected an issue where the visual link of Fatal Attraction would disappear if the linked group was made of 3 targets and one of them died.
[Pending Restart] [The Black Temple] [Mother Shahraz] Corrected an issue where Mother Shahraz would eventually mark targets for Fatal Attraction but never teleport them due to a lag of valid partner targets, rendering them immune to Fatal Attraction.
[Pending Restart] [The Black Temple] [Mother Shahraz] Corrected an issue where Mother Shahraz attacks with her sword Meretrix dealt less damage then intended.
[Pending Restart] [The Black Temple] [Mother Shahraz] Reduced the base health of Mother Shahraz on Normal and Heroic difficulty by 25%.
[Pending Restart] [The Black Temple] [Gurtogg Bloodboil] Corrected an issue where Gurtogg Bloodboil would sometimes inflict Weapon damage with Malevolent Cleave as if there was one additional player inside the raid.
[Pending Restart] [The Black Temple] [Gurtogg Bloodboil] Corrected an issue where Malevolent Cleave would split damage with Totems, Pets and Guardians.
[Pending Restart] [The Black Temple] [Gurtogg Bloodboil] Improved the line building of Gurtogg Bloodboils Seismic Smash when targeting very far away targets.
[Pending Restart] [The Black Temple] [Gurtogg Bloodboil] Gurtogg Bloodboil will now ignore Pets, Totems and Guardians entirely.
[Pending Restart] [The Black Temple] [Teron Gorefiend] Teron Gorefiend now summons one additional constructs for every player that had died during the encounter beyond the first. Previously he would summon up to 4 additional constructs for every player that had died beyond the first, up to a maximum scaling with the number of player inside the raid, eventually leading to the creation of an unstoppable horde of constructs on higher player counts that would increase its own ranks by overwhelming the raid and putting the group in a position they could not recover from.
[Pending Restart] [The Black Temple] [Teron Gorefiend] Vengeful Spirits Spirit Touch now generates 1% of the spirits maximum mana.
[Pending Restart] [The Black Temple] [Teron Gorefiend] Vengeful Spirits spells now require mana to be casted.
[Pending Restart] [The Black Temple] [Teron Gorefiend] Corrected an issue where Shadow Constructs could become stuck and permanently unable to move.
[Pending Restart] [The Black Temple] [Teron Gorefiend] Corrected an issue where player using Paratrooper close to the chamber of the Shade of Akama would trigger Teron Gorefiends introduction.
[Pending Restart] [The Black Temple] [The Shade of Akama] The Shade of Akama now takes 5% less damage and deals 5% more damage for every channeler or sorcerer channeling Soul Domination on to him.
[Pending Restart] [The Black Temple] [Supremus] Increased the base movement speed of Supremus by 33%.
[Pending Restart] [The Black Temple] [High Warlord Naj'entus] Corrected an issue where player could not activate the Valve Gate C on Naj'entus platform, making it not possible to kill The Great Mighty Ooze.
[Pending Restart] [The Battle for Mount Hyjal] [Chromius] Reduced the base health of Chromius on Mythic and Ascended difficulty by 25%.
[Pending Restart] [The Battle for Mount Hyjal] [Azgalor] Reduced the base health of Azgalor on Mythic and Ascended difficulty by 25%.
[Pending Restart] [The Battle for Mount Hyjal] [Kaz'rogal] Reduced the base health of Kaz'rogal on Mythic and Ascended difficulty by 25%.