Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2024/01/10

Talents & Abilities

Change

[Pending Restart][Elune]Fixed a Bug when gaining Ready to Strike would decrease the physical damage bonus from intended 10% to 5%.

2024/01/09

Talents & Abilities

Change

[Elune][Pending restart] Fixed a bug where mechanics applying corruption would not reapply the debuff if target already had one.

Item Changes

Change

[Area52] [Pending Update] Worldforged Scroll: Dreadnaught is now once again extractable. Just make sure to grab latest update from Launcher!

Change

Fixed an issue that caused some of the new dungeon set items not to drop from mythic caches.

2024/01/08

Talents & Abilities

Change

[Elune] [Pending Update] Updated the Titanic Strike tooltip to indicate that Titanic Strike benefits from the Warrior Impale talent.

Change

[Elune] [Pending Update] Fixed a bug where Surge of Light could overwrite Elemental Surge of Light.

Change

[Elune] [Pending Update] Fixed a bug causing Gurubashi Berserker to not always reduce the global cooldown of offensive warrior abilities.

Change

[Elune] [Pending Update] Fixed a bug causing Ursoc's Rage to not match the duration of Enrage.

Change

[Elune] [Pending Update] Fixed a bug causing the Rapid Killing talent to reduce the cooldown of Savage Blade to 0 seconds.

Change

[Elune] [Pending Update] Fixed a bug preventing the shadow damage from Corrupted Bear Form from triggering when using Devastating Pound.

Change

[Elune] [Pending Update] Fixed a bug causing Ebon Dawn to be unable to trigger various procs.

Change

[Elune] [Pending Update] Fixed a bug preventing Shrouded in Shrapnel from reducing the cooldown of Shadow Crash or Warbreaker.

Change

[Elune] [Pending Update] Fixed a bug that could prevent Astral Mind and Overloaded Mind from simultaneously triggering.

Change

[Elune] [Pending Update] Fixed a bug where the Shadow Damage increase from Consumed by Shadows was not triggered by activating Forbidden Dance and Shadow Dance.

Change

[Elune] [Pending Update] Updated the tooltip of Grasp of Darkness to properly display its Wildcard values, it was linking to the non-wildcard version of the spell. Each Tentacle of the Old Gods increased the damage by 15%, and critical strike chance by 10% of Grasp of Darkness.

Change

[Elune] [Pending Update] Fixed a bug preventing Winterfall Firebreath from triggering Spreading Prism.

Change

[Elune] [Pending Update] Fixed a bug causing Lunar Aspiration to not always benefit from Infused Energy.

Change

[Elune] [Pending Update] Fixed a bug preventing Solar Burn from critically striking.

Change

[Pending Restart] Fixed a bug where Nemesis capstone could fail to give you the ability to recast Hand of Guldan for the second time.

Change

Fixed an issue where the Consecrated Ground buff could sometimes be rapidly applied and removed, causing it to flicker on and off.

Item Changes

Change

[Pending restart] Fixed an issue where the Normal difficulty version of Earthfury Tunic did not give the correct amount of PvE power.

Dungeons & Raids

Change

[Pending Restart] [Maraudon] Landslide - Spell Gigantic Boulder - cast time reduced from 5s to 3s, area of impact increased by 100%, spell now targets ground position below the player instead of the player himself, spell damage can still be shared between players that got hit or completely avoided if everyone leave the area, spell visuals for the spell are improved.

2024/01/07

General

Change

High-Risk Greedy Demons now properly drop a Greedy Demon's Secret Cache, awarding Bloodforged and Heroic Bloodforged gear of the currently released tier.

Change

High-Risk Greedy Demons will now always drop 1 to 2 Cases of Fortune.

Change

High-Risk Rares now have an increased chance to drop Bloodforged Zul'Gurub and Molten Core gear.

Change

High-Risk Rares will now always drop a Case of Fortune in Wildcard.

Change

Fixed a bug where Arrows of Fire was missing its PvP Mod. The PvP mod is .7 or 30%.

2024/01/06

General

Change

Fixed a bug where all tank stances were doing 25% reduced dmg in PvP. This was due to some auras being setup incorrectly.

Change

[Pending Restart] - Reduced the reflect damage of Majordomo and Majordomo's adds by 60%.

Change

Fixed a bug where all tank stances were doing 25% reduced dmg in PvP. This was due to some auras being setup incorrectly.

Talents & Abilities

Change

[Pending Restart] [Elune] Fixed a bug where Faerie Swarm would not be able to apply Plague Swarm.

2024/01/05

General

Change

[Pending Restart] - Fixed an issue where the Will of Soggoth was dropping items to those who had the "tag" of the boss, he now follows the rules of all other world bosses, granting everyone involved a Treasure of Azeroth. Fixed an issue where Will of Soggoth's items had too low of a drop chance from Treasures of Azeroth.

New

The pvp mount vendor has been updated. "Vindictive Gladiator's Storm dragon" has been replaced with "Demonic Gladiator's Storm Dragon". These mounts can be purchased once 2500 rating is obtained in any arena bracket. Additionally, The new top 10 mount will be the "Warmongering Gladiator's Gronnling"

Talents & Abilities

Change

Updated Shadow Artillery tooltip to indicate that it benefits from the Molten Core talent.

Change

[Pending Restart][Elune] Fixed a bug where Divine Storm (One With the Light) did not scale properly with player level. It will now properly scale its damage with your level.

2024/01/04

General

Change

Marks of Ascension from Fresh Character trials have been increased by 30%.

Change

Fixed a bug where creature spells without a spell damage classification: Melee, Ranged, Magic would not scale based on scaling auras like flex raid modifiers, manastorm level, etc. This would cause spells to both deal TOO much damage when doing a solo manastorm or not as much as intended like in a 25 man raid. This was a small set of 100 or so spells total in the game.

Talents & Abilities

Change

[Pending Restart] Fixed a bug where Rank 2 of Sanctified Retribution would override Rank 3 of Arcane Empowerment.

Change

Fixed a bug where Fiery Payback Capstone would only work for specific fire mage spells. Now it works according to the tooltip description: All direct fire spells. (This does not include fire ranged and melee abilities)

2024/01/03

Talents & Abilities

Change

[Elune] [Pending Update] Fixed a bug causing Spartan Kick to show up in the general spellbook tab, instead of the Rogue spellbook tab.

Change

[Elune] [Pending Update] Fixed a bug where the Feral Instinct Capstone could fail to reduce the cooldown of Goldrinn's Fury.

Change

[Elune] [Pending Update] Fixed a bug where Challenging Howl, the Dark Apotheosis taunt. Did not always force aggro on you.

Change

[Elune] [Pending Update] Fixed a bug causing Chaos Meteor to not always benefit from Corrupted Maelstrom Weapon.

Change

[Elune] [Pending Update] Fixed a bug with Chaos Meteor. It should now properly benefit from Felstorm.

Change

[Elune] [Pending Update] Fixed a bug causing Battle Charge to put other gapcloser abilities on a 16 sec cooldown instead of the stated 8 sec cooldown.

Change

[Elune] [Pending Update] Fixed a bug preventing Arcanist's Meteors from benefitting from the first stack of Flame On!

Change

[Elune] [Pending Update] Fixed a bug making Favor of the Spirits show up as a level 60 talent instead of a level 30 talent.

Change

[Elune] [Pending Update] Fixed a bug preventing Festering Strike from triggering additional Shadow damage from Corrupted Bear Form.

Change

[Elune] [Pending Update] Fixed a bug preventing Wind Slam from triggering with all Judgements except for Judgement of Command.

Change

[Elune] [Pending Update] Fixed a bug preventing Savage Synergy form affecting Bloodthirst while in Worgen Form and Serpent Form.

Change

[Elune] [Pending Update] Fixed a bug with Incarnation items where they were bypassing the global-cooldown and mana cost of a Shapeshift. All Incarnations now have a 5 second cast time and consume properly.

Change

[Elune] [Pending Update] Fixed a bug where Lunar Aspiration did not trigger Pack Tactics and Sinister Transfusion.

Change

[Elune] [Pending Update] Fixed a bug where Solar Strike did not trigger Apprentice of Shadows at 3 stacks, turning it into Master of Shadows.

Change

[Elune] [Pending Update] Victory Rush, Thunder Clap and Whirlwind will now start auto-attacks for your character if you start a fight with them.

Change

[Elune] [Pending Update] Fixed a bug causing your character to temporarily stop if you used Vanish while knowing Darting Shadows.

Change

[Elune] [Pending Update] Fixed a bug where Waxing Moon did not stack on targets affected by Lunar Aspiration and Sunfire.

Change

[Elune] [Pending Update] Fixed the tooltip of Hateful Strike to clarify that direct damaging Warrior abilities have a chance to grant Hate.

Change

[Elune] [Pending Update] Fixed a bug where Astral Mind would not trigger when hitting 10 stacks.

Change

[Elune] [Pending Update] Fixed a bug where Cat Forms was not granting baseline flat amount of attack power, they will now grant 1 per player level + 25% of your agility.

Change

[Elune] [Pending Update] Fixed a bug where Cauterizing Flames would not trigger Impeccable Timing when cast on friendly targets.

Change

[Elune] Fixed a bug where Victory Rush hits not enabled by Last Stand failed to trigger the cooldown reduction of Victorious Stand.

Change

[Pending Restart] Updated the tooltip of the Holy Specialization Capstone to clarify that the Holy Critical Strike Chance increase affects the next Holy spell-cast.

Change

[Pending Restart][Elune] Fixed a bug with Blessed by the Moon and Blessed by the Sun where they would not apply currently known Moonfire / Insect Swarm transforms.

Item Changes

Change

[Pending restart & cache clear] Fixed an issue where Ribsplitter had lower DPS than intended. It is now the same as other comparable One-Handed weapons.

2024/01/02

General

Change

Fixed a bug where Shadow Born was increasing Shadowburn damage by more than intended and stated on the tooltip. It was increasing damage by 35% in PvE and PvP, instead of the intended 25% in PvE and 10% in PvP.

Change

Fixed a bug where Wave of Despair did not have its PvP mod applied properly. This PvP mod is 20% less damage versus players.

Change

Fixed a bug where Astral Fusion was consuming on hit rather than on cast.

Change

[Elune] You now take 5% less damage versus players.

Talents & Abilities

Change

[Pending Restart] [Elune] Flesh Hook will now pull targets in front of you, instead of right on your position (to simplify attacking afterwards). Also fixed a bug where you did not have to face your target while using it.

Change

[Pending Restart] Fixed a bug where Flourish was not affecting the Heal over Time portion of Growing Earth.

Change

[Pending Restart] [Elune] Fixed a bug where Frenzied growths 100% bonus healing to Wild Growth was being reduced to 50% while the Grove Ranger talent was learned. (It now just grants the full 100% healing even while Grove Ranger talent is learned.)

Change

[Elune] Fixed a bug where Thrill of the Hunt did not reduce the cooldown of Focused Burst.

System Changes

New

[Pending Restart] [Divine Circle] Is now also affected by Greater Heal.

2024/01/01

General

Change

[Pending Patch] [Elune] Fixed a bug where the Savage Wounds skill card was incorrectly named.

Talents & Abilities

Change

[Pending Restart] [Elune] Fixed a bug where Atal'ai Totem was not dealing the same damage as Searing Totem. It now has correct scaling and will scale with the same modifiers as Searing Totem.

Change

[Pending Restart] [Elune] Fixed a bug where the Master Tactician talent could not trigger from Explosive Shot.

Change

[Pending Restart] [Elune] Fixed a bug where Prayer of Preservation was not correctly consuming the Serendipity buff.

Change

[Pending Restart] [Elune] Fixed a bug where Light of Dawn could not trigger the self heal portion of the Touched by the Light talent.

Change

[Pending Restart] [Elune] Fixed a bug where Faithful Light talent could not trigger from Cauterizing Fire healing.

Change

[Pending Restart] [Elune] Fixed the tooltip of Direct Command to correctly state: Increases the damage of your Seal of Command by 20% but it now only hits 1 additional target. (It no longer removes the AoE portion of Seal of Command entirely.)

Change

[Pending Restart] Fixed a bug where Seed of Corruption would consume Backlash even though it was not benefitting from its effects.

Change

[Pending Restart] [Elune] Fixed a bug where Arrows of Frost had too large of a range and did not abide by line of sight rules. It now has 40 yard range and correctly abides by line of sight rules.

Change

[Pending Restart] [Elune] Fixed a bug where Arrows of Fire had too large of a range and did not abide by line of sight rules. It now has 40 yard range and correctly abides by line of sight rules.

Change

[Pending Restart][Elune]Fixed a bug where mechanics applying corruption would not apply highest known rank of Shadow Arrow damage over time effect.

Change

[Pending Restart][Elune]Fixed a bug where Deranged Druid did not cast Cat form abilities while in Serpent or Worgen Form.

Mystic Enchants

Change

[Pending Restart] Fixed a bug where Concentrated Power Word: Shield and Concentrated Rejuvenation were not reducing the mana cost shown on their respective ability tooltips.

Change

[Pending Restart] [Area-52] [Champion of Justice] Fixed a bug where Righteous Justice stance was scaling from Righteous Fury talents.

Change

[Pending Restart] [Area-52] [Champion of Justice] Fixed a bug where healing an ally with Crusaders Justice did not grant them Crusaders Beacon.

Change

[Pending Restart] [Area-52] [Champion of Justice] Fixed a bug where Righteous Justice did not grant 20% of your Attack Power to Healing Power.

Change

[Pending Restart] [Area-52] [Champion of Justice] Fixed an issue where Righteous Justice did not grant 20% Attack Power to Healing Power

2023/12/31

General

Change

[Pending Restart] - Fixed an issue where 212 golden skill cards had a higher than intended gold price on the vendor. Examples are titanic mutilate that had a 10,000 gold cost instead of the intended 1,250.

Talents & Abilities

Change

[Pending Restart] [Elune] Fixed a bug where Contagious was not causing your periodic Disease damage to deal 10% more damage whilst you were within 10 yards of an enemy.

Change

[Pending Patch] [Elune] Reduced the sound of Hell Scream by 60%.

2023/12/30

Talents & Abilities

Change

[Elune] [Pending Update] Updated the tooltip of Waxing Moon to reflect that all offensive non-instant cast spells generate 1 stack of Waxing Moon on the struck target.

Change

[Elune] [Pending Update] Fixed a bug affecting the Waxing Moon talent, causing some channeled abilities to be unable to generate Waxing Moon stacks.

Change

[Elune] [Pending Update] Fixed a bug preventing Locust Cascade from triggering with the casters Plague Swarm active on the target.

Change

[Elune] [Pending Update] Renamed the Harbinger of Flames proc, it is now called Fire Burst instead of Flame Burst, this was changed to prevent it from being mixed up with the Flameburst ability. The tooltip has been updated to properly communicate that it can only trigger from the direct hit of Fire Burst.

Change

[Elune] [Pending Update] Fixed a bug which could prevent Wind Strike from benefitting from the energy cost reduction of Infused Energy.

Change

[Elune] [Pending Update] Fixed a bug causing the visual and animation of Hurricane Strike to not display while wielding a single two-handed weapon.

Change

[Elune] [Pending Update] Victorious Stand has been updated; all Victory Rush hits will now reduce the cooldown of Last Stand by 5 seconds. Using Last Stand now enables one use of Victory Rush, which further reduces the cooldown of Last Stand by an additional 35 seconds. This allows it to function identically for players using it prior to these changes while also making additional Victory Rush uses beneficial.