Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/08/10

Talents & Abilities

Change

The Languish Epic Mystic Enchant now has an additional effect. If your Curse of Exhaustion is dispelled, the dispelled target is slowed by 80% for 1.5 seconds.

Change

The capstone on Improved Stings has a new effect: If your Serpent Sting is dispelled, the target is afflicted by Serpent’s Kiss for 3 seconds. Casting Chimera Shot on a target afflicted by your Serpent’s Kiss deals bonus Nature damage and applies Serpent Sting.

Change

The periodic damage of Serpent Sting can now critically strike without requiring the Improved Stings talent capstone.

Change

Natural Perfection has been reworked. It now reads: Being critically struck by a spell or ability has a chance to reduce the damage you take from the next 3 attacks by 10% [5s dur]. This effect can only occur every 30 seconds.

Change

Increased the damage of Execution Sentence by 25%.

Change

Seals of the Pure and Judgements of the Pure now also increase the damage of Execution Sentence.

Change

Providing for Nature also makes Nature’s Grace trigger from Hypnosis and Nature’s Grasp.

Change

Hypnosis now costs 2 epic gems, changed from 3. It’s been tweaked and now has a 8 sec duration with a 20 sec cooldown. Its range is now 20 yards and it’s castable while moving. It now increases damage taken of the target by 10%, changed from 5%.Inc dmg taken to 10%, from 5.

Change

Devastation Capstone now also increases the duration of Burning Rush by 2 sec.

Change

Shadow and Flame now also reduces the cooldown of Burning Rush by 10/20/30 sec.

Change

Pain Suppression now has a 2.5 Minute cooldown (down from 3)

Change

Pain Suppression now only offers 35% Damage reduction (down from 40%) and the dispel protection only works on itself.

Change

Improved Blink now reduces the cooldown of Blink by 4/8/12 sec, changed from 5/10/15.

Change

The silence from Improved Counterspell now lasts for 2 sec, changed from 3.

Change

Improved Psychic Scream now reduces the cooldown of Psychic Scream by 4/8 sec, changed from 5/10.

Change

Forbearance now has a 30 sec duration, changed from 2 minutes.

Change

The Wind Rush Capstone gives you 15% haste for 3 seconds after successfully interrupting a spell with Wind Shear.

Change

Wind Rush now reduces the cooldown of Wind Shear by 2/4/6 seconds, down from 3/6/9.

Change

Wind Shear now has a 22 second cooldown (down from 25).

Change

Nature’s Grasp now lasts for 3 seconds and roots the enemy for 5 seconds. It now only has a 20 second cooldown. It can now also trigger versus spells and ranged attacks up to a maximum of 15 yards. Now also works with Providing for Nature

Change

You now need the Stormhammer buff active (which is triggered by Thunder Clap or Hammer of the Righteous) for Concussion Blow (Stormhammer) to grant you to Stormshield.

Change

The Incapacitate effect from Sundering no longer breaks from Flame Shock periodic damage or Ignite damage.

Change

Enhanced Weapon Mastery now reduces its cooldown by 4/7/10 sec, changed from 5/10/15.

Change

Sundering now Incapacitates for 3 seconds, up from 2.5. In addition, it now also resets the cooldown of your Lava Burst. Its cooldown is changed to 35 sec, from 45.

Change

Fixed a bug causing Cold Blood not to work properly with the instant damage of Crimson Tempest or Dispatch.

Change

Seal Fate Capstone: With the final rank of this talent, consuming Cold Blood with a finishing move has a 20% chance per combo point to increase your movement speed by 70% for 4s.

Change

Cold Blood has been updated: In addition to increasing critical strike chance and damage, Cold Blood now also increases the range of your next Rogue ability, making it usable from 10 yards.

Change

Focused Power now reduces the cast time of Mass Dispel by 0.3/0.6 seconds (down from 0.5/1s).

Change

Mass Dispel can now dispel Cyclone.

Change

Mass Dispel will now prioritise targets that have magic debuffs over targets that don’t. This means that Mass DIspelling an entire 25-player raid where 10 people have Magic debuffs will dispel those 10 people, instead of randomly choosing 10 players and dispelling them if they happen to have a magic debuff.

Change

The Daze effect from Brambles now slows by 50% and lasts for 6 seconds. It no longer triggers from Treant attacks. These changes are intended to make it a meaningful part you can choose to incorporate into your kit. The Silence has been moved to a capstone.

Change

Feign Death has been added to Survivalist capstone, making it give 30% movement speed for 3 seconds after used

Change

The 30% increased movement speed after using Disengage in the Survival Tactics talents has been moved and merged into the Survivalist capstone

Change

Grappling Hook now has a 40 sec cooldown, changed from 30.

Change

The Daze effect from Blade Twisting now also triggers from Grappling Hook's recast effect.

Change

Grappling Hook can now be recast at your target to pull you toward them. This also roots the target for 1 second.

Change

Ward of Light now reduces damage taken from Periodic magic damage effects by 10% for 5s instead of dispelling a magic effect.

Change

Mass Entanglement no longer benefits from Inescapable Roots, since that interaction was too powerful and offered too little counter-play. Instead, Mass Entanglement now applies a 30% Snare for 3 seconds after the root breaks. This effect is baseline.

Change

Disarm now lasts for 6 seconds, down from 7.

Change

Into Darkness no longer breaks fear effects. Instead it places an absorb shield on you that absorbs all periodic damage taken while the stealth effect holds.

Change

Hasty Fear Ward has been removed.

Change

Fear Ward now has two charges with a 20 second recharge timer. Its duration has been reduced to 3 seconds, but it now protects against both Fear and Horror effects. This should make this spell a more versatile and powerful anti-CC tool, provided that you time it correctly.

Change

The capstone on Improved Immolate has a new effect: If your Immolate is dispelled, your next Immolate cast will be protected from Interrupt and Silence effects and has its cast time reduced by 50%.

Change

The periodic damage of Conflagrate can now critically strike without requiring the Improved Immolate talent capstone.

Change

Molten Core now gives you a 50/100% chance to gain one stack of Molten Core when your Corruption is dispelled.

Change

Moonfury now has a Capstone bonus: If your Insect Swarm or Moonfire are dispelled, your next Moonfire cast within 5 seconds applies both Insect Swarm and Moonfire (if known).

Change

Desperate Prayer now also removes all healing reduction effects when used.

Change

Blood Horror has had its range increased to 15 yards.

Change

Evasion now also reduces the duration of Disorient effects by 50% while active.

Change

Cyclone now counts as a Disorient effect. Its mechanics have not changed - it still makes the target immune to damage and healing. This change means that its duration is affected by modifiers to Disorient effects.

Change

Unyielding Faith no longer reduces the duration of Polymorph and Disorient effects, but now gives 1/2/3% Holy critical strike chance.

Change

Aura Mastery now also grants 50% duration reduction to Fear, Incapacitate, Polymorph and Disorient effects on the caster while active.

Change

Blessed Resilience now has a 5 second duration and a 20 second internal cooldown. It now increases your resilience rating by 14/27/40% of your Spirit, up from 10/20/30%.

Change

Blazing Speed now procs from any direct damage, instead of only melee damage.

Change

Increased the healing of the Nature’s Guardian Capstone effect. In addition this will now also guarantee your next Nature spell to critically strike.

Change

Cheat Death now also resets the CD of Vanish.

Change

Astral Shift now has a Capstone effect: If stunned, feared or silenced while casting a damaging Nature spell you gain an empowered Astral Shift reducing damage taken by 25% for 6 seconds.

Change

Astral Shift now also increases critical strike chance by 1/2/3%. Its damage reduction has been reduced from 4/8/12% to 4/7/10%.

Change

Slam is now castable while moving.

Change

While Recklessness is active your affected Warrior abilities are usable from 8 yards and will cause you to charge toward your enemy.

Change

Exorcist’s Slash now has double the cooldown when used against a player.

Change

Fanaticism Capstone has been reworked: Capstone Bonus: Your Crusader Strike marks the target for 8 seconds, increasing the damage they take from your Seals by 10%. Judging a target that's marked or affected by Execution Sentence grants you 35% increased movement speed for 3 seconds.

Change

[Pending Restart] Bloodbath now costs 2 epic gems.

Change

The scaling of Bloodbath has been increased by 7%.

Change

Change

Bloodbath no longer resets the cooldown of Siegebreaker.

Change

Bloodbath now lasts for 5 seconds, down from 8. The Bloodsurge talent now also increases Bloodbath duration by 1/2/3 seconds.

Change

Bloodbath now slows the target for 3 sec by 30%, changed from 40%.

Change

Roar of Sacrifice is now in the final tier of the Tenacity pet talent tree.

Change

Beast Mastery is now an Epic ability costing 1 gem, changed from a 2 gem Rare.

Change

Death Mark Now has a 50 second cooldown (down from 60)

Change

Premeditation now has a 15 second cooldown (down from 20).

Change

Gale Winds Capstone has been removed and is now added baseline.

Change

Deadly Brew now has a 4 second internal cooldown.

Change

Master of Subtlety now increases your damage by 4/8/12%, up from 4/7/10%. This damage increase no longer stacks with Death Wish or similar cooldowns.

Change

Harbinger of Pestilence stacks are now granted by both Wrath and Haunt.

Change

Harbinger of Pestilence stacks are now gained two at a time when used against players.

Change

The Silence effect from Gag Order now also triggers from using Disarm. It no longer triggers from Shield Bash.

Change

The Daze effect of Shield Bash now lasts for 3 sec, changed from 6.

Change

Gag Order no longer reduces the cooldown of Shield Bash.

Change

Shield Bash now has a 12 second cooldown (down from 18).

Change

Change

Shield Bash no longer costs rage.

Change

Instead of reducing the cooldown of Kick, Improved Kick now gives Kick a 50/100% chance to prevent the target from fleeing and limiting their movement speed for 3 seconds. (Same effect as Judgement of Justice)

Change

[Pending Restart] Silencing Shot now interrupts spell casting for 4 sec. On a successful interrupt it also silences the target for 2 sec.

Change

Improved Kick is now a 2 point talent, changed from 3.

Change

Kick now has a 12 second cooldown, changed from 18..

Change

‌Kick no longer costs energy.

Change

Instead of reducing the cooldown of Pummel, Brutal Pummel now gives Pummel a 50/100% chance to apply two stacks of Sunder Armor to the target.

Change

Brutal Pummel is now a 2 point talent, changed from 3.

Change

Pummel now has a 12 second cooldown (down from 18).

Change

Pummel no longer costs rage.

Change

[Pending Restart] Hand of Salvation now lasts for 3 sec, changed from 4.5. It now ticks 2 times, instead of 3.

Change

Absolution capstone - Dispel Magic can now be used on enemies to dispel 1 beneficial effect.

Change

Incanter’s Absorption has been reworked: Dealing damage with non-instant Arcane spells have a chance to grant you a shield absorbing a small amount of damage. In addition, the cooldown of Spellsteal is reduced by 1/2/3s. Capstone bonus: Spellsteal steals an extra spell from the target.

Change

The improved Purge talent has been removed.

Change

Purge now has a 20 yard range. It now has 3 charges with a 12 sec recharge timer.

Change

The Endurance talent now also makes Evasion reduce Magic damage taken by 10/20%.

Change

Evasion change to 2 gems

Change

Blessed Hands no longer increases the duration of Hand of Protection. Instead it makes Hand of Protection reduce Magic damage taken by 30%.