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Sortiert in chronologischer Reihenfolge.
Allgemein
[Vanguard] Shield Expert reworked
[Vanguard] King's Guard reworked
[Vanguard] Hammer of Kings tooltip adjusted
[Vanguard] Bastion Slam is now a passive called Bastionn
[Vanguard] With Honor adjusted to work with Death Ram
[Demon Hunter] Chaos Blades adjusted
[Demon Hunter] Gust and Chaos Nova are now on the gcd
[Son of Arugal] Packleader tree adjusted slightly
[Son of Arugal] Killer Instinct adjusted
[Son of Arugal] Ferocious Frenzy adjusted to have crit baseline
[Son of Arugal] Taldaram's Torment is now baseline
[Son of Arugal] Drenched in Blood adjusted
[Sun Cleric] Blightbreaker moved to the Blessings tree
[Tinker] Eureka adjusted
[Tinker] Increased the scaling of Resourceful Tech
[Tinker] Field Medic adjusted
[Tinker] Questionable Methods reworked
[Tinker] Calculated Shots adjusted
[Tinker] Blast Charge now knocks up slightly instead of knocking back
[Tinker] Enhanced Remote broken up into 2 talents and made into a switch node
[Tinker] Hoarder talent added as a switch node with Mechanical Synergy
[Area-52] Auto Attack Damage increased by 5% in PvP Combat.
Website
[Discord] Added all upcoming ingame holidays to the "event" part of discord (on top of the channel list). Start + end times are in your local timezone to make sure you don't miss any of them!
Allgemein
[Elune] Mind flay damage increased by 5% in pvp combat.
[Elune] Devour mind damage increased by 10% in pvp combat.
[Elune] Rend damage increased by 10% in pvp combat.
[Elune] Lava burst Damage increased by 10% in pvp combat.
[Elune] Overheated Strike Damage increased by 50% in PvP Combat.
[Area-52] Shimmer is now available in spells.
[Area-52] Sinister Strike Damage increased by 5% in PvP Combat.
[Area-52] [Pending Restart] [Double Down]Sinister Strike Damage reduced by 20% in PvP Combat.
[Area-52] [Double Down] Sinister Strike Off-Hand Damage increased by 62% in PvP Combat.
[Area-52] Sinister Strike Damage reduced by 15% in PvP Combat.
[Area-52] [Double Down] Sinister Strike Off-Hand Damage increased by 62% in PvP Combat.
[Elune] Seal of Command damage reduced by 10% in PvP Combat.
Item Changes
[Pending restart & cache clear] Fixed an issue where some items did not show all their stats on their tooltips. This primarily affected low-level items and some blue level 60 PvP items.
Allgemein
[Knight of Xoroth] Now plays a Burp SFX after using Flay Corpse
[Demon Hunter] Issue where the blindfold was not making the class blind has been fixed
[Son of Arugal] Worgen Form now comes with a collar, and you are automatically aggro'd to Skeletons due to their bones and your instinctual nature as a dog being stronger than your own will
[Tinker] New and innovative proximity explosion, called Blast Disc added.
[Tinker] Blastmine removed
[Monk] New tithe added at Booty Bay (Tithe of Booty)
[Guardian] Inspiration Guardian has been reworked into Demoralization Guardian
[Primalist] Typo with Boon spells has been fixed where we accidentally typed N instead of B
[Pyromancer] Reduced the scaling on all Incineration spells due to internal testing
[Pyromancer] Ignite cast time raised from instant to 0.5s
[General] Original 9 classes added, 9 CoA classes Deprecated
[General] All casters are now granted Spell Slots, only allowing so many spells to be used per Long Rest
[General] All ranged abilities have been changed to proc on the next auto shot
[General] All melee abilities have been changed to proc on the next auto attack
[General] A new Skill Differential system implemented to track PvP performance
[General] Mailbox heights raised to prevent people from dancing on top of them to mitigate RP'ing
[General] Hunger and Thirst bar implemented to promote more RP'ing
[General] All affixes (only ones regarding stamina) have been removed from all gear
[General] Tauren and Dwarf can now be Pyromancers
[General] All abilities now scale off of main stats, and no longer scale off of AP or SP
[General] All AP now increases Strength by 2, and Agility by 1
[General] All SP now increases Intellect by 2, and Spirit by 1
[General] PvP Mods introduced on AP increasing class buffs
[Primalist] Boonie Goons now gives 15/30% down from 25/50% effectiveness
[Primalist] Boon of the Wolf adjusted
[Venomancer] Shapeshift forms are now on their own shared GCD
[Witch Hunter] Black Knight capstones adjusted
[Witch Hunter] Stalwart adjusted
[Chronomancer] Timebender adjusted
[Chronomancer] Unearth now has a GCD baseline
[Starcaller] Moonfury now only increases healing done by 10% down from 20%
[Reaper] New node added to Domination: Jailer's Will
[Ranger] Bushcraft spells adjusted across the board
[Ranger] Increased the duration of ranger leather crafts from 15min to 30min
[General] Added disarm protection to some classes melee trees
[General] All classes with 4 specs should now properly have new spellbook tabs for their recently added 4th specs
Added "Elite" Belt transmogs to Arena cosmetic vendor . (These belts match the sets of previously released Elite transmogs and will be available for the next 2 Rotations.)
[Demon Hunter] Adjusted the knockback of Wings of Illidan so that it is more responsive and has an appropriate range
[Sun Cleric] Blightbreaker adjusted
[Sun Cleric] Increased the cooldown of Chosen of the Light from 2min to 3min
[Primalist] Soiled adjusted
[Primalist] Endurance of Earth adjusted
[Primalist] Bash adjusted to now leech health when it deals damage
Allgemein
[Witch Hunter] Darkness capstones updated
[Witch Hunter] Shadow Claws replaced by Darkflock
[Demon Hunter] Wrathglaive adjusted
[Demon Hunter] Voidblaze now has a 1.5min cooldown up from 1min
[Demon Hunter] Voidblaze now gives 20% haste down from 30%
[Demon Hunter] Voidblaze put in the place of Wing Flap in the class tree
[Demon Hunter] Wicked Fire now has a 1min cd down from 1.5
[Demon Hunter] Wing Flap is now baseline and learned at level 6, Glaive Throw is now learned at level 18
[Demon Hunter] New node added to Felblood: Wings of Illidan
[Barbarian] Dragonflayer Charge adjusted
[Barbarian] Headhunter's Spear now gets 10% increase from Carnage baseline, increased through a talent in the HH tree back up to 20%
[Barbarian] Dragonflayer Charge adjusted
Allgemein
[Stormbringer] Force Drag reworked and reimagined
[Barbarian] Rend and Tear adjusted
[Chronomancer] Decomposition is now instant cast
[Chronomancer] Dark Foresight adjusted
[Chronomancer] Balance of Power is now a 1 point node
[Venomancer] Fixed a bug where Leech Poison had a travel time
[Venomancer] Pinch now requires Scorpid Form instead of Scorpid or Stalker
[Area-52] [Ice Barrage] Frostflame Shock Damage reduced by 5% in PvP combat.
Allgemein
[Guardian] Feats of Strength scaling reduced by 10%.