
Schau dir alle unsere Änderungen in einem minimalistischen Format an.
Sortiert in chronologischer Reihenfolge.
Allgemein
[Sun Cleric] Shining Ray should now correctly cause Sunflare to apply Purging Flames
[Chronomancer] Base duration of Tome of Time is now correctly 2 sec instead of 2.5 sec
[Chronomancer] Fixed Elder Tome
[Cultist] Fixed an issue with Unspeakable Truth
[Reaper] Fixed a double-dipping issue with Reap's selfhealing
[Reaper] Reduced the per-level scaling of Dreadshell
[Reaper] Maw Knight now restores 5% hp down from 8%
[Reaper] Mawdrinker now heals for 1% every sec instead of 3% every 2 sec
[Reaper] Jailer of Souls now reduces damage taken by 5% down from 8%
[Reaper] Jailer of Souls' 2H Reap heal bonus is now 2% down from 4% max hp
[Reaper] Dominion now reduces damage taken by 8% down from 20%, and heals for 3% down from 4%
[Witch Hunter] Fixed an issue with the damage of Ballista Assault from Deploy Ballista
[Ranger] Devastating Bolts now gives +70% crit damage bonus to Ballista Shot down from 100%
[Ranger] Nerfed Heartseeker / Mighty Arbalest all around
[Ranger] Fixed tooltip of Precision Shot
[Ranger] Precision Shot now gains 35% damage per Archery Point baseline (42% in Archery spec)
[Ranger] Skullpiercer Shot now gains 75% damage per Archery Point baseline (90% in Archery spec)
[Ranger] Precision Shot now has a 1.5 sec base cast time up from 1 sec
[Ranger] Precision Shot now costs 60 Focus baseline up from 50
[Ranger] Greater Precision now gives Precision Shot 10% damage down from 20%
[Ranger] Burning Quiver now gives 15% damage down from 30%
[Ranger] Reduced RAP scaling of Precision Shot a bit
[Ranger] Fixed a double dipping issue with Quick Shot & Skullpiercer Shot
[Ranger] Reduced AP scaling of Quick Shot
[Witch Doctor] Fixed Slow Poison
[Tinker] Battle Engineer now reduces CD by 1 sec per use down from 3 sec
[Tinker] Battle Engineer no longer reduces duration of turrets
[Tinker] Turret Mechanics now reduces CD of Turret summons by 15% without reducing duration
[Chronomancer] Fixed a bug where Accelerated Recovery would not generate an Order stack
[Sun Cleric] Fixed an issue where Solar Crash would not correctly count as a Slow effect
[Stormbringer] Fixed Improved Lightning Rod
[Cultist] Renamed Swift Scripture to Unspeakable Truth
[Cultist] Fixed Swift Scripture
[Cultist] Brace For Impact now reduces pushback by 50% up from 40%
[Cultist] Fixed Brace For Impact
[Pyromancer] Fixed a bug where Flame Swell's DoT (Supreme Combustion) would not apply if used while moving
[Pyromancer] Fixed a bug causing the Pyromancy talent to be unlearnable in some circumstances
[Witch Hunter] Fixed a double-dipping issue with Punishing Bolt's scaling
[Witch Hunter] Fixed a bug where Hatred and Vitriol stacks could still occur without the talent that is supposed to enable them
[Witch Hunter] Fixed a bug where Curseguard's cooldown would not correctly be reduced by talents like At The Stake which interact with Witching Beast spells
[Witch Hunter] Houndmaster's Call now costs mana
[Witch Hunter] Houndmaster's Call no longer interacts with Wickedness/purity, now just makes hounds leap to the target, cause Shadow Damage and root them for 4 sec
[Witch Hunter] Houndmaster's Call now requires Witchblast Musket instead of Blazing Blade
[Demon Hunter] Nether Lance will now correctly appear in the Felblood tree
[Demon Hunter] Increased the cooldown of Nether Lance to 2 sec from 1.5 sec
[Demon Hunter] Fixed an issue where Demon Form was not correctly converting Dodge Rating into armor/MR for Tyranny
[Son of Arugal] Fixed a bug causing the 2nd rank of Life Anew to appear as Tissue Decay
[Son of Arugal] Fixed a bug where Plague Sweep would allow Infected Claw to strike multiple enemies on its own
[Son of Arugal] Increased range of Infected Claw to 8yd
[Son of Arugal] Reduced base radius of Claw Sweep to 8yd from 12yd
[Guardian] New icon for Bladed Bulwark
[Guardian] Defensive Pose now reduces Raise Shield CD by 2 sec down from 4 sec
[Guardian] Added a couple new nodes to first bracket of Class tree
[Guardian] Rearranged early nodes of Class and Inspiration trees
[Ranger] Fixed an issue where Venom Injection would not apply properly
[Pyromancer] Increased base values of Draconic Fang
[KoX] Added 2 new early nodes to Class tree (one is 2-rank)
[KoX] Reorganised early tiers of Class tree to make active abilities less frontloaded and improve options for all specs
[Sun Cleric] Fixed an issue where Heatstroke (the stun triggered by Rapture) was not trinketable
[Starcaller] Fixed Bathe (talent) so that it will now correctly cause Torrent to apply the buff
[Starcaller] Warden of the Moon now grants 200% threat up from 150%
[Primalist] Fixed endless rage
[Witch Doctor] Fixed an issue causing Mojo Beam and Voodoo Serpent Beam to share CD
[Witch Doctor] Fixed a bug where Dambala's Rage was making Serpent Wards infinite
[Barbarian] Fixed a bug where Berserker Axe ranks > 1 required you to be Enraged in order to use the ability
[Barbarian] Follow up now causes Brutal Swing to grant your next Wrecker 10% increased damage per target hit, up to 6
[Barbarian] Increased the base CD of Barbaric Strike to 12 sec from 8 sec
[Barbarian] Added a new 2-tier passive node to Brutality (replacing Rancor)
[Barbarian] Removed Rancor
[Barbarian] Restructured Brutality tree to reduce the frontloading of active abilities
[Barbarian] Fixed a bug where Drunken Brawler would not display in the buff bar
[Stormbringer] Windwalker now lasts 6 sec up from 4 sec
[Stormbringer] Fixed Windwalker
[Reaper] Doomrend should now correctly cause 100% weapon damage down from 250%
[All] Tank stances now have 5 sec cast time
[All] Tank stances now reduce damage dealt by 25%, up from 15%
[All] Fixed an issue where the Reset Both Trees option was not working
Item Changes
[Archimonde][Thrall] Missing normal versions of Polished Breastplate of Might and Urn of Aspiring Light are now available from Nozdormu for Marks of Ascension.
Allgemein
[Area52] [Pending Restart] Vindicator's Cloak of Salvation, Vindicator's Cloak of Power, Vindicator's Band of Dominance, Vindicator's Band of Salvation, Vindicator's Band of Subjugation, Vindicator's Pendant of Dominance, Battlemaster's Perserverance, Battlemaster's Determination, Battlemaster's Audacity, Battlemaster's Depravity, and Battlemaster's Cruelty have had their stats increased. (Season 3 Off-pieces and Trinkets)
[Area52] Vindicator's Cloak of Salvation, Vindicator's Cloak of Power, Vindicator's Band of Dominance, Vindicator's Band of Salvation, Vindicator's Band of Subjugation, Vindicator's Pendant of Dominance, Battlemaster's Perserverance, Battlemaster's Determination, Battlemaster's Audacity, Battlemaster's Depravity, Battlemaster's Cruelty have had their stats increased.
[Archimonde] Stormhammer damage redcued by 15% in pvp combat.
[Area52] Healing and absorbs have been reduced by 10% in battleground combat.
[Archimonde] Battlemage Ice lance now deals 20% increased damage in pvp combat.
[Archimonde] Battlemage Fire blast now deals 20% increased damage in pvp combat.
[Archimonde] Battlemage Arcane barrage now deals 10% increased damage in pvp combat.
[Starcaller] Updated the SFX of the glaives launched during Huntress Strafe to be less annoying
[Pyromancer] Fixed a bug where Fiery Momentum was increasing the effect of Dragonscales
[Pyromancer] Reduced base scaling from SP of Fiery Momentum
[Pyromancer] Fiery Momentum (the damage from Blazing Speed) now gains 25% damage per stack down from 60%
[Pyromancer] Deep Breaths now boosts damage by 15% down from 30%
[Pyromancer] Improved Dragon Breaths now boosts damage by 5% down from 10% per rank
[Barbarian] Fixed Mow Them Down
[Barbarian] Reduced AP scaling of Brutal Swing
[Barbarian] Fixed a bug where Breath of the North was scaling from Carnage
Talente & Fähigkeiten
[Pending Restart] [Archimonde & Thrall] Fixed an issue where Gift of the Wild and Mark of the Wild were in the wrong spell group and not stacking with some haste CDs like Power Infusion and Icy Veins.
Mystische Verzauberungen
[Divine Purpose] [Archimonde] [Thrall] Corrected the tooltip to state that triggering Divine Purpose (Heal) or Divine Judgement (Damage) will reduce the Cooldown of Penance by 1 second per cast. (Max 3 seconds)
[Pending Restart] [Wind Rager] Wind Strike now lowers the cooldown of Whirlwind by 4 seconds per crit, instead of resetting its cooldown.
[Pending Restart] [Wind Rager] Whilst Wind Rager is active, Titan's Grip reduces all damage dealt by 25% instead of 15%.
[Pending Restart] [Wind Rager] Reaching 10 stacks of Rising Winds now activates Rampant Tornado, previously it required 12.
[Pending Restart] [Wind Rager] Whirlwind can now only grant 1 stack of Rising Winds per cast. Hurricane Strike and Wind Strike still generates 1 stack of Rising Winds per hit.