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Allgemein
[Cultist] New visual for Abyssal Reconstruction
[Cultist] New visual for Abyssal Ward
[Cultist] New visual for Eldritch Idol
[Cultist] Coming with the core rework, Eldritch Smites are condensed into 1 spell that applies the Smite buff related to your current Old God as defined by your Herald
[Cultist] Psychic Mockery is now Test of Pride and counts as a Y'shaarj ability
[Cultist] Heralds are now displayed in the stance bar
[Cultist] Awakening is now 20yd range and has no cooldown, new visual and is now called Ritual of Awakening
[Cultist] Updated tooltip of Eldritch Smite of Y'shaarj to reflect that it now scales with Stamina
[Cultist] Eldritch Smite of Y'shaarj's Despoiled Ground effect now has reduced level scaling, but Stamina scaling has been added
[Cultist] Reduced level scaling of Entropic Strike's Shadow Resistance debuff
[Cultist] Fixed proc rate of Wavering Pride from Herald of Y'shaarj
[Cultist] Reduced the scaling of Wave of Doubt's AP debuff
[Cultuist] Reaving Blade is now a radial aoe instead of conal and has a new visual
[Cultist] Twilight Slam's conal effect now has a new visual and will no longer appear as a stun
[Cultist] Twilight Slam's SP reduction scaling reduced significantly
[Runemaster] Warp no longer usable while Rooted
[Runemaster] You can no longer cancel your own Fire Attunement
[Demom Hunter] Felshift's reflect damage now counts as Felfire and will therefore also scale correctly with SP
[Demon Hunter] Immolation Aura now correctly deals Chaos damage
[All] Fixed an issue inflating the damage done by all players in RDF
[Sun Cleric] Fixed Valkyrie Spear
[Runemaster] Word of Oblivion's Oblivion debuff now lasts 15 sec up from 6 sec
[SoA] Fixed a bug causing Goldrinn's Fury to consume itself
[SoA] Fixed Goldrinn's Fury visual
[Tinker] Fixed Parachute Pack
[Chrono] Fixed Timerend mana cost
[Venomancer] Dark Barrier of Shadra is now limited by Silence
[Venomancer] Extraction is now limited by Silence
[Venomancer] Extraction can now be Interrupted
[Stormbringer] Fixed the Cooldown of Cloudburst
[KoX] Flames of Xoroth is now a magic effect and has a new visual
[Primalist] Replaced Earthmother's Embrace with Sacred Grove, a similar but more powerful spell on a longer cooldown
[Tinker] Sniper Training now adds a flat 0.25 sec to the cast time of BPS per stack
[Reaper] Fixed Scythe Rush
[Reaper] Fixed ranks of Doomrend
[Reaper] Increase base HP restored by Scythe Rush to 6%
[Reaper] Fixed the bug causing Scythe Rush to sometimes not apply its lockout aura
[Reaper] Scythe Rush's healing no longer scales with SP
[Cultist] Fixed tooltip of Maddening Wrath
[Cultist] Fixed tooltip of Herald of C'thun
[Chronomancer] Fixed tooltip of Timerend
[Chronomancer] Maw of Order now correctly requires greater Order stacks instead of greater Chaos stacks
TEST
Added a new feature to Wailing Caverns and Sunken Temple. The Caverns Cordyceps. These stimulating mushrooms help you traverse the long and windy dungeon by giving you big Out-of-Combat movement speed, health regeneration, and mana regeneration to your party when consumed.
Added Marks of Ascension to the last bosses of LFG leveling dungeons. These Marks will scale with to the size of the dungeon to improve the rewards for running some of the bigger dungeons. Things like escorts and events were also kept in mind for this.
[Draft] Pounce and Ravage will now only Draft if you know Prowl, and increased the chance to draft Pounce and Ravage if you know Prowl.
Fixed an issue in Some Dragonkin not getting the correct scaling. Dismissing and Resummoning your dragon before the restart will retroactively apply the scaling fixes.
Mystische Verzauberungen
Lowered the mana cost of Starburst from the Starburst Barrage enchantment by 10%.
Allgemein
[TBC] - Updated the breadcrumb quests for all attunements to notify you that attunements for raids are only required for Ascended Raiding.
[TBC] - Since there are no longer reputation or quest chain completions or required keys to get into Heroic/Mythic dungeons in TBC. Updated the Descriptions of the Keys that used to be required to get into Heroic/Mythic Dungeons in TBC.
Spirit Bond will now also be activated while you have a Tamed Dragonkin, Dominated Undead, Tamed Beast, or Enslaved Demon.
Fixed an issue where Ferocity was not increasing the critical strike chance of your Dominated Undead or your Enslaved Demon. Additionally, Ferocity will now also affect your Tamed Dragonkin.
Frenzy now also also increases the attack speed of your Tamed Dragonkin in addition to its previous effects.
Unleashed Fury [Mystic Enchantment] now also increases the damage of your Tamed Dragonkin in addition to its previous effects.
Unleashed Fury now also increases the damage of your Tamed Dragonkin in addition to its previous effects.
[Alar] - Summoner''s Armor is now available in the Demonology Warlock Tab and will now affect your Summoned Demon, Dominated Undead, Enslaved Demon, Tamed Beast or Tamed Dragonkin.
Demonic Tactics now also increases the critical strike chance by 2/4/6/8/10% of your Dominated Undead, Enslaved Demon, Tamed Dragonkin.
Improved Demonic Tactics now affects your Summoned Demon, Dominated Undead, Enslaved Demon, Tamed Beast or Tamed Dragonkin.
Removed the Fire damage type immunity from the Infernal Warbringers in Hellfire Peninsula.
[Draft] Significantly increased the chance to Draft Invocation when you know the required spell Mana-forged Barrier to ensure availability of tanks in content and that MFB tanks have the necessary tools to complete upcoming content releases.
Changed 12 existing Outland creatures into rares and corrected their loot tables.
Questgivers & Innkeepers of the level of 30 and below are no longer attackable.
[Pending Restart] - [TBC] - Profession Callboard Dailies will now 2 Gathering Profession dailies and 2 Crafting Profession Dailies per day instead of 2 random Profession Dailies.
Talente & Fähigkeiten
[Pending Restart] Fixed an issue where Charge would come off cooldown 3 sec too late when not recasted. Also fixed issues regarding its interaction with Intercept and Heroic Fury.
Instanzen & Schlachtzüge
[Pending Restart] - [TBC] - Steam Vault - Increased the range that was needed to trigger the opening of the door before last boss.
[Pending Restart] - [TBC] - Corrected an issue where reputation from kills in Shadow Labyrinth, Sethekk Halls, Arcatraz, Botanica, Mechanar stopped at honored, instead of at exalted in normal difficulty.
Allgemein
[TBC] - Keeping Evil at Bay (High Risk) now rewards 1250 Marks from 200.
[TBC] - Keeping Evil at Bay now rewards 1250 Marks from 200.
[TBC] - Fixed an issue where some dailies would not be available, rolling other dailies in their pool.
[TBC] - Fixed an issue in sorting some quests where some profession quests appeared under the "Misc" tab.
[TBC] - Heroic Dungeon Daily quests now reward 1,500 Marks of Ascension up from 150.
[TBC] - Normal Dungeon Daily quests now reward 1,000 Marks of Ascension up from 100.
[TBC] - (Non - High-Risk) Profession Dailies now reward 750 Marks of Ascension up from 300.
Temporarily disabled the Corrupted Wounds enchant.
[Alar] - Temporarily disabled for the horde & for the alliance due to issues with targetting.
[Requires Launcher Update] Fixed an issue where trying to queue for Random Classic Dungeon would give an error of "you did not select any valid slots".
[Requires Launcher Update] [High-Risk] The world map now displays the High-Risk tier of a zone in outlands. This is only visible if you have high-risk active.
[TBC] - The Open World experience buff gained from the Open World prestige daily quest now grants 35% bonus experience in the Open World.
[TBC] - Hand of Fate turn in quests now reward 8 Sealed Cards up from 5 Sealed Cards.
[TBC] - Prestiging now also grants 5,000 Marks of Ascension up from 2,500.
[TBC] - Your daily prestige quest for battlegrounds, dungeons or open world levelling now grants 5,000 Marks of Ascension up from 2,500.
Fixed an issue where a few of the new rare mobs did not drop items.
19 new rare creatures have been added to different zones in Outlands!
Important! People in Highrisk that die from Suicide or PvE will now drop items.
Talente & Fähigkeiten
[Alar] Disarm and Dismantle now shares a cooldown.
[Alar] Blast Wave, Typhoon and Thunderstorm now shares a cooldown.
[Alar] Repentance, Wyvern Sting, Blind and Blinding Light now shares a cooldown.
Cold Blood now has a 90 sec cooldown, changed from 120.
Arcane Flows now reduces the cooldown of Alter Time by 10/20/30% in addition to its previous effects.
Alter Time now lasts for 4 sec, changed from 3.
Blood Horror now gives silence, interrupt and stun immunity while channeling.
Evasion now applies a 30 sec debuff that prevents you from using it again. (Back to back Evasions with Preparation were too powerful of a counter to melee builds. This change keeps the Preparation interaction but makes it less frustrating to face.)
Charge can now be recast within 3 sec to Charge again. It now has a 16 sec cooldown, changed from 25.
Charge now shares a cooldown with other gap closer abilities.
Concussive Barrrage has been reworked, it now reads: Your successful Multi-Shot and Chimera Shot attacks have a 50/100% chance to increase the duration of your Concussive Shot by 3 sec. You cannot increase the duration of your Concussive Shot past its maximum.
Heightened Senses now reduces damage taken by 1/2%, changed from reducing your chance to be hit by ranged attacks and spells.
Website
[Website] Al'ar builder has now been updated with the latest values.
Instanzen & Schlachtzüge
[Area-52] Corrected an issue where Yor inside Mana-Tombs could not be summoned.
Mystische Verzauberungen
Tooth and Nail now increases the damage of Shockwave versus players by 20% per stack, changed from 30%.
Heroic Entrance now increases the damage of Heroic Leap versus players by 80%, changed from 100%.