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Sortiert in chronologischer Reihenfolge.
Allgemein
[Sun Cleric] Rapture now displays a base damage range
[Sun Cleric] Significantly increased scaling of Rapture
[Reaper] The Jailer's Call has been converted into a passive effect
[Reaper] Reduced SP scaling of Wailing Soul
[Reaper] Ghastly Screech back off GCD
[Reaper] Increased the rate of healing during Phantom Waltz (the auto-stealth-on-kill for Soul spec)
[Reaper] Soul spec now gets a reduced cooldown on Ghost Claw
[Reaper] Dirge now consumes 2% max health
[Reaper] Moved Ghostly Retreat to tier 1 in the Domination tree
[Reaper] Moved Wraithstride into the Soul tree
[Reaper] Added new VFX for Soul Infusion
[Reaper] Updated tooltip of Soul Furnace
[Reaper] Updated tooltip of Harvester's Scythe
[Reaper] Harvest Essence now has increased health return based on damage done
[Reaper] Harvest Essence SP scaling reduced slightly
[Reaper] Fixed an issue where Harvest Essence was double dipping on AP scaling, and removed its AP scaling
[Reaper] Maw Knight will now appear in the domination spellbook tab instead of Soul
[Reaper] Maw Knight is now a Domination talent instead of a Soul talent
[SoA] Reduced radius of Umbral Hunter to 30yd from 100yd
[SoA] Fixed tooltip of Umbral Hunger
[SoA] Fixed tooltip of Nightbane Shred
[SoA] Moved Insatiable Hunger down to tier 1 in Ferocity
[SoA] Fixed an issue where Bloodstalker would get learned automatically when selecting Ferocity primary spec
[SoA] SoAs now start with a Worn Dagger and a readable Shadowfang Tome instead of dual swords
[SoA] Removed Shield proficiency from this class
[SoA] Reoredered some nodes in Packleader
[SoA] Reworked Blood Moon
[SoA] Added 2 new passives to Packleader
[SoA] Wicked Howl now boosts max health by 25% for 10 sec and has a 2 min CD
[SoA] Goldrinn's Resolve now heals for 8% max health on use
[SoA] Goldrinn's Resolve now reduces damage taken by 15% down from 30%
[SoA] Darkgrowl now lasts 10 sec up from 8 sec
[SoA] Darkgrowl no longer gives enemies a chance to grant you rage on hit, now instead reduces movespeed by 40%
[SoA] Darkgrowl now reduces melee and spell haste by 35% up from 20%
[SoA] Darkgrowl now has a 30 sec CD up from 20 sec
[SoA] Halved the effect of the armor reduction stacks of Shredding Claws, but increased their max stacks to 6 from 3, and allowed them to proc from Claw Sweep in addition to Lupine Shred
[SoA] Denmother now also affects Terrify
[SoA] Steelhide now increases max rage instead of reducing melee damage taken
[SoA] Fixed the tooltip of Shredding Claws
[SoA] Reduced the ICD of Steelhide to 1 sec from 2 sec
[SoA] Reworked the Unbreakable passive
[SoA] Monstrous Hunger now also gives Claw Sweep a leeching effect
[SoA] Denmother now applies its cleave buff after using Claw Sweep instead of every 5 sec
[SoA] Monstrous Hunger no longer costs Rage
[SoA] Reworked Feast
[SoA] Changed how Black Guard works
[SoA] Added a new effect to Shadow Strength
[SoA] The buff from Shadow Worgen now reduces damage taken by 10% down from 30%, but can stack up to 5 times
[SoA] Reworked the Fervor talent into a new passive
[SoA] Bloodfang Bite's tooltip now only describes the Grimclaw interactions when in Ferocity spec
[SoA] Bloodmoon Power (Blood tree) now causes Liquify to cleanse all debuffs, in addition to its previous effects
[SoA] Tweaked VFX/SFX of Ravenous Bite
[SoA] New VFX/SFX for Claw Sweep
[SoA] Goldrinn's Resolve is no longer core for Packleader
[SoA] Ironfur is now learned for Packleader at level 25 up from level 20
[SoA] Claw Sweep is now core for Packleader at level 20
[SoA] Claw Sweep now causes 100% weapon damage + physical down from 110% weapon damage + physical
[SoA] Claw Sweep no longer generates Rage
[SoA] Claw Sweep now strikes enemies in a frontal cone instead of cleaving 6 targets
[SoA] Claw Sweep now costs 30 Rage
[SoA] Claw Sweep no longer has a cooldown
[SoA] Packleader spec passive now causes Ravenous Bite to generate Rage
[SoA] Ravenous Bite no longer costs Rage
[SoA] Fixed tooltip of Denmother
[SoA] Essence Harvester now causes Lifedrinker to deal 25% increased damage against enemies affected by Vampiric Fang, up from 15%
[SoA] Reworked the Bloody Oath talent
[SoA] Vampiric Fang now steals health equal to the damage done
[SoA] Fixed a bug where the self-damage dealt by Vampiric Withdrawal would trigger Vampiric Feast, instantly removing itself
[SoA] Reduced Cast Time of Atherann's Anguish to 2 sec from 2.2 sec
[SoA] Reduced HP cost of Atherann's Anguish from 25% basehp to 18% basehp
[SoA] Reduced base values of Shadow Hemorrhage, increased periodic SP scaling
[SoA] Reduced base values of Lifedrinker, increased SP scaling
[SoA] Sanguine Shield Intellect and Spell Power scaling increased significantly
[SoA] Sanguine Shield no longer scales with Stamina
[SoA] Lifedrinker now causes you to face the target you cast it on when used and for the duration of its channel
[SoA] Fixed broken SP scaling of Vampiric Feast proc (from Vampirism)
[SoA] Fixed broken SP scaling of Vampiric Hunger's heal
[SoA] Blood spec passive now grant 40% Stam -> SP conversion down from 50%
[Runemaster] The Rune Golem will now transform back into a Runic Familiar if the Runemaster unlearns Golemancy
[Runemaster] Scrying Orb now uses Lesser Magic Essence as a tool rather than a reagent
[Runemaster] Golemancy now causes the Rune Golem to be healed for 3% max HP whenever a Runic Pulse is triggered
[Runemaster] Golemancy now also gives the Runic Familiar stamina scaling based on your Spirit
[Runemaster] Traprunes now last for up to 5 minutes from 1 minute
[Monk] Runes of Consecration now scales from Agility instead of Intellect
[Monk] Warstaff Master now grants 8% Parry instead of 8% Dodge
[Tinker] Removed the travel time from Repair
[Tinker] Removed bow proficiency from Tinker
Allgemein
[Sun Cleric] Issue where Sun Ray critical strikes were not proccing Twin Flames has been fixed.
[Necromancer] Black Ice tooltip issues have been fixed
[Sun Cleric] Issue where Deliverance was showing inaccurate numbers regarding crit chance has been fixed.
[Sun Cleric] Deliverance will now appear in the proper tab in the spellbook
[Sun Cleric] Servant of the Light tooltip issues have been fixed
[Sun Cleric] Issue where Rank 1 of Seraph's Hammer displayed a misleading cooldown has been fixed
[Sun Cleric] Faith now states the amount of Damage Reduction applied in tooltip
[Sun Cleric] Seraph's Oath tooltip now includes Illumination
[Witch Hunter] Blazing Blade and Witchblast Musket are now in the proper tabs in the spellbook
[SoA] Arugal's Blessing visual has been updated
[Cultist] Dark Prophecy now effects party and raid members
[Sun Cleric] Solar Wrath tooltip issues have been fixed.
[Necromancer] Glacial Ward has received a new visual.