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Allgemein
Onyxia's Lair now correctly requires the Drakefire Amulet to be in your inventory, rather than for it to have ever been obtained, the level requirement has been reduced to 58 as well.
Atressian's "Explode" ability now has a smaller radius around each player, from 10 yards down to 6 yards.
Completing the quests "For All to See" or "Celebrating Good Times" will now correctly apply Rallying Cry of the Dragonslayer, which as a reminder is removed upon entering a Raid Instance. Currently it only applies to players nearby, this will be fixed in a future update.
When an NPC leaves combat more than 200 yards from the location it was when it was engaged it will now teleport back to its spawn location. This fixes an issue where some high value enemies such as Somnus were kited to the ends of the earth to have them get trapped in unloaded areas of the map.
Allgemein
The achievements "More Dots!", "Many Whelps, Handle It!", and "She Deep Breaths More" cannot be earned.
The visual effect of "Collapse Lair" is incorrect.
Under certain circumstances it is possible to obtain the legacy "Onyxia's Lair (Level 60)" achievement from Wrath of the Lich King, this will be removed in a future update.
Atressian cannot be skinned.
Turning in the Head of Onyxia to Major Mattingly or Overlord Runthak currently does not grant the Rallying Cry of the Dragonslayer or spawn the head of Onyxia object in Stormwind or Orgrimmar.
When Onyxia uses Flame Breath she will sometimes rotate visually in the wrong direction. This is just a visual bug.
Spells that cannot be interrupted or slowed are supposed to have a shield around their cast bar icon.
Known issues:
It was previously stated that the lockout timer for Onyxia's Lair was weekly, 7 days. To clarify that was a mistake and the lockout is 5 days, as it was in Classic.
Fixed an issue where the achievement "Onyxia's Lair" failed to grant credit. This also fixes the statistics panel tracking of "Onyxia kills" and "Deaths in Onyxia's Lair"
Fixed an issue where the drakes summoned by Onyxia during her encounter would fail to remove her immunity shield if they were too far from her.
Fixed an issue wherein Onyxia would sometimes fail to attack players for some time when engaged after a reset that happened while she was airborne.
Fixed an issue where spell speed reduction effects such as Bane of Tongues would slow boss abilities that were not intended to be slowed.
Fixed various issues regarding boss timers and phase transitions sometimes failing to fire under a few different circumstances.
The two drakes that must be killed before accessing Onyxia no longer put the instance in an encounter state, this means players are no longer prevented from entering the raid while the drakes are engaged. This should also fix an issue where Onyxia's gate would sometimes fail to open.
Atressian's adds now despawn upon him being defeated.
Atressian and Ortorg's corpses now take significantly longer to despawn.
Allgemein
Psionic Overload gains an additional 10% of the damage your Mind Flay dealt.
Priest:
Drain Soul damage reduced by 5%.
Warlock:
Instant Poison now gains 10% of the Rogue's attack power. (Wound Poison will also receive this treatment in the near future)
Rogue:
Damage dealt by Enervate increased by 10%.
Moonglow (Balance talent) has been increased from 3%/6%/9% to 4%/8%/12%.
Druid:
Righteous Fury's threat generation reduced by 10%.
Weapon damage dealt by Verdict has been reduced to 90% (was 115%)
Fixed an issue where Improved Crusader Strike was mistakenly still named and described as Improved Seal of the Crusader.
Vengeance (Retribution talent) now only increases Holy damage.
Crusader Strike's scaling from Holy Spell Damage has been reduced to 20% (was 30%)
Crusader Strike's tooltip now states the amount of bonus damage it gains from your Holy Spell Damage.
Paladin:
Fixed an issue where the achievement "Scholomance" mistakenly required killing some random alliance quest giver in Stormwind. To let players obtain the achievement with that objective removed it now also requires killing the Blood Steward of Kirtonos.
The Winter Wondervolt costume is no longer broken by shapeshifting.
Honorable Kills have been enabled early so that the achievement "With a Little Helper from My Friends" can be obtained. This also means that PvP rank title achievements are obtainable. There is a known issue where killing players will not cause the floating text to appear stating that you received an honorable kill, this will be enabled with the release of Season 1.
Onyxia's Lair will open on Saturday, December 20th at 18:00 Server Time.
Allgemein
Due to yesterday's class changes, everybody has had their Racial Knowledge 2 week cooldown reset.
Hunter pet talents should now be at a consistent amount for every Hunter, which should be 15 points to spend at level 60.
The pick pocket botting measures have been greatly eased up from 100 pockets in one area per 4 hours to 1000.
Blade Twisting (rogue talent) now properly procs.
Garrote (Rank 6) now correctly silences the target just like Garrote (Rank 8) did in Burning Crusade.
Allgemein
Winter's Veil has been enabled and will begin on the 15th, various changes have been made so the holiday can work cleanly in a Classic world and so the Merrymaker achievement can be obtained.
Holidays:
The "Caretaker's Key" used in the quest "The Caretaker's Behest" can now only be used in its intended location.
Tidepriestess Aquila now properly respawns for the quest "The Shattered Strand Commander".
Darai Moonbough is now found both in town and in Hive'Zora at the same time, fixing issues where she would sometimes not move on the correct day, this will be properly fixed in the future when the underlying issue is resolved.
The eggs required for the quest "Egg Smash!" now spawn every day, fixing an issue where they would sometimes not spawn on the correct day.
The objects required for the quest "Recover the Lost" now spawn every day, fixing an issue where they would sometimes not spawn on the correct day.
Fixed an issue where the Glowing Seed provided by "Striking at the Heart" gave credit for "Starve Them!" instead.
Paladin Dungeon Set boots now properly unlock on Mokvar's vendor list after completion of "Anthion's Parting Words".
Fixed an issue where the quest "Staying Frosty" did not allow you to loot Frost Crystals.
Quests:
The following items now have 1% Alacrity: Chief Architect's Monocle, Dustfeather Sash, Starfire Tiara, Crimson Felt Hat, and Girdle of Insight. More existing items may be adjusted with this stat in the future, with care to not ruin an item players are likely currently using.
*Developer's note: As people get more geared spells become cheaper by proxy of your stats increasing, allowing players to cast spells more frequently as they get more gear allows mana to continue to be an important resource in the long-term. The reason why the stat is not named Spell Haste is because it is unique in its interactions with periodic effects such as Shadow Word: Pain, so to avoid confusion this stat was given a new name. As for why effects such as Bloodlust or Power Infusion does not affect periodic effects, this is due to the fact that these specs weren't tuned around being able to have such large snapshottable buffs like that, and tuning them around that niche could negatively affect their general performance.*
A new stat can be seen in the Spell section of the character panel named "Alacrity". This stat functions similarly to Spell Haste from later expansions, however it also affects damage over time and healing over time effects. Damage over time and healing over time effects are still not affected by spell casting speed increasing effects such as Bloodlust.
Stats:
Millhouse Manastorm can no longer be accidentally killed if you deal too much damage.
Bosses:
Leatherworking soulbound armor kits are now applies to Legs instead of Bracers, and they are now permanent enchantments. We have plans for addressing how this will work with Arcanums and ZG style enchants in the future.
Fixed an issue where Crimson Felt Hat had significantly too few stats.
Libram of Liberation is now properly considered a Libram and can be equipped by Paladins.
Skullbore's chance on hit has been reduced from 2 Procs Per Minute to 0.7, its duration has been reduced from 60 seconds to 35 seconds, additionally fixed an issue that allowed the spell to stack, but it has been partially retained and can stack up to 2 times.
Verdant Benediction's proc chance has been reduced from 75% to 20%.
Stormhowler's range has been reduced from 30 yards to 10 yards, it can no longer proc effects, and it now only benefits from 50% of spell damage.
Items:
Bless Water now blesses 5 waters at a time.
Pious Robe (Dungeon Set 2) has had its stats adjusted, you will find that it has a new stat described further below named Alacrity.
Circle of Healing has been reduced by 5%.
Shadow Power (talent) now also increases the critical strike chance of Psionic Overload's effect.
Shadow has received a new 2 point talent left of Shadowform named Psionic Overload. This talent activates from generating mana through Vampiric Touch and after you surpass a value based on your spell damage and spirit your next Mind Flay will also launch 3 bolts of shadow damage.
Priest:
Elemental Shields now also gives the Shaman a 5%/10%/15% chance on receiving damage to gain the Focused Casting effect for 6 seconds, which prevents spell pushback.
Fire Elemental Totem now also provides the Totem of Wrath effect if you have Totem of Wrath learned.
Elemental Mastery now also restores mana equal to the original cost of the spell that you use with it.
Elemental Overload damage is now treated as if it isn't a proc, allowing it to proc spells such as Judgement of Wisdom.
Elemental Devastation now increases your critical strike by 2%/4%/6%, down from 3%/6%/9%.
Primal Wielding reduces the damage dealt by Lightning Bolt and Molten Blast by an additional 15%.
Shamanistic Rage's aura tooltip now reflects the current version of the spell.
Shamanistic Focus now has a 6 second internal cooldown.
Shaman:
*Developer's note: Fire Mage changes are planned, but due to the immunities of Season 1 these changes are not a high priority and will be applied in the hopefully near future.*
Damage dealt by Rank 1-6 Arcane Blast has been decreased and mana cost has been increased by varied amounts, Rank 7 is unaffected.
Mage:
Fixed an issue where Overgrowth did not share a cooldown between its ranks.
*Developer's note: The intention with these changes is to give Balance druids more of a rotation without following in the footsteps of Eclipse like in later expansions. Whether you choose to deal Nature damage or Arcane damage depends on your stats, set bonuses, and the fight you are in.*
Force of Nature's treants now take 20% reduced damage, 70% reduced Area of Effect damage, and while any treant is alive the Druid gains 10% increased intellect.
Moonkin Form now also reduces your threat generation by 20%.
Moonglow now also affects Enervate.
The following talents were updated to include Enervate and Zenith: Focused Starlight, Vengeance, Nature's Reach, Celestial Focus, Nature's Grace, and Moonfury.
Balance has received a new talent next to Nature's Grace named Zenith. Zenith deals a little more damage than a Starfire to the target and half of that damage to all targets around the enemy, it has a 2.5 second cast time. Zenith can only be casted after 3 casts of Starfire.
Druids have received a new ability trained at level 32 named Enervate. Enervate deals a little more damage than a Wrath to the target and reduces their spirit based mana regeneration by 15% for 12 seconds, it has a 2 second cast time. Enervate can only be casted after 3 casts of Wrath.
Druid:
Soulforge Armor's 8 set bonus effect now triggers off of Verdict instead of Crusader Strike.
Improved Seal of the Crusader is now named Improved Crusader Strike and received a new icon, it is otherwise unchanged.
Sanctified Seals now also affects Crusader Strike.