View all of our changes in a minimal format.
Sorted in chronological order.
General
[Pending Restart] [Elune] Fixed a bug where Fulmination could not be cast in Tree of Wrath.
[Pending Restart] [Elune] [Overheated Strikes] - Overheated Strikes damaging proc is now treated as a melee ability instead of a spell. This means it will scale with melee crit modifiers and critically strike for 200% of its normal damage.
Talents & Abilities
[Pending Restart] [Area-52] - Ebon Dawn now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Flare Strike now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Mayhem now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Earthborer Acid now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Fire and Fury now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Interrogator's Immolation now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Lunar Aspiration now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Eruption now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Vampiric Bite now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Lightning Cloud now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Curse of the Swamp Witch now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Fire and Ice now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Bone Spear now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Holy Retribution now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Starburst Barrage now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Flameburst now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Winterfall Firebreath now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Celestial Fury now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Sunder Soul now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Oil Dipped Arrows now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Shadow Word: Gore now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Nesingwary's Big Game Shot now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Hell Scream now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Piercing Cleaver now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Rotting Breath now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Devour Mind now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Feral Spirits now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Zulian Guardian now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Bloodmage's Beast Shot now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Absolute Zero now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Jadefire Corruption now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Carrion Swarm now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Shadow Dagger now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Wraith now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Pious Strikes now deals 15% increased damage in PvP combat.
Dungeons & Raids
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Corrected an issue where Phoenix's Ember Blasts may had not enough range to cover the entire platform.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Corrected an issue where Phoenix's self inflicted Burn damage would scale with their own damage modifiers, eventually killing them at an increased rate, leading to more Ember Blasts.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Corrected an issue where Water Elementals spawning from the North East side of the room would "swim" on land, causing them to "run" at a much higher swimming speed then other Elementals correctly "walking" up to Lady Vashj.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Corrected an issue where Lady Vashj may fail to acknowledge a player standing in the Anti Magic Zone.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Coilfang Parasites now use the Seek Prey mechanic to lock on their targets, making it much more visible who is attacked and allows them to smart select their prey target. Coilfang Parasites - Parasitic Infection no longer inflicts health percentage damage. Parasitic Infection now inflicts a set amount of Nature damage every second. Parasitic Infection now obeys all forms of effects that would increase or reduce magic damage.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Parasitic Shot no longer inflicts health percentage damage. Parasitic Shot now inflicts a set amount of Nature damage every second. Parasitic Shot now obeys all forms of effects that would increase or reduce magic damage.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Reduced the radius of Sonic Boom to 3 yards down from 8. Sonic Boom is now considered Physical damage and will obey armor and any other effect increasing or reducing Physical damage.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Aimed Shot has been reworked. Aimed Shots damage will now scale with the number of player inside the raid. Any number of player can now soak the damage inflicted by Aimed Shot, however each player hit no longer takers damage from Aimed Shot itself, instead the split damage is dealt as the abilities Sonic Boom damage. Any damage remaining when the Arrow hits the primary target will inflicted as the Aimed Shots damage instead of a Sonic Boom on the primary target. Aimed Shot now has a visual indicator, fitting the actual size of the line effect player can/have to stand in in order to soak damage with Sonic Boom. If only a single target is hit by Aimed Shot, Aimed Shot damage is largely increased. Aimed Shot can't be prevented. Aimed Shot now obeys all forms of damage reduction.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Lady Vashj will now smart select targets for her spell casts, being able to distinguish tanks from healer and dps player.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: The following spells are now considered Magic damage and will be effected by anything that would lower or increase Magic damage: Static Shock, Toxic Spores, Ember Blast.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Corrected several issues where spells casted by Lady Vashj and her summons would not obey different types of damage reduction such as percentage modifiers, resistances, armor.
[Pending Restart] [All Dungeons, All Raids]: Corrected multiple issues across all dungeons and raids where bosses and creatures with self damage inflicting mechanics dealt more damage then intended.
Talents & Abilities
[Pending Restart] [Elune] Fixed a bug introduced recently that caused Halo to incorrectly trigger Graceful Prayer.
Talents & Abilities
[Pending Restart] [Area 52] Fixed a bug where Shadow Visions could extend the channel duration of Devour Mind.
Item Changes
[Pending Restart and Clear Cache] All Companion Pets now will indicate clearly that they are non-combat companions.
Dungeons & Raids
[Karazhan Crypts] Corrected an issue in which Accursed Armor in the Kurgoth Doomreaver encounter had a cast time of 31 seconds instead of its intended 0.5 seconds.
Talents & Abilities
[Pending Restart] [Elune] [Second Sunrise] - Cooldown reduction for Light of Dawn has been increased to 4 seconds, up from 2 seconds.
[Pending Restart] [Elune] [Second Sunrise] - Fixed an issue where the internal cooldown for Penance was not working.
[Pending Restart] [Elune] [Second Sunrise] - Fixed an issue where it was not working with Holy Shock.
Item Changes
[Pending restart and cache clear] Updated the socket bonus on Vambraces of Courage to better fit the stats of the item.
Talents & Abilities
[Elune] [Coldstrike Marksmanship] - Now increases the damage of Hunter Shots against monsters by 35%, up from 10%.
[Elune] [Coldstrike Marksmanship] - Now also increases the critical strike chance of your hunter shots by 10%.
[Elune] [Icecrown Double-tap] - Now has a 18% chance to proc, up from 15%.
[Elune] [Icecrown Double-tap] - Now deals 20% of the damage of the initial Kill Shot hit, up from 18%.
[Elune] [Coldshot] - Frostbreak is now generated on cast instead of on hit.
[Elune] [Coldshot] - Hunter Shots now have a 100% chance to grant Frostbreak.
[Elune] [Dark Surgeon] - Healing power scaling has been increased by 10%.
[Elune] [Swift Favor] - Now reduces the cooldown by 1 second for non-effective holy heals, in addition to reducing the cooldown by 2 seconds for effective holy heals.
[Elune] [Swift Favor] - Now works with instant-cast spells.
[Elune] [Veneration] - Damage-to-healing transfer reduced to 10%, down from 25%.
[Elune] [Veneration] - Can now critically heal.
[Elune] [Veneration] - Duration of the Veneration buff now lasts 12 seconds from 6 seconds.
[Elune] [Veneration] - Now has healing power scaling.
[Elune] [Veneration] - Now heals allies within 40 yards, up from 20 yards.
[Elune] [Veneration] - Now grants a 100% hit chance to Hammer of Wrath.
[Elune] [Frost Blast] - Now reduces the cooldown of Ice Barrier by 5 seconds, up from 3.
[Elune] [Snowstorm] - Now triggers Arctic Explosion upon using Ice Barrier if the talent is known.
[Elune] [Frost Blast] - Has had its threat increased by 100%.
[Elune] [Arctic Explosion] - Has had its threat increased by 50%.
[Elune] [Infused Gems] - Now grants Replenishment upon using a Mana Gem.
[Elune] [Natural Destruction] - Natural Destruction spell haste buff now triggers from all fire spells.
[Elune] [Infused Gems] - The haste buff from Infused Gems now lasts for 12 seconds, up from 8.
[Elune] [Twist of Faith] - All echoed Seals now last for 12 seconds, up from 10 seconds.
[Elune] [Lunar Synergy] - Lunar Synergy can now also extend the duration of Owlkin Frenzy.
[Elune] [Twist of Faith] - No longer increases the global cooldown of your Seals by 0.5 seconds.
[Elune] [Shooting Stars] - Shooting Stars now work with any hard-casted spell.
[Elune] [Primordial Ice] - Primordial Ice now also increases your Frost damage by 8%.
[Elune] [Omen of Fatality] - Now also increases critical strike bonus damage by 6%.
[Elune] [Omen of Fatality] - Fixed a bug where Omen of Fatality did not affect all Druid Rage abilities.
[Elune] [Jab Cross] - Now has 2 charges, up from 1.
[Elune] [Lessons in Shadow] - Now increases the chance to trigger Missile Barrage by 6% and stacks up to 15. Changed from 3% and 25 stacks respectively.
[Elune] [Jab Cross] - Now increases threat by 50%, up from 10%.
[Elune] [Mind Core] - Now increases Mind Blast damage against monsters by 50%, up from 20%.
[Elune] [Mind Core] - Mind Blast now reduces the cooldown of your Void Eruption by 3 seconds.
[Elune] [Entropy] - Decreased the cooldown of Entropy by 15 seconds.
[Elune] [Snowstorm] - Now follows the caster during its duration.
[Elune] [Entropy] - Increased the base damage and scaling of Entropy by 30%.
[Elune] [Judgment of Mercy] - Can now trigger from Light’s Hammer.
[Elune] [Judgment of Mercy] - Duration of the. Judgment of Mercy buff has been increased to 20 seconds from 10 seconds.
[Elune] [Judgment of Mercy] - Scaling increased by 100%.
[Elune] [Judgment of Mercy] - Now heals allies within 40 yards, up from 20 yards.
[Elune] [Judgment of Mercy] - Base healing increased by 50%.
[Elune] [Judgment of Mercy] - Now grants a 100% hit chance to Judgment.