View all of our changes in a minimal format.
Sorted in chronological order.
Website
[Launcher] Dashboard and Shop layout has been reworked.
System Changes
Increased Mystic Rune reward from Resolute challenge to 200 from 100.
Increased Mystic Rune reward from Nightmare Mode challenge to 200 from 100.
Increased Mystic Rune reward from Ironman challenge to 200 from 100.
Increased Mystic Rune reward from Survivalist challenge to 200 from 100.
Dungeons & Raids
Pending Restart, Bloodforged items in the off-hand slot will now correctly apply the Bloodstained debuff when in raids.
Mystic Enchants
Fixed an issue where the Inescapable Roots debuff could be applied to targets immune to Entangling Roots.
Talents & Abilities
All instant cast healing spells now heal for 5% less in 2v2 and 3v3 arena.
Tree of Life base mana has been increased to 18%, from 13%. [Pending server restart]
Item Changes
Pending Restart, the heroic version of Shadowvine Cloak of Infusion will now grant Spell Power.
Dungeons & Raids
Pending Restart, Netherspite will be able to have his attack speed slowed.
Pending restart, reduced Terestian Illhoof's health by 10% in Heroic.
Pending restart, destroying Prince Malchezaar's Shadow Crystals only takes 1 second from 2.
Fixed an issue where the Wine object in Karazhan appeared as a cube. (Requires new patch-W.mpq)
Talents & Abilities
Shaman - Lava Lash now deals 15% reduced damage against players, from 10%.
Multi-Shot (Focused Burst) now deals 50% reduced damage against players, from 40%.
Mortal Strike now deals 15% reduced damage against players, from 10%.
Magma Totem now deals 10% reduced damage against players.
Immolation Aura now deals 15% reduced damage against players, from 10%.
Execute now deals 5% reduced damage against players.
Divine Storm (One with the Light) now deals 15% reduced damage against players, from 10%.
Crusader Strike (One with the Light) now deals 15% reduced damage against players, from 10%.
Mind Flay no longer deals reduced damage against players. It previously was reduced by 5%.
Shield Slam now deals 20% reduced damage against players, from 25%.
Rake now deals 20% reduced damage against players, from 25%.
Immolation Trap now deals 20% reduced damage against players, from 25%.
Serpent Sting now deals 10% reduced damage against players, from 15%.
Ice Lance now deals 10% reduced damage against players, from 15%.
Deadly Bite now deals 40% reduced damage against players, from 50%.
Conflagrate now deals 15% reduced damage against players, from 20%.
All magic damage over time spells now deal 5% increased damage in 2v2 and 3v3 arena.
All damage spells with a cast time now deal 5% increased damage in 2v2 and 3v3 arena.
Fixed a bug where Seal of Vengeance wouldn't proc from all Paladin melee abilities. [Pending server restart]
[Area 52] Fixed an issue where you couldn't pick rank 3 of Shamanistic Focus.
Item Changes
Corrected the spells for the heroic librams, books, off-hands and proc effects that were missing from karazhan.
Fixed an issue where Malorne Harness 2 set bonus wouldn't trigger from melee abilities.
Mystic Enchants
Fixed an issue where the debuffs from Overheating wouldn't be separate for each caster.
Talents & Abilities
Fixed a bug where Lock and Load would sometimes not allow to cast Explosive Shot / Arcane Shot even if it was off cooldown.
Iron Will damage reduction will now also work when using Mocking Blow while having a Staff equipped.
Dungeons & Raids
Pending restart, The Stench of Failure will no longer be able to place itself in the air or under the stage on Heroic.
Pending restart, Adumbral Pool will no longer be able to place itself in their air on Heroic.
Pending restart, fixed a safe spot on the Shade of Aran encounter where you would only take a single hit instead of two.
Pending restart, Prince Malchezaar now has an additional Infernal spawn point by his door.
Pending restart, Prince Malchezaar's axes will no longer be able to daze their victim.
Pending restart, Tito will no longer be able to daze his victim.
Mystic Enchants
Fixed an issue where Void Eruptionw wasn't triggering properly and had the wrong duration. (Requires restart.)
General
Auctioneers and Bank NPCs will no longer be attackable or hostile [Requires Restart].
Added Chromie to add Capital Cities for Temporal Contracts and Timewalking teleports.
All Auctioneers & Bankers are now unattackable
Talents & Abilities
Corrected an issue where Wild Growth would only heal 4 targets, it will now correctly heal 5.
Dungeons & Raids
Pending restart, The Maiden of Virtue will be subject to diminishing returns.
Pending restart, Prince Malchezaar will be subject to diminishing returns.
Pending restart, Shade of Aran's Ultimate Arcane Explosion will only be able to affect players.
Quests
Hero's Call Weekly Quests will now grant 500 Marks of Ascension. Up from 100. (To see this change you will need to actively clear your cache folder)
Dungeons & Raids
Pending restart, corrected an issue where The Big Bad Wolf would stop chasing Red Riding Hood after the tank exceeded 1 million threat.
Pending restart, in Heroic, The Curator will now repeat his Termination effect every 15 seconds throughout the entire fight.
Pending restart, The Maiden of Virtue will now remove all pending Repentance debuffs when she begins her Desperate Prayer warning cast.
Pending restart, corrected an issue where Nightbane could receive assistance from The Curator if he was still alive.
Pending restart, corrected an issue where Romulo could cleave behind him.
General
Added flying to the Lucid Nightmare mount.
Talents & Abilities
Fixed an issue where Test of Faith would stay active after casting an instant heal with Surge of Light.
Firestarter now has a capstone effect that reduces the cooldown of Blastwave by 15 seconds.
Blast Wave now has a 45 second cooldown up from 30 seconds.
Balance of Power now increases the duration of the Typhoon Daze by 1/2 seconds.
Wrath of Cenarius now also reduces the cooldown of Typhoon by 5/10/15 seconds.
Typhoon no longer shares a cooldown with Blast Wave.
Typhoon's daze effect now lasts for 3 seconds down from 6 seconds.
Typhoon's daze icon has been changed to be recognized as a dispel effect.
Typhoon's daze effect is now dispellable via magic dispel.
Typhoon now has a 40 second cooldown up from 20 seconds.
Dungeons & Raids
Karazhan's Sealed Tomes will now respawn every 24 hours.
Karazhan's Sealed Tomes now spawn as a part of a pool.
Added missing spawn positions for Karazhan's Sealed Tomes.
Moved some of the data for Moroes' Danse Macabre mechanic away from core and into spell data. This will allow for some facets of their spawning behavior to be reloaded and hotfixed.
The Crone's Cyclones will now select new destinations every 10 seconds.
The Crone's Cyclones will now select destinations in a 10-15 yard donut surrounding The Crone.
The Crone's Cyclones now speed up and slow down dynamically based on their distance to their destination.
The Crone's Cyclones will now move more smoothly.
The Shade of Aran must now use all of his ultimate abilities before being able to repeat them.
Prince Malchezaar will now prefer not to send players into the Shadow Realm twice in a row.
Corrected an issue where Nightbane could be lured away from his balcony.
Greatly Improved the implementation of Moroes' Danse Macabre mechanic to open up new patterns and dynamics for heroics.
Improved visibility of Attumen's Spectral Steeds.
The Maiden of Virtue will now always take 4 seconds to cast her Desperate Prayer warning, up from 2-4 seconds based on player count.
Improved consistency of The Curator's Termination effect.
Improved The Curator's Arcane Infusion compatibility with client-side addons.
Mystic Enchants
Fixed a bug where Faerie Fire (Feral) proc charge from Nature's Fervor now lasts 8 seconds, from 6 seconds.
Sawed off Barrel's Knockback effect can now only trigger once and not multiple times from focused burst.
Cloudburst no longer increases the knockback of thunderstorm.
Talents & Abilities
[Wildhammer] Fixed an issue where Seed of Corruption was not usable.
Fixed an issue where the damage increase of Lone Wolf and Improved Steady Shot wouldn't stack.
Corrected an issue where the change to all taunts now using melee hit chance made them parry and dodgeable.
Dungeons & Raids
Pending restart, Gruul's Cave-In raining barrage of rocks will now only spawn above Players.
Pending restart, Gruul's Hateful Strike will now only target the second highest Player on threat.
Pending restart, Gruul's Boulders will now only target Player's and no longer target Pets and Totems.
Mystic Enchants
Fixed an issue causing Master of Shadows buff to not trigger when using a finisher at 3 stacks. (Change active on next server restart.)
System Changes
[Seasonal] Overpower has been updated on the Character Advancement to indicate that it is only rollable at level 10.
Mystic Enchants
Fixed an issue where Centered could proc off non-healing spells.
Increased the PvP mod on Focused Burst by 20%.
Fixed a crash that could happen when trying to cast Multi Shot with Focused Burst while Mind Controlled by an NPC.