Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2020/09/19

General

Change

Direbrew Hops will now drop from Coren Direbrew with a 10% chance to drop.

Change

Empty Mug of Direbrew will now drop from Coren Direbrew with a 10% chance to drop.

Change

Balebrew Charm will now drop from Coren Direbrew with a 10% chance to drop.

Change

Brightbrew Charm will now drop from Coren Direbrew with a 10% chance to drop.

Change

Swift Brewfest Ram will now drop from Coren Direbrew with a 1% chance to drop.

Item Changes

Change

you can no longer destroy legendary items.

Change

you can no longer vendor legendary items.

Dungeons & Raids

Change

Coren Direbrew's adds will now have around 200,000 health and deal 1/3rd the damage of a heroic boss.

Change

Coren Direbrew is now level 73.

Change

Coren Direbrew will now have 1.5M HP and deal more damage than a heroic boss.

Mystic Enchants

Change

Increased Deadly Bite bleed scaling by 5%.

Change

Deadly Bite will now grant 15% raptor strike damage from 12% per stack.

Change

Fixed a weird issue with Deadly Bite scaling from unintended sources.

2020/09/18

General

Change

Explore Eastern Plaguelands criteria had a disabled criteria which is now re-enabled. It should now function as intended.

Change

Supreme Defender (horde and alliance) should now work pending server restart.

Change

Blood Elf Starting Zone now sells Light Shots (for guns) and Rough Arrows (for bows)

Talents & Abilities

Change

Low Tide can now proc Ancestral Awakening if the Riptide heal effect crits.

Change

Tactical Mastery now indicates that it no longer increases the armor contribution from items, it now states it increases the armor contribution from armor. (This will be visible in a future patch)

Change

Corrected the tooltip of all ranks of earth shock, flame shock, frost shock. (This will be visible in a future patch)

Change

Fixed an issue where Maelstrom (FIREBALL) was still doing reduced damage from the maelstrom stacks.

Mystic Enchants

Change

Dark Arrow now functions and procs correctly.

Change

Mace Specialization was not able to stack due to an old implementation of the [Random Enchant] system. This issue has been corrected for this enchant.

2020/09/17

Talents & Abilities

Change

Fixed an issue where Lock and Load would not trigger from frost trap,

Dungeons & Raids

New

All Mobs and Bosses in Heroic Dungeons will now have 10% less HP, deal 10% less Physical Damage and deal 10% less magic damage. (Pending Restart)

Mystic Enchants

Change

Crusader Strike (One With The Light) scaling and base increased by 12% (to help the RE bounce back from the unintended interaction between Holy Specialization)

Change

Divine Storm (One With The Light) scaling and base increased by 12% (to help the RE bounce back from the unintended interaction between Holy Specialization)

Change

[Pending server restart] Divine Storm (One With The Light) will now counts as a melee ability. (This means it will use melee hit.)

Change

Fixed a bug where Crusader Strike (One With The Light) was gaining critical strike damage bonus from Holy Specialization.

Change

Blood Rain will now stack with other effects and now will only increase the damage done by your bleeds.

Change

Focused Mongoose Bite now works correctly.

Change

Deadly Bite now correctly increases the damage of Raptor Strike.

Change

Deadly Bite will now proc correctly.

Change

Deadly Bite should now correctly stack to 5 times.

Change

Death or Glory now correctly increase the off-hand attack speed.

Change

Death or Glory will now proc correctly.

Change

Seething Flames damage is now called "Seething Flames" instead of "Flame Burst". This will be visible in a future patch.

Change

Seething Flames is re-enabled and fixed next restart.

Change

Brutal Mongoose Bite now functions correctly.

Change

Critical Scorch now correctly functions.

Change

Blade Twisting will no longer will disable all REs when equipping it.

Change

Improved Sinister Strike now grants 2 energy cost reduction (previously only tooltip was updated)

Change

Martial Crescendo now also affects off-hand attack speed.

2020/09/15

General

Change

Reduced the mana cost of all spells by 10%!

Talents & Abilities

Change

Icy Veins and similar effects no longer stack. (Berserking, Icy Veins, Bloodlust, Power Infusion, Elemental Mastery, Nature's Swiftness)

New

Chain Lightning PvP Mod From .75 to .8

New

Lightning Bolt PvP Mod From .88 to .93

New

Unstable Affliction PvP Mod from .8 to .85

New

Shadow Fury PvP Mod from .8 to .85

New

Immolate PvP Mod from .9 to .95

New

Curse of Agony PvP Mod from .85 to .9

New

Arcane Barrage PvP Mod from .85 to .9

New

Drain Soul PvP Mod from .95 to 1

New

Holy Fire PvP Mod from .7 to .75

New

Insect Swarm PvP Mod from .7 to .75

New

Living Bomb PvP Mod from .75 to .8

New

Moonfire PvP Mod from .85 to .9

New

Penance PvP Mod from .75 to .8

New

Shadow Bolt PvP Mod from .85 to .9

New

Starfire PvP Mod from .9 to .95

New

Wrath PvP Mod from .95 to 1

New

Corruption PvP Mod from .65 TO .7

New

Shadow Bolt PvP Mod from .9 to .95

New

Soul Fire PvP Mod from .9 to .95

New

Typhoon PvP Mod from .9 to .95

New

Dragon's Breath PvP Mod from .9 to .95

New

Scorch PvP Mod from .9 to .95

New

Frostbolt PvP Mod from .9 to .95

New

Starfire PvP Mod from .9 to .95

New

Blast Wave PvP Mod from .9 to .95

New

Arcane Missiles from .9 PvP Mod to 1

New

Mind Flay PvP Mod from .9 to .95

New

Pyroblast PvP Mod from .85 to .9

New

Shadow Burn PvP Mod from .8 to .85

System Changes

Change

Reduced the mana pools of level 61-70 players slightly. On level 70, you will now have 266 less maximum mana than before.

Change

Reduced the mana cost of all spells by 10%! a!changelog add fix live Reduced the mana pools of level 61-70 players slightly. On level 70, you will now have 266 less maximum mana than before.

Change

Increased slot based resilience by 10%.

Mystic Enchants

Change

Corrected an issue where Lightning Overload and Lightning Mastery were not proccing as often as they should have.

Change

The Big One duration increased by 2 seconds.

2020/09/14

General

Change

Fixed Avoidance on Pets.

Talents & Abilities

Change

Fixed an Issue where Wild Quiver could not proc from Steady Shot in some cases.

Mystic Enchants

Change

Improved Sinister Strike now reduces the energy cost by 2 energy, up from 1 energy cost reduction.

Quests

Change

Anachronos is now able to perform great magic to the Atiesh, Greatstaff of the Guardian.

2020/09/13

Talents & Abilities

Change

Fixed an issue where Greater Blessing of Might didn't receive the previous 20% increased attack power buff.

New

Stormstrike now deals 5% reduced damage to players.

New

Overpower now deals 10% reduced damage to players, from 5%.

New

Bloodthirst has a 55% attack power scaling, from 50%.

New

Increased the weapon-based damage of Ambush to 285%, from 275%

New

Increased the weapon-based damage of Backstab to 185%, from 175%

New

Increased the damage of Stormstrike to 115%, from 110%.

New

Increased the Weapon damage scaling of the Seal of Command proc by 5%.

New

Increased the damage of Garrote by 5%

New

Increased the damage of Rupture by 5%

New

Increased the damage of Counterattack by 5%.

New

Increased the damage of Mongose Bite by 5%

New

The Malice Capstone now gives 5 energy per tick, from 4.

Dungeons & Raids

Change

Reduced the Armor of all mobs, bosses and dungeon npcs by 10%. (This change will help shift melee dps back into the meta and help immenesely with physical based tank threat)

Mystic Enchants

Change

Weapon Expertise now grants 4 expertise up from 3.

Change

Ferocious Inspiration now grants 5% Steady Shot damage from 3%. The Arcane Shot damage remains unchanged.

Change

Master Tactician now grants 2% critical strike up from 1%.

Change

Mortal Shots now increases critical strike damage of Hunter shots by 5% from 2%.