Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2020/09/13

General

Change

Fixed an issue where Arena Points were not flushing on Kil'Jaeden. We will flush on Kil'Jaeden again Wednesday to allow players to get back on track.

New

Increased Green Drop rate while leveling slightly.

New

Synced Vanity Collections between all core realms.

Mystic Enchants

New

Blade Twisting now increases the damage of Sinister Strike by 3%, from 2%.

New

Sinister Flurry now has a 33% chance to proc, from 25%

New

Wild Quiver now adds 4% proc chance, from 2%.

New

Poleaxe Specialization now also increases your critical damage by 1%.

New

Added back the Mace Specialization Mystic Enchant. It gives 2% melee haste and 1% Armor Penetration while wielding maces.

New

Unending Fury now increases the damage of Slam by 3%, from 2%.

New

Counterpoise now gives 5% haste while above 50% rage, from 3%.

Change

Improved Execute now additionally grants 3% damage to Execute.

Change

Serated Blades now increases armor pen by 2% from 1%.

Change

Improved Ambush now additionally grants 3% damage to ambush.

Change

Improved Slice and Dice now increases the duration by 25% from 20%. In addition, it now increases bonus attack speed by 2%.

Change

Aggression now increases damage by 3% from 2%.

Change

Savage Strikes now increases damage by 4% from 3%.

Change

Vigor now increases energy by 20 from 10.

Change

Sinister Calling now increases damage by 4% from 3%.

Quests

Change

[Pending server restart] Thwart the Dark Conclave - Fixed an issue where the item would not be usable sometimes

2020/09/12

Talents & Abilities

Change

[Pending server restart] Aspect of the Beast now gives 5% increased attack power, up from 4%.

Change

[Pending server restart] Trueshot Aura now gives 5% increased attack power, up from 3%.

Change

[Pending server restart] Unleashed Rage now gives 2/4/5% increased attack power, up from 1/2/3%.

Change

[Pending server restart] Blessing of Might attack power buff has been increased by 20%.

Change

[Pending server restart] Battle Shout attack power buff has been increased by 20%.

Change

[Pending server restart] Rampage now grants 5% critical strike chance, up from 3%.

Change

[Pending server restart] Leader of the Pack now grants 5% critical strike chance, up from 3%.

World

Change

Fixed Phantasmal Watcher getting attacked by fellow scourge NPCs

Change

Fixed Mo'arg Incinerator's bugged AI, no longer overpowered

Change

Fixed an issue where Terrorclaw would sometimes have a really long respawn timer.

Item Changes

New

Drums of War will now also give Bonus Healing as intended.

Dungeons & Raids

Change

Maraudon - Fixed Noxxion's adds dropping tons of items

Change

Reduced Arcane Explosion damage on Arcane Fiend summons in Mana Tombs. (requires server restart).

2020/09/11

General

Change

Fixed an issue that would cause Random Battlegrounds to create a lot of small games rather than consolidating players into one Battleground

Talents & Abilities

Change

Fixed an issue where Faerie Fire (Feral) would not trigger procs (like Growing Rage).

Change

Corrected an issue where endurance would sometimes not reduce the CDR of evasion.

Change

Fixed an issue where the Amplify Curse capstone caused certain Paladin buffs to stack unintendedly.

New

Reduced the base damage and scaling of Instant Poison by 10%.

New

Instant Poison now deals 25% reduced damage to players, from 20%.

New

The bonus granted to Windfury Weapon by Elemental Weapons is now 15/30/45%, from 7/14/20%.

New

Deadly Poison now deals 20% reduced damage to players, from 5%.

New

Reduced the base damage and scaling of Deadly Poison is by 5%.

New

Windfury Weapon now deals 30% reduced damage to players, from 20%.

New

Windfury Weapon now deals 80% reduced damage when a Two-Handed weapon is equipped, from 70%.

New

Increased the threat of Avenger's Shield by 12%.

New

Increased the threat of Damage Shield by 15%.

New

Increased the threat of Holy Shield by 12%.

New

Increased the threat of Heroic Strike by 8%.

New

Increased the threat of Hammer of the Righteous by 10%.

New

Increased the threat of Shield Slam by 10%.

New

Increased the threat of Concussion Blow by 15%.

New

Increased the threat of Sunder Armor by 15%.

New

Increased the threat of Devastate by 12%.

New

Increased the threat of Thunder Clap by 10%.

New

Increased the threat of Lacerate by 10%.

New

Protector of the Pack now only reduces physical damage taken.

New

Maul now deals 10% reduced damage to players.

New

Lacerate now deals 25% reduced damage to players.

New

Retuned Explosive Shot. It now deals 10% more damage than it did before to its main target, but its area effect damage is reduced by 30%.

New

Damage from Envenom no longer ignores resistances.

New

Casting Envenom now increases the chance for Instant Poison to trigger by 20%; from 25%.

New

The attack power scaling of Envenom has been reduced by approximately 20% The base damage of Envenom has been increased by approximately 20%. Combined this will result in an overall damage reduction, particularly for well-geared players.

Change

Fixed a bug that caused Survival of the Fittest to be active outside of Bear Form.

Change

Fixed an issue where Single Minded Fury off-hand hits would not proc effects.

Change

Fixed the damage increase of Arcane Blast debuff to affect and be consumed by all Arcane spells.

Change

Fixed the tooltip of Improved Healing to state that it only affects your own spells for consistency.

Change

Fixed the tooltip of Deflection (Combat Rogue) to state the current 33/66/100% chance to reduce the cooldown of Ghostly Strike when using Riposte.

Change

Fixed the tooltip of Maelstrom Weapon to indicate that higher ranks gives a higher chance to proc.

Change

Fixed the tooltip of Improved Rend to make it more clear how it functions.

Change

Updated the tooltip of Shredding Blows to be consistent with other similar effects.

Change

Sporebat no longer removes armor on targets affected by Spore Cloud.

Change

Fixed a bug that caused Nuramoc's infinite duration Prismatic Shield to be spellstolen by Spellsteal.

Change

Fixed a bug with Presence of Mind and Nature's Swiftness would be consumed on an already traveling projectile.

Change

Fixed the tooltip of Moonglow to make it more clear how it functions.

Change

Frozen Power now breaks on taking direct damage.

Change

Fixed a bug that caused Disarm to have a shorter duration than intended.

Change

Fixed a bug that caused Deadliness to give incorrect % attack power increase values, and added a missing period in the tooltip

Change

Fixed a bug that caused Improved Berserker Stance Talent to be active without being in Berserker Stance

Change

Fix a bug where Sword and Board also reset Thunder Clap

Change

Removed the shared cooldown from Ritual of Refreshment and Ritual of Souls

Change

Fixed the tooltip of Decimation.

Change

Fixed a tooltip issue where Armored to the Teeth would show the wrong value.

Change

Fixed an issue where Cold Blood wasn't getting consumed as it should.

Change

Fixed an issue that caused Improved Blessing of Wisdom not to work.

Change

Fixed an issue where poisons could proc twice from a single cast of Slam.

System Changes

Change

Updated the way spell procs are handled. This should fix many bugs where procs didn't behave correctly. You will find more information in the News section on our website.

Mystic Enchants

Change

[Pending Restart] Fixed a bug where Growing Rage would not proc from Faerie Fire (Feral)

Change

Corrected an issue where unbounded-mind-flay was not able to proc certain spells. This may cause some spontaneous behavior with the spell, if it does be sure to report it to the bugtracker.

Change

Twisted Mind now removes Fel Armor.

Change

Fel Armor now removes Twisted Mind.

Change

Nimble Mind now removes Mage armor.

Change

Mage armor now removes Nimble Mind.

Change

Molten Armor now removes Molten Mind.

Change

Molten Mind now removes Molten Armor.

Change

Corrected an issue where Divine Storm (One with the light) would [NOT] proc righteous vengeance or other effects like vengeance. This is fixed next restart.

Change

Corrected an issue where Crusader Strike (One with the light) would [NOT] proc righteous vengeance or other effects like vengeance. This is fixed next restart.

Change

Fixed a bug where the damage from "Forged Weapon" enchants was triggering procs.

New

NEW EPIC ENCHANT: Molten Mind - Replaces your Molten Armor with Molten Mind increasing the damage of healing or your spell criticals by 5% and and reducing the threat from your spell criticals, but increasing the mana cost of your spells by 5%. This can not be used together with other bar-changing abilities such as Stances or Forms.

New

NEW EPIC ENCHANT: Nimble Mind - Replaces Mage Armor with Nimble MInd, increasing your spell haste by 3% and reducing the mana cost of your spells by -10% but increasing your damage taken by 5%. This can not be used together with other bar-changing abilities such as Stances or Forms.

New

NEW EPIC ENCHANT: Twisted Mind - Replaces your Fel Armor with Twisted Mind, increasing your spell power by 0.5 per level and your spell hit chance by 3%, but reducing healing and absorb effects on you by 5%. This can not be used together with other bar-changing abilities such as Stances or Forms.

New

Added a 2% damage increase to the Improved Whirlwind RE.