Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2020/09/07

Mystic Enchants

Change

Mystic Companion - Your Hunter Pet auto attacks now deals only Arcane damage, but deals 30% less damage. (Up from 40% reduced damage)

Change

Glacial Companion - Your Hunter Pet auto attacks now deals only Frost damage, but deals 30% less damage. (Up from 40% reduced damage)

Change

Adumbral Companion - Your Hunter Pet auto attacks now deals only Shadow damage, but deals 30% less damage. (Up from 40% reduced damage)

Change

Voltaic Companion - Your Hunter Pet auto attacks now deals only Nature damage, but deals 30% less damage. (Up from 40% reduced damage)

Change

Smoldering Companion - Your Hunter Pet auto attacks now deals only Fire damage, but deals -30% less damage. (Up from 40% reduced damage)

Change

The attack speed bonus you receive after landing from paratrooper now lasts for 6 seconds (up from 4).

Change

Tooth and Nail has a 25% proc chance up from 10%.

Change

Assuaging Shadows Shadow Nova will now slow all targets for 3 seconds (up from 1).

Change

Power Overwhelming now reduces the cooldown of arcane power by 3 seconds (Up from 2 seconds).

Change

Arcane Motes now increases your Arcane Missiles now fires Arcane Motes. Arcane Motes increase Starfire and Moonfire damage by 2% per stack (up from 1%).

Change

Devouring - the application of your Warlock Damage Over Time effects increase the duration of your Devouring Plague by 5 seconds (up from 4 seconds).

Change

Benevolent Crusader decreases the cast times of your Penance, Holy Fire, and Smite abilities by 12% per stack up from 10%.

Change

Endless Void reduces the cooldown of your Shadowfiend by -50% but decreases its mana drained and its damage dealt by 35%. (Up from a reduction of 50%)

Change

Group Think now increases your pet's damage by 25% (Up from 20%).

Change

Mana Leech reduces the Shadow damage your Mana Burn deals by 35% (up from 50% reduced damage) and increases its mana cost by 50%.

Change

New Moon is now an [EPIC] Random Enchant.

Change

Mass Hysteria is now an [EPIC] Random Enchant.

2020/09/06

General

Change

All Quest Items in outlands will now be dropped to all party members!

Change

Added Wargames NPC to Shattrath and enabled wargames.

Change

Added Mystic Enchant Remover NPC to Shattrath

Change

Added a small chance for a new Crow mount to drop from Crow's Cache.

Dungeons & Raids

Change

Final Boss of Arcatraz on heroic drop 2 items.

Change

Shattered Halls - Fixed Kargath Bladefist's Executioner Event

Change

All heroic dungeons bosses will drop 2 orbs.

New

All normal dungeon bosses will have a 33% chance to drop an orb.

Mystic Enchants

Change

Death or Glory is now an [EPIC] Random Enchant.

Change

Flame Surge reduces the damage of your Incinerate ability by 50% (Up from a 60% damage reduction).

Change

Water Shield increases your Frost damage by 2% per stack up from 1%.

Change

Corrected an issue where +40 Spell Damage was not applying any spellpower (as a temporary fix, it will grant healing power and spell damage until a later patch).

Change

World in Flames now increases the critical strike chance of your Flamestrike, Pyroblast, Blast Wave, Dragon's Breath, Living Bomb, Blizzard and Arcane Explosion spells by 2% up from 1%.

Change

Blademaster will grant % armor now (Clarified in tooltip). You will be able to see the updated tooltip in a later patch!

Quests

Change

Corrected an issue where the Vanilla levelling quests and kill quests were hidden on the callboard.

Change

Corrected an issue where the Call to Arms: Battleground quests were not available from the board.

Change

Added a reputation turn in for netherweave cloth on all realms!

2020/09/05

General

Change

Fixed an issue where high risk players would have 60% riding speed after learning flying

Talents & Abilities

Change

Fixed Cold Blood!

Change

Fixed an issue where Hot Streak in rare cases could add more damage than intended.

Change

Increased the threat of Shield Slam.

Change

Increased the threat of Thunder Clap slightly.

Change

Increased the threat of Lacerate.

Change

Reduced the threat of Swipe (Bear) slightly.

Change

Increased the threat of Shockwave significantly.

Change

Fixed an issue where Moonglow would trigger from more spells than indicated in the tooltip.

World

Change

Fully implemented the Starving Bog Lord / Starving Fungal Giant Event in Zangarmarsh

Dungeons & Raids

Change

Reduced the damage dealt by Shirrak the Dead Watcher's bleeds by 15%.

Quests

Change

Body of Evidence - Ogres will now kneel when placing an orc corpse

2020/09/04

General

Change

Increased slot based Resilience by another 10%.

Change

Corrected an issue where racials would sometimes disappear from spellbook or become unusable while in or after a bg.

Change

Corrected an issue where Depleted Items from the Ogri'la Faction had too low drop chance.

Change

Fixed Mooncleaver and Bloodforged Mooncleaver to not roll random affixes on craft.

Change

High Risk Outland Events (Daily Quests Related to High-Risk) will now cycle every 48 hours and be up for 24 hours with the other 24 hours having a counter-part no-risk quest.

Change

Corrected an issue where V'eru and other similar quests we're locked behind weird quest pooling issues. This issue has been corrected.

Change

Corrected an issue where V'eru had the wrong phase masking on Kil'Jaeden.

New

Mobs in outlands will once again have a chance to drop Mystic Orb Shards while questing! [Daily quests also apply]

Change

Wound Poison V now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Wound Poison IV now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Wound Poison III now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Wound Poison II now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Wound Poison now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Mind-numbing Poison III now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Mind-numbing Poison now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Mind-numbing Poison II now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Instant Poison VII now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Instant Poison VI now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Instant Poison V now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Instant Poison IV now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Instant Poison III now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Instant Poison II now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Talents & Abilities

Change

Fixed a bug where Power Word: Shield rank 12 did not trigger the global cooldown properly. (Change active on next server restart.)

Mystic Enchants

Change

Fixed a bug where Rain of Fire (Fire Storm) and Blizzard (Hailstorm) would get extra ticks from cast time increases.

Change

Corrected an issue where Hot Hands was not able to be rolled nor was visible in the collections.

Quests

Change

Grulloc Has Two Skulls - The whole group will now be able to loot the skull from Grulloc's corpse

2020/09/03

General

Change

Instant Poison now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Deadly Poison VII now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Deadly Poison VI now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Deadly Poison V now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Deadly Poison IV now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Deadly Poison III now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Deadly Poison II now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Deadly Poison now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Crippling Poison now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Change

Crippling Poison II now stacks up to 100 times. This will require you to clear your cache after the next server restart.

Quests

Change

A Grand Task of Questionable Ethics: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.

Change

A Herbal Remedy: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.

Change

A Natural Blend: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.

Change

A Strange Situation: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.

Change

A True Master: Will now reward 20 orbs, up from 3. It now also will reward 1000 Marks of Ascension and will also reward 10 Mystic Runes.

Change

Adventurers Needed: Will now reward 5 orbs, up from 3. It now also will reward 100 Marks of Ascension and will also reward 10 Mystic Runes.

Change

An Adjustment Period: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.

Change

Breaking Ground: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.

Change

Dishonest Intentions: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.

Change

Field Medic: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.

Change

Fine Dining: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.

Change

Heroes Needed: Will now reward 7 orbs, up from 3. It now also will reward 100 Marks of Ascension and will also reward 10 Mystic Runes.

Change

Keeping Evil At Bay: Will now reward 5 orbs, up from 3. It now also will reward 100 Marks of Ascension and will also reward 10 Mystic Runes.

Change

Learning The Ropes: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.

Change

Outlandish Threads: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.

Change

Population Control: Will now reward 5 orbs, up from 3. It now also will reward 100 Marks of Ascension and will also reward 10 Mystic Runes.

Change

Proving Grounds: 2v2 Will now reward 400 orbs, up from 3. It now also will reward 5 Marks of Ascension and will also reward 10 Mystic Runes.

Change

Social Engineering: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.