View all of our changes in a minimal format.
Sorted in chronological order.
General
[Pending Patch] Fixed an issue where some Wind Strike (Off-Hand) was benefitting from more talents and enchantments than intended.
Item Changes
Tome of Untold Secrets can now be stacked (20).
General
[Pending Restart] Stinging Storm grants 4% damage (down from 7%)
Crusader strike (one with the light) damage reduced by 10% in pvp combat.
Seal of vengeance damage reduced by 10% in pvp combat.
[Pending Restart] Seal of vengeance now has a 1 second ICD.
Shadowfall damage increased by 10% in pvp combat.
Firefall damage increased by 10% in pvp combat.
FrostFall damage increased by 10% in pvp combat.
[Pending Restart] Curse of the Swampwitch movement speed reduction increased to 35%.
Eruption damage increased by 10% in pvp combat.
[Pending Restart] Whirling Bladestorm Movement speed increased from 30% to 35%.
Glacial Light damage increased by 10% in battleground and open world pvp combat.
Cloud of rot (Call Fungarians) damage increased by 30% in pvp combat.
General
Violet Signets (obtained from reputation with the Violet Eye) can now have the rings within the same item level PURCHASED from Apprentice Darius. This means if you choose Path of the Violet Assassin, you can now also get the rings from Path of the Violet Champion, Protector, Restorer and Sorceror and keep them in your bags/ready to swap at any minute.
Dungeons & Raids
[Pending Restart] [Magtheridon's Lair] [Magtheridon] Corrected multiple issues where Magtheridon would execute, delay, skip events in wrong order.
General
Kill shot (Spot Weakness) Damage reduced by 10% in pvp combat.
Holite Shield Strike (hoplite) Damage increased by 15% in pvp combat.
Javalin (hoplite) Damage increased by 10% in pvp combat.
Talents & Abilities
[Flourish] [Pending Restart] Fixed an issue where Flourish was increasing the healing done by Tidal Shield.
World
[High-Risk] Items deleted in High Risk open world will no longer be recoverable.
Dungeons & Raids
[Pending Restart] [The Battle for Mount Hyjal] [Rage Winterchill] Corrected an issue where Winterchills Chains would pull player that already are being pulled by their partner or have a dead partner.
[Pending Restart] [The Battle for Mount Hyjal] [Archimonde] Corrected an issue where Tyrande's Pet Ash'alah dealt more damage than intended.
[Pending Restart] [The Battle for Mount Hyjal] [Archimonde] Reduced the damage and stun application radius of Lightning Strike to 6 yards, down from 8, to match the visual effect.
[Pending Restart] [The Battle for Mount Hyjal] [Archimonde] Reduced the summon radius of Ball Lightnings to 80, down from 100 yards.
[Pending Restart] [The Battle for Mount Hyjal] [Archimonde] Archimonde's Call Thunder Storm ability is now split into Call Thunder Storm, the initial cast, and a new spell, Eye of the Storm, functioning as the permanent effect. Eye of the Storm now inflicts damage every second to enemies within the storm's radius, up from 5.5 seconds from the previous Call Thunder Storm effect. Functionality stays the same.
[Pending Restart] [The Battle for Mount Hyjal] [Archimonde] Archimonde can now have a maximum of 12 Doomfire lines active at one time. This limit would be reached after 3 minutes and 30 seconds into phase 1 if no Doomfire is extinguished using Jaina's Ward of Winter.
[Pending Restart] [The Battle for Mount Hyjal] [Azgalor] Greatly reduced the hitbox of Legion Portals.
[Pending Restart] [The Battle for Mount Hyjal] [Azgalor] Thrall now summons a Cleansing Tide totem during the encounter. The Cleansing Tide Totem removes magic and curse effects from allies within 20 yards around it. The Cleansing Tide Totem is potent enough to remove Impending Doom from affected players.
[Pending Restart] [The Battle for Mount Hyjal] [Azgalor] Azgalor's execution effect no longer immediately kills a target. It now applies an 8-second debuff called Impending Doom to the target that will kill it and summon a guaranteed Lesser Doomguard if it runs out. Removing this effect in any other way spares the target from death and prevents the Doomguard from being summoned. Azgalor reapplies Impending Doom whenever a player falls below 5% maximum health.
[Pending Restart] [The Battle for Mount Hyjal] [Azgalor] Azgalor no longer executes targets below 5% health on Normal and Heroic difficulty. Azgalor no longer summons Lesser Doomguards on Normal and Heroic difficulty.
[Pending Restart] [The Battle for Mount Hyjal] [Kaz'rogal] Corrected an issue where Kaz'rogal would always announce both of his pillars falling.
[Pending Restart] [The Battle for Mount Hyjal] [Anetheron] Reduced the scale of players sent into the nightmares left behind by bodies by 50%. Player bodies now have an additional visual, drawing attention to them and specifically searching for healers in the raid by applying a visual guideline between themselves and potential healers.
[Pending Restart] [The Battle for Mount Hyjal] [General] Corrected an issue where Thrall would channel his Earthquake ability on Heroic and higher difficulties. It will now remain stationary without Thrall having to channel.
[Pending Restart] [The Battle for Mount Hyjal] [General] Shattered Gem Fragments found inside Ancient Gem Veins are now of rare quality and can be prospected by a skilled jeweler in packs of 5. Shattered Gem Fragments can yield uncut gems of any quality.
[Pending Restart] [Zul'Aman] [General] Time Run Chests can now contain Primal Amani Idols. Primal Amani Idols can be exchanged for powerful head slot enchantments at Witch Doctor Bom'bay inside Zul'Aman for a small additional fee of gold... and sweat.
[Pending Restart] [Magtheridons Lair] [Magtheridon] Hand of Death and Finger of Death no longer calculate damage by adding targets absorb effects to their damage output. Magtheridon now pierces all absorbption effects while executing Hand of Death and Finger of Death.
Mystic Enchants
Ursoc's Blessing adds a cooldown to Bear Form (this is a TEMPORARY CHANGE to address a potential exploit while the exploit is being fixed and further ensures integrity in the difficulty of Mythic/Ascended Hyjal)
[Primal Tide] [Low Tide] [Pending Restart] Low tide's triggered Riptide effect will now consume the buff granted from Primal Tide that causes your next Riptide to have 12 seconds increased duration and jump to 2 targets.
General
[Pending Restart] Battle fervor (Crushing Impact) now only increases damage by 5% against players.
Pack alpha cooldown and duration is now affected in pvp combat.
Pack alpha cooldown reduction increased from 5 seconds, to 7 seconds.
[Pending Restart] Increased Zany zealot proc chance to 25% (up from 20%).
[Pending Restart] Increased Wacky Wizardy proc chance to 25% (up from 15%).
[Pending Restart] Increased Crazy cultist proc chance to 25% (up from 20%).
[Pending Restart] Increased Deranged Druid proc chance to 25% (up from 15%).
[Pending Restart] Increased Eccentric elementalist proc chance to 25% (up from 15%).
Removed Totemic Shatter pvp mods. (This is more of a bugfix).
Shadow counter damage increased from 10% to 20%.
Seething flames damage increased by 5% in pvp combat.
Hateful Strike pvp mod has been removed.
Fixed an issue causing seal of vengenace pvp mod to not be active on thrall.
Gloomblade damage reduced by 5% in pvp combat.
[Pending Restart] Shockwave (Tooth and nail) Now grants 10% bonus damage per stack, down from 15%.
Crusader Strike (One with the light) damage reduced by 8% in pvp combat.
Focused burst damage reduced by 5% in battleground and high-risk pvp combat.
World
+ [Pending Restart] Fixed an issue where Mysterious Globe wasn't rewarding credit for the main achievement The Enigmatic Explorer. If you clicked the Globe before this fix you can go back and re-click the object to get credit.
General
Commendations vendor will now unlock after earning the end boss achievement in any difficulty for the raid in addition to the next tier being active for the raid. This means after doing Heroic, Mythic, or Ascended you are not required to go kill normal mode to unlock the commendation vendors.
Improved the Arena matchmaking system with two changes: (1) Matchmaking rating now adjusts to actual performance much faster (up to 5-10x). (2) Team rating now converges to matchmaking rating much faster whenever there is a big gap (>300) between them. These changes have several benefits including reducing the amount of uneven games, making the initial rating climb far less grindy and making matchmaking more responsive to changes in performance.
Dungeons & Raids
[Pending Restart] [The Battle for Mount Hyjal] [Archimonde] Removed the Ancient of War, Ancient of Lore and Ancient Protector from the allied forces.
Mystic Enchants
[Pending Patch] [Fel Corruption] We've resolved an issue that previously caused unintended modifiers and interactions with Felblade, making it incompatible with effects like Dark Flames and most school-based modifiers.
[Pending Patch] [Fel Corruption] Molten Core will now increase the damage of Chaos Bolt and Felblade by 15% and critical strike chance by 10%. Previously, this effect was not functioning correctly and failed to boost the damage and critical strike chance.
[Pending Patch] [Fel Corruption] Felblade's base weapon damage has been reduced by approximately 15%.
[Pending Patch] [Fel Corruption] Corrupted Maelstrom now grants a 60% damage increase per stack, down from 67%.
General
[Son of Gruul] Shatter damage reduced by 20% in pvp combat.
[Son of Gruul] Hateful Strike damage reduced by 20% in pvp combat.
[Son of Gruul] Ground Slam damage reduced by 40% in pvp combat.
[Son of Gruul] Upheaval damage reduced by 15% in pvp combat.
Talents & Abilities
[Pending Restart] Fixed an issue where Wind Shear would interrupt all spell schools instead of only the school being interrupted.
[Pending Restart] Guardian Spirit now increases healing received by 20% in 1v1 arena, changed from 40%.
[Pending Restart] Fixed an issue where the Absolution Capstone effect would not work with Dispel Magic rank 2.
World
[Pending Restart] Fixed an issue where Mysterious Globe wasn't rewarding credit for The Enigmatic Explorer achievement. If you clicked the Globe before this fix you can go back and re-click the object to get credit.
General
Increased experience gained in Battlegrounds by 30%
[Cauterizing Flames] [Pending Restart] Added a hit chance modifier to Flames of Apostate stacks spent on Holy Fire. This should prevent Holy Fire from missing when used with 3 stacks.
[Tree of Wrath] [Pending Restart] Increased the cast range of Living Lightning to 40 yards up from 30 yards.
[Pending Restart] Increased the range of some effects that apply on direct heals but would not apply if the target moved out of range as the heal was cast. This includes; Adornment, Align, Preservation, Frugal Disposition, Vampiric Bond.
It is no longer required to /reload, relog or wait to request new mails from the mailbox.
General
Fel Cleave damage in PvP increased by 10%.
Felblade damage in PvP increased by 7%.
General
Venomous Fury (Serpent Form) damage reduced by 10% in pvp combat.
Ice prism damage increased by 15% in pvp combat.
Howl of winter (White walker) Damage increased from 50% to 65% in pvp combat.
[Pending Restart] Wild Aggression damage no longer reduced in pvp combat.
Shadow Crash Damage increased by 5% in pvp combat.
[Pending Restart] Savage Blade damage reduced while leveling, its damage remains unchanged at max level.
Mongoose bite damage reduced by 10% in pvp combat for ranks 1,2,3.
Fel infused flames (Fel corruption) Damage reduced by 40% in pvp combat.
Sunburst Base damage reduced from 313 to 200, its points per level scailing has been increased from 32 to 34.9. (This will make it less opporesive in battlegrounds while leveling but keeping its power at max level.)
Mongoose bite damage reduced by 10% in pvp combat for ranks 1,2,3.
[Pending Restart] Savage Blade damage while leveling, its damage remains unchanged at max level.
Sunburst Base damage reduced from 313 to 200, its points per level scailing has been increased from 32 to 34.9. (This will make it less opporesive in battlegrounds while leveling but keeping its power at max level.)
Fel infused flames (Fel corruption) Damage reduced by 40% in pvp combat.
Howl of winter (White walker) Damage increased from 50% to 65% in pvp combat.
Ice prism damage increased by 15% in pvp combat.
[Pending Restart] Wild Aggression damage no longer reduced in pvp combat.
Shadow Crash Damage increased by 30% in pvp combat.
Unholy Prayer (vampire lord) Healing increased by 30% in pvp combat.
Talents & Abilities
[Pending Restart] The Lava Flows talent and mystic enchantment now affects Sundering.
Mystic Enchants
[Pending Restart] Fixed an issue causing Upheaval, Ground Slam, Felblade, Fel Cleave, Wave of Despair and Dawn of the Second Day to appear in the General tab of the spell book.
[Pending Restart][Wave of Despair] Fixed an issue where Mind Flay could not generate stacks of Dreading Despair.