
View all of our changes in a minimal format.
Sorted in chronological order.
General
[Witch Doctor] Shadowhunter's Glaive scaling increased.
[Witch Doctor] Rage of Bwonsamdi scaling reduced.
[Witch Doctor] Hexxing Strike scaling slightly increased.
[Witch Doctor] Hexxing Strike applied Hexes AP scaling fixed.
[Witch Doctor] Sen'jin's Presence tooltip fixed.
[Witch Doctor] Snakeblood Brew icons not being the same for every rank fixed.
[Witch Doctor] Hex of Shrinking per level value increased, intellect scaling fixed.
[Witch Doctor] Crippling Curses per level value reduced, minor intellect scaling added.
[Witch Doctor] Stasis Ward activation time clarified in tooltip.
[Witch Doctor] Mana Jinx value reduced.
[Witch Doctor] Raptor's Speed no longer silences you but drops off on cast.
[Witch Doctor] Hex of Death scaling slightly increased.
[Witch Doctor] Blessing of Sseratus tooltip fixed.
[Witch Doctor] Fang of Hir'eek cast time reduced.
[Witch Doctor] Dark Loyalty CD penalty reduced to 50%.
[Witch Doctor] Class tree pathing slightly adjusted.
[Witch Doctor] Glory of Zandalar moved to Voodoo tree, tree slightly repathed.
[Necromancer] Spectral Decay base damage reduced, scaling increased.
[Necromancer] Lichplague per disease damage reduced, scaling increased.
[Chronomancer] Wonders of Time tooltip fixed.
[Starcaller] Starsweep and Improved Starburst swapped.
[Starcaller] Starburst tooltip fixed.
[Starcaller] Heavy Impact fixed.
[Starcaller] Nebula proc chance increased by 5%.
[Cultist] New talent Uncanny Likeness added to Influence tree.
[Cultist] Gift of N'zoth STR to crit conversion reduced by 10%.
Item Changes
Fixed an issue where the 5 Cloudstrider mounts had swapped icon colors among each other.
General
[Hoplite] Javelin Direct Damage reduced by 10% in pvp combat.
[Hoplite] Javelin Damage over time reduced by 10% in pvp combat.
[Necromancer] Reworked Gift of Death.
[Necromancer] Plague's Reach removed.
[Necromancer] Plague Doctor no longer gives Runic Power.
[Necromancer] Reworked Toxic Plagues.
[Necromancer] Reworked Chronic Disease.
[Barbarian] Juggernaut is now a switch node with Whirling Death.
[Barbarian] Reduced the damage of Gutspiller.
[Barbarian] Reduced the bleed damage of Impale!, as it got caught in the recent scaling changes and was too high.
[Barbarian] Berserker Rush is now on the same GCD as Headhunter Axes (previously it was on the GCD, but separate).
[Tinker] My Greatest Invention introduced to Inventions spec tree as a passive.
[Tinker] Tremor Beacon introduced to Inventions spec tree.
[Tinker] Replenishment Beacon introduced to Inventions spec tree.
[Necromancer] Harvest Plague damage to healing percent reduced.
[Demon Hunter] Annihilan Strike given ranks.
[Demon Hunter] Slaying spec passive reduces Twin Slice double cast CD by 2 seconds.
[Cultist] Melee tentacles damage scaling reduced.
[Primalist] Predator's Hunt AP value reduced.
[Primalist] Torn To Shreds scaling reduced.
[Primalist] Tear Them Apart value reduced.
[Primalist] Primal Shred AP scaling reduced.
[Pending Restart] Implemented some BG logic changes that should fix an issue where multiple BGs open up when they should fill an existing BG.
Fixed a temporary issue where overall healing in 1v1 was significantly increased.
[Pending Restart] Shadow visions now reduces the damage of mind flay by 20% in pvp combat.
[Pending Restart] Onslaught (Gurubashi Berserker) no longer increases damage dealt by Execute versus players.
Flametongue damage reduced by 5% in pvp combat.
Lightning Shield damage reduced by 8% in pvp combat.
Power word Shield reduced by 5% in pvp combat.
Predator's Wrath damage reduced by 5% in pvp combat.
Stormgarde damage reduced by 5% in pvp combat.
Hurricane Strike damage reduced by 8% in pvp combat.
Frost bolt damage reduced by 3% in arena combat.
Chaos bolt damage increased by 5% in Battleground combat.
Chaos bolt damage increased by 10% in arena combat.
Riposte damage increased by 10% in pvp combat.
Ghostly strike damage increased by 10% in pvp combat.
Fixed an issue causing Hoplite to deal SIGNIFICANTLY less damage in pvp.
Holy fire Damage increased by 5% in pvp combat.
Envenom Damage increased by 5% in pvp combat.
Eviscerate damage increased by 5% in pvp combat.
Deadly bite damage increased by 5% in pvp combat.
Charred bite damage increased by 5% in pvp combat.
Locust shot damage increased by 5% in arena combat.
Cone of cold damage increased by 5% in pvp combat
Hemorrhage damage increased by 5% in pvp combat.
Arcane shot damage increased by 5% in arena combat.
Killing spree damage increased by 5% in pvp combat.
Moonfire damage increased by 5% in pvp combat.
Incinerate damage increased by 5% in pvp combat.
Conflagerate damage increased by 5% in pvp combat.
Talents & Abilities
[Pending Restart] Hypnosis now lasts for 6 sec, changed from 8.
World
Raider’s Commendations are no longer restricted to the previous tier of content. You can now trade Raider’s Commendations on gear up to the current tier you have completed, with the exception of the last boss of each raid. This opens your ability to obtain current gear to progress the current raid to the final boss while keeping final boss loot a worthy prize for progressing content. Since the last raid boss items still unlock in the next tier, the best most iconic items are still highly prized, and it will always be worth pushing the latest raid forward.
Dungeons & Raids
[Pending Restart] [The Eye] [Kael'thas Sunstrider] Phoenixes spawned during the Kael'thas sunstrider encounter can now fly and are now vulnerable and immune to the same types of crowd control as Lady Vashj's phoenix.
[Pending Restart] [The Eye] [Kael'thas Sunstrider] Mana Shield has been changed. Mana Shield now absorbs 50% of all damage inflicted to Kael'thas Sunstrider and no longer has a absorption limit. Previously would absorb all damage inflicted up to a maximum that would not scale with player count. Mana Shield now has a much higher spell priority then other effects and will always be the first to be dispelled. In addition the active effect of Netherstrand Longbow now always removes Mana Shield upon hit.
[Pending Restart] [The Eye] [Kael'thas Sunstrider] Kael'thas Sunstrider now scales his mana according to the number of player inside the raid.
[Pending Restart] [The Eye] [Kael'thas Sunstrider] Kael'thas Sunstrider now gains Heating Up upon hitting his target with his Fireballs rather then finishing the casts.
[Pending Restart] [The Eye] [Kael'thas Sunstrider] Master Engineer Telonicus will no longer backpaddle like a hunter at 500 rating using arrow keys inbetween his shots.
[Pending Restart] [The Eye] [Kael'thas Sunstrider] Thaladred the Darkener will now ignore any change in his threat list made by targets that are not under the effect of his gaze.
[Pending Restart] [The Eye] [Kael'thas Sunstrider] Corrected an issue where Thaladred the Darkener would sometimes melee attack the wrong target inbetween his actions.
[Pending Restart] [The Eye] [Void Reaver] Corrected an issue where Anti-Coward Hellfire Rockets would inflict no damage.
[Pending Restart] [The Eye] [Void Reaver] Increased the damage of Proximity Mines by 100% on all difficulties.
[Pending Restart] [The Eye] [Void Reaver] Improved the spawn behaviour of Containment Units. Containment Units will now always cover half the rooms radius on spawn without slight variation in width.
[Pending Restart] [The Eye] [Al'ar] Al'ar now drops a Feather every 4 seconds on 25 player mode down from 5, providing a more fitting amount of Feathers for the larger player number.
[Pending Restart] [The Eye] [Al'ar] Al'ar now opens Phase 2 with a Dive Bomb 10 seconds after being reborne.
[Pending Restart] [The Eye] [Al'ar] Corrected an issue where Blazing Feathers sometimes would stop working when they hit the ground.
[Pending Restart] [The Eye] [Al'ar] Corrected an issue where Al'ar would not grant loot or kill credits upon death.
[Pending Restart] [The Eye] [Al'ar] Al'ar now moves in a smooth path when cycling the room.
[Pending Restart] [Pending Patch] [The Eye] [Al'ar] Al'ar now spawns on the ground in the centre of the room, previously would spawn mid air. Al'ar still cycles the room while not in combat.
[Pending Restart] [The Eye] [General] Corrected varius creatures Hitboxes to better match the creatures model scale.
[Pending Restart] [Pending Patch] [The Eye] [General] Corrected varius creature model scales to be more fitting to what the creature resambles.
Mystic Enchants
[Zandalari Windreaver] You can now find 3 new spells in your General Spell Tab. These can be used to recolor your Shards of Gonk!
General
[Pending Restart] - Doomwalker & Doom Lord Kazzak (TBC) now provide 12 Raiders Commendation up from 6.