
View all of our changes in a minimal format.
Sorted in chronological order.
General
Mongoose bite damage reduced by 10% in pvp combat for ranks 1,2,3.
[Pending Restart] Savage Blade damage while leveling, its damage remains unchanged at max level.
Fel infused flames (Fel corruption) Damage reduced by 40% in pvp combat.
Sunburst Base damage reduced from 313 to 200, its points per level scailing has been increased from 32 to 34.9. (This will make it less opporesive in battlegrounds while leveling but keeping its power at max level.)
Howl of winter (White walker) Damage increased from 50% to 65% in pvp combat.
Ice prism damage increased by 15% in pvp combat.
Shadow Crash Damage increased by 30% in pvp combat.
[Pending Restart] Wild Aggression damage no longer reduced in pvp combat.
Unholy Prayer (vampire lord) Healing increased by 30% in pvp combat.
Unholy light (Vampire lord) Healing and damage increased by 30% in pvp combat.
Halo (Circle of Life) healing increased by 50% in pvp combat. (This ability's original design in pvp intended for this build to push out a much higher number with this spell)
Arcane shot damage increased by 25% in battleground and high risk pvp. (The pvp mod is the same as it is in 1v1 now)
Arcane shot damage increased by 5% in arena combat.
Explosive shot damage increased by 10% in pvp combat.
[Pending Restart] Fanaticism Capstone No longer reduces the cooldown of execution sentence in pvp combat.
Hurricane Strike (Wind Rager) damage reduced by 12% in pvp combat.
Shield of the righteousness damage increased by 10% in pvp combat.
Shield of the Righteousness healing reduced by 10% in pvp combat.
[Pending Restart] Judgement of the wise mana gain reduced from 20%, to 15%.
[Pending Restart] Fanaticism Capstone No longer reduces Cooldown in pvp combat.
Hurricane Strike (Wind Rager) damage reduced by 12% in pvp combat.
Shield of the righteousness damage increased by 10% in pvp combat.
Shield of the Righteousness healing reduced by 10% in pvp combat.
[Pending Restart] Judgement of the wise mana gain reduced from 20%, to 15%.
General
Shield of the righteousness damage increased by 10% in pvp combat.
Shield of the Righteousness healing reduced by 10% in pvp combat.
[Pending Restart] Judgement of the wise mana gain reduced from 20%, to 15%.
Shadow bolt Damage reduced by 8% in pvp combat.
Shadow waste bolt Damage reduced by 8% in pvp combat.
[Runemaster] Riftpatch now heals you for 9% of your health when you use Warpblade, rather than 3% every sec for 3sec.
[Runemaster] Riftblade heals you for 9% hp after using Warpblade, rather than 3% every sec for 3 sec
Talents & Abilities
[Elemental Warding] [Pending Restart] Fixed an issue where the increased threat displayed on the talent was incorrect. It now grants 50/100/150% threat at Ranks 1/2/3 respectively.
Item Changes
[Pending Restart] - Fixed an issue where Razorfury Mantle had too much agility on its normal version and the stats were not adjusted correctly for it having two sockets.
General
[Stormbringer] Issue where some ranks of Tempest Touch were showing inaccurate values has been fixed
[Venomancer] Issue where Gripping Webs would not Grip an enemy if they were not aggro'd to you has been fixed
[Sun Cleric] Issue where Rank 1 Bless could stack with other ranks has been fixed
[Sun Cleric] Issue where Blightbreaker could be casted regardless of "Cured" status has been fixed
[Chronomancer] Issue where Discovery would not proc when you kill your target has been fixed
[Runemaster] Lengthy Convergence has been reworked, it now grants you an additional charge of Convergence
[Runemaster] Convergence has been reworked, it now grants you 3 charges of Convergence, which can be consumed by using a Runestone effect. Once consumed, you unleash massive Magic damage on your opponent.
[Runemaster] Warpblade no longer does damage or slows your enemies movement speed, instead it now increases your movement speed by 70% for 3s and can be used while stealth, and on allies
[Runemaster] Warpblade no longer stuns when used from stealth
[Runemaster] Arcane Blade has a new effect where, if used from stealth, it now reduces the casting speed of your target for 8 sec
[Runemaster] Frost Blade has a new effect where, if used from stealth, it now stuns your target for 2 sec
[Runemaster] Fire Blade has a new effect where, if used from stealth, it now silences your target for 2 sec
[Witch Doctor] Legacy of Rohkan moved up 2 nodes in the Shadowhunter tree
[Venomancer] Might of Nerub'ar moved up 1 node in the Fortitude tree
[Witch Hunter] Flourish's range increased to 12yd, up from 10
[Witch Hunter] Midnight was moved to the center-bottom of the Darkness spec tree
[Witch Hunter] Crown of Madness is now a switch node with Subjugate
[Witch Hunter] Witchblaster now costs 25 rage, up from 15
[Witch Hunter] New node that makes Saber Slash root after a use of Wrangle added to Inquisition.
[Witch Hunter] New node "Light in the Dark" that makes you gain movement speed if you crit added in Inquisition.
[Witch Hunter] Hunt removed and replaced with a new node
[Witch Hunter] Shadow Hounds "Shadow Claw" ability now does Shadow Damage over time scaling with Ranged AP
[Witch Hunter] Shadow Hounds "Shadow Claw" ability now has a 10 second CD, up from 5, and no longer slows enemies by 40%.
[Witch Hunter] Shadow Hounds "Track" ability now has a 15 second CD, down from 20
[Witch Hunter] Impale has been removed from the Inquisition tree
[Witch Hunter] Hunter In The Night now also reduces the mana cost of Saber Slash by 5/10%
[Witch Hunter] New Talent: Kill It With Fire - increases Fire and Physical Damage dealt by 3% - and made into a switch node with Darkslayer Regalia
[Witch Hunter] You Can Run no longer gives a movement speed increase
[Witch Hunter] Witch Knight no longer increases the CD of Saber Slash by 2sec
[Witch Hunter] Bola Shot is back in the class tree
[Witch Hunter] Surging Tonic now gives 20% Haste down from 40%
[Witch Hunter] Pyro Tonic has been moved to the Inquisition tree
[Primalist] Hand of Therazane now increases the stun effect of Fist of Therazane by 1.5 sec, up to 4sec maximum, down from 4.5sec, but maintained the original 20 second cooldown increase
[Primalist] Hand of Ragnaros' AoE flame patch effect can now crit
[Primalist] Hand of Therazane's Nature Damage effect scales slightly more with AP
[Primalist] Fist spells will have their CD reduced by 5 seconds again when used with Stoneslam with the proper amount of stacks.
[Primalist] Fist of Therazane should now properly prevent your target from being healed while stunned
[Primalist] Hand of Therazane now gives you 5 seconds to get a guaranteed crit with Molten Core, up from 4 sec
[Venomancer] Widow's Watch now reduces the CD of Antivenom
[Venomancer] Glory to Shadra now increases your targets healing received by 6%, down from 10
[Venomancer] Glory to Shadra now allows periodic heals to critically strike, but no longer removes the CD of Antivenom
[Venomancer] Rot Lich now gives periodic Shadow Damage dealt a chance to regenerate missing mana, on top of increasing the damage of Venom Bolt by 100% on your next cast, but no longer makes Venom Bolt instant
[Venomancer] Cycle of Decay (Rotweaver Form) now makes your next Venoxis Fang free, instant, and incur no cooldown on top of its regular effect
[Venomancer] Cycle of Rebirth (Vizier Form) has received its ability to proc Venom Bolts again
[Thrall] Execute Damage reduced by 5% in pvp combat.
[Thrall] Dragon roar damage reduced by 5% in pvp combat.
[Thrall] Mortal Strike damage reduced by 5% in pvp combat.
Executioner's Sentence Damage reduced by 15% in pvp combat.
Fixed an issue causing executioner's sentence to not have a pvp mod.
Fixed an issue causing Arcing light heal to not have a pvp mod. (20% in 1v1)
Divine storm Damage increased by 5% in pvp combat.
Crusader strike Damage increased by 10% in pvp combat.
Divine Storm (One with the light) Damage Increased by 5% in pvp combat.
Crusader strike (One with the light) Damage Increased by 5% in pvp combat.
Seal of Righteousness Damage increased by 5% in pvp combat.
Avenger's Shield Damage increased by 5% in pvp combat.
Hammer of the righteous Damage increased by 5% in pvp combat.
HammerStorm damage increased by 5% in pvp combat.
Damage Shield damage reduced by 10% in pvp combat.
Healthstone(level 70) healing reduced by 10% in 1v1 arena and HR combat.
Shield of righteousness healing reduced by 15% in pvp combat.
Pets will no longer try to cast non combat spells when commanded to attack.
Talents & Abilities
Water Elemental's Water Bolt will now be affected by cast speed modifiers such as Blood Lust.
Fixed an issue which allowed various spells to bypass Deterrence deflection.
Forked Lightning will now work in PvP.
World
Weather particle effects will now update when teleporting to new zones.
Mystic Enchants
[Verdant Convergence] [Pending Restart] Dawn stacks now reduce the cooldown of Sunburst by 11 seconds. (This makes Sunburst have a 1 second CD. Spell global cooldown is capped at 1 second, so it effectively will have no cooldown. This just fixes a stuttering animation when spamming Sunburst. )