
View all of our changes in a minimal format.
Sorted in chronological order.
General
[Witch Hunter] You can no longer attack under the effect of Infiltrate.
[Son of Arugal] You can no longer attack under the effect of Shadowfang Bond.
[Knight of Xoroth] Issue where Murderous Might was not affecting the correct spell has been fixed.
[Starcaller] Stellar Drift CD has been increased to 15 seconds.
[Starcaller] Huntress Shot and Moon Arrow have had their range reduced to standard 40 range and deadzone has been removed.
[Starcaller] Huntress Strafe now properly increases the duration of Shooting Star.
[Starcaller] Enchanted Aegis and Starlight Duelist have swapped places to help with early tanking and making the tanking power progression more linear and not concentrated around level 33-34.
[Cultist] Zeal has been moved out of a dead end position in class tree.
[Cultist] New connection has been created between Set and Setting and Suppresion.
[Cultist] New connection has been created between Shieldreaver and Spellshift.
[Cultist] Hysterical Momentum now grants 3% Attack Speed per stack up from 2% per stack.
[Cultist] Shadow of the Void level scaling increased slightly.
[Cultist] Improved Eldritch Strike scaling increased slightly.
Many options have been added to the interface to customize draft reveals and confirmations. Interface > Draft Options.
Draft Card Swaps now give you 3 cards to learn AND 3 cards to unlearn and will roll instead of the hand of fate when used. This will roll 3 abilities of the same quality and allow you to unlearn up to 3 abilities of the same quality .
[Witch Hunter] Increased the range of Witchblaster to 35yd to match the range of Witchblast Musket
[Witch Hunter] Added a new node to the core tree called "Eternal Darkness" that increases the duration of Torment on your target by 1 sec when you crit with Flintlock Shot
[Witch Hunter] Masochism now restores 20% max rage, instead of 20% max mana
[Witch Hunter] Moved Runed Bullets to the sixth row of the Darkness tree below Mashochism
[Witch Hunter] Moved Lord of Torture to the fifth row of the Darkness tree below Witchblaster
[Witch Hunter] Moved Witchblaster from a capstone talent to the fourth row of the Darkness tree
[Witch Hunter] Increased the range of Shadowblast to 35yd to match the range of Witchblast Musket
[Witch Hunter] Increased the range of Flintlock Shot to 35yd to match the range of Witchblast Musket
[Pending Restart] - Fixed an issue where the recent change to Shadow Dance allowed the use of Ravage and Pounce outside of Catform with Shadow Dance active.
[Ranger] Focused Strikes now has a 15% chance up from 8% to restore 10 Focus
[Ranger] Added 2% parry chance to Tricks of the Trade
[Ranger] Updated the name of Concealed Armor to Tricks of the Trade
[Ranger] Adaptation: Swashbuckler now lets you use a ranged weapon with a 50% RAP reduction. This was done so that Duelist Rangers could utilize various utility spells in the core tree that required the use of a ranged weapon.
[Ranger] Updated the icon for Ravage
[Ranger] Updated the icon for Counterblades
[Venomancer] Reworded all Fang Venoms for flavorful clarity
[Starcaller] Updated the icon for Starcall
[Primalist] Updated the icon for Rumbler
[Primalist] Updated the icon of Environmentalist so that it wasn't the same as Entangle Weapon
[Primalist] Updated the tooltip of Magmafury to include Mountain's Fire's name change
[Primalist] Updated the name of Mountain's Fire to Eruption
Divine Sacrifice now costs 3 AE (down from 4 AE).
Killing Spree now costs 3 AE (down from 4 AE).
Feral Spirit now costs 3 AE (down from 4 AE).
Thunderstorm now costs 3 AE (down from 4 AE).
Typhoon now costs 3 AE (down from 4 AE).
Dispersion now costs 3 AE (down from 4 AE).
Psychic Horror now costs 3 AE (down from 4 AE).
Shockwave now costs 3 AE (down from 4 AE).
Deep Freeze now costs 3 AE (down from 4 AE).
Scatter Shot now costs 3 AE (down from 4 AE).
Dragon's Breath now costs 3 AE (down from 4 AE).
Shadowfury now costs 3 AE (down from 4 AE).
Repentance now costs 3 AE (down from 4 AE).
Intimidation now costs 3 AE (down from 4 AE).
Bestial Wrath now costs 3 AE (down from 4 AE).
Readiness now costs 3 AE (down from 4 AE).
Wyvern Sting now costs 3 AE (down from 4 AE).
Survival Instincts now costs 3 AE (down from 4 AE).
Preparation now costs 3 AE (down from 4 AE).
Last Stand now costs 3 AE (down from 4 AE).
Concussion Blow now costs 3 AE (down from 4 AE).
Cold Snap now costs 3 AE (down from 4 AE).
Blast Wave now costs 3 AE (down from 4 AE).
Ice Block now costs 3 AE (down from 4 AE).
Cyclone now costs 3 AE (down from 4 AE).
Cloak of Shadows now costs 3 AE (down from 4 AE).
Barkskin now costs 3 AE (down from 4 AE).
Maim now costs 3 AE (down from 4 AE).
Talents & Abilities
Mage Armor can now be learned at level 1 on Area 52.
Expose Armor now requires Uncommon ability gems instead of Rare ability gems on Area 52.
Flametongue Totem now requires Uncommon ability gems instead of Rare ability gems on Area 52.
Fire Resistance Totem now requires Uncommon ability gems instead of Rare ability gems on Area 52.
Frost Resistance Totem now requires Uncommon ability gems instead of Rare ability gems on Area 52.
Stoneskin Totem now requires Uncommon ability gems instead of Rare ability gems on Area 52.
Stoneclaw Totem now requires Uncommon ability gems instead of Rare ability gems on Area 52.
Reduced the AE cost of Shackle Undead from 2 AE to 1 AE.
Reduced the AE cost of Eagle Eye from 2 AE to 1 AE.
Reduced the AE cost of Soothe Animal from 2 AE to 1 AE.
Reduced the AE cost of Aquatic Form from 2 AE to 1 AE.
Reduced the AE cost of Eyes of the Beast from 2 AE to 1 AE.
Reduced the AE cost of Pick Pocketfrom from 2 AE to 1 AE.
Reduced the AE cost of Health Funnelfrom from 2 AE to 1 AE.
Reduced the AE cost of Redemptionfrom from 2 AE to 1 AE.
Reduced the AE cost of Call of the Spiritsfrom from 2 AE to 1 AE.
Reduced the AE cost of Call of the Ancestorsfrom from 2 AE to 1 AE.
Reduced the AE cost of Call of the Elementsfrom from 2 AE to 1 AE.
Reduced the AE cost of Conjure Foodfrom from 2 AE to 1 AE.
Reduced the AE cost of Unending Breathfrom from 2 AE to 1 AE.
Reduced the AE cost of Astral Recallfrom from 2 AE to 1 AE.
Reduced the AE cost of Conjure Waterfrom from 2 AE to 1 AE.
Reduced the AE cost of Water Walkingfrom from 2 AE to 1 AE.
Reduced the AE cost of Revivefrom from 2 AE to 1 AE.
Reduced the AE cost of Mind Soothefrom from 2 AE to 1 AE.
Reduced the AE cost of Totemic Recallfrom from 2 AE to 1 AE.
Reduced the AE cost of Mind Visionfrom from 2 AE to 1 AE.
Reduced the AE cost of Ancestral Spiritfrom from 2 AE to 1 AE.
Reduced the AE cost of Resurrectionfrom from 2 AE to 1 AE.
Reduced the AE cost of Teleport: Moongladefrom from 2 AE to 1 AE.
Reduced the AE cost of Safe Fallfrom from 2 AE to 1 AE.
Reduced the AE cost of Levitatefrom from 2 AE to 1 AE.
Reduced the AE cost of Water Breathingfrom from 2 AE to 1 AE.
Reduced the AE cost of Slow Fallfrom from 2 AE to 1 AE.
Reduced the AE cost of Eye of Kilroggfrom from 2 AE to 1 AE.
Reduced the AE cost of many common utility abilities on Area 52 from from 2 AE to 1 AE.