
View all of our changes in a minimal format.
Sorted in chronological order.
General
[Ranger] Increased the duration of Petals from Petalkeeper and Red Dream Flowers to 30 sec from 20 sec
[Guardian] Piercing Blow now has a 1min cd down from 2min
[Guardian] Frontline Leader has been renamed to Stand Your Ground!
[Guardian] Torn Tendon is now Trapper and no longer roots at 3 stacks, but instead reduces the cooldown of Gladiator's Net
[Guardian] Banner Boy increased to 10% up from 7%
[Guardian] Stand Your Ground is now Stand Tall, Walk Strong and has additional Song of Steel synergy
[Guardian] Freedom now has a 1min cd, but is now also usable while stunned, feared, or polymorphed, and now dispels fears, stuns, and polymorphs instead of just stuns and snares
[Guardian] Freedom has been swapped with Stand Your Ground
[Guardian] Frontline Leader now affects all allies in the Warquake radius, but now reduces Physical Damage taken by 10% down from 15%
[Guardian] Harrowing Melody now reduces healing taken by 60% up from 50% and now has a 1min cooldown up from 1.25 min
[Guardian] Ambition talent deprecated
[Guardian] Battlemaster: Swords no longer gives cost reduction and instead gives you a chance to strike 2 additional times with auto attacks
[Guardian] Battlemaster: Axes now reduces cooldowns by 2.5 sec up from 1 sec on critical strikes
[Guardian] Grand Entrance reworked to no longer be a mobility spell, instead causes you to jump up and then crash down at your location knocking all enemies up and doing a large amount of damage
[Venomancer] Rotweaver spec tree pathing adjusted with the above changes in mind
[Venomancer] Spore now also does direct damage
[Venomancer] Rotpriest now works off periodic damage dealt instead of just Wilt, but its buff now lasts 8 sec down from 10 sec
[Venomancer] The increased damage Venoxis Fang gets per use has been reduced to 10% from 15%
[Venomancer] Venoxis Fang now transforms from Venom Bolt and now scales with Venom Bolt modifiers
[Venomancer] Fang Cultist has been reworked to Wilting Away and has Wilt and Miasma synergy
[Venomancer] Spore now lasts 14 sec baseline up from 12 sec
[Venomancer] Fungic now has a reworked effect instead of giving 5% Shadow Damage when you use Miasma
[Bloodmage] Sanguine Mend now has a small amount of AP scaling but its SP scaling has been reduced slightly
[Felsworn] Consume Magic now steals 1 effect baseline, but now has a supporting talent in the class tree called "Magic Fiend"
[Felsworn] Glaive Throw deprecated, Cripple adjusted and takes its place, Glaive Throw nodes adjusted with Cripple in mind
[Felsworn] Fel Rush now has 2 charges instead of 3, 12 sec recharge down from 15 sec
[Felsworn] Nether Shift talent deprecated
[Knight of Xoroth] Omen of Rage and Flesh Heap now also work off periodic healing (Suffuse)
[Knight of Xoroth] Sawblade now costs 8 rage and has no cooldown, but has a 20 yd range down from 30 yds
[Knight of Xoroth] Unstoppable Force is now reworked into Spiked Chains
[Knight of Xoroth] Path of Hel'nurath removed and replaced with ol' Imprison
[Starcaller] Starlight is now 8 yds instead of 6 yds radius
[Starcaller] Stellar Drift now has a 40 sec cd up from 15 sec, but now works in an 8 yd radius around you and hits all nearby enemies
[Starcaller] Arcing Comet now has 2 charges
[Tinker] - Mechsuit: Sawblade now initiates auto attacks
[Tinker] - Blackpowder Shot now initiates auto attacks
[Tinker] - Scrap Slam now initiates auto attacks
[Tinker] - Mana Cost of Blackpowder Shot removed
[Tinker] Rounds are no longer on a cast time and instead are on the gcd
[Tinker] Scrap Slam now has a 10 sec cd down from 20, but now generates 10 Scrap down from 15
[Chronomancer] The Fizzler replaced.
[Runemaster] Leywalker swapped with Protective Warding
[Runemaster] Frigid Tempest is now Rune of Impermanence and benefits from Master of Runes
[Runemaster] Runic Pathway is now in the class tree instead of being baseline, but it now is called "Rune of Speed" and benefits from Master of Runes
[Runemaster] Rune of Warding deprecated
[Runemaster] You can no longer use abilities that require Runeshroud after leaving it as if you had Runic Breakout if you do not have the talent.
[Runemaster] Fire Sigil no longer resets your swing timer.
[Runemaster] Fire Sigil will no longer proc anything on cast to prevent it from unintentionally pulling you out of stealth.
[Runemaster] When Phase Out's increased stealth level buff ends, you no longer exit Runeshroud.
[Reaper] Blood Frenzy Explosion now properly splits its damage amongst targets.
[Reaper] Bloodshatter now hits up to 8 targets, up from 1 xd
[Pyromancer] - Burn Them Alive! reworked into Emberstorm, which causes Scorching Ray casts on targets affected by Inferno Flare to deal bonus AoE fire damage
[Pyromancer] - Melt reworked into Inferno Flare, which deals damage over time scaling with the amount of Inferno stacks on your target.
[Pyromancer] - Improved Scorching Ray reworked into Inferno, which causes fire damage to have a chance to reduce the targets Fire Resistances by 2%, stacking 25 times.
[Pyromancer] Breath of Ysera is now a 25 sec cd up from 10 sec cd
[Pyromancer] Infernity talent reworked.
[Pyromancer] Casting Overheat no longer applies Dark Gaze to your target.
[Primalist] Resounding Roar no longer casts its old buff effect.
[Cultist] - Withering Touch now causes Horrorbolt to refresh the duration of Darkwither.
[Cultist] - Dual Nightmare now allows Horrorbolt and Eldritch Devastation to strike up to 3 enemies.
[Cultist] - Dual Nightmare no longer causes Wrath of the Black Empire to hit multiple targets.
[Cultist] - Tentacle of the Old Gods HP increased
[Cultist] The Last Prophet now has more direct synergy with Whisper of Yogg-Saron
[Cultist] Abyssal Covenant now lasts 30 min up from 10 min
[Cultist] Void Embrace now has a 30 sec cd down from 1min, but now costs 60 Insanity to use
[Cultist] Eldritch Knight proc chance down to 15% from 25%
[Cultist] Enslave now properly cleanses magic effects on the target.
[Cultist] Eldritch Velocity stacks are now properly consumed by Horrorbolt.
[Barbarian] Improvised Weaponry mark duration increased from 5 second to 8 second.
[Barbarian] Whirling Advance is no longer usable while rooted.
[Knight of Xoroth] Chains of Xoroth has been fixed, and no longer taunts.
[Tinker] Mechanics spec passive no longer reduces Blackpowder Shot to 5yd permanently, ranges are reliant on round type
[General] Introduction to your class trainer will now begin at level 3, some of these are incomplete but will be progressively getting pushed out.
The description of Fel Enchanted Warchest has been changed to describe better the content and rewards inside it, avoiding the confusion caused by its previous description.
Talents & Abilities
[Area-52] Fixed a bug where Judgement of the Righteousness's PvP mod was not applying.
Talents & Abilities
Fixed a bug where the Fanaticism capstone would grant movement speed on Judgement casts versus players without requiring the target to be marked or affected by Execution Sentence.
Talents & Abilities
[Area-52] [Blood and Guts] - Disembowel now deals 20% reduced damage in PvP combat.
[Pending Restart] [Area-52] [Predator's Wrath] - Predatory strikes no longer increases the damage against players.
[Area-52] - Predator's Wrath now deals 20% reduced damage in PvP combat.
[Elune] - Frost Bomb now deals 25% reduced damage in PvP combat.
[Elune] - Frosty Frost Frostbolt now deals 30% reduced damage in PvP combat.
General
[Pyromancer] Soar now has an additional effect that encourages Draconic Pyromancers to use it to open on enemies
[Pyromancer] Soar now lasts 1min
[Bloodmage] Lurking Fury and Feast Upon Flesh switch node has been split, allowing you to potentially pick up both effects at the same time
[Bloodmage] Exsanguination talent removed
[Bloodmage] Battleweaver (Mortal) down to 5% from 10%
[Reaper] Desolation now works with Shudder Scythe instead of Reap, and the proc is now significantly stronger
[Reaper] Massacre now adds an additional stack to Extinction, instead of increasing Murder damage
[Reaper] Purgatory now works with Shudder Scythe instead of Murder
[Cultist] Eldritch Smite of Yogg-Saron now applies a HoT with 5 stacks and additional healing done to allies that already have 5 staccks with each Blade of the Empire
[Cultist] Inevitable Prophecy now provides the cooldown reduction for Gaze of C'Thun and Void Shield from Blade of the Empire, its previous effect is baked in baseline
[Witch Doctor] Healing Ward system slightly improved
[Witch Doctor] Unstable Concoction talent reworded, and can now also trigger the heal via the duration
[Witch Doctor] Issue where ingredients were not triggering their potion effects has been fixed
[Witch Doctor] Ingredient System improved fundamentally, should no longer have your ingredients falling off when another Witch Doctor is near you
Adjusted the health of bosses inside of Black Temple and Mount Hyjal, this results in an approximate 5% ~ reduction for each.
Talents & Abilities
[Pending Restart] Fixed a bug where the Feint buff reducing hit chance of next hit would not be removed by certain abilities. The buff now lasts 3 sec, changed from 4.
Talents & Abilities
[Elune] Vampiric Death now deals 20% reduced damage in PvP combat.
[Elune] Arcanesworn now deals 25% reduced damage in PvP combat.
[Elune] Coup de Grace now deals 25% reduced damage in PvP combat.