Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2023/12/01

General

Change

[Necromancer] Added 2 new switch nodes to the Rime spec tree

Change

[Necromancer] Winds of Northrend adjusted

Change

[Primalist] Lava Cracks adjusted

Change

[Primalist] All boons have had their tooltips adjusted for clarity

Change

[Venomancer] Fang Venom: Lifeblood adjusted

Change

[Venomancer] Rot capstones adjusted, many new nodes added

Change

[Venomancer] Added Shadra's Aid ability to the Rot tree

Change

[Venomancer] Necessary Preperations node added to Rot

Change

[Venomancer] Ritualistic node added to Rot

Change

[Venomancer] Spiritualist node added to Rot

Change

[Venomancer] Vital Mending reworked

Change

[Venomancer] Many new switch nodes have been added to the Rot tree

Change

[Venomancer] Blood Ritual Adjusted

Change

[Venomancer] Rotweaver and Vizier forms have had their effects adjusted

Change

[Venomancer] Serpent's Embrace adjusted

Change

[Venomancer] Fast Action values increased

Change

[Venomancer] Rot tree adjusted for better pathing and clarity

Change

[Venomancer] Scaling of Venom Fang reduced slightly

Change

[Venomancer] Burrow now lasts 8 seconds down from 10

Change

[Venomancer] Rot Lich reworked

Change

[Venomancer] Fungal Assailant adjusted

Change

[Venomancer] Agonizing Venoms reworked

Change

[Venomancer] Added Fungify to the Rot spec tree

Change

[Venomancer] Venoxis Fang no longer has direct interaction with Miasma, but instead will work with the Lethargy affect applied by Miasma

Change

[Venomancer] Blightbringer node added to Rot

Change

[Venomancer] Vizier's Gift now applies Fang Venoms

Change

[Venomancer] Spreading Rot is now called Decay and is an active

Change

[Venomancer] Spreading Rot talent reworked into an active spell called Rot

Change

[Venomancer] Miasma is now player targeted instead of location targeted

Change

[Venomancer] Extraction mana restored increased to 10% from 8%

Change

[Venomancer] Increased the proc chance of Aspect's Pact to 10% up from 4%

Change

[Venomancer] Mycelial Synchronization is now a 2 point node with increased values

Change

[Witch Hunter] Dark Shots proc now applies to enemies within 3yds of the target.

Change

[Cultist] Entropic Comet cooldown reduced by 5 sec.

Change

[Chronomancer] Tome of time tooltip fixed.

Change

[Chronomancer] Unearth now correctly consumes 1 Upheaval per cast instead of all at once.

Change

[Chronomancer] Black Hole fixed.

Change

[Chronomancer] Unearth base damage per rank fixed.

Change

[Chronomancer] Timerend scaling increased.

Change

[Chronomancer] Leftover negative effects of old Order and Chaos removed.

Change

[Chronomancer] Black Hole reduced to 1 point node.

Change

[Chronomancer] Maw of Balance replaced by Shifting Sands and it's related nodes adjusted to work with Shifting Sands.

Change

[Starcaller] Fixed tooltip of Starsunder

Change

[Pyromancer] Added a state effect to the Erupting damage CD

Change

[Pyromancer] Fixed a visual issue with Fuel The Fire

Change

[Pyromancer] Added a new spell called Phoenix Dive to Flameweaving

Change

[Pyromancer] Reworked Ember Charm

Change

[Pyromancer] Reworked Lifebinder's Fire

Change

[Pyromancer] Reworked Peep's Whistle

Change

[Pyromancer] Reworked Invigoration

Change

[Pyromancer] Reworked Phoenix Handler

Change

[Pyromancer] Reowrked Phoenixforge

Change

[Pyromancer] Consolidated Burning Orb & Phoenix Egg

Change

[Pyromancer] Reworked Burning Command

Change

[Ranger] Preloaded now gives Physical Damage a chance to refresh a Spread Shot charge

Change

[Ranger] Repeating Ballista is now called Preloaded

Change

[Ranger] Ballista Shot is now instant with a 30 sec CD and no longer buffs damage from Barrage

2023/11/30

General

Change

[Tinker] Mechsuit Explosion no longer knocks back.

Change

[Chronomancer] Issue where Empower Wands were putting random abilities on a 3 sec CD has been fixed

Change

[Demon Hunter] Felforged ICD introduced.

Change

[Chronomancer] New spell Unstable Chronoglass added to Duality tree.

Change

[Chronomancer] Incarnation reworked and split into two spells.

Change

[Chronomancer] Keeper of Balance reworked.

Change

[Chronomancer] Chronurgy SP scaling fixed.

Change

[Chronomancer] Unearth ranks added.

Change

[Chronomancer] Chronurgy ranks added.

Change

[Chronomancer] New damage spell, Absolution, added to Duality.

Change

[Chronomancer] Eternity reworked.

Change

[Chronomancer] Exiting an Empowerment restores mana.

Change

[Chronomancer] Timeway Blast out of Order Empowerment now applies 3 stacks of Passage of Time.

Change

[Chronomancer] Word of Balance usable without Chaos/Order balance.

Change

[Starcaller] Fixed the scaling of Huntress Strafe

Change

[Barbarian] Fixed a bug where Mock had a single target range that was greater than its radius

Change

[Barbarian] Reduced the base damage of Berserker Axe slightly

Change

[Barbarian] Crippling Blows given synergy with Mock

Change

[Barbarian] Reduced the Ranged Weapon Damage of Gutspiller by 70%

Change

[Barbarian] Executioner given an additional effect

Change

[Venomancer] Vizier Form adjusted to have its periodic critical strike built in.

Change

[Venomancer] Rot spec tree currently WIP

Change

[Venomancer] Rotweaver Form adjusted to have its periodic critical strike built in.

Change

[Venomancer] Rot dps-oriented spells will now require Rotweaver Form

Change

[Venomancer] Rot healing spells will now require Vizier Form

Change

[Venomancer] Fixed a bug where Surprise Attack wasn't procing

Change

[Venomancer] Fixed a bug where Lethal Toxin applied automatically rather than at 2 stacks of Venom Fang

Change

[Venomancer] Stalking abilities scaling adjusted across the board

2023/11/29

General

Change

[Chronomancer] Old Chaos and Order disabled.

Change

[Chronomancer] Improved Reverse Wound moved to class tree.

Change

[Chronomancer] Reverse Wound cast time reduced.

Change

[Chronomancer] Reverse Wound no longer interacts with Order or Chaos, extends Accelerated Recovery duration on hit.

Change

[Chronomancer] Unearthed Pools now proc from Chronurgy.

Change

[Chronomancer] Accelerated Recovery no longer interacts with Order or Chaos, can be extended by reapplication.

Change

[Chronomancer] Passage of Time max stacks reduced by 2 and effectiveness reduced to 4% per stack.

Change

[Chronomancer] Gift of the Timeways reworked.

Change

[Chronomancer] Insight remade to additionally reduce mana costs instead of increasing healing done.

Change

[Chronomancer] Hourglass of Eternity reworked.

Change

[Chronomancer] Tick Tock moved to Duality tree, additionally increases damage of Chronurgy, now 1 point talent.

Change

[Chronomancer] Chaos Shards remade into Shards of Duality, having a distinct effect for Order and Chaos.

Change

[Chronomancer] Timeway Blast and Chronurgy now reset your Empowerment (granted by spec passive)

Change

[Chronomancer] New Duality Spec Passive introduced.

Change

[Chronomancer] Duality Spec passive renamed Revolving Sands and moved down.