Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2025/02/22

General

Change

[Cultist] Obliteration Beam scaling fixed

Change

[Cultist] Dual Nightmare now allows Horrorbolt and Wrath of the Black Empire to hit 2 additional targets, up from 1

Change

[Cultist] Depths of Madness no longer spreads Darkwither, now causes Gaze of C'thun to have a 15% chance to proc Apocalyptic Skies

Change

[Starcaller] The Stars Align value reduced by 2%.

Change

[Starcaller] Selarin's Guard INT to RAP conversion reduced by 20%.

Change

[Starcaller] Starbarian value reduced by 1/2%.

Change

[Starcaller] Proc chance of Unleashed Wisps reduced by 5%.

Change

[Starcaller] Lo'sho Amplification value reduced by 2%.

Change

[Starcaller] Base value of Scattered Stars per level reduced by 20%. Scaling reduced by 2%.

Change

[Starcaller] Moonmancer no longer provides a 10% increase to Lunar Shock's damage.

Change

[Starcaller] Scattering Blades now increases the chance to trigger Aspect of the Warden by 15%, down from 20%.

Change

[Starcaller] Starsunder SP scaling reduced from 32% to 28.5%

Change

[Starcaller] Starsunder mana scaling reduced from 4.25% to 4%

Change

[Starcaller] Starlight Infusion and Explosive Moonlight combined into a single node.

Change

[Starcaller] Call of the Huntress removed.

Change

[Bloodmage] Vampyr Form no longer prevents you from generating Insatiable.

Change

[Bloodmage] Blood Moon no longer decreases the cooldown of Valanar's Vengeance.

Change

[Chronomancer] Stillness of Time no longer has a hidden effect that increases the duration of Backtrack.

Change

[Chronomancer] Babify now specifies that it only removes harmful magic effects.

Change

[Felsworn] Spite now procs off of completing a combo instead of spending Felfury, this talent was missed on the rework!

Change

[Venomancer] Reinforced Shell no longer references an old dodge effect.

Change

[Venomancer] Truly Rotten no longer procs off of Widow's Kiss.

Change

[Runemaster] Attunement of Water buff bar tooltip updated to match spell tooltip.

Change

[Reaper] Ranks 2-8 of Reave now properly leech.

Change

[Reaper] Gravesite now properly casts the new effect of Soulrot.

Change

[Reaper] Soulrot's debuff tooltip updated with the new effect.

Change

[Reaper] Sinister Litany no longer has a hidden health cost.

Change

[Cultist] Netherstrike rank acquisition fixed.

Change

[Templar] Chastise DoT now works.

Change

[Witch Hunter] Anguishing Flock now only proliferates an already active Anguish, it does not apply it if no target has it active.

Change

[Witch Doctor] Malefic Wrath now requires you to face the target.

Change

[Witch Doctor] Voodoo Creep now properly requires level 15 and not level 17.

Change

[Witch Doctor] Your Splash Potion and Potion Toss will no longer benefit from the Ingredients of other Brewing Witch Doctors.

Change

[Witch Doctor] Da Tiki Beast (the crit bonus from Tiki Splash) now properly applies.

Change

[Witch Doctor] Master Mixologist now properly increases the passive effects of ingredients.

Change

[Witch Doctor] Da Tiki Waters (the absorb from Tiki Splash) now states that it absorbs magical damage and not physical.

Change

[Witch Doctor] Devotion to Bwonsamdi now properly heals you.

Change

[Witch Doctor] Potion Boss now also applies to the direct healing of Potion Toss.

Change

[Witch Doctor] Potion Boss now clarifies that it also increases the effectiveness of your tossed Ingredients.

Change

[Witch Doctor] Potion Toss with Bloodthistle now properly applies to the target and not the caster.

Change

[Witch Doctor] Splash Potion: Bloodthistle and Potion Toss: Bloodthistle can now stack.

Change

[Witch Doctor] Splash Potion with Bloodthistle now properly gives the potion leech bonus instead of the cauldron healing bonus.

Change

[Witch Doctor] Ingredient: Bloodthistle buff bar tooltip corrected.

Change

[Witch Doctor] Spirit Shroud's heal now properly works.

Change

[Witch Doctor] Voodoo Cauldron now has the correct healing value in its tooltip.

Change

[Witch Doctor] Voodoo Cauldron tick rate increased very slightly so that the last tick still benefits from the increased healing aura.

Change

[Witch Doctor] The old active version of Totem of Hir'eek has been deprecated out from old characters.

Change

[Witch Doctor] References to Spirits in tooltips have been updated to the correct values.

Change

[Witch Doctor] Healing Warden now properly chains to two targets, instead of only 1 additional.

Change

[Witch Doctor] The connection from Arcane Brew to Sen'jin's Presence now works.

Change

[Witch Doctor] Beast Blood now properly staggers damage.

Change

[Witch Doctor] It's Da Voodoo now works.

Change

[Witch Doctor] Zalazane's Malice now provides the proper damage increase to Hex of Malice.

Change

[Stormbringer] Wicked Storms, Invoking Storms and High Voltage swapped.

Change

[Stormbringer] Storm Rage value increased by 5%.

Change

[Stormbringer] Thundershocker proc value increased by 5%.

Change

[Stormbringer] High Voltage and Amping Up combined. New talent called High Voltage added.

Change

[Stormbringer] Invoking Storms value increased by 5%.

Change

[Stormbringer] Invoking Storms value increased by 5%.

Change

[Templar] Powerful Strikes value reduced by 2%.

Change

[Bloodmage] Bug where Embrace of the Vampyr prevented Insatiable fixed.

Change

[Templar] Heaven's Finest 6 stack aura (The Finest of Heaven) now drops the previous stacks of Heaven's Finest and prevents their generation for its duration.

Change

[Templar] Base damage of Templar Strike rank 7 and 8 reduced by roughly 15%.

Change

[Templar] Divine Fury no longer has a per target damage falloff.

Change

[Templar] Combo Strikes Rank 2 value reduced by 1%.

Change

[Templar] Norgannon's Wrath and Wisdom of Norgannon now grouped in a switch node.

Change

[Templar] Cleaver no longer provides crit chance to Holy Cleave, value increased by 5%.

Change

[Templar] Blessing of Norgannon and Fury of Aggramar Wisdom of Norgannonnow grouped in a switch node.

Change

[Templar] Duration of Battle Hardened increased by 2 sec.

Change

[Templar] Devout, Cleaver and Holy Warrior swapped.

Change

[Templar] Blessing of Eonar now provides damage, healing and crit %. Value increased to 10%.

Change

[Templar] Holy Warrior now reduces the cooldown of Thousand Blades.

Change

[Templar] Radiance value increased by 5%.

Change

[Templar] Sanctified Smash combo value reduced by 2%.

Change

[Templar] Divine Fury duration reduced by 5s and debuff value reduced by 5%. Damage scaling reduced by 10%.

Change

[Templar] Sundering scaling reduced by 8%.

Change

[Templar] Chakra of Power now affects Righteous Lunge and Holy Cleave and provides crit chance instead of damage.

Change

[Templar] One with Light critical strike chance and critical damage bonus are now of the same value.

Change

[Templar] A bug where Combo:Holy Cleave caused each hit of Thousand Blades to hit +X additional enemies instead of adding +X to maximum potential hits fixed. (this would mean the AOE of each insteance would cleave, making them converge to other targets again)

2025/02/20

General

Change

[Necromancer] Frigid Winds no longer increases damage of Arctic Blast.

Change

[Necromancer] Rotten to The Bone no longer stacks.

Change

[Necromancer] Wormfood no longer procs for each instance of damage created by an AOE direct damage, only one.

Change

[Necromancer] Shattered Dreams now provides a 50% cooldown and cost reduction to Icequake.

Change

[Necromancer] Malady of Damnation damage increase lowered by 2%, damage done reduction increased by 3%.

Change

[Venomancer] Widow's Watch no longer says that it removes the CD of Antivenom.

Change

[Necromancer] Vampiric Aura increased by 3%.

Change

[Tinker] Invention Tinker now properly learns the right spec passive, instead of being attached to the Mechanics spec passive 🥲

Change

[Venomancer] Venomizer now applies to Fang Venom: Toxic Rejuvenation

Change

[Sun Cleric] Angelic Light now properly reduces the cooldown of Glare and not Chains of Light.

Change

[Bloodmage] Shadow Shield ranks 2-4 no longer say they require Mortal Form when they don't.

Change

[Primalist] Wildshape no longer makes you drop the flag, for real this time!

Change

[Ranger] When the red flower from Petalkeeper reaches 10 stacks, it now produces a cloud of pollen as a visual indicator that it is ready to burst with a horn.

Change

[Primalist] Primal Focus now gives the proper amount of hit chance.

Change

[Pyromancer] Slagmend no longer scales with modifiers to Slagstone

Change

[Chronomancer] Anomalous Armor now works for ranks 2-7 as well.

Change

[Pyromancer] Brood of the Earthwarder passive removed.

Change

[Pyromancer] Draconic tree repathed and restructured.

Change

[Pyromancer] Dragon's Wrath (Passive) reworked into Fiery Outburst.

Change

[Pyromancer] Breath of Nozdormu now increases tick rate of periodic effects and critical strike chance instead of damage and haste.

Talents & Abilities

Change

[Cultist] As The Prophecy Foretold has had its effect baked into the Heretic spec passive and the precapstone talent has been reworked