Ascension Changelog

View all of our changes in a minimal format.

Sorted in chronological order.

2022/07/18

General

Change

[Tinker] Mechalink now causes Bot to generate increased Threat instead of healing at intervals

Change

[Tinker] Magnetic Beacon no longer has the bot buff effect

Change

[Tinker] Mechalink now gives Bot armor based on int instead of buffing healing taken

Change

[Tinker] Bot: Exterminate is now Bot: Hydraulic Strike, a single target attaack that deals Physical Damage and has a bonus effect depending on bot type. Also shares a 3 sec CD with Decimate

Change

[Tinker] Bot: Repair Mode is a 45 sec CD that causes your bot to channel on itself for 3 sec, regenerating health based on your Intellect and taking significantly reduced damage

Change

[Tinker] Field Technician is now Bot: Repair Mode

Change

[Tinker] Bot: Pursuit is now Bot: Hydraulic Charge, a targeted charge for your bot

Change

[Tinker] Bot: Intimidate now has a 1 min CD and lasts 6 sec up from 4 sec

Change

[Tinker] Bot: Mechagaze is now Bot: Mecha Bash, a 20 sec CD Interrupt for your bot

Change

[Tinker] Bruiser Bot's Focusing Lens now heals for 5% down from 15%

Change

[Tinker] Bruiser Bot's Focusing Lens now has an 8 sec CD down from 15 sec

Change

[Primalist] Son of Ursoc now drops BG flag

2022/07/17

General

Change

^ If this system is well received, we will do the same for similar effects like Vault (note that movespeed boost increase the effect as well as slows reducing it)

Change

[DH] Rushed Out stacks are now Rushing, no longer reducing Dash Distance, just counting recent Glaive Rushes

Change

[DH] Rushing stacks up to 5 times now

Change

[DH] Fixed the dodge rating -> armor/mr conversion for Demonscale

Change

[DH] Trying a new system we have where dash distance can scale with MS slows, testing it first with Glaive Rush

Change

[SoA] Added Vampyr Bite with core rework, a 2 sec cast non combat res that has an 8 sec delay and transforms the target into a vampyr for a short time (no effect, just visual)

Change

[Chronomancer] Mark of Order is no longer actually an Order spell

Change

[Runemaster] Cosmic Impact now gives 5% crit and 8% spell haste per stack, down from 15% crit and 10% spell haste

Change

[Monk] Sweeping Kick base duration reduced from 10 sec to 8 sec

Change

[Primalist] Son of Ursoc now resets the CD of Primal Charge and Bear's Maw when used

Change

[Monk] Divine Tempest now gives Combat Moves 100% increased damage and 20% increased duration, down from 100% increased duration

Change

[Witch Huner] Flames of Sin now lasts 3 sec up from 2 sec

Change

[KoX] Firemaw now deals 150% weapon damage, and boosts the damage of the next spell by 50% against the target, no longer stacking

Change

[KoX] Firemaw is now a 30 sec CD and costs 30 Rage

Change

[Starcaller] Pond's focus effect now boosts its tickrate by 50%

Change

[Starcaller] Swell is now Pond, a spammable ground-target AoE HoT

Change

[SoA] Fixed Dark Liturgy rank scaling

Change

[Starcaller] Tidecall is now only castable at 4 Tidal Focus stacks and will be greyed out while below

Change

[Runemaster] Fixed spell rank training

2022/07/16

General

Change

[Cultist] Entropic Union can no longer target self

Change

[Monk] Runeslam is now correctly usable

Change

[Witch Hunter] Interrogate will now correctly trigger Exposed Evil on the target

Change

[Venomancer] Fixed a bug where Scorpid Bite would incur a 3 sec CD on some other abilities

Change

[Starcaller] Increased scaling of Astral Arrows

Change

[Witch Huner] Sensed Evil is now correctly consumed when you reach 10 stacks and apply Exposed Evil

Change

[Pyromancer] Fixed a bug where Phoenix Blessing could be applied to allies that have Firelord's Mandate or Burning Armor active

Change

[All] Fixed a bug where items regained their wotlk retail class restrictions

Change

[Runemaster] Fastcast should now only be consumed by the spells it buffs

Change

[Primalist] The lightning shock from PW: Lightning also generates 5 Rage and increases damage the target takes from you by 5%, stacking 4 times

Change

[Pyromancer] All ranks of Destroyer's Maw now boost breath weapon dmg

Change

[Primalist] Primal Weapon: Lightning now also procs a lightning strike when the Enrage triggers, if you do not have a pet

Change

[Sun Cleric] Calming Word is now a 35 sec cd, lasts 6 sec

Change

[Sun Cleric] Calming Word now reduces spell haste by 70% and spell damage by 30%

2022/07/15

General

Change

4806

Change

[Monk] Unarmed Combat Master is now a manually activated ability learned at level 1

Change

[Ranger] Envenomed Arrows will no longer be able to trigger weapon procs

Change

[Runemaster] Fixed Fastcast but it now only affects Spellwrath, Primordial Blast or Runeblast

Change

[Venomancer] Terror (the fear from Arachnophobia) can no longer be canceled

Change

[Chronomancer] Accelerated Recovery no longer cancelable

Change

[Chronomancer] Stasis is now correctly a Stun instead of a Banish

Change

[Sun Cleric] Daybreak stacks will now correctly be consumed from all spells that are buffed by it inc Shining Ray and Burning Sphere

Change

[Sun Cleric] Let Them Come now correctly only stacks to 10

Change

[Sun Cleric] Light's Advance will now break if you stop facing the target

Change

[Sun Cleric] Fixed a bug where Illumination would not be castable on self while targetting an enemy outside of its normal range

Change

[Sun Cleric] Lightspark will no longer proc from DoTs

Change

[Sun Cleric] All ranks of Guidance: Intervention will now correctly share a Cooldown

Change

[Sun Cleric] Sunset will now correctly trigger when going from 19 to 20 Solar Power with a spell that generates 2

Change

[Venomancer] Scorpid Form will now correctly proc Exposed Flesh stacks

Change

[SoA] Updated tooltip of Shadowfang Ritual to reflect Sanguine Prayer's name change to Fleshcraft

Change

[SoA] Updated tooltip of Gorge to reflect Sanguine Prayer's name change to Fleshcraft

Change

[Witch Hunter] Pyro Tonic now also gives +10% crit

Change

[Witch Hunter] Disappear is now correctly marked as a Stealth effect for the purposes of dispels

Change

[Witch Hunter] Witchblood Tonic now reduces all damage taken instead of only magic

Change

[Witch Hunter] Vampiric Tonic no longer reduces damage taken

Change

[Witch Hunter] Witchblood Tonic no longer increases healing taken, now gives a chance to reflect harmful spells instead

Change

[Witch Hunter] Tonics all have new more cohesive icons

Change

[Witch Hunter] Tonic shared Cooldown increased to 1 min

Change

[Tinker] Mechalink no longer has a range requirement to activate

Change

[Tinker] Removed the restrictions on bot-type for the Bot: command abilities

Change

[Tinker] Fixed the Intellect scaling on Arclight Smash

Change

[Tinker] Mechaplating & Inscribed Plating now correctly last 12 sec on bots

Change

[Demon Hunter] Demonsoul now correctly only hits allies that are Enraged

Change

[Tinker] Cannonball Launcher will now only proc if you have at least 2 ammo when you use BPS

Change

[Demon Hunter] Fixed Fiery Void

Change

[Demon Hunter] Eye of Archimonde's tooltip no longer displays a range

Change

[Demon Hunter] Fixed the tooltip of Taskmaster's Command

Change

[Demon Hunter] Fixed a bug where Demonic Alacrity would grant armor

Change

[Demon Hunter] Improved scaling of Demon Smite's DR

Change

[Demon Hunter] Updated all ranks of Sargeron Smite

Change

[Demon Hunter] Using Azzinoth's Assault after Twin Slice will now correctly trigger its combo

Change

[Demon Hunter] Fixed tooltip of Illidari Smite

Change

[Demon Hunter] Increased proc chance of the Felfire Jets from Tyrant's Presence

Change

[Witch Doctor] Fixed a bug causing Mojo Beam to be unusable

Change

[Witch Doctor] Stasis Ward now shares a 10 sec CD with other wards

Change

[Witch Doctor] (Post core update) Raptor's Speed now upgrades at level 40 to grant 60% speed and a 50% reduced CD

Change

[Witch Doctor] Upgraded vfx of Raptor's Speed

Change

[Witch Doctor] Raptor's Speed now has a 30 sec CD and increases speed by 30%

Change

[Barbarian] Removed the Deadly Duo talent

Change

[Barbarian] Merged the effect of Deadly Duo into Ancestor's Call

Change

[Necro] Fixed the new effect of Plague's Reach for the Crypt Plague explosion, still working on Rotlings

Change

[Necro] Foul Bidding spells will now work properly through LoS

Change

[Necro] Crypt Swarm will now correctly generate a Foul Remnant even if the target moves out of LoS before the channel ends

Change

[Necro] Transfer Life will no longer cast through LoS

Change

[Necro] Corpsefury now lasts 12 sec down from 15 sec and has an 8 sec CD down from 10 sec

Change

[Necro] Foul Bidding: Protect now increses minion movespeed by 40%

Change

[Necro] Foul Bidding: Protect now causes 5% of damage taken to be redirected to the minions instead of reducing damage taken by 5%

Change

[Necro] Raise spells no longer usable while moving

Change

[Necro] Reduced the cast time of all Raise spells signifcantly