View all of our changes in a minimal format.
Sorted in chronological order.
General
[Starcaller] Blanket of Stars is no longer usable while stunned.
[Starcaller] Starcovered Night should now properly trigger on dodges/parries.
[Starcaller] Arrows in the Night now properly makes the additional targets hit receive Scattered Star stacks.
[Starcaller] Lo'sho's Blessing now properly provides hit rating based off Intellect, instead of strength.
[Starcaller] Arrows in the Night no longer also makes your Arrow of the Goddess cleave.
[Starcaller] Moon Guard's spec passive now properly makes you cleave 2 additional targets, instead of only 1.
[Witch Hunter] Slayer of Darkness no longer swaps your target and auto attack if you Ricochet.
[Witch Hunter] Tonic Supply can now properly reduce the cooldown of Dark Tonic.
[Ranger] Cutthroat tooltip clarified.
[Ranger] Searing Quiver no longer refreshes An Arrow for Everything on each shot.
[Ranger] Criminal Intent's debuff tooltip clarified.
[Ranger] Pierced no longer hits enemies in AoE.
[Ranger] Flank no longer puts Spread Shot on a hidden cooldown.
[Guardian] Valiance no longer has a hidden effect that makes your Valiant Strike reset the cooldown on Song of Battle.
[Ranger] Woodland Arrow now properly reduces cooldown of all horns by 15 seconds, instead of only Alacrity while the others reduce by 10 seconds.
[General] Harrison Jones has arrived for those who have done Adventure Mode and would like to spend their coins!
General
[Reaper] Improved Dirge now only increases the damage of Dirge by 5% down from 15%
[Reaper] Reave no longer has a cooldown
[Reaper] Death Dealer now increases the duration of Reave, rather than causing it to strike for additional damage in an aoe
[Reaper] Lord of Death now increases all damage dealt rather than just magic damage
[Reaper] Spectre's Call and Lamenting have been changed to work with Shudder Scythe instead of Dirge/Murder
[Reaper] Wraithstride allows the use of Soul Shock as if you were in stealth for the duration instead of increasing the damage of your next Dirge/Murder
[Reaper] Shudder Before the Scythe now does Physical Damage instead of Shadow
[Reaper] Soul Shock can no longer be used in combat
[Pyromancer] Scorching Sermon can now also extend the debuff from Living Torch.
[Felsworn] Chaos Incursion now has a trackable combo buff.
[Guardian] Warbringer's Manuscript now causes critical strikes to reduce the cooldown of Song of Steel rather than being a flat reduction.
[Stormbringer] Invigorating Surge is now on a charge system
[Guardian] Scaling of Ballad of the Dragonslayer reduced by 3.5%.
[Stormbringer] Tailwind now also increases the Stormbringers damage dealt by 10%
[Stormbringer] Gift of Air now additionally causes critical strikes to extend the duration of Tailwind.
[Stormbringer] Gift of Air duration increased by 10 sec.
[Stormbringer] Focal Point duration reduced to 10s.
[Stormbringer] Tailwind cooldwon increased to 30sec, duration 15s.
[Ranger] Beatdown in Brigand Tree iterated on- no longer stacking but having an increased effect.
[Ranger] Cooldown of Battle Screech reduced by 5 sec.
[Ranger] Early Brigand Tree pathing changed- Assault is now learned in the spec passive, Deepwood Poison is learned below it
[Ranger] Cunning now causes critical strikes to reduce the cooldown of Song of Steel rather than being a flat reduction.
[Barbarian] Frost Giant's Fury no longer has a hidden agility buff.
[Barbarian] Uniting Voice duration reduced, now additionally causes critical strikes to extend the duration of the buff.
[Barbarian] Frozen Blades crit chance buff is now a result of a chance of a critical hit, duration reduced.
[Support] General's Presence, Surge of Might, Clanlord's Totem and Command Aura no longer deal damage based on the ally targets damage but scale with your own AP or SP as an proc damage.
Talents & Abilities
[Necromancer] Reduced the attack speed of Skeletal Arrow by 1 sec
Talents & Abilities
[Knight of Xoroth] Removed the PvP mod from Skulltaker
[Necromancer] Multiple necromancers can now stack Crypt Plague independently.
[Necromancer] Reduced the damage of Plague of Undeath in PvP by 10%
[Necromancer] Reduced the damage of Expunge in PvP by 10%
[Necromancer] Reduced the damage of Skeletal Arrow in PvP by 30%
[Necromancer] Reduced the damage of Harvest Plague in PvP by 25%
[Tinker] Reduced the damage of Bomb Launcher in PvP by 20%
[Tinker] Reduced the healing of Restorative Pulse in PvP by 15%
[Tinker] Reduced the healing of Nanobot Reconstruction in PvP by 10%
[Tinker] Reduced the healing of Repair Shot in PvP by 10%
[Tinker] Reduced the healing of Overcharge: Restorative Beacon in PvP by 30%
[Cultist] Domain of the Old Gods duration increased from 10 sec to 15 sec.
[Cultist] Reduced the absorption of Forbidden Protection in PvP by 20%
[Cultist] Reduced the absorption of Void Shield in PvP by 25%
[Cultist] Reduced the healing of Void Embrace in PvP by 15%
[Cultist] Reduced the healing of Gaze of C'Thun's in PvP by 30%
[Cultist] Reduced the healing of Blade of Yogg-Saron in PvP by 25%
[Cultist] Reduced the healing of Dark Word in PvP by 40%
[Cultist] Reduced the healing of Maddening Scripture in PvP by 30%
[Starcaller] Reduced the healing of Prayer of Elune in PvP by 15%
[Starcaller] Reduced the healing of Moonpriest in PvP by 20%
[Starcaller] Reduced the healing of Moonwater Blessing in PvP by an additional 15%
[Starcaller] Reduced the healing of Lunar Renewal in PvP by an additional 10%
[Starcaller] Reduced the healing of Hand of Elune in PvP by an additional 20%
[Starcaller] Reduced the healing of Moonwell Splash in PvP by an additional 20%
[Ranger] Reduced the damage of Serrated Shot in PvP by 10%
[Ranger] Reduced the damage of Skullpiercer Shot in PvP by 30%
[Witch Doctor] Hex of Night now reduces healing by 40% baseline up from 25%
[Witch Doctor] Potion Toss now has a 1 sec cast time
[Witch Doctor] Reduced the healing of Healing Ward in PvP by 35%
[Witch Doctor] Reduced the healing of Snakeblood Brew in PvP by 20%
[Witch Doctor] Reduced the healing of Vitality of Sseratus in PvP by 20%
[Witch Doctor] Reduced the healing of Jungle Shrooms in PvP by 20%
[Witch Doctor] Reduced the healing of Loa's Brew in PvP by 10%
[Witch Doctor] Reduced the healing of Soothing Juju in PvP by 40%
[Witch Doctor] Reduced the healing of Soldier of Sserratus in PvP by 20%
[Witch Doctor] Reduced the healing of Serpent Beam in PvP by 30%
[Witch Doctor] Reduced the damage of Serpent Ward attacks in PvP by 10%
[Witch Doctor] Reduced the damage of Godslayer in PvP by 20%
[Witch Doctor] Reduced the damage of Rage of Bethekk in PvP by 30%
[Witch Doctor] Slowness Jinx is now baseline, Alchemical Enhancement moved to its spot in the class tree from the Voodoo tree
[Templar] 2 Meditate talents moved from the Discipline/Crusader tree to the class tree
[Templar] Untainted moved to the Discipline tree
[Templar] Light's Grace removed from the game
[Templar] Deliverance adjusted to give additional Bladebreakers on cast instead of increasing Bladebreaker damage
[Templar] Increased the base damage of Force of Golganneth by 200
[Templar] Increased the base damage of Force Punch by 125
[Chronomancer] Reduced the healing of Renewal in PvP by 25%
[Chronomancer] Reduced the damage of Sandblast in PvP by 15%
[Chronomancer] Reduced the damage of Unmake in PvP by 15%
[Chronomancer] Reduced the healing of Accelerated Healing in PvP by an additional 15%
[Chronomancer] Reduced the healing of Epoch in PvP by 20%
[Chronomancer] Reduced the damage of Melt Reality in PvP by 20%
[Chronomancer] Reduced the damage of Timerend in PvP by an additional 15%
[Chronomancer] Buy Time is no longer a persistant effect
[Felsworn] Increased the healing absorb shield of Wrathglaive by ~33%
[Felsworn] Blood of Mannoroth no longer casts Glaivestorm and instead gives 30% damage reduction for the duration