Ve todos nuestros cambios en un formato minimalista.
Ordenado cronológicamente.
General
Increased slot based Resilience by 10%.
Talentos y Habilidades
Increased the threat generated by Ghostly Strike and Riposte significantly.
Fixed a bug where Arcane Potency wouldn't be consumed by certain spells.
Ice Lance now deals 15% reduced damage against players, from 10%.
Deadly Poison now deals 5% reduced damage against players.
Envenom now deals 20% reduced damage against players, from 10%.
Cambios de Objetos
Wild Thornroot now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Wild Quillvine now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Wild Berries now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Symbol of Kings now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Stranglethorn Seed now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Sacred Candle now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Rune of Teleportation now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Rune of Portals now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Maple Seed now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Leaded Vial now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Ironwood Seed now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Imbued Vial now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Hornbeam Seed now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Holy Candle now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Flintweed Seed now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Enchanted Vial now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Empty Vial now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Crystal Vial now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Corpse Dust now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Ashwood Seed now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Arcane Powder now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Ankh now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Mazmorras y Bandas
Added a minimum 95 average Item Level requirement to Heroics.
Encantamientos Místicos
Fixed an issue where the proc from Purification by Light could trigger Sanctity of Battle. (This fix requires a restart.)
Corrected an issue with Here Comes The Big One referencing another spell id in the tooltip caused it to display the wrong amount during certain stacks.
Corrected an issue with Here Comes The Big One with Blade Flurry & Sweeping Strikes also granting stacks of the big one.
Temporarily Disabled Seething Flames.
Misiones
Social Engineering: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
The Arms Race: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Turning Up The Heat: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Weaving A Thread: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Trial of the Naaru: Mercy - Fixed an issue where the Executioner would disappear & added gossips to the main prisoners
The Cipher of Damnation - Increased Cyrukh's attack range and made him always give quest credit upon dying
An Apexis Relic & The Relic's Emanation - Players can now walk away after completing the quests without getting punished for not doing all 10 waves
Fixed a Typo in Adventurer's Needed Sethekk Halls
General
Fixed an issue where V'eru was despawned on some realms.
Fixed an issue where G'eras was despawned on some realms.
Added personal 1v1, 2v2, 3v3 reset scrolls to the arena/honor vendors.
The Mystic Enchantments that had changes made to them in the balance patch can be exchanged to a different enchant (of the same cost) on the altar for a limited amount of time.
Fixed a bug where transmog items would disappear when using the auctionhouse or trading with other players.
Arena Ladder NPC will now show up player names.
Talentos y Habilidades
Fixed a bug where the scaling of Thunderstorm was twice as high as intended. (Change active on next server restart.)
Reduced the amount shielded from Sacrifice (Voidwalker ability) by 15%.
Ice Lance will now deal 10% reduced damage against players. It previously did not have a PvP mod.
Reduced the power of debuffs that increase magic damage taken. Curse of Elements, Earth & Moon and Unleashed Storm now all increase magic damage by a maximum of 10%.
Natural Reaction now increases dodge rating by 8/16/24% of Agility, from 11/22/33%
Kill Command can now be used while shapeshifted.
Fixed an issue where Thick Hide (Druid talent) wasn't increasing armor properly. Also updated the tooltip to be more clear.
Fixed an issue where the tooltip of the first rank of Unrelenting Assault said it increased damage by 0%.
Prevented Molten Armor from unintendedly triggering effects such as Ignite and Impact.
Fixed an issue where different spell cast speed reductions such as Curse of Tongues could stack.
Fixed an issue with Flame Throwing. It will now properly reapply 15 seconds after being consumed.
Fixed a tooltip issue with Misdirection not indicating that it only works for Hunter abilities.
Fixed a tooltip issue with Shadowfiend not indicating it restores base mana.
Reduces the damage threshold for The Stagger effect from the Tactical Mastery capstone. It will now trigger from attacks exceeding 10% of your maximum health, from 20%.
Increased the armor increase of Tactical Mastery to 14/27/40%, from 10/20/30%.
Fixed a bug where the final rank of Tactical Mastery unintendedly increased armor by a percentage of your Strength.
Increased the threat of the Damage Shield talent.
The Damage Shield talent now only triggers while in Defensive Stance.
Reduced the magic threat modifier Defensive Stance slightly. While in this stance, your will generate 3-5% (depending on your other threat modifiers) less threat from Magic sources than before.
Increased the physical threat modifier Defensive Stance slightly. While in this stance, your will generate 5-10% (depending on your other threat modifiers) more threat from Physical sources than before.
Moonglow now increases spirit by 4/7/10% and spell haste by 2/4/6%.
Furor now increases Arcane and Nature damage while in Moonkin Form by 2/4/6%.
Nature's Splendor now increases the healing of your Rejuvenation, Regrowth and Lifebloom by 2/4/6%, from 1/2/3%
Increased the attack power scaling of Bloodthirst to 50%, from 45%.
Focus Magic now increases the casters' critical strike chance with Fire and Frost spells in addition to Arcane spells.
Deadliness now increases Attack Power by 2/4/6%, from 1/2/3%.
The Divine Strength talent now has a Capstone Bonus: With the final rank of this talent you gain 10% of your Strength as Hit Rating.
Cambios del Sistema
Fixed a bug where players would cast random spells when leaving a BG/LFG
Cambios de Objetos
Fixed an issue where the proc rate of Hourglass of the Unraveller was too low.
Encantamientos Místicos
Plague Bearer should now also be able to be exchanged in the altar. (Change active on next server restart.)
Overheating should now also be able to be exchanged in the altar. (Change active on next server restart.)
NEW EPIC RE: Here Comes The Big One - Every fourth use of bloodthirst will deal double damage. (Requires server restart)
NEW EPIC RE: Transformative Medicine - Your Wild Growth applies your highest known rank of Rejuvenation to targets affected by your Abolish Poison or Abolish Curse spells.
NEW LEGENDARY RE: Hot Hands - Increases your spell critical strike chance by 3% on targets affected by your Living Bomb. Your Hot Streak can now trigger from Pyroblast.
NEW EPIC RE: Transference of Guilt - Your Righteous Defense ability now instantly transfers 10% your ally's threat to you, but its cooldown is increased by 20 seconds.
NEW EPIC RE: Focal Point - The buff granted to yourself by your Focus Magic when its target crits now only increases your critical strike chance by 2% and lasts for 5 seconds, but stacks up to 3 times.
NEW EPIC RE: Shatter - Your Mage spells cast immediately following a Frostbolt deal 10% increased damage and have their critical strike damage bonus increased by 25%.
NEW EPIC RE: Insatiable - Your Taste for Blood effect now increases the damage of Overpower by 20% and can now stack up to three times. Using Overpower consumes all stacks.
NEW EPIC RE: Centered - Your Holy healing spells increase the hit chance of your Smite, Holy Fire and Penance by 2% for 10 seconds. This effect stacks up to 5 times.
NEW EPIC RE: A Honest Mistake - After one of your spells misses you gain 5% increased spell hit chance and 5% spell haste for 10s.
The Molten Fury Mystic Enchantment now adds 4% damage to targets below 35% health, from 5%.
Fixed a tooltip issue and a range issue with the Blunt Force Trauma Mystic Enchant.
Overheating no longer triggers from autoattacks.
Demonic Brutality now increases Voidwalker ability effects by 7%, from 11%.
The Lightning Strikes Twice Mystic Enchant can no longer be used together with Forked Lightning.
Fixed a typo in the tooltip of Spring Thaw.
Dark Embrace now increases damage done by 2%, from 1%.
Cracking Thunder is now Epic rarity, from Legendary. The bonus threat on its triggered effect is slightly reduced.
The Crusader Strike and Divine Storm damage trggered by the One with the Light Mystic Enchantment will now benefit from effects that affect Crusader Strike and Divine Storm such as Sanctity of Battle or Vanqusihing Storm.
Defensive Magic is now Epic quality, from being Legendary. (It's still equally awesome though.)
Demonic Rage now also reduces the cooldown of Bloodrage by 50%.
Demonic Rage now drains 2% of your maximum health per tick, from 3%.
The Indomitable Mystic Enchant now also increases healing taken by 10% while Stagger is active. This effect does not stack with other similar effects such as the Tree of Life aura.