Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
Fixed an issue where high risk players would have 60% riding speed after learning flying
Talentos & Habilidades
Increased the threat of Thunder Clap slightly.
Increased the threat of Lacerate.
Reduced the threat of Swipe (Bear) slightly.
Increased the threat of Shockwave significantly.
Fixed an issue where Moonglow would trigger from more spells than indicated in the tooltip.
Mundo
Fully implemented the Starving Bog Lord / Starving Fungal Giant Event in Zangarmarsh
Misiones
Body of Evidence - Ogres will now kneel when placing an orc corpse
General
Increased slot based Resilience by another 10%.
Corrected an issue where racials would sometimes disappear from spellbook or become unusable while in or after a bg.
Corrected an issue where Depleted Items from the Ogri'la Faction had too low drop chance.
Fixed Mooncleaver and Bloodforged Mooncleaver to not roll random affixes on craft.
High Risk Outland Events (Daily Quests Related to High-Risk) will now cycle every 48 hours and be up for 24 hours with the other 24 hours having a counter-part no-risk quest.
Corrected an issue where V'eru and other similar quests we're locked behind weird quest pooling issues. This issue has been corrected.
Corrected an issue where V'eru had the wrong phase masking on Kil'Jaeden.
Mobs in outlands will once again have a chance to drop Mystic Orb Shards while questing! [Daily quests also apply]
Wound Poison V now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Wound Poison IV now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Wound Poison III now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Wound Poison II now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Wound Poison now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Mind-numbing Poison III now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Mind-numbing Poison now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Mind-numbing Poison II now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Instant Poison VII now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Instant Poison VI now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Instant Poison V now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Instant Poison IV now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Instant Poison III now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Instant Poison II now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Talentos & Habilidades
Fixed a bug where Power Word: Shield rank 12 did not trigger the global cooldown properly. (Change active on next server restart.)
Encantamientos Místicos
Fixed a bug where Rain of Fire (Fire Storm) and Blizzard (Hailstorm) would get extra ticks from cast time increases.
Corrected an issue where Hot Hands was not able to be rolled nor was visible in the collections.
Misiones
Grulloc Has Two Skulls - The whole group will now be able to loot the skull from Grulloc's corpse
General
Instant Poison now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Deadly Poison VII now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Deadly Poison VI now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Deadly Poison V now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Deadly Poison IV now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Deadly Poison III now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Deadly Poison II now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Deadly Poison now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Crippling Poison now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Crippling Poison II now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Increased slot based Resilience by 10%.
Talentos & Habilidades
Increased the threat generated by Ghostly Strike and Riposte significantly.
Fixed a bug where Arcane Potency wouldn't be consumed by certain spells.
Ice Lance now deals 15% reduced damage against players, from 10%.
Deadly Poison now deals 5% reduced damage against players.
Envenom now deals 20% reduced damage against players, from 10%.
Cambios de Objetos
Wild Thornroot now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Wild Quillvine now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Wild Berries now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Symbol of Kings now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Stranglethorn Seed now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Sacred Candle now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Rune of Teleportation now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Rune of Portals now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Maple Seed now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Leaded Vial now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Ironwood Seed now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Imbued Vial now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Hornbeam Seed now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Holy Candle now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Flintweed Seed now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Enchanted Vial now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Empty Vial now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Crystal Vial now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Corpse Dust now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Ashwood Seed now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Arcane Powder now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Ankh now stacks up to 100 times. This will require you to clear your cache after the next server restart.
Mazmorras & Bandas
Added a minimum 95 average Item Level requirement to Heroics.
Encantamientos Místicos
Fixed an issue where the proc from Purification by Light could trigger Sanctity of Battle. (This fix requires a restart.)
Misiones
A Grand Task of Questionable Ethics: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
A Herbal Remedy: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
A Natural Blend: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
A Strange Situation: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
A True Master: Will now reward 20 orbs, up from 3. It now also will reward 1000 Marks of Ascension and will also reward 10 Mystic Runes.
Adventurers Needed: Will now reward 5 orbs, up from 3. It now also will reward 100 Marks of Ascension and will also reward 10 Mystic Runes.
An Adjustment Period: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Breaking Ground: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Dishonest Intentions: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Field Medic: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Fine Dining: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Heroes Needed: Will now reward 7 orbs, up from 3. It now also will reward 100 Marks of Ascension and will also reward 10 Mystic Runes.
Keeping Evil At Bay: Will now reward 5 orbs, up from 3. It now also will reward 100 Marks of Ascension and will also reward 10 Mystic Runes.
Learning The Ropes: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Outlandish Threads: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Population Control: Will now reward 5 orbs, up from 3. It now also will reward 100 Marks of Ascension and will also reward 10 Mystic Runes.
Proving Grounds: 2v2 Will now reward 400 orbs, up from 3. It now also will reward 5 Marks of Ascension and will also reward 10 Mystic Runes.
Social Engineering: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Social Engineering: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
The Arms Race: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Turning Up The Heat: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Weaving A Thread: Will now reward 5 orbs, up from 3. It now also will reward 200 Marks of Ascension and will also reward 10 Mystic Runes.
Trial of the Naaru: Mercy - Fixed an issue where the Executioner would disappear & added gossips to the main prisoners
The Cipher of Damnation - Increased Cyrukh's attack range and made him always give quest credit upon dying
An Apexis Relic & The Relic's Emanation - Players can now walk away after completing the quests without getting punished for not doing all 10 waves
Fixed a Typo in Adventurer's Needed Sethekk Halls