Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
Encantamientos Místicos
Smoldering Companion now reduces your pet's damage by 40% down from 50%.
Mystic Companion now reduces your pet's damage by 40% down from 50%.
Corrected an issue where Refilling the well incorrectly stated that it had a 1 second internal cooldown.
Refilling the Well now reduces the cooldown of your Lightwell by 3 seconds up from 2 seconds.
On the Hunt increases pet damage by 5% up from 4% and threat reduction to 15% up from 10%.
Thief of Fate now has a 4 second cooldown from 6 seconds.
One with the Hunt 20 to 25% proc chance from hunter shots and now reduces the mana cost of shapeshifts by 10%.
Talentos & Habilidades
Fixed an issue where Greater Heal had an incorrect healing coefficient. It is now once again in line with other comparable heals such as Holy Light and Healing Wave.
Fixed an issue where the mana gained per tick of Meditate incorrectly was increased by Combo Points. The amount of Combo Points consumed now correctly only increases the duration. (Requires restart.)
Encantamientos Místicos
Corrected an issue where Bountiful Holy Wrath had too much spell power scaling, and no attack power scaling.
Corrected an issue where Drain Life (Unbounded Drain Life) did more damage than intended.
Corrected an issue where Drain Soul (Unbounded Drain Soul) did more damage than intended.
Talentos & Habilidades
Wacky Wizardry can now trigger Deep Freeze.
Wacky Wizardry can now trigger Summon Water Elemental.
Wacky Wizardry can now trigger Cold Snap.
Wacky Wizardry can now trigger Icy Veins.
Wacky Wizardry can now trigger Ice Lance.
Wacky Wizardry can now trigger Ice Block.
Wacky Wizardry can now trigger Cone of Cold.
Wacky Wizardry can now trigger Frost Ward.
Wacky Wizardry can now trigger Frost Nova.
Wacky Wizardry can now trigger Dragon's Breath.
Wacky Wizardry can now trigger Combustion.
Wacky Wizardry can now trigger Blast Wave.
Wacky Wizardry can now trigger Fire Ward.
Wacky Wizardry can now trigger Flamestrike.
Wacky Wizardry can now trigger Slow.
Wacky Wizardry can now trigger Arcane Power.
Wacky Wizardry can now trigger Spellsteal.
Wacky Wizardry can now trigger Ritual of Refreshment.
Wacky Wizardry can now trigger Invisibility.
Wacky Wizardry can now trigger Arcane Blast.
Wacky Wizardry can now trigger Conjure Mana Gem.
Wacky Wizardry can now trigger Mana Shield.
Wacky Wizardry can now trigger Amplify Magic.
Wacky Wizardry can now trigger Arcane Explosion.
Wacky Wizardry can now trigger Slow Fall.
Wacky Wizardry can now trigger Dampen Magic.
Wacky Wizardry can now trigger Dispel Curse.
Wacky Wizardry can now trigger Polymorph.
Wacky Wizardry can now trigger Conjure Water.
Wacky Wizardry can now trigger Conjure Food.
Wacky Wizardry can now trigger Arcane Intellect.
Wacky Wizardry now scales to your level (improved from the last update).
Corrected an issue where learning and unlearning spells would learn and unlearn Slow (Mass Slow).
Corrected an issue where learning and unlearning spells would learn and unlearn Plague Bearer's Festering Strike.
Corrected an issue where Slow (Mass Slow) was put in your General spell book tab.
Corrected an issue where Plague Bearer's Festering Strike was put in your General spell book tab.
Corrected an issue where Uncommon Mystic Enchantments did not affect the off-hand component of Whirlwind.
Corrected an issue where Mind Flay (Unbounded Mind Flay) displayed that it had a range of 30 yards.
Corrected an issue where the Stormbringer and Overloaded Mystic Enchantments had identical descriptions (although, they are still very similar).
Corrected an issue where Coward's Bane was not proccing.
Corrected an issue where Arcane Motes was not affecting Starfire or Moonfire damage properly.
Corrected an issue where Tooth and Nail was not added to the enchant collection last update.
Corrected an issue where Barrier of Blades was not added to the enchant collection last update.
Corrected an issue where Mass Slow was not properly granting the Slow (Mass Slow) ability.
Corrected an issue where Totem Master: Fire did not properly affect Magma Totem.
Corrected an issue where Rain of Arrows could trigger periodic damage procs.
Corrected an issue where Rain of Arrows could not trigger direct damage procs.
Corrected an issue where Rain of Arrows could not scale with most talents and Mystic Enchantments that affected Volley.
Corrected an issue where Rain of Arrows could not critically strike.
Corrected an issue where Fire Storm could trigger periodic damage procs.
Corrected an issue where Fire Storm could not trigger direct damage procs.
Corrected an issue where Fire Storm could not scale with most talents and Mystic Enchantments that affected Rain of Fire.
Corrected an issue where Fire Storm could not critically strike.
Corrected an issue where Hailstorm could trigger periodic damage procs.
Corrected an issue where Hailstorm could not trigger direct damage procs.
Corrected an issue where Hailstorm could not scale with most talents and Mystic Enchantments that affected Blizzard.
Corrected an issue where Hailstorm could not critically strike.
Spell Deflection is now an absorb, so it will now report in your combat log how much was absorbed.
Corrected an issue where Dragon's Breath damage would be immuned when used on some bosses.
Encantamientos Místicos
Fan of Knives will now require One handed Weapons as intended.
Skull Crusher has been enabled once again. Its triggered effect now reduces the targets Intellect by 5%. (Tooltips will reflect this change when a new patch is released.)
Temporarily disabled the proc from the Skull Crusher enchant as we investigate a bug with it. It will be redesigned and reenabled in the future.
Misiones
Removed the quest Proving Grounds: 1v1. It will now rotate between 2v2 and 3v3.
Cambios de Objetos
Corrected all the stats of rare PvP weapons.
Talentos & Habilidades
Corrected tooltip of Arcane Concentration talent rank 1 to reflect damaging spells only.
Fixed an issue where -5% armor debuffs weren't stacking correctly. The armor reduction granted by Curse of Weakness, Faerie Fire and Faerie Fire (Feral) now correctly do not stack even if the debuffs are active simultaneously.
Empowered Fire now also increases the spell damage coefficient of Living Bomb.
Reduced the spell damage coefficient of Living Bomb by 9%.
FIxed an issue where Warbringer incorrectly could be used to break roots.
The Searing Light talent now also increases the damage of Holy Nova.
Reduced the damage of Holy Nova by 20%.
Fixed an issue where Focus Magic wasn't giving Arcane spell critical strike chance as intended.
Clarified the tooltip of Ghostly Strike.
Mental Quickness has had its effect reduced to 20%, but its effect is doubled if your Primary Stat is Strength.
Changed the name Bladestorm Whirlwinds to be distinguishable from normal Whirlwinds.
Updated the tooltip of Divine Aegis to indicate that the effect doesn't trigger on full overheals.
Updated the tooltip of Sheath of Light to indicate that the effect only triggers from Holy heals.
Improved Immolate now increases damage done by 5/10/15% from 10/20/30%
Improved Shadowform now grants 2/4% damage reduction, from 3/6%.
Encantamientos Místicos
Fixed an issue where Upper Hand didn't work for Mutilate.
Fixed an issue where Consecrated Strikes would apply its buff also to players without the RE equipped.
Fixed an issue where Accurate Searing Pain didn't work with Perilous Pain.
Fixed an issue where Searing Pain (Perilous Pain) would generate significantly less threat than Searing Pain.
Fixed an issue where Time Warp looked like it could be used three times, in spite of being Epic.
Updated the icon of the buff given by Seed of Life to be different from Lifebloom.
Fixed the tooltip of Demonic Synergy to show the correct critical strike chance.
Talentos & Habilidades
Shadow Embrace now reduces healing over time effects on the target by 1/2/3/4/5%, down from 2/4/6/8/10%. (Change active on next server restart.)
Mind Blast now has a 0.95 PvP mod.