Ve todos nuestros cambios en un formato minimalista.
Ordenado cronológicamente.
Talentos y Habilidades
Cower should now properly add a combo point to your current target, instead of removing them. (Requires realm restart)
Mazmorras y Bandas
[Naxxramas]: Increased the cloth, leather, chain and plate scraps drop chance.
[Naxxramas] Reworked the tesla coil npc handling, is this a crash fix? It is a mystery
General
Fixed Tiraxis not rotating his items properly.
Added safeguards to ensure debuffs are removed when leaving an Arena
Fixed Conquest point gain in Battleground. It can now contribute to your normal 25% cap.
Added system to increase arena point gain during weekends.
Talentos y Habilidades
Sniper Training should once again increase the periodic damage of Black Arrow. (Requires realm restart)
Improved Drain Soul should once again provide mana as intended. (Requires realm restart)
Cambios de Objetos
Dragon's Call whelps should once again immediately attack your current target upon summon. (Requires realm restart)
Encantamientos Místicos
Improved Drain Soul should once again provide mana as intended and no longer stacks. (Requires realm restart)
Misiones
[The Ace of Talents]: Reduced the cost of marks required for the Ace of Talents by 50%.
[Daily Quests]: Fixed an issue where the Call to Arms quests were able to be auto completed.
[Daily Quests]: Mourning Wood (Low and High Risk) Have had their required count of kills reduced by 25%.
Cambios del Sistema
[Call to Arms]: The battleground daily quest will always be the current Call to Arms. Example: If Warsong is Call to Arms, Arathi Basin will not be the battleground daily. The battleground Daily will be Warsong for the duration of the CTA.
[Call to Arms]: The Call to Arms event has been pushed back to now start at 03:00 server time (SEASONAL). The duration of the event remains unchanged, this means the event will now also end 3 hours later as well.
Cambios de Objetos
Fixed a bug where Master Sergeant's Insignia was giving extra resilience. (Active on next server restart).
General
Fixed a crash related to draft mode in spec 6-7-8
Reduced Setis Respawn time from 2.5 Days to 1.5 Days.
All Legion bosses are no longer immune to bleeds.
Infernals in Legion Invasions should no longer constantly overheat. They will wait until after casting to Overheat again.
Added the Building in Starter Zones to the Shared Phase town list. Just fix strange phasing in start zones.
Removed Fel Static Mechanic from Phistia.
Increased 1v1 Rated Arena Point gain by 3x.
Talentos y Habilidades
Hot Streak should now properly increase the damage to Pyroblast against non-player characters. (Requires server restart)
Cambios de Objetos
Corrected an error with conditions causing you to not receive bloody loot or soulbound loot from lootboxes.
Bloated Flat Fish has had its catch rate increased on Bleeding Hollow.
Mazmorras y Bandas
[Zul'Gurub]: Corrected the 25 man loot tables for ZG & Onyxia.
General
Increased Pull Radius for Legion Invasion Bosses significantly to prevent them from resetting as often.
Added Specializations 6, 7, and 8 on Andorhal and Laughingskull
Updated Andorhal and Laughingskull Vanity Collections
General
Reduced cost of making an arena team to 10g.
Mass removed towns from Bonus Zone Pools. Removed 70 Total.
Ratchet will no longer roll as a Bonus XP Zone.
Remove all account currencies other than Fel Touched Souls for time being
Implement various different crash fixes, we should be able to expect significantly better stability on all realms
Fixed an issue with spell priority that caused proc spells to not work as intended.
Talentos y Habilidades
Fixed an issue where mind control was only useable in honorable combat.
Cambios de Objetos
Bloody items from world bosses are now tradeable.
Mazmorras y Bandas
[Dire Maul]: Removing the barrier to Immol'thar requires you to kill all of the NPCs around the 5 crystals. This will make Immol'thar attackable.
[Dire Maul]: Immol'thar is unattackable to prevent pet pulls.
[Dire Maul]: Added the barrier back to Immol'thar.
[Invasions]: Decreased Phistia's Damage by 25%.
[Invasions]: Increased Skreeg's Hitbox to be 60% larger.
[Invasions]: Increased Phistia's hitbox to be 35% larger.
[Invasions]: Phistia is no longer immune to bleeds.
[Invasions]: Nerfed Skreeg's damage by 10%.
Misiones
[Daily Quests]: Fixed an issue where multiple dailies and weeklies of the same category was able to be stacked.
General
Added missing icons to all items in vanity collection
Updated quality of all items in the vanity collection.
Tome of Specialization can no longer be lost on death.
Removed a few dozen poor Bonus XP zones that lacked creatures or acted as towns.
Added missing items from Tirax to the Vanity collection.
Cambios de Objetos
Totem of the Earthen Ring is no longer unique
General
Mephistopheles is now a Guild petitioner for Fel characters.
Added new Tiraxis mount models and daily black friday exclusive mounts to Andorhal and Laughingskull
Andorhal: Enabled Criminal Intent
The Zul Gurub trinket reworks are now live on all realms. Do not forget to clear your cache!
Talentos y Habilidades
Seduction PvP duration reduced to 8 seconds, down from 10 seconds (this change will be active on the next server restart).
Shattered Barrier now roots players for 6 seconds, down from 8 seconds.
Frost Trap, once triggered, now lasts for 20 seconds, down from 30 seconds and slows players by 40%, down from 50%.
Wrath base damage and scaling increased by 5%.
Explosive Shot base damage and scaling increased by 5%.
Crusader Strike damage increased by 5%.
Lava Lash damage increased by 5%.
Viper Sting duration increased to 12 seconds, up from 8 seconds. It now drains 2% maximum mana every 2 seconds, before it was 2% maximum mana every 1 second. (Overall effectiveness reduced by 25%)
Sap PvP duration reduced to 8 seconds, down from 10 seconds.
Freezing trap PvP duration reduced to 8 seconds, down from 10 seconds.
Repentance PvP duration reduced to 5 seconds, down from 6 seconds.
Wyvern Sting PvP duration reduced to 5 seconds, down from 6 seconds.
Improved Windfury Totem talent now increases the effect of Windfury Totem by 3/6%, up from 2/4%
Felguard's damage was reduced by 10%.
Fire Blast now does 15% reduced damage in PvP, down from 10%.
Holy Fire now does 30% reduced damage in PvP, down from 25%.
Revenge now deals 5% reduced damage in PvP, before it had no PvP modifier.
Lightning Bolt now does 10% reduced damage in PvP, before it had no PvP modifier.
Cambios de Objetos
The spell damage and healing penalty of Shields is now 8%, down from 10%.
Mazmorras y Bandas
[Zul'Gurub]: Reduced Hakkar's 25 man HP by 15%
Increased the damage of the Onyxia Lair Guards by 24.5%
Reduced Flame Breath Damage of Onyxia by 18%.
[Zul'Gurub]: Fixed an issue where the Sacrified Troll were doing 3x the intended damage with the rework of ZG.
Increased the health of Onyxia by 318%
Increased the damage on Onyxia by 160%
Increased the cast time of "Bellowing Roar". It is now a 3 second cast up from 2 seconds.
Increased the damage of Onyxia's fireball by 25%.
Decreased the AoE fear effect of Onyxia's "Bellowing Roar". It now lasts 3 seconds instead of 5.
The cracks of Onyxia's lair damage remains unchanged.
Decreased the damage of the Whelp's fireball by 28%.
Increased the HP of Onyxia's whelps by 33%.
Corrected some issues with Onyxia's Deep Breath.
Misiones
[Onyxia Attunement]: Fixed a quest where melvin the slip was unattackable allowing you to not progress further.
General
Reduced Personal Bank cooldown by 50%.
Mazmorras y Bandas
[Zul'gurub]: Adjusted Spawn of Mar'li HP pools to be more fitting of the fight. Their damage was increased.
[Zul'Gurub]: Adjusted Mar'li's poison bolt damage spell. It now deals 50% reduced damage.
General
[Invasions]: Increased the amount of loot obtained from legion invasions. This includes lower level invasions as well.
Mundo
Phistia's Fel Shock now deals 100% of her base damage (from 150%).
Damage dealt by 55 and 60 invasions reduced by 10%.
Cambios de Objetos
[Seasonal]: Added PvP power to some Bloody One-handed weapons and off hands that were missing it.
Mazmorras y Bandas
[Zul'Gurub]: Corrected 25 man HP for Hakkar.
[Zul'Gurub]: Nerfed Hakkar's HP by 10% on 10 man.