Registro de Cambios de Ascension

Ve todos nuestros cambios en un formato minimalista.

Ordenado cronológicamente.

2019/03/15

Talentos y Habilidades

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Taunt - Now usable in Metamorphosis form.

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Divine Favor - Cooldown reduced to 1 min, from 2 min?»?.

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Beast Mastery - When unlearned all exotic pets should now be dismissed.

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Charge - Should no longer cause targets to move, or appear to ?????™blink??™??™, away from the caster when rooted, and should no longer fail to be used while you??™??™re in water..

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Fire Totems - Now properly scale with owner??™??™s critical strike and hit chance.

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Owlkin Frenzy - Now only works while in Moonkin form.

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Lava Lash - Now has its damage bonus applied properly while your Off-Hand is enchanted with Flametongue.

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Thunderclap - Now proc Deep Wounds and has had its PvP modifier changed from 20% reduced damage to 15%.

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Shockwave - Now proc Deep Wounds.

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Moonkin Form - Updated tooltip to indicate you can now gain mana from AoE abilities.

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Second Wind - No longer triggers when you perform certain abilities such as using Kidney Shot.

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Rampage - Can no longer be stacked.

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Mental Quickness - updated tooltip to clarify it??™??™s based on melee attack power.

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Sheath of Light - updated tooltip to clarify it??™??™s based on melee attack power.

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Demonic Pact- will now give healing power as well and will override Totem of Wrath if it gives higher total spell power.

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Growl- Now usable in Cat and Moonkin forms.

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Taunt - Now usable in Metamorphosis form.

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Divine Favor - Cooldown reduced to 1 min, from 2 min?»?.

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Beast Mastery - When unlearned all exotic pets should now be dismissed.

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Charge - Should no longer cause targets to move, or appear to ?????™blink??™??™, away from the caster when rooted, and should no longer fail to be used while you??™??™re in water..

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Fire Totems - Now properly scale with owner??™??™s critical strike and hit chance.

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Owlkin Frenzy - Now only works while in Moonkin form.

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Lava Lash - Now has its damage bonus applied properly while your Off-Hand is enchanted with Flametongue.

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Thunderclap - Now proc Deep Wounds and has had its PvP modifier changed from 20% reduced damage to 15%.

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Shockwave - Now proc Deep Wounds.

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Moonkin Form - Updated tooltip to indicate you can now gain mana from AoE abilities.

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Second Wind - No longer triggers when you perform certain abilities such as using Kidney Shot.

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Rampage - Can no longer be stacked.

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Mental Quickness - updated tooltip to clarify it??™??™s based on melee attack power.

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Sheath of Light - updated tooltip to clarify it??™??™s based on melee attack power.

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Demonic Pact- will now give healing power as well and will override Totem of Wrath if it gives higher total spell power.

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Growl- Now usable in Cat and Moonkin forms.

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Taunt - Now usable in Metamorphosis form.

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Divine Favor - Cooldown reduced to 1 min, from 2 min?»?.

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Single-Minded Fury - A new 1 point talent available adjacent to Titan??™??™s Grip. While wielding One-Handed weapons, other than Daggers, your Mortal Strike, Slam, and Overpower abilities will trigger an additional attack with with your Off-Hand weapon. These attacks do less damage to players.

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Serendipity - Now also reduces the mana cost of affected spells by 5/10/15% per stack.

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Booty Bay is now a sanctuary.

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Empower Healing - Reduced to 3 ranks. Now increases the spell power scaling of your Greater Heal by 14/27/40% and the scaling of your Flash and Binding Heal by 7/14/20%.

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Improved Steady Shot - No longer consumed by Chimera Shot.

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Focused Will - Now procs from DoT criticals.

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Revitalize - Now has a 33/66/100% chance to be triggered by Healing Touch casts.

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Holy Concentration - Now also gives your Greater Heal, Flash Heal, and Binding Heal criticals a 33/66/100% chance to extend the duration of your Renew spell by 3 sec, up to an additional 9 sec.

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Sanctified Light - Now also affects Flash of Light.

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Inferno - Now deals 20% less damage to players.

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Shadow Embrace - Now lasts 15 sec, from 12.

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Nightfall - Now also reduce the mana cost of Shadow Bolt by 50%.

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Backlash - Now also reduce the mana cost of Shadow Bolt by 50%, and can now be triggered by Mind Blast.

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Pyroclasm - Can now be triggered by Scorch.

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Vampiric Touch - Spell Power scaling reduced by 5%.

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Misery - Now increases the Spell Power scaling of Vampiric Touch by 5/10/15%.

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Crusade - Now also affects Beasts and Dragonkin.

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Holy Shield - Spell Power scaling reduced by 20% and threat increased by 25%.

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Swiftmend - Can no longer consume the HoT effect of another player.

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Pyroblast - Damage increased by 10% in PvE combat.

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Immolate - Damage increased by 10% in PvE combat.

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Chaos Bolt - Damage increased by 20% in PvE combat and ~10% in PvP combat.

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Hack and Slash - Ranks reduced to 3 and now has a 2/4/6% chance to trigger an additional attack.

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Netherwind Presence - Reworked; Your Arcane Barrage, Arcane Missiles, Starfire, and Moonfire direct damage criticals now grant you 1/2/3% spell haste for 8 sec, stacking up to 4 times.

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Sudden Death - Chance to proc changed to PPM. This should result in higher proc chance for single 2H builds using this talent and RE.

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Seal Fate - Now increases the damage of your Eviscerate and Rupture abilities by 4/7/10%, instead of increasing all Rogue ability damage by 1/2/3%.

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Playing With Fire - Reduced to 2 ranks. Now grants 1/2% spell damage done and taken and grants your Fire damage abilities 50/100% chance to reduce the cooldown of your Combustion by 1 sec, 2 for criticals.

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Sense Demons - Now costs 1 AE.

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Bladestorm - Off-hand attacks can no longer trigger proc effects.

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Seal of Righteousness - Spell power scaling increased by 20% in PvE combat.

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Scatter Shot - Now on disorient DR.

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Frostbrand Weapon - Spell power scaling increased by 20%.

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Maelstrom Weapon - Damage bonus for Lightning Bolt and Chain Lightning increased to 4% per stack.

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Judgements - Righteous: Spell Power scaling 0.355->0.45 and Attack Power scaling 0.15->0.18. Command: Spell Power scaling 0.15->0.3 and Attack Power scaling 0.14->0.2. Others: Spell Power scaling 0.27->0.45 and Attack Power scaling 0.175->0.18. All: Deals an additional 20% less damage to players.

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Lightning Shield - Base damage increased by 15%, spell power scaling increased by 15% in PvE combat.

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Consecration - Spell Power scaling increased by 20%.

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Hammer of Wrath - Spell Power scaling increased by 20% and now deals an additional 5% less damage to players.

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Exorcism - Spell Power scaling increased by 20%.

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Find Weakness - Now increase the critical strike chance of your offensive Rogue abilities by 2/4/6% instead of damage.

Encantamientos Místicos

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Divinity - Now increase your healing done and received by 1/2%, from 1/2/3%.

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Playing with Fire - Now increases spell damage done and received by 1/2%, from 1/2/3%.

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Blessing of Eternals - Now only grants Nature crit, instead of all spell crit.

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Weapon Forged REs - Now properly state they stack to 3 times.

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Earth??™??™s Blessing - New RE. Now gives you Healing Wave a 50/100% chance to increase the charges of your Earth Shield effect by 1. This effect cannot occur more than once every 6 sec.

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Improved Life Tap - Now properly increases mana gained from Life Tap and an additional rank has been added which grants 7% more mana from Life Tap.

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Improved Wrecking Crew - New RE. Increases the effect of your Wrecking Crew talent by 3%.

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Dark Embrace - New RE. Your Corruption now increases the damage your target takes from your Shadow Bolt, Soul Fire, Shadowburn, and Mind Blast abilities by 2/3%.

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Shattered Barrier - No longer stacks.

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Fire and Brimstone - Tooltip updated.

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Healing Tide - can no longer be rolled on items.

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Cataclysm - Now increases the damage of your Hellfire, Rain of Fire, Shadowfury, and Inferno spells by 3/4%.

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Sacred Duty - Now reduces the cooldown of your Divine Protection and Divine Shield abilities by 18/20 sec and reduces the duration of your Forbearance by 18/20 sec.

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Endless Agony - Now increases your Curse of Agony damage to player by 2% per stack.

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Resourcefulness - Now reduces the cooldown of your Hunter Traps and Black Arrow by 1/1.5/2 sec.

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Strengthened Soul - New RE. Reduces the duration of your Weakened Soul effect by 1 sec.

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Sanctified Light - Now also affects Flash of Light.

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Direct Command - New RE. Increases the damage of your Seal of Command by 15%, but it no longer hits additional targets. Does not stack.

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Firebrand Traps - New RE. Casting Immolation or Explosive Trap causes your auto attacks to deal an additional 1/2% of your attack power as Fire for 20 sec. This damage can critically strike, but cannot occur more than once every 1.5 sec. This effect deals 50% less damage to players.

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Everliving Spirit - New RE. Increases the duration of your Guardian Spirit by 1 sec, but reduces its healing bonus by 5%.

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Powerful Tides - New RE. Increases the critical effect chance granted by your Tidal Force by 15/20%.

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Critical Mass - Now increases Fire critical chance by 1/2%, but now also stacks.

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Deadliness - Reduced effect by 1% at all ranks.

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Debilitating Roar - Reworked; Now reduces the cooldown of your Challenging Roar by 18/18/20 sec, increases its duration by 1/1/1 sec, and also causes targets affected to have their Physical damage reduced by 2/2/3%.