
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Pending Restart] - Timerend and Melt Reality now scale similarly to Decomposition with Haste, gaining more ticks instead of losing duration.
[Pending Restart] [Sun Cleric] Fixed an issue where the tooltips of Rapture and Dawnsear were advertising significantly more benefit from Spell Power than they were actually receiving.
Champions in Mythic+ will no longer Spawn on Keys lower than level 40 (the maximum level progression).
Champions in Mythic+ will no longer Spawn on Keys lower than level 40 (the maximum level progression).
Champions in Mythic+ will no longer Spawn on Keys lower than level 40 (the maximum level progression).
[Darkmoon] [Dawnrise] - Rime's chance to trigger has been increased to 15%/30%/45%, buffed from 5%/10%/15%.
[Pending Restart] - The Mythic+ Vendor UI has been upgraded and updated. It is now an upgraded vendor menu and now holds EVERY single mythic0 item that you can upgrade with a search function and a cleaner display.
[Pending Restart] - The Mythic+ Vendor UI has been upgraded and updated. It is now an upgraded vendor menu and now holds EVERY single mythic0 item that you can upgrade with a search function and a cleaner display.
[Pending Restart] - The Mythic+ Vendor UI has been upgraded and updated. It is now an upgraded vendor menu and now holds EVERY single mythic0 item that you can upgrade with a search function and a cleaner display.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Maelstrom Combo]: Consuming Maelstrom Weapon at maximum stacks generates 2 Combo Points. This effect can occur once every 3 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Wild Felfire]: Chaos Bolt calls down fiery rain, dealing Chaos damage to nearby enemies every second.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Critical Time]: Your spells have a 5% increased critical strike chance against targets affected by Living Bomb. Living Bomb explosions also apply Chain Reaction to all targets hit.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Faultline Fury]: Lava Lash grants Seismic Pressure for 30 seconds, stacking up to 4 times. Sundering consumes all stacks to dea l 100% increased damage per stack against monsters. Sundering also causes Lava Lash to deal 100% increased damage against enemies hit for 12 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Fangs of Ashamane]: Physical Feral damage-over-time effects have an 18% chance to trigger Fangs of Ashamane. You also gain a charge every 8 Feral finishing moves. Fangs of Ashamane grants 5 Combo Points, restores 50 Energy, and increases your next Ferocious Bite's damage by 200%.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Fury of the King]: Feral finishing moves used while Berserk increase your melee attack speed and Physical damage by 5%, stacking up to 5 times for 12 seconds. Each stack gives your Physical Feral damage-over-time effects a 20% chance to deal an additional 100% damage.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Mayhem]: A finishing move that deals Fire damage based on Combo Points and uses Soul Fire modifiers.
[Pending Restart] [Darkmoon] [Dawnrise] - Edge of Fury now also reduces Killing Spree's cooldown by 10 seconds when triggered.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Overloaded Blade]: Lightning Bolt and Chain Lightning hits reduce Stormstrike's cooldown by 1 second and grant Storm Blade. Each Storm Blade stack increases the damage and critical strike chance of your next Stormstrike by 33%, stacking up to 3 times. Thunder Clap also gains 25% additional Spell Power scaling.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Energy Bolt]: Cast a bolt of energy at your target, awarding 1 Combo Point.
[Pending Restart] [Darkmoon] [Dawnrise] - Evoker now also grants Frost Evoked when Arcane Evoked or Fire Evoked is consumed through Spellstorm. Each Evoker stack has a 15% chance to replay up to your last 10 Fireball, Frostfire Bolt, or Arcane Missiles casts that consumed those effects. Evoked Arcane Missiles fire all 5 missiles without channeling.
[Pending Restart] [Darkmoon] [Dawnrise] - Fixed a bug where consuming Missile Barrage or Brain Freeze did not correctly grant Arcane Evoked or Fire Evoked.
[Pending Restart] [Darkmoon] [Dawnrise] - Breath of Sindragosa's base damage has been increased by 40%.
[Pending Restart] [Darkmoon] [Dawnrise] - Obliterate's weapon damage has been increased by 50%.
[Pending Restart] [Darkmoon] [Dawnrise] - While Goldrinn's Fury is active, periodic Rake and Rip damage now applies Arugal's Gift.
[Pending Restart] [Darkmoon] [Dawnrise] - Lycan Claws can now be triggered by single-target Cat abilities and Arugal's Gift. Triggering Lycan Claws reduces Goldrinn's Fury's cooldown by 2 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - Goldrinn's Guile now restores 40 Energy when casting an empowered Mind Blast or Vampiric Touch.
[Pending Restart] [Darkmoon] [Dawnrise] - Ground Slam's damage and scaling have been increased by 80%.
[Pending Restart] [Darkmoon] [Dawnrise] - Wind Rager now causes Stormstrike and Whirlwind to grant Volcanic Tempest, increasing the damage of your next Lava Lash against monsters by 15% per stack.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Faultline Fury]: Lava Lash grants Seismic Pressure for 30 seconds, stacking up to 4 times. Sundering consumes all stacks to deal 100% increased damage per stack against monsters. Sundering also causes Lava Lash to deal 100% increased damage against enemies hit for 12 seconds.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Sindragosa's Ire]: Obliterate, Frost Strike, and Howling Blast grant Sindragosa's Ire for 30 seconds. Each Breath of Sindragosa tick consumes a stack to deal 200% increased damage.
[Pending Restart] [Darkmoon] [Dawnrise] - Runic Maelstrom now also causes Obliterate to deal 75% increased damage when Maelstrom Weapon is consumed at maximum stacks.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Frozen Ruin]: Obliterate critical strikes empower your next Frost Strike, causing it to deal 50% increased damage. Casting Frost Strike while empowered causes your next Obliterate to calculate its damage as though the target were affected by four diseases, without requiring or consuming them.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Shattering Rime]: Howling Blast deals 30% increased damage. When Obliterate critically strikes, your next Howling Blast deals 100% increased damage.
[Pending Restart] [Darkmoon] [Dawnrise] - Dark Justicar now prevents Holy Vengeance and Ebon Corruption from being refreshed once they reach 10 stacks. It is now eligible for reset at Gabril Mewell.
[Pending Restart] [Darkmoon] [Dawnrise] - Dark Justicar's consumption damage and scaling have been increased by 20%.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Virulent Dominion]: Frost Fever, Blood Plague, and Unholy Blight can critically strike. Pestilence also spreads Unholy Blight. Scourge Strike applies Virulent Dominion, causing your next Frost Fever or Blood Plague tick to deal 100% increased damage.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Blighted Edge]: Scourge Strike deals 15% increased damage. Its Shadow damage is increased by an additional 25% against targets affected by your Unholy Blight.
[Pending Restart] [Darkmoon] [Dawnrise] - A new Talent/Mystic Enchant is now available! [Gravebound Assault]: Grave Coil and Scourge Strike deal 30% increased damage. Scourge Strike marks its target for 8 seconds, increasing the damage your Gargoyle deals to it by 100%.
[Pending Restart] [Darkmoon] [Dawnrise] - Unholy Blight now deals 50% of Grave Coil's damage, up from 10%.
[Pending Restart] [Darkmoon] [Dawnrise] - Scourging Instinct now has a 20% chance to trigger from Mongoose Bite, Raptor Strike, Blood Plague, Frost Fever, and Unholy Blight. It grants one charge, causing your next Scourge Strike to cost no runes and deal 50% increased damage.
[Pending Restart] [Darkmoon] [Dawnrise] - Grave Coil's damage and scaling have been increased by 30%.
[Pending Restart] [Darkmoon] [Dawnrise] - Seal Fate now also increases Envenom's damage.
[Pending Restart] [Darkmoon] [Dawnrise] - Battlemage now causes your Warrior abilities to deal 40% additional weapon damage as Fire, Frost, or Arcane, up from 20%.
[Pending Restart] [Darkmoon] [Dawnrise] - Arcane Thunder now increases Thunder Bolt's damage by 70%, up from 30%.
General
[Darkmoon] [Dawnrise] - The threat modifier on all tank stances has been increased by 40%.
General
[Chronomancer] Chaos Infusion has been reworked - it now increases the duration of Incarnation of Chaos by 3 sec and removes the cooldown of Melt Reality while active
[Chronomancer] Incarnation of Chaos now allows you to cast Chromatic Shard while moving baseline
[Reaper] You can now only pull the same enemy with Harvesting Grounds once every 5 sec.
[Primalist] Stone Skin and Earthbreaker now both also work with Geodes (such as those triggered from Terrasmash)
[Primalist] King of the Mountain now also grants you 30% of your Stamina as attack power
[Primalist] Call of the Mountain now also gives you 5% increased damage dealt
[Primalist] Resources of the Earth now also gives 4% critical strike chance
[Primalist] Mountain Mover now also gives 5% more Wildclaw damage per stack
[Primalist] Terrasmash now has a 60% chance to proc up from 30%
[Primalist] Earth's Rage now gives 3% Haste up from 2%
[Primalist] Bash now deals 100% weapon damage up from 50%.
[Pending Restart] - Primal Hakkari Idols now also drop from: Jeklik and Venoxis on all 4 difficulties. 1 On Normal, 1 to 2 (based on group size) on Heroic, and 1 to 3 on Mythic and Ascended (based on group size).
[Pending Restart] - Primal Hakkari Idols now also drop from: Jeklik and Venoxis on all 4 difficulties. 1 On Normal, 1 to 2 (based on group size) on Heroic, and 1 to 3 on Mythic and Ascended (based on group size).
[Pending Restart] - Primal Hakkari Idols now also drop from: Jeklik and Venoxis on all 4 difficulties. 1 On Normal, 1 to 2 (based on group size) on Heroic, and 1 to 3 on Mythic and Ascended (based on group size).
General
[Pending Restart] - Sun Cleric - Blessings. Reduced all healing done by 11% in PvP.
[Pending Restart] - Tanks "Snap Threat" now scale with their maximum health as well. Gaining more HP each tier will increase the amount of threat you start the fight out with.
[Barbarian] Ancestor's Fury now also increases your Frost critical strike chance
[Barbarian] Breaking Morale now also increases the damage of Ancestral Strike and Smash by 25%
[Barbarian] Reduced the energy cost of Keg Smash by 15
[Barbarian] Rage of the North now additionally gives you the ability to cast Ale of the God-King on a friendly nearby player when you cast it
[Barbarian] Thane's Grip no longer reduces your damage dealt
[Barbarian] Ancestral Combat is now passive
[Barbarian] Improved Ancestral Combat has been replaced with a new ability called Ancestral Evolution
[Barbarian] Increased Keg Smash attack power scaling from 15% to 18.3%.
[Barbarian] Increased Breath of the North attack power scaling from 20% to 27%.
[Barbarian] Increased Keg Smash Rank 8 damage from 221-263 to 269-321.
[Barbarian] Increased Keg Smash Rank 7 damage from 155-184 to 189-225.
[Barbarian] Increased Keg Smash Rank 6 damage from 117-137 to 142-168.
[Barbarian] Increased Keg Smash Rank 5 damage from 87-101 to 106-124.
[Barbarian] Increased Keg Smash Rank 4 damage from 64-73 to 78-90.
[Barbarian] Increased Keg Smash Rank 3 damage from 47-53 to 57-65.
[Barbarian] Increased Keg Smash Rank 2 damage from 32-34 to 39-43.
[Barbarian] Increased Keg Smash Rank 1 damage from 21-22 to 25-27.
[Barbarian] Increased Breath of the North Rank 8 damage from 267-327 to 360-441.
[Barbarian] Increased Breath of the North Rank 7 damage from 190-232 to 256-313.
[Barbarian] Increased Breath of the North Rank 6 damage from 130-160 to 175-216.
[Barbarian] Increased Breath of the North Rank 5 damage from 101-118 to 136-159.
[Barbarian] Increased Breath of the North Rank 4 damage from 76-88 to 102-119.
[Barbarian] Increased Breath of the North Rank 3 damage from 57-66 to 77-90.
[Barbarian] Increased Breath of the North Rank 2 damage from 42-48 to 56-64.
[Barbarian] Increased Breath of the North Rank 1 damage from 31-33 to 42-45.
[Pending Restart] - Timerend's damage now additionally scales with Haste Rating.
[Pending Restart] - Melt Reality's damage now additionally scales with Haste Rating.
[Pending Restart] - Unmake's damage now additionally scales with Haste Rating.
[Pending Restart] - Decomposition's damage now additionally scales with Haste Rating.
[Templar] Increased Scarlet Hammer flat Holy damage from 35 to 42.
[Templar] Increased Scarlet Hammer weapon damage from 155% to 190%.
[Templar] Increased Argent Blade spell power scaling from 100% to 135%.
[Templar] Increased Argent Blade attack power scaling from 35% to 47.25%.
[Templar] Increased Argent Blade weapon damage from 160% to 215%.
[Templar] Increased Argent Blade Rank 7 flat Holy damage from 312 to 421.
[Templar] Increased Argent Blade Rank 6 flat Holy damage from 240 to 324.
[Templar] Increased Argent Blade Rank 5 flat Holy damage from 179 to 241.
[Templar] Increased Argent Blade Rank 4 flat Holy damage from 103 to 139.
[Templar] Increased Argent Blade Rank 3 flat Holy damage from 67 to 90.