
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Pending Restart] [Elune] Fixed a bug where Fulmination could not be cast in Tree of Wrath.
[Pending Restart] [Elune] [Overheated Strikes] - Overheated Strikes damaging proc is now treated as a melee ability instead of a spell. This means it will scale with melee crit modifiers and critically strike for 200% of its normal damage.
Talentos & Habilidades
[Pending Restart] [Area-52] - Hour of Judgement now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Druid of Rot: Call Fungarians now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Ragefire Cleave now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Poison Rain now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - [Flame Ascendance] - Lava Beam now deals 10% reduced damage in Battlegrounds.
[Pending Restart] [Area-52] - Incinerate now deals 20% reduced damage in Battlegrounds.
[Pending Restart] [Area-52] - Hydra's Venom now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Ebon Dawn now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Mayhem now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Flare Strike now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Earthborer Acid now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Fire and Fury now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Lunar Aspiration now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Interrogator's Immolation now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Eruption now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Vampiric Bite now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Lightning Cloud now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Curse of the Swamp Witch now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Bone Spear now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Fire and Ice now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Holy Retribution now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Starburst Barrage now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Winterfall Firebreath now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Flameburst now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Celestial Fury now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Oil Dipped Arrows now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Sunder Soul now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Shadow Word: Gore now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Nesingwary's Big Game Shot now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Hell Scream now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Piercing Cleaver now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Devour Mind now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Rotting Breath now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Feral Spirits now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Zulian Guardian now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Bloodmage's Beast Shot now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Absolute Zero now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Jadefire Corruption now deals 10% increased damage in PvP combat.
[Pending Restart] [Area-52] - Carrion Swarm now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Shadow Dagger now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Pious Strikes now deals 15% increased damage in PvP combat.
[Pending Restart] [Area-52] - Wraith now deals 10% increased damage in PvP combat.
Mazmorras & Bandas
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Corrected an issue where Phoenix's Ember Blasts may had not enough range to cover the entire platform.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Corrected an issue where Phoenix's self inflicted Burn damage would scale with their own damage modifiers, eventually killing them at an increased rate, leading to more Ember Blasts.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Corrected an issue where Water Elementals spawning from the North East side of the room would "swim" on land, causing them to "run" at a much higher swimming speed then other Elementals correctly "walking" up to Lady Vashj.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Corrected an issue where Lady Vashj may fail to acknowledge a player standing in the Anti Magic Zone.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Coilfang Parasites now use the Seek Prey mechanic to lock on their targets, making it much more visible who is attacked and allows them to smart select their prey target. Coilfang Parasites - Parasitic Infection no longer inflicts health percentage damage. Parasitic Infection now inflicts a set amount of Nature damage every second. Parasitic Infection now obeys all forms of effects that would increase or reduce magic damage.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Parasitic Shot no longer inflicts health percentage damage. Parasitic Shot now inflicts a set amount of Nature damage every second. Parasitic Shot now obeys all forms of effects that would increase or reduce magic damage.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Reduced the radius of Sonic Boom to 3 yards down from 8. Sonic Boom is now considered Physical damage and will obey armor and any other effect increasing or reducing Physical damage.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Aimed Shot has been reworked. Aimed Shots damage will now scale with the number of player inside the raid. Any number of player can now soak the damage inflicted by Aimed Shot, however each player hit no longer takers damage from Aimed Shot itself, instead the split damage is dealt as the abilities Sonic Boom damage. Any damage remaining when the Arrow hits the primary target will inflicted as the Aimed Shots damage instead of a Sonic Boom on the primary target. Aimed Shot now has a visual indicator, fitting the actual size of the line effect player can/have to stand in in order to soak damage with Sonic Boom. If only a single target is hit by Aimed Shot, Aimed Shot damage is largely increased. Aimed Shot can't be prevented. Aimed Shot now obeys all forms of damage reduction.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Lady Vashj will now smart select targets for her spell casts, being able to distinguish tanks from healer and dps player.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: The following spells are now considered Magic damage and will be effected by anything that would lower or increase Magic damage: Static Shock, Toxic Spores, Ember Blast.
[Pending Restart] [Serpent Shrine Cavern] [Lady Vashj]: Corrected several issues where spells casted by Lady Vashj and her summons would not obey different types of damage reduction such as percentage modifiers, resistances, armor.
[Pending Restart] [All Dungeons, All Raids]: Corrected multiple issues across all dungeons and raids where bosses and creatures with self damage inflicting mechanics dealt more damage then intended.
Talentos & Habilidades
[Pending Restart] [Elune] Fixed a bug introduced recently that caused Halo to incorrectly trigger Graceful Prayer.
General
[Pilgrim's Bounty] Security Bot AN-32 quest in Dun Morogh fixed
[Pilgrim's Bounty] Vanity Collection Sync should now appear in your vanity tab IF YOU HAVE Access to the CoA PTR Realm
Talentos & Habilidades
[Pending Restart] [Area 52] Fixed a bug where Shadow Visions could extend the channel duration of Devour Mind.
Cambios de Objetos
[Pending Restart and Clear Cache] All Companion Pets now will indicate clearly that they are non-combat companions.
General
[Reaper] Soul Survivor is now a capstone and has been reworked into an active
[Reaper] Deathmyst is no longer a capstone and is now in tier 2
[Bloodmage] Blood Shield is now baseline and learned at level 30, Saturating Sutures moved to its place in the tree
[Necromancer] Ghoul Frenzy healing can no longer crit, base scaling reduced slightly
[Ranger] Horn of Disorientation is now Horn of Orientation :o
[Ranger] Horns now generate an Archery Point
[Ranger] Thread the Needle now also works with Woodland Arrow and Whipvine Arrow
[Pyromancer] Draconic Fang now generates 1 additional breath charge when used with Overheat
[Pyromancer] Flameweaving Phoenix talents now properly clarify their cooldown reduction capability
[Pyromancer] Explode no longer stuns, instead it deals additional damage per DoT on the target + an additional 100% of the direct damage dealt over time
[Witch Hunter] Desecrate now only heals 2% per target down from 3%, but now hits 8 targets up from 5
[Witch Hunter] Desecrate can now be cast all the time, but still only heals for each target struck who is affected by Shadow Brand.
[Knight of Xoroth] Seeking Flame and Demonflare have swapped spots in talent trees, nodes supporting these talents have received pathing changes as well.
[Cultist] Back To Normalcy reworked into Guiding Voices.
[Cultist] Back To Normalcy decoupled from Heresy. Now in original place of Isolate.
[Cultist] Isolate now a switch node with Sanity Shield.
[Cultist] Sanity Shield and Abyssal Ward positions swapped.
[Cultist] Isolate no longer scales with Insanity, now a flat 40% DR value. Now off-gcd.
[Necromancer] Sower of Sickness now in original postion of Geist Master.
[Necromancer] Geist Master now in original position of Rotten to the Bone.
[Necromancer] Rotten to the Bone now in switch node with Expunging Life.
[Necromancer] Plague doctor now causes you to heal for % of periodic damage dealt instead of doing flat healing when Plague of Undeath deals damage.
[Necromancer] New connections added in capstone row of Death.
[Necromancer] Rot Fetishist now in the original spot of Naxxramas Prodigy (capstone).
[Necromancer] Pandemic now in the original spot of Rot Fetishist.
[Necromancer] Naxxramas Prodigy now in original spot of Pandemic.
[Necromancer] Rot Fetishist reworked.
[Sun Cleric] Guidance: Calamity no longer stuns, damage now properly calculated by casters stats. Fixed inconsistency of it sometimes casting from caster position rather than target position.
[Sun Cleric] Ray of Illumination now a 30 sec CD.
[Primalist] Ranks 4-7 of Quake are now properly in the Mountain King tab of the spellbook instead of the general tab.
[Primalist] Ranks 4-7 of Quake now properly obey their charges.
[Primalist] Rank 6 of Rylak's Bite now properly obeys its charges.
[Bloodmage] Shadow Shield cooldown increased by 15 sec.
[Bloodmage] Dark Blessing no longer grants a damage reduction baseline, now provided by tank specialisation.
[Bloodmage] Dark Intent no longer horrifies, cooldown reduced by 60 sec.
[Bloodmage] Perious Ascent movement speed reduced by 20%.
[Bloodmage] Sanguine Mend SP scaling increased by 14%.
[Bloodmage] Vitality For Later can no longer crit.
[Bloodmage] Excess Blood proc now matches the talent name.