
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
Talentos & Habilidades
[Elune] [Veneration] - Now grants a 100% hit chance to Hammer of Wrath.
[Elune] [Snowstorm] - Now triggers Arctic Explosion upon using Ice Barrier if the talent is known.
[Elune] [Frost Blast] - Now reduces the cooldown of Ice Barrier by 5 seconds, up from 3.
[Elune] [Frost Blast] - Has had its threat increased by 100%.
[Elune] [Arctic Explosion] - Has had its threat increased by 50%.
[Elune] [Infused Gems] - Now grants Replenishment upon using a Mana Gem.
[Elune] [Infused Gems] - The haste buff from Infused Gems now lasts for 12 seconds, up from 8.
[Elune] [Natural Destruction] - Natural Destruction spell haste buff now triggers from all fire spells.
[Elune] [Twist of Faith] - All echoed Seals now last for 12 seconds, up from 10 seconds.
[Elune] [Twist of Faith] - No longer increases the global cooldown of your Seals by 0.5 seconds.
[Elune] [Lunar Synergy] - Lunar Synergy can now also extend the duration of Owlkin Frenzy.
[Elune] [Shooting Stars] - Shooting Stars now work with any hard-casted spell.
[Elune] [Primordial Ice] - Primordial Ice now also increases your Frost damage by 8%.
[Elune] [Omen of Fatality] - Now also increases critical strike bonus damage by 6%.
[Elune] [Omen of Fatality] - Fixed a bug where Omen of Fatality did not affect all Druid Rage abilities.
[Elune] [Lessons in Shadow] - Now increases the chance to trigger Missile Barrage by 6% and stacks up to 15. Changed from 3% and 25 stacks respectively.
[Elune] [Jab Cross] - Now has 2 charges, up from 1.
[Elune] [Jab Cross] - Now increases threat by 50%, up from 10%.
[Elune] [Mind Core] - Mind Blast now reduces the cooldown of your Void Eruption by 3 seconds.
[Elune] [Mind Core] - Now increases Mind Blast damage against monsters by 50%, up from 20%.
[Elune] [Entropy] - Decreased the cooldown of Entropy by 15 seconds.
[Elune] [Entropy] - Increased the base damage and scaling of Entropy by 30%.
[Elune] [Snowstorm] - Now follows the caster during its duration.
[Elune] [Judgment of Mercy] - Duration of the. Judgment of Mercy buff has been increased to 20 seconds from 10 seconds.
[Elune] [Judgment of Mercy] - Can now trigger from Light’s Hammer.
[Elune] [Judgment of Mercy] - Scaling increased by 100%.
[Elune] [Judgment of Mercy] - Base healing increased by 50%.
[Elune] [Judgment of Mercy] - Now heals allies within 40 yards, up from 20 yards.
[Elune] [Judgment of Mercy] - Now grants a 100% hit chance to Judgment.
[Elune] [Boundless Salvation] - Now reduces the cooldown of Tyr’s Deliverance by 2 seconds.
[Elune] [Boundless Salvation] - No longer extends the duration of Tyr’s Deliverance.
[Elune] [Tyr’s Deliverance] - Cooldown increased to 2 minutes, up from 1.5 minutes.
[Elune] [Tyr’s Deliverance] - Now has a 1.5-second cast time, down from 2 seconds.
[Elune] [Tyr’s Deliverance] - No longer increases healing taken from Holy Light, Flash of Light, Holy Shock, and Judgment of Mercy.
[Elune] [Tyr’s Deliverance] - Base healing and scaling increased by 100%.
[Elune] [Hammerdin & Hour of Judgement] - Hammer from the Heaven’s base damage and scaling has been increased by 30%.
Elune] [Hour of Judgement] - Is no longer a channel-type spell, it now has a 2-second cast time, useable while moving. After which the Hour of Judgement will drop hammers in an area following the caster.
[Elune] [Earthborer’s Acid] - Has had its cooldown reduced to 6 seconds, down from 10.
[Elune] [Earthborer’s Acid] - Now causes a lot more threat.
[Elune] [Earthborer’s Acid] - Has had its mana cost reduced by 40%.
[Elune] [Water Geyser] - Has been reworked: Water Geyser is no longer consumed. It now Lasts 2 seconds and increases damage by 6% per stack. This allows you to benefit from it while its stacking and grants you up to 4 seconds at max stacks. The previous version had issues that could not be resolved for cases where multiple players were utilizing it and the new one will add up to overall A lot more value.
[Elune] [Poison Bomb Combo] - Eviscerate, Crimson Tempest, Envenom, and Poison Nova now also make your next Poison Bomb deal Nature damage on impact, this effect stacks up to 3 times and the damage is increased for each stack.
[Elune] [Poison Bomb Combo] - Now also triggers from Poison Nova.
[Elune] [Poison Bomb] - Now increases the damage taken from the caster’s Poison Nova by 30% against monsters.
[Elune] [Poison Bomb] - Now lasts for 8 seconds, up from 6.
[Elune] [Maelstrom Combo] - Reduced the cooldown of Maelstrom Combo to 3 seconds. Down from 6.
[Elune] [Grove Ranger] - Healing Touch now heals additional targets per stack.
[Elune] [Grove Ranger] - Now reduces the mana cost of Healing Touch and Regrowth by 30% per stack.
[Elune] [Grove Ranger] - Wild Growth now heals 2 additional targets, up from 1.
[Elune] [Grove Ranger] - No longer grants multiple stacks from a single hunter shot.
[Elune] [Grove Ranger] - Maximum stacks reduced to 2, down from 3.
[Elune] [Grove Medicine] - Medicinal Pulse now heals allies within 40 yards, up from 20 yards.
[Elune] [Medicinal Sting] - Now heals allies within 30 yards, up from 15 yards.
[Elune] [Grove Shot] - Can now be interrupted.
[Elune] [Grove Shot] - Cannot be cast on the caster.
[Elune] [Grove Shot] - No longer has a minimum range for casting on allies.
[Elune] [Frozen Munitions] - Now increases the damage of Ice Lance by 125% against monsters, up from 100%.
[Elune] [Frozen Munitions] - Now increases the damage of Frostbolt by 50% per stack against monsters.
[Elune] [Icecaller] - Frostwrack and Icecaller now both last for 15 seconds, up from 12 seconds.
[Elune] [Icecaller] - Now has a 15% chance to reduce the cooldown of Ray of Frost, up from 10%.
[Elune] [Icecaller] - Now increases the chance to trigger Fingers of Frost by 15%, up from 10%.
[Elune] [Coldshot] - Now increase Frost critical strike chance by 2% per stack, up from 1%.
[Elune] [Coldshot] - Now lasts for 24 seconds, up from 20 seconds.
[Elune] [Stalker of the Frozen Wastes] - Now lasts for 30 seconds, up from 20.
[Elune] [Stalker of the Frozen Wastes] - Ranged Hunter Shots now has a 40% chance to reduce the cooldown of Frozen Orb by 8 seconds, up from 6.
[Elune] [Hail of Arrows] - Is now a cone-type ability hitting targets within a 30-yard frontal cone of the caster, it will not hit out-of-combat or crowd-controlled targets. This also means Hail of Arrows will no longer stop channeling upon the main target dying.
[Area-52] [Elune] - The base damage and scaling of Volley has been increased by 30%.
[Area-52] [Elune] - The ranged weapon damage of Multi-Shot has been increased from 140% to 150%.
[Elune] [Hammerdin] - The cooldown reduction from Hammerdin has been increased to 4 seconds, up from 3 seconds.
[Elune] [Doom Winds] - Now lasts 8 seconds, up from 6.
[Elune] [Ravager] - While wielding 2 one-handed weapons Ravager will now hit with both weapons.
[Elune] [Shield of the Emperor] - The proc chance of Shield of the Emperor has been increased from 10% to 25%.
[Elune] [Bloody Claws] - Now also increases the damage of Claw by 20%.
[Elune] [Bloody Claws] - Now reduces the energy cost of Claw by 12, up from 10.
[Elune] [To Shred] - Fixed a bug causing the Physical damage increase from Pounce to always function.
[Elune] [To Shreds] - To Shreds now has a 25% proc chance, up from 10%.
[Elune] - Swipe (Cat) now deals 15% increased damage against monsters.
[Elune] - Mangle (Cat) now deals 15% increased damage against monsters.
[Elune] - Shred now deals 15% increased damage against monsters.
[Elune] - Claw now deals 15% increased damage against monsters.
[Elune] - Ravage now deals 15% increased damage against monsters.
[Elune] - Ferocious Bite now deals 15% increased damage against monsters.
[Elune] [Beacon of Virtue] - Global cooldown reduced to 1 second, down from 1.5 seconds.
[Elune] [Beacon of Virtue] - This is now applied to everyone in a group, including pets.
[Elune] [Synergetic Light] - Cooldown reduction for Holy Shock is disabled in PvP.
[Elune] [Synergetic Light] - Cooldown reduction for Holy Shock is now 4 seconds, up from 3 seconds.
[Elune] [Dawning Light] - The health threshold is now 50%, up from 35%.
[Elune] [Dawning Light] - Now increases healing done by Holy Shock to 50%, up from 35%.
[Elune] [Glimmer of Light] - Healing transfer for Holy Shock has been increased to 50%.
[Elune] [Glimmer of Light] - New effect: now increases healing done by Holy Shock on targets affected by Glimmer of Light by 50%.
[Elune] [Glimmer of Light] - No longer limited to only 3 Glimmers of Light.
[Elune] [Static shock] - Reduced the cooldown of static shock to 1.5 sec. Down from 2.
[Elune] [Red Sands] Shield strike now applies 6 stacks of Skewered. Up from 3.
[Elune] [Divine Reset] - Now reduces the cooldown of Guardian of Ancient Kings by 12 seconds, up from 10.
[Elune] [Arcanesworn] - Triggering Arcanesworn now also reduces the cooldown of Divine Illumination by 4 seconds.
[Elune] [Fangs of Ashamane] - The proc chance of Fangs of Ashamane has been increased to 18%, up from 10%. The internal cooldown of Fangs of Ashamane has been increased to 3 seconds.
[Elune] [Fangs of Ashamane] - You now gain a charge of Fangs of Ashamane every 8 finishing moves cast, this does not trigger the internal cooldown of Fangs of Ashamane.
[Elune] [System Shock] - Increased the base damage and scaling of System Shock by 50%.
[Elune] [System Shock] - Fixed an issue causing System Shock to sometimes fail to slow the target.
[Elune] [Talonshrike] - Now reduces the cooldown of Fury of the Eagle by 4 seconds, up from 2 seconds.