
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Pending Restart] - Fireball and Pyroblast spells (including spells that benefit from those modifiers) can now critically heal or critically damage on their periodic effects.
Talentos & Habilidades
[Sun Cleric] Reduced the healing of Sunshine in PvP by an additional 10%
[Sun Cleric] Reduced the healing of Illumination in PvP by an additional 15%
[Sun Cleric] Reduced the healing of Shine in PvP by an additional 10%
[Sun Cleric] Reduced the damage of Rapture in PvP by an additional 10%
[Sun Cleric] Sun Ray now has a cast time for Blessings and Piety spec
[Primalist] Added a 1.25 sec cast time to Flourishing Growth
[Primalist] Reduced the healing of Hand of the Earthmother in PvP by an additional 10%
[Primalist] Reduced the healing of Primal Wave in PvP by 40%
[Primalist] Reduced the damage of Earthen Core in PvP by 40%
[Primalist] Reduced the damage of Earthshard in PvP by 25%
[Primalist] Reduced the damage of Terrasurge in PvP by 20%
[Primalist] Flourishing Growth now has a 1.25 sec cast time
[Primalist] Tear Them Apart! now also reduces the cooldown of Primal Charge
[Primalist] Base cooldown of Primal Charge increased to 26 sec from 18 sec
[Stormbringer] Reduced the damage of Arm of Thorim in PvP by 25%
[Stormbringer] Issue where Unstable was reducing crit chance, and reducing damage of Stormflow has been fixed
[Stormbringer] Zap now has a 45 sec cooldown down from 2min
[Reaper] Talent Trees slightly re-pathed
[Reaper] Reap's offhand damage has had it's base damage increased slightly.
[Reaper] Reap's offhand damage from the Soul Reaper spec passive has had it's SP scaling increased by 10%.
[Reaper] Reave's cooldown has been decreased to 5 seconds, down from 8.
[Reaper] Soul Furnace's augmenting node that reduces its cooldown has been renamed from Anguish to Stoke the Souls, as there was already another Anguish in the tree.
[Reaper] Deathwail no longer partially reduces the cooldown from Shudder Scythe.
[Reaper] Soul Reaper's spec passive now removes the cooldown entirely from Shudder Scythe.
[Reaper] The Jailer's Call now has a 250ms icd.
[Reaper] Harvester's Scythe proc chance doubled, now has an ICD.
[Reaper] Sanguine Harvester now additionally extends the duration of Crimson Harvest on proc.
[Reaper] Capstones adjusted in Soul Reaper
[Reaper] New Capstone 'Gravesite' implemented into Soul Reaper tree
[Reaper] Death Comes ICD removed
[Reaper] Death Comes no longer procs from Shudder Scythe
[Reaper] Issue where Otherworldly Ambition was allowing the use of all Underwalk abilities has been fixed, it is now only Spectre Stride as intended
[Reaper] Anguish now reduces the cooldown of Soul Furnace by 30 sec, down from 60 sec.
[Reaper] Endbringer now increases spell damage by a percentage of Intellect rather than giving movement speed
[Reaper] Deathchaser now deals significantly more damage, but no longer roots
[Reaper] Deathchaser now has a 45 sec cooldown up from 4 sec
[Reaper] Increased the base damage of Shrieking Scythe by 300
[Reaper] Shrieking Scythe now reduces the cooldown of Blade of the Lost Soul by 25 sec up from 15 sec
[Reaper] Soul Furnace cooldown reduced to 1.5min baseline down from 2min
[Reaper] Class tree pathing adjusted
[General] Added general PvP modifiers to various healing and damaging abilities (seen below)
Mazmorras & Bandas
[Pending Restart] [Serpentshrine Cavern] [Lady Vashj] Corrected an issue where Lady Vashj would not execute targets hit by Crackle on Heroic and higher difficulties.
General
Stat Comparison on level scaled items now compares the stats of the scaled item rather than the stats of the unscaled item.
[General] Increased the base PvP Resilient Constitution mod from 50% to 65%.
[Necromancer] Malady of Rot value increased to 15% baseline up from 5%
[Necromancer] Malady of Rot now only works on the Necromancer's periodic effects, rather than increasing ALL magic damage from EVERYONE.
[Chronomancer] Sand Bomb no longer places Sandblast on a 30 second cooldown.
[Stormbringer] Class tree adjusted
[Stormbringer] Storm Alert is now baseline
[Stormbringer] Aethermancy reworked, now increases the healing of Invigorating Surge by 25% and guarantees it to critically strike
[Stormbringer] Electric Energy reworked, Shock now increases the damage of your next Call Lightning by 10%, stacking 3 times
[Stormbringer] Storm Chaser reworked, Crackle now reduces the cast time of Call Lightning by 15% stacking 2 times.
[Stormbringer] Concentrated Static and Stormchanneling are both in the class tree now, moved from their respective spec trees
[Stormbringer] Studious changed to now generate additional Static and cause Shock to deal increased damage
[Stormbringer] Stormcaller and Fulmination now also work with Torrential Wrath
[Stormbringer] High Voltage now refreshes the duration of Amping Up
[Stormbringer] Vortex now has a 1min cd down from 1.5min cd
[Stormbringer] Tempest now has a 15 sec cooldown baseline down from 20
[Stormbringer] Call of the Wind (Air Elemental Heal) has been renamed to Invigorate Elemental
[Stormbringer] Thunderous Blast now allows you to use Electrocute while Channeling Stormflow
[Stormbringer] Issue where Expulsions Volatile Zone was benefitting from Conductive rather than the initial Expulsion has been fixed
[Stormbringer] Issue where Hydropowered damage was single target has been fixed
[Stormbringer] Hydropowered damage proc has received an increase in SP scaling
[Stormbringer] Hydropowered increases spell haste by 20%, up from 10%.
[Stormbringer] Kinetic Energy increases spell haste by 5%, up from 3%.
[Stormbringer] Surge of Might has received VFX
[Stormbringer] Water Sphere scaling increased to 20% per stack from 10%.
[Stormbringer] Storm Rider's speed boost now lasts 5 seconds, down from 6.
[Stormbringer] Storm Rider now breaks roots and slows in addition to it's movement speed boost.
[Pyromancer] Class tree and Incineration tree adjusted with the above changes in mind
[Pyromancer] Breath Work now increases critical damage instead of critical strike chance
[Pyromancer] Dragon Charmer talent added as a switch node with Draconic Tempest
[Pyromancer] Brood of the Earthwarder value increased from 5% to 10%
[Pyromancer] Brand of the Lifegiver value increased from 5% to 15%
[Pyromancer] Alexstrasza's Gift now also increases your critical strike chance by 2%
[Pyromancer] Mad Aspect's Scepter now makes Destroyer's Maw increase the damage of your next Breath by 20% up from 10%
[Pyromancer] Dragonstorm now has a 1min cd down from 2min
[Pyromancer] Talents that reference Burning Brand now work with Blaze
[Pyromancer] Burning Brand removed, replaced with Dragonism
[Pyromancer] Death From Above's stun effect now lasts 4 sec up from 2 sec
[Pyromancer] New Incineration capstone: Burned
[Pyromancer] Scalding Brand moved to the Incineration capstones
[Pyromancer] Pyroclasmic Eruption is now in the class tree alongside its augmenting node, Hot Headed
[Pyromancer] Giga Beam talent now reduces the channel time of Omega Beam by 1 sec and reduces its cooldown by 15 sec
[Pyromancer] Destroyer's Legacy scaling reduced slightly.
[Pyromancer] Destroyer's Legacy base damage reduced slightly.
[Pyromancer] Draconic Lineage no longer affects Blaze.
[Pyromancer] Pyroclasmic Eruption scaling reduced slightly.
[Pyromancer] Pyroclasmic Eruption base damage reduced slightly.
[Pyromancer] Breath of Malygos's base damage reduced slightly.
[Pyromancer] Breath of Neltharion's base damage reduced slightly.
[Pyromancer] Draconic Fang's scaling reduced slightly.
[Pyromancer] Draconic Fang's base damage reduced slightly.
[Pyromancer] Destroyer's Maw base damage reduced slightly.
[Pyromancer] Dragon's Blood reduced from 20% to 15%.
[Pyromancer] Breath Work reduced from 20% to 15%.
[Cultist] Eldritch Devastation is now properly flagged as an ensnared effect.
Talentos & Habilidades
Fixed a bug where the damage of critical strikes in PvP combat wasn't reduced by 25%.
Cambios de Objetos
[Pending restart & cache clear] Updated the stats on 7 of the reworked tbc dungeon items that had a strange scaling which caused high m+ versions of those items to have extreme amounts of Stamina and Intellect. These stats have been adjusted to be more in-line with other items while still retaining their uniqueness. They lost some Intellect and Stamina, gained some SP and a few of them gained a gem slot. The affected items are: Collar of Command, Omor's Unyielding Will, Mana-Sphere Shoulderguards, Belt of Depravity, Bands of Negation, Energis Handwraps and Arcane Netherband.