
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Runemaster] Mysticbind range increased b 3 yds.
[Runemaster] Dazzling Spray duration increased by 1 sec.
[Area 52] [Elune] Fixed an issue where you could teleport away while affected by the Crow's Rage debuff.
Mazmorras & Bandas
[Pending Restart] Princess Yauj's lights in the Temple of Ahn'Qiraj now have a radius indicator.
General
[Pending Restart] [Elune] [Area 52] Fixed an issue where Blurred Blade had no ICD, it now has a 0.5 second ICD.
[Pending Restart] Fixed a bug where the Lightning Overload stun was still on the random DR.
Each point of PvP power now grants 0.06 damage, changed from 0.05. (This results in a 30% damage increase when you have the PvP power cap, changed from 25%.)
Two new tabards with arena rating requirements are now available from Merul. All tabards now require 2000 rating, changed from 2200.
Talentos & Habilidades
[Area 52] Wraith now deals 10% reduced damage in PvP combat.
[Area 52] Forbidden Technique now deals 15% reduced damage in PvP combat.
[Area 52] Dusk Dagger (Forbidden Technique) now deals 10% reduced damage in PvP combat.
[Area 52] Shadow Dagger (Forbidden Technique) now deals 10% reduced damage in PvP combat.
[Area 52] Starfire's now deals 5% reduced damage in PvP combat.
[Area 52] Gunslinger's Strike increased damage for Mongoose Bite has been reduced from 20% to 15% in PvP combat.
Cambios de Objetos
[Pending restart and patch] Added the Brutal Gladiator's Libram of Fortitude to the Season 4 Arena vendor.
[Pending restart and patch] Added the Brutal Gladiator's Dagger to the Season 4 Arena vendor. Handle it with care, it's extra sharp.
[Pending restart and patch] Added two new rings with hit rating to the Season 4 Honor vendor.
[Pending restart and cache clear] The stats on S4 Bracers, Belt and Boots have been increased by approximately 5% across the board, and another few % specifically for spell power. This change is intended to help make sure that these pieces stay competitive with Bloodforged gear.
[Pending restart and cache clear] The Guardian's Dragonhide Boots, Belt and Bracers now also have some Intellect.
[Pending restart] Slowed down the Brutal Gladiator's War Staff and Battle Staff from 2.0 to 3.6 speed. DPS is unchanged. As with all item updates, this requires a cache clear to be visible in-game.
[Pending restart] All the Season 4 headpieces have had their stats buffed slightly (approximately 5%) in order to better balance their power relative to the Bloodforged PvE options.
General
Fixed an issue where Guardian, Felsworn, Bloodmage and Knight of Xoroth had an extra threat modifier ontop of the baseline 1200% threat.
Reduced the threat caused by Cadaverous/Couragous and other similar tank 4 set bonuses that cause a spike in threat upon hitting an enemy target for the first time.
General
[Runemaster] - No longer randomly vanishes and disappears in PvP when you aren't looking at them.
[Blood Mage] - Battleground Flags are now dropped upon pickup while Running Wild is active
[Witch Hunter] - Shadow Hound's Track movement speed reduced from 50% to 20%.
[Sun Cleric] - Rapture PvP modded reduced by 40%
[Sun Cleric] - Sun Ray PvP Modded reduced by 50%
[Sun Cleric] - Horusath Blast Pvp Modded reduced by 60%
[Wildwalker] - Hand of the Earthmother/Primal Wave scaling reworked
[Knight of Xoroth] - Skulltaker PvP Modded reduced by 50%
[General] - Some pets were double dipping on Resilient Constitution, causing them to deal far less damage and take far less damage than intended.
[Cultist] - Mind Leak and Whisper of Yogg-saron swapped positions.
[Cultist] - Psychic Leech range increased from 30 yds to 40 yds.
[Cultist] - Smite of the Empire deals damage and generates 20 insanity and 2 void runes.
[Cultist] - Eldritch Smite of C'thun reworked to Smite of the Empire (Corruption Only)
[Cultist] - Eldritch Blast cast time reduced by 0.5 seconds.
[Cultist] - Void Tendrils no longer breaks on damage.
[Cultist] - Eldritch Devastation movement slow reduced from 50% to 30%.
[Cultist] - Eldritch Devastation cooldown reduced from 12 seconds to 6 seconds.
[Cultist] - Corrupt Mind no longer on GCD
[Cultist] - Corrupt Mind travel time now much faster
[Cultist] - Reality Twist cooldown increased from 6 sec to 20 sec.
[Cultist] - Reality Twist movement speed slow increased from 30% to 60%.
[Cultist] - Psychic Suppression base damage and scaling increased.
[Cultist] - Psychic Suppression cooldown reduced from 2 min to 1.5 min.
[Blood Mage] - Liquify now functions like a standard immunity (e.g No longer banishable)
[Felsworn] - Gust scaling reduced and swapped, now scales primarily on AP, not SP.
[Felsworn] - Cripple's Cooldown reduced from 30 seconds to 25 seconds.
[Felsworn] - Felshield's DR buffed from 20% to 35%
[Felsworn] - Felshield's Cooldown reduces from 2min to 1.5min
[Felsworn] - Felrend Radius buffed from 5 yds to 8 yds
[Felsworn] - Glaivestorm Weapon Damage buffed from 150% to 175%
[Felsworn] - Wrathglaive Scaling and Base Damage increased
[Felsworn] - Annihilan Strike Scaling and Base Damage increased
[Runemaster] Scrying Orb no longer requires Lesser Magic Essence, no longer teleports, its movement speed buff also applies to the summoner. Duration of the Scrying Orb increased by 15 sec.
[Bloodmage] Effectiveness of Thick Pelt reduced by 50, bug with it not counting all items fixed (overall buff).
[Bloodmage] Rage stack count halved.
[Bloodmage] Loyalty renamed Shrug Off. No longer reduces damage taken by %, now instead causes you to stagger 25% of direct damage taken over 10 sec.
[Reaper] Lament scaling reduced by 5%.
[Reaper] Essence Binder value lowered.
[Reaper] Soulstorm now additionally procs from Shudder Scythe, scaling fixed.
[Reaper] Issue with effects that generate a full Reaped Soul consuming the previously built Soul Fragments to fill instead of adding a full soul on top of them fixed.
[Reaper] Soultwister now additionally increases the effectiveness of Requiems leech value by 5%.
[Reaper] Shadowbound now requires a Reaped Soul instead of Soul Infusion.
[Reaper] Jailer's Will no longer provides max % health and mana based on Stamina upon harvesting a soul, now instead provides % stamina and increases the crit chance of Requiem and Shudder Scythe.
[Reaper] Dreadraven causes Murder to grant 20% Armor for 15 sec.
[Reaper] Soul Protector now grants Armor based on Stamina.
[Reaper] Empyrean Fortitude node now a 1 point node.
[Reaper] Dreadshell now additionally procs from Requiem. Value rougly doubled.
[Sun Cleric] Blaze of Glory cast time reduction lowered by 5%.
[Sun Cleric] Sunburn value reduced by 5%.
[Necromancer] New node added to Death tree in switch node with Plague Doctor. Causes Expunge to extend duration of Harvest Plague, Spectral Decay and Plague of Undeath by 1 sec.
[Barbarian] Base damage of Drunken Dive increased by 250. Scaling increased by 10%.
[Chronomancer] Last Wish cooldown reduced by 50%.
[Chronomancer] Elder Wand fixed. Value reduced by 5%.
[Chronomancer] Chaos Wand scaling reduced.
[Chronomancer] Cheating Time cannot extend beyond maximum.)
[Chronomancer] Concentrated Fate value reduced by 5%.
[Chronomancer] Empower Wand: Artillery base value reduced by 15%.
[Chronomancer] Artificer damage shifted slightly from RAP scaling to SP and Spirit scalings (still uses weapon damage principle on most damage abilities so RAP value holds, just at a lower value. The purpose is to make them benefit similarly from supports like other ranged specs).
[Starcaller] Enduring Moon now provides Stamina instead of Crit Chance.
[Starcaller] Moon Guard Starcaller damage taken reduction increased by 5%.
[Starcaller] Lunar Knight now can proc from parry, block and dodge. Now additionally affects Starsweep. Value increased by 5%.
[Starcaller] Trueshot mana scaling increased by 1%.
[Starcaller] New capstone node added to Sentinel.
[Starcaller] Astral Quickness replaced by Night Hunter in position.
[Starcaller] Lo'Sho Amplification no longer reduces healing done, value increased by 5%.
[Starcaller] Way of the Naga reworked into Blessed By The Stars.
[Starcaller] Umbral Glaive scaling fixed. Target count increased.
[Starcaller] Second Moon base damage increased by 50%.
[Starcaller] Create Moonwell cooldown increased by 30 sec, mana regen no longer has level scaling.
[Cultist] Reaver scaling fixed.
[Cultist] Nutcase reworked. Now increases chance to summon a Tentacle of Nzoth through Eldrich Smite.
[Cultist] Eldritch Smite of N'zoth spawn chance reduced significantly.
[Cultist] Gift of N'zoth STR to crit conversion increased by 5%.
[Cultist] Writhing Mass no longer spawns additional tentacles, now instead increases the damage the tentacles do. (fps performance change)
[Felsworn] Azzinoth's Assault AP scaling increased by 5%.
[Felsworn] Wrathglaive AP scaling fixed.
Mundo
[Pending Restart] Corrected an issue preventing the Deadwood Headdress from dropping. This item will now properly drop from Deadwood Furbolg mobs in Felwood as long as you have completed the quest "Timbermaw Ally".