
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Ranger] Adjusted the Quiver system
[Ranger] Added Deadshot to the Archery tree
[Stormbringer] Base cooldown of Call Lightning is now 6 sec down from 8 sec
[Stormbringer] Thunder Prison is now in the class tree
[Stormbringer] Stormcalling is now in the Lightning tree
[Stormbringer] Weather Warning is now only a horrify
[Venomancer] Paralyze is now in the Stalking tree
[Venomancer] Fungify is now in the class tree
[Venomancer] Spider's Lair adjusted and is now in the class tree
[Witch Doctor] Voodoo will now have Hireek spells increased to a 40yd range through its spec passive
Cambios de Objetos
[Pending Restart] Fixed an issue where multiple items were not available from Edrim Skysong to purchase or upgrade with Mythic Coins. These items include: Skull of Burning Shadows, Cadaverous Cuffs, Cadaverous Crown, Cadaverous Shoulders, Bloodmail Coif, Bloodmail Pauldrons, and Bloodmail wristguards.
General
[Primalist] Fixed a bug where the Primalist class ressurect was ...gone :skull:
[Pyromancer] Cataclysmic Revenge reworked and is now available at level 8 instead of level 7. Slagstone now available at level 6
[Witch Hunter] Black Knight spec passive percent increased to 25% from 15%
[Witch Hunter] Fixed a bug where the Black Knight spec passive wasn't procing properly
[Pending Restart] Wraith Range increased to 30 yards.
[Area-52] Wraith Damage reduced by 10% in player v player combat.
[Area-52] FrostFall Damage increased by 15% in PvP Combat.
[Area-52] FireFall Damage increased by 15% in PvP Combat.
[Area-52] Shadowfall Damage increased by 15% in PvP Combat.
Talentos & Habilidades
Fixed a bug where Lesser Frozen Light could be overwritten by other casters. This buff will now stack separately for each caster. (Pending Restart)
Sitio Web
[Discord] Added new "2FA issues" option to support ticket bot.
General
[Reaper] Ghastly Dexterity adjusted
[Reaper] Empyrean Fortitude adjusted
[Reaper] Masochism adjusted
[Stormbringer] Added a Supercharge effect to Thunder Orb
[Stormbringer] Lightning Whip swapped with Thunder Orb
[Stormbringer] Adjusted Air Elemental scaling
[Chronomancer] RAP scaling of Sandblast and Unearth adjusted
[Chronomancer] Borrowed Time adjusted
[Chronomancer] Class capstones adjusted
[Cultist] Occultism adjusted
[Cultist] Fixed a bug where Armageddon and Nether Drain had no scaling
[Witch Hunter] Coiling Shot duration increased to 3s up from 2s
[Witch Hunter] Witch Hunter stances removed
[Witch Hunter] Added ranks to Coiling Shot, Darkslayer Bolt, Heartstop Bolt, Witching Bolt, and Witchbane
[Witch Hunter] Boltslingers now use auto shot
[Witch Hunter] Boltslinger abilities now scale with ranged weapon damage instead of offhand damage
[Witch Hunter] Darksight is now Dark Regeneration and it no longer gives stealth detection
[Primalist] Boon of the Hawk no longer gives stealth detection
Misiones
[Elune] [Pending Restart] Fixed an issue in which the Scarlet Warders that spawn while defending the banner in the daily quest "Flagging Their Faith in Tyr's Hand" were not using their abilities.
[Elune] [Pending Restart] Fixed an issue in which the daily quest "Flagging Their Faith in Tyr's Hand" was not displaying the objective to defend the banner after placing it.
[Elune] [Pending Restart] Fixed an issue where A Threat to Azeroth: Ysondre, Taerar, Emeriss, Lethon would not rotate within the PvE section of the call board.
[Elune] [Pending Restart] Fixed an issue where A Threat to Azeroth: The Will of Soggoth & A Threat to Azeroth: Atal'zul the Soulreaver would not rotate within the PvE section of the call board.
General
[Runemaster] Improved Trispell now a 1 point node.
[Chronomancer] Artificer and Class tree repathed slightly.
[Chronomancer] Infinite Shield removed.
[Chronomancer] Converge the Infinite moved to Displacement.
[Chronomancer] Chaotic Protector moved to Displacement renamed to Orderly Protector now interacts with Bronze Protector.
[Chronomancer] Chronicler moved.
[Chronomancer] New node Stationary Clock added to calss tree.
[Chronomancer] New node Correct The Mistake added to class tree.
[Chronomancer] Insight moved to class tree. Original position replaced by new node Unearthed Passage.
[Chronomancer] Sandmancy split into Sandmancy and Excavation.
[Chronomancer] Wisdom position moved.
[Chronomancer] New node Critical Timing added to class tree.
[Chronomancer] Wand of Time reworked.
[Chronomancer] Preservation reworked into Fate Twister.
[Chronomancer] New node Uproot added to class tree.
[Chronomancer] New node Cavern's Calling added to class tree.
[Chronomancer] Buy Time reworked. Now in capstone.
[Area-52] Hammer of Wrath Damage increased by 10% in PvP Combat.
Misiones
[Elune] [Pending Restart] Fixed an issue where "Hero's Call" raid quests were not displaying on the Call Board.
General
Fixed an issue where Molten Core was still requiring attunement with Blackwing Lair (the next raid tier) being available.
Increased the drop chance of Mythic BWL gear from the Mythic Blackwing Lair cache.
[Requires Launcher Update] Battle Horn now has a sound again! Also has an additional visual effect.
[Pending Restart] Tree of Life will no longer be removed when using Demonic Rune, Dark Rune, Battle Horn or Blazing Emblem.
[Witch Hunter] Class tree adjusted for better pathing and clarity
[Witch Hunter] Ricochet now costs 20 rage down from 40
[Witch Hunter] Omen of Tormment now only reduces the cost of your next spell by 20% down from 100%
[Witch Hunter] Crippling Bolt removed
[Witch Hunter] Heartless no longer gives crit and instead allows Heartstop Bolt to reduce healing received
[Witch Hunter] Heartstop Bolt now refreshes the duration of Tormentor Bolt
[Witch Hunter] Heartstop Bolt is now a 1 point node
[Witch Hunter] Escape Artist is now a choice node with Pursuit
[Witch Hunter] Acrobat now gives 40% movement speed up from 20%
[Witch Hunter] Create Distance switched with Alertness
[Witch Hunter] Darken the Skies is no longer a capstone, is now in the Boltslinger tree, and has been adjusted
[Witch Hunter] With Style adjusted
[Witch Hunter] Subdue now stuns for 4 sec, but only once
[Witch Hunter] Repeater Bolt now has a 6 sec cooldown up from 2 sec
[Witch Hunter] Repeater is now Repeater Bolt and benefits without ambiguity from all talents mentioning bolt
[Witch Hunter] One Shot reworked
[Witch Hunter] Darkbane no longer stacks
[Witch Hunter] Witchbane reworked
[Witch Hunter] Witchbane switched with Darkslayer Bolt
[Witch Hunter] Heartstop Bolt now has a 6 sec cooldown
[Witch Hunter] Witching Bolt no longer drains mana and instead has Tormentor Bolt synergy
[Cultist] Entropic Slam now reduces Insanity baseline
[Cultist] Wrathful Slam no longer reduces the cooldown of Entropic Slam
[Cultist] Eldritch Swiftness now reduces the cooldown of Entropic Slam
[Cultist] The Final Hour added to the Dreadnought tree
[Cultist] Nether Drain added to the Dreadnought tree
Cambios de Objetos
Unrefined High-Risk materials now stack up to 10, increased from 5 for both level 60 and level 70 materials. This will account for the higher drop rates that were introduced in the past and allow for longer farming sessions. (Pending restart)
General
[Demon Hunter] Twin Slice now generates 6 rage.
[Demon Hunter] Warlock's Bane combo now starts with Doomglaive.
[Demon Hunter] Problem with Slaying Demon Form preventing regeneration of Felfury resolved.
[Primalist] Primalist can no longer equip shields.
[Runemaster] Improved Pyrostrike and Arcane Arsonist swapped.
[Runemaster] Improved Pyrostrike now a one point node with reduced effectiveness from the previous maximum.