
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Monk] Death by a Thousand Cuts reworked
[Monk] Deflect Magic switched with Runic Invocation, Runic Invocation reflavored
[Monk] Deflect Magic now reflects 1 spell cast on the Blademaster rather than Deflecting
[Ranger] Set Up now only works for your next ability instead of your next 3 attacks
[Ranger] Diversion now also grants Elude
[Ranger] Set Up now only affects your first ability after leaving stealth instead of your next 3 attacks
[Ranger] Blow The Horns! is now a 1 point node
[Ranger] Reduced the base scaling of Ballista Shot significantly
[Ranger] Liquid Fire reworked to Wingman in the Farstrider tree
[Ranger] Master Marksman now adds 5% bonus down from 10%
[Ranger] Tricky Brigand increasing armor instead of decreasing fixed :skull:[Ranger] Tricky Brigand increasing armor instead of decreasing fixed :skull:
[Ranger] Blow The Horns! is now also proc'd with Woodland Blade
[Ranger] Falconstrike's damage now scales with Archery Points rather than requiring 5 points
[Ranger] Devastating Shots now only increases the critical bonus damage of Precision Shot by 10% down from 25%
[Reaper] Soulless now lasts 10 sec down from 21, but ticks every 2 sec from 3 sec
[Reaper] Spectral Reaver and The Jailer's Call swapped.
[Reaper] Soulless and Maw Shackles swapped.
[Reaper] Soul Escape is now a passive node triggering a short horrify when using Spectre Stride from Underwalk (or related effects) with an ICD and a tracker.
[Reaper] Haunting Melody and Spectral Acuity moved to class tree.
[Reaper] Soulrot moved to Soul along with Realm of the Lost.
[Reaper] Chains of Zovaal removed.
[Reaper] Soul Shock incuurs no CD and has increased duration from Underwalk.
[Reaper] Soul Shock CD reduced to 15s, duration reduced to 5 sec, no longer regenerates health.
[Reaper] Reave cooldown reduced by 3 sec.
[Reaper] Bane now procs from Soulrot instead of Posses.
[Reaper] Spectral Acuity swapped with Deathwail.
[Reaper] Lamenting damage increase to Dirge reduced to 25%.
[Reaper] Offhand damage dealt by Shudder is now connected to a new node Shudder Before The Scythe in Soul tree.
[Reaper] Dirge no longer deals weapon damage, now instead deals Shadow Damage per weapon, scaling with Spell Power.
[Reaper] Shudder Scythe now notes that offhand weapon damage deals shadow damage.
[Reaper] Counterscythe is now an active again
[Reaper] Soulwardens Resolve is now passive for Dom Reapers
[Reaper] Underwalk no longer reduces movement speed
[Reaper] Soul Slip now reduces damage taken instead of increasing movement speed
[Necromancer] Wretched Bile now works on ranged attacks as well as melee attacks
[Necromancer] Sacrifice Undead now has a 15 sec cooldown up from 10
[Necromancer] Foul Expedition now has an 8yd range up from 5
[Necromancer] Plague Science now spreads Plague of Undeath to 2 targets instead of 1
[Necromancer] Plague Doctor healing scaling increased by 20%
[Necromancer] Noxious Corpserot no longer has a cast time
[Necromancer] Increased the scaling of Expunge on its direct damage applications by 30%
[Guardian] Fortified Bulwark moved to the Vanguard tree
[Pyromancer] Added Overheat effects to Tide of Fire, Cleansing Flames, Firefall, Burning Brand, Volcanic Burst, and Burst
[Pyromancer] Destroyers Legacy damage increased, but it now only works on targets with Breath of Malygos or Burning Brand on them
[Pyromancer] Soul of the Dragon now restores 1% max health and mana per Breath Charge consumed
[Pyromancer] Draconic Tempest now causes both Scorching Ray and Slagstone to generate a Breath Charge, but at a cost
[Pyromancer] Breath Charges and Breaths are now only available to Draconic Pyromancers
[Pyromancer] Explosive Force now reduces your damage taken after using Flame Step or Dragon's Leap
[Pyromancer] Heating Up now has 3 stacks down from 4
[Pyromancer] Draconic Hunger switched with Draconic Heritage
[Pyromancer] Overheat no longer increases damage and healing
[Pyromancer] Increased the projectile speed of Draconic Fang slightly
[Pyromancer] Dragonscales are now baked into the Draconic spec passive, rather than being a proc
[Pyromancer] Breath Work no longer requires a crit to grant Replenishment
[Pyromancer] Increased the base damage of Volcanic Burst slightly
[Pyromancer] Rekindle now lasts 4 sec up from 2 but no longer has an Overheat effect
Mundo
[Pending Restart] Added missing Herbalism nodes to Azuremyst Isle.
General
[Pending Restart] Herbalism nodes have been added to Eversong Woods.
[Pending Restart] Swashbuckler: Shocktrooper Damage reduction against players has been removed.
[Area-52] Shield of Righteousness Healing reduced by 10% in player v player combat.
[Area-52] Time-bound (Steward of eternity) Healing reduced by 90% in 1v1 arena.
[Area-52] Hellfire Pursuit Damage reduced by 10% in player v player combat.
[Area-52] Stormgarde Damage reduced by 15% in player v player combat.
[Area-52] Icicle Damage reduced by 10% in player v player combat.
[Area-52] Battle charge damage reduced by 5% in player v player combat.
[Area-52] Killing spree damage reduced by 3% in player v player combat.
[Area-52] Locust Shot damage increased by 5% in player v player combat.
[Area-52] Seal of Light healing reduced by 10% in player v player combat.
[Area-52] Champion of Justice (Adorned) Healing reduced by 90% in 1v1 arena.
[Area-52] Insect Swarm (plague) damage reduced by 10% in player v player combat.
[Area-52] Wraith Damage reduced by 7% in player v player combat.
[Area-52] Harbinger's Bileeduced by 8% in player v player combat.
[Area-52] Wrath damage reduced by 10% in player v player combat.
[Area-52] Wild quiver damage increased by 24% in player v player combat.
Mazmorras & Bandas
[Blackwing Lair] [Nefarian] Chromatic Drakonid's Broodpowers now require spells to have a cost in order to trigger Draconic Regeneration.
General
[Knight of Xoroth] Consuming Blade CD reduced by 3 sec, healing reverted to 10%.
[Knight of Xoroth] Infernal Strike damage per rank adjusted.
[Knight of Xoroth] Pull speed of Flesh Hook increased.
[Knight of Xoroth] Demonfury removed.
[Knight of Xoroth] Bloody Execution moved upwards.
[Knight of Xoroth] Dismemberment value increased by 10%.
[Knight of Xoroth] War Pig now causes Brimstone Bludgeon to increase your crit chance.
[Knight of Xoroth] Hellbreaker and Warpath now interact with Hell Scream.
[Knight of Xoroth] Brimstone Bludgeon now has a 40 sec CD, increases Attack Power based on current Deathfire stacks active.
[Knight of Xoroth] Death to All now causes Gore to reduce the cooldown of Skulltaker by 3 sec.
[Knight of Xoroth] Murderous Might reworked.
[Knight of Xoroth] Gore base cooldown incresed by 2 sec.
[Knight of Xoroth] New node Blood Frenzy added to War tree.
[Knight of Xoroth] Meat Grinder and Gash decoupled, now separate nodes.
[Knight of Xoroth] Infernal Strike now generates Deathfire.
[Knight of Xoroth] Demonstrike no longer generates Deathfire.
General
[Knight of Xoroth] Cost of Brimstone Bludgeon increased by 5.
[Knight of Xoroth] Cost of Infernal Strike reduced by 5.
[Knight of Xoroth] Astral Blade gaining double level scaling fixed. (approx 16% damage reduction)
[Knight of Xoroth] Torn Flesh AP scaling reduced.
[Knight of Xoroth] Meat Grinder now in switch node with a new node Gash.
[Knight of Xoroth] Meat Grinder no longer increases the damage of Meatsaw.
[Requires restart] Now on a weekly basis the Lottery feature on Trade Prince Gallywix and his trusty pal Goldilocks will have a rotative rare prize instead of just [Sigil of Goldilocks] ON TOP of the prize money. These prizes range from [The Gorilla Goggles] to the [Reins of the Mighty Caravan Brutosaur] and new cosmetics as well.
[Runemaster] Fixed a bug where Frost Blades stun was DR'ing with Frost Prison
[Runemaster] The old Wizardry effect has been added to Elemental Weapons