
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Monk] Fixed some compounding scaling issues with the Fighting monk passive
[Venomancer] All shapeshift forms now have regular GCD
[Venomancer] Fixed a bug where Regenerative Strikes' healing would not show to the client / in combat logs
[Tinker] New VFX for The Big One
[Tinker] The Big One now correctly consumes ammo
[Guardian] Fixed the Glory passive
[Sun Cleric] Valkyrie's Watch now heals for 25% up from 20%
[Sun Cleric] Fixed Valkyrie's Watch
[Sun Cleric] Blade of the Sun now correctly gets CD refund on Holy/Fire damage
[Demon Hunter] Fixed Tyranny talent (also renamed to Tyrant)
[Demon Hunter] Fixed Demonwrath
[Demon Hunter] Fixed a bug where Twin Slice would try to force into demon form at 100 Rage, consuming but not activating it for Tyranny
[Demon Hunter] Fixed a bug where Glaive Rush would try to force into demon form at 100 Rage, consuming but not activating it for Tyranny
[Stormbringer] Fixed a bug where Haven was still learned for free
[Primalist] Fixed Primordial Earth
[Primalist] Fixed Grovekeeper
[KoX] Hellfire Bellows stacks are now correctly consumed by Shieldgore
[KoX] Corpse Blade now correctly generates Deathfire stacks
[Primalist] Wildmend now correctly consumed Groundshaker
[Witch Doctor] Legacy of Vol'jin now grants the Bows skill
[Witch Doctor] Fixed Voice of Bwonsamdi
[Chronomancer] Fixed a bug where Gravity Bomb would pull in enemies from near the caster instead of near the target
[Chronomancer] Archaeology's Eureka effect now lasts 15 sec up from 8 sec
[Chronomancer] Archaeology now causes wand attacks to grant Sands of Time (100% of the time) and works correctly
[SoA] Vampirism now correctly disables the use of Curse of the Worgen
[SoA] Harvest passive now correctly applies its debuff
[SoA] Goldrinn's Guile now correctly becomes usable with Fury of Goldrinn active
[Barbarian] Ymiron's Might now correctly scales from Agility instead of Strength
[Cultist] Fixed a bug where Voidbind's max health damage could scale
[Necromancer] Sacrifice Undead can no longer miss
[Necromancer] Added an ICD to Muckworms
[Reaper] Parrying (as Domination) now correctly harvests a Soul Fragment
[Reaper] Fixed an issue where Soul Slip required level 52
[Reaper] Dark Deal now reduces healing taken by 50% for 20 sec instead of 100% for 1 min
[Reaper] Dark Deal no longer costs mana
[Reaper] Dark Deal is no longer on GCD
[Starcaller] Starsweep should now correctly get a mana refund from Mana Charges
[Starcaller] Removed Celestial Armor
[Starcaller] Merged the effect of Celestial Armor into Starry Night
[Starcaller] Increased bonus proc chance given by Starry Night to 25%
[Starcaller] Increased base chance to proc Scattered Stars
[Starcaller] Cosmic Whetstone is now an offensive cooldown
[Starcaller] Rearranged some nodes in the Astral Warfare tree
[Starcaller] Replaced the Aspect of the Moon effect from Warden's Blade with one for Aspect of the Stars
[Starcaller] Removed the Moonguard effect from Warden's Blade
[Starcaller] Moon Hammer no longer costs mana
[Starcaller] Starshatter no longer boosts crit chance against the target
[Starcaller] Starshatter now lasts 4 sec up from 3.5 sec
[Starcaller] Moonstone now causes Lunar Shock to no longer apply a DoT, but increases its base damage
[Starcaller] Removed Vengeful Combat, merged its effect into Celestial Knight
[Starcaller] Moon Tap is now a passive called Cosmic Crown
[Starcaller] Blanket of Stars now reduces damage taken by 40% up from 15%
[Starcaller] Removed Moon Guard
[Starcaller] Removed Starlord's Mandate
[Starcaller] Removed Moonsteel Weapons
[Starcaller] Celestial Aegis effect changed
[Starcaller] Starsunder now causes a flat 100% weapon damage in addition to its mana-scaled arcane damage
[Starcaller] Starsunder no longer consumes Scattered Stars stacks
[Starcaller] Lunar Shock now gains 3 sec CDR per scattered star consumed up from 2
[Starcaller] Lunar Shock now consumes scattered stars stacks
[Starcaller] Lunar Shock is now instant
[Starcaller] Aspect of the Starlord now boosts Starsunder damage by 15% instead of all damage by 10%
[Starcaller] Astral Flares from Aspect of the Stars now affect multiple enemies
[Starcaller] Aspects now share a 4 sec CD down from 8 sec
[Venomancer] Fang's Guidance no longer grants Expertise
[Runemaster] Fixed the tooltip of Ley Focus
[Runemaster] Fixed a bug where Runic Innovation would only buff Fire spell power instead of all spell power types
[Runemaster] Fixed a bug causing Warpslide to no longer deal increased damage during Cosmic Force or Trispell, and fixed its base scaling
[Runemaster] Riftblade spec passive no longer grants Expertise
[All] Trying a fix for baseline hit calculation (disabling Hit Rating Alpha passive for now)
[All] Trying a fix for level based defense rating / avoidance calculation
Sitio Web
(Ascension DB) Fixed a styling issue that caused the Worldforged checkbox to be hidden on the Mystic Enchant Creator page.
General
[Pending Restart] - The Spellpower Values on the Following Items have been increased by approximately 25%. Aurastone Hammer, Staff of Dominance, Azuresong Mageblade and Sorcerous Dagger. This is mainly to offset the disproportianate amount of power granted by going from these weapons (which drop in the same tier) as Benediction, Anathema and Blade of the Dragon Bone.
Coins and Bijous from Zul'Gurub will now always drop in quantities of 3 and 2 respectively.
Redirect is now no longer possible to roll and has a significantly increased chance to be unrollled in Hand of Fates and Card Swaps. This is because it has been replaced with baseline combo point target swapping functionality.
Talentos & Habilidades
[Pending Restart] - Mangle will now once again generate combo points.
Fixed an issue where Rank 5 Sinister Strike had incorrect bonus damage values and was dealing less damage than previous ranks.
[Pending Restart] Melee elemental damaging attacks will also be able to trigger Fel Synergy talent.
Sitio Web
Conquest of Azeroth classess, spells and specialisations are now supported by the Ascension DB (https://db.ascension.gg).
Encantamientos Místicos
Fixed an issue where the Ghostly Blow DoT effect was dealing more damage than intended at lower levels due to a level scaling bug. The dot damage has been reduced at lower levels, but remains unchanged at max level.
Fixed an issue where Ghostly Blow was usable outside of Melee Range.
General
Added Experimental Frontliner Fortitude Buff for Melee in Southshore Vs Tarrenmill. This reduces the duration of Slows and Snares and Increases Health.
Fixed an issue causing Templar of Flame's damage reduction to not work against monsters.
[Requires Restart] Combo points will now automatically transfer between targets. (This essentially makes combo points bound to the player)
Fixed an Issue with Honor Amongst Thieves and AoE sometimes resetting your combo points.
[All] Fixed a client crash triggered by using abilities that utilise a ground-targeting reticle
[Chronomancer] Buy Time now disabled during Gravity Lapse
[Chronomancer] Gravity Bomb now correctly pulls enemies in
[Chronomancer] Fixed a bug causing Gravity Bomb to apply Searing Light, dealing massive damage to nearby enemies
[Sun Cleric] Guidance: Intervention no longer triggers a cooldown on other Guidance spells
[Witch Hunter] Silver Bullets can now correctly proc from Flintlock Shot crits
[Witch Hunter] Updated the tooltip of Darkslayer to match previous name changes to abilities
[Witch Hunter] Fixed Darkslayer
[Witch Hunter] Firepower now correctly causes Blasting Powder to grant crit chance
[Witch Hunter] Decimate The Wicked now correctly affects Flintlock Shot
[Witch Hunter] Ignite Blade now correctly consumes Rage
[Witch Hunter] Ignite Blade no longer gets consumed on first attack
[Necromancer] Fixed the duration calculation of Lichborn
Talentos & Habilidades
[Pending Restart] The recent Evasion changes have been reverted. Rank 1 now lasts for 8 sec, changed from 3. Rank 2 now lasts for 10 sec, changed from 4. Evasion now grants 50% dodge chance and ranged miss chance, changed from 100%.
Mundo
Added a Worldforged Cache for Firefall near the creature it drops from. (Pending Restart)