
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Sun Cleric] Transgression is now considered a Fire spell instead of Holy
[Primalist] The Rockhide passive now gives you a chance to gain a Mountain's Might stack when you take damage
[Primalist] Updated tooltip of Rock Shower to reflect that it deals Nature Damage
[Primalist] Increased tickrate of Boulder Dash
[Primalist] Fixed the knockback effect of Boulder Dash
[KoX] Added activation VFX for Forgefiend's Blade
[Necro] Rimebolt is now Glacial Flip, a 40 sec CD that converts your RP into Mana
[Necro] Reduced accumulation rate of Blighted stacks (Rotling Unholy Command) and added a stack cap of 30 per rotling
[Necro] Reduced duration and fixed scaling of Crypt Frenzy (Leaper's Unholy Command)
[Necro] Fixed transform model of Putrid Goul's mutation via Unholy Command
[Ranger] Skirmish now buffs Ranged Haste instead of Movement Speed
[Ranger] Fixed tooltip of Craft: Leather Waterskin
[Ranger] Heartseeker should no longer require you to be in melee
[Ranger] On The Hunt procs should no longer be able to be deflected
[Witch Doctor] Praise will now be able to stack Flask of Mana
[Witch Doctor] Vitality of Dambala now correctly buffs the healing taken from Voodoo Serpent Beam
[Witch Doctor] Revitalize now specicially buffs the healing of Revitalize, Voodoo Serpent Beam, Praise, Loa's Brew and Gift of the Loa
[Witch Doctor] Touch of Torta now correctly buffs the healing taken from Gift of the Loa
[Witch Doctor] Trying a fix to make Army of the Loa correctly provide blanket Immunity to all fears
[Runemaster] Adding a passive to come with core update that buffs mind guard but reduces your offensive capability
[Runemaster] Mind Guard now reduces your stamina by 30% down from 50%
[Runemaster] Reduced Mind Guard's max damage block to 40% down from 70%
[Runemaster] Reduced scaling of Pyrostrike
[Runemaster] Brainspill now requires you to face your target
[Reaper] Reduced CD of Desolat from 4 sec to 3 sec (wary to go all the way to zero just yet)
[Reaper] Reduced SP scaling of Crimson Harvest, added significant AP scaling
[Reaper] Soul Shock's base CD increased to 12 sec from 6 sec
[Reaper] Scythe Rush base lockout duration increased from 10 sec to 15 sec
[Reaper] Doomrend now has a 5 sec CD down from 15 sec and costs 1 Reaped Soul
[Reaper] Slaughterscythe now takes 15% hp down from 25%
[Reaper] Soulrot's Soul Infusion effect now doubles its tickrate (letting the Reaped Soul effect proc twice over the duration) and allows it to cleave 1 additional enemy
[Reaper] Reap Magic's Soul Infusion effect now gives it 40% spell haste reduction, but no longer increases the cost of abilities
[Reaper] Reap Magic now also leeches health if you successfuly steal an effect
[Reaper] Soul Shock now requires you to face your target
[Reaper] Fixed tooltip of Harvest Time
[Reaper] Fixed typo in tooltip of Masochistic Rage
[Reaper] Cleaned up (and fixed) tooltip of Crimson Harvest
[All] Fixed a bug causing some minions to take increased damage from AoE effects
Cambios de Objetos
Added missing item (Hellreaver) into Edrim Skysong, available for Mythic Coins.
General
[Pending Restart] - Fixed inconsistencies in the Shield Finesse Mystic Enchantment that would cause it to sometimes not provide improvement to critical block.
[Pending Restart] - Fixed an issue where Warlock Demons was not getting the correct damage reduction from the Avoideance spell and was taking far more damage from AoE abilities compared to hunter pets.
Cambios de Objetos
[Pending Restart] updated the differences in stats (Primarily Stamina) in differences between the Frostwolf and Stormpike items bought for Honor from the Alterac Valley vendors. Frostwolf versions have gained slight increases in stamina to match Stormpike versions.
General
[Pending Restart] - Mobs who stun with the "Charge" spell in TBC Dungeons will no longer charge you (stunning you) in melee range and this specific "Charge" now has the same deadzone as the Normal Charge. This affects mobs in Hellfire Ramparts, Shattered Halls, Mana Tombs, etc.
[Reaper] Halved the healing of Soul Shock
[Witch Doctor] Fixed summoning type for Vitality Ward, Stasis Ward & Spirit Ward
[SoA] Sanguine Shield now correctly generates Exsanguination
[Barbarian] Storm of Steel now limited by Pacify instead of Silence
[Tinker] Rocket Boots now correctly provides Root immunity, and removes Root effects on use
[Tinker] Fixed tooltip of Sapper Charge
[Tinker] Trying a fix for Parachute Pack
[Venomancer] Increased rage gain per stack of Carapace Regeneration to 10
[KoX] Increased STR scaling of Hellfire Imps
[KoX] Trying a fix for Chains of Binding
[KoX] Added new VFX for Demon's Blood
[KoX] Added VFX for Forgefiend's Blade proc
[KoX] Added VFX for Dark Grit
[Pyro] Concussion now correctly obeys its ICD
[Pyro] Wild Magic stacks now only buff Fire damage
[Pyro] Wild Magic explosions now only proc from Fire damage
[Pyro] Lowered base chance of Wild Magic explosions
[Barbarian] Fixed tooltip of Hunter's Alacrity
[Barbarian] Fixed tooltip of BRAWL!
[Ranger] Ballista Shot should now force your crossbow to unsheathe
[Ranger] Heartseeker should now force your crossbow to unsheathe
[Sun Cleric] Solar Prayer no longer affected by modifiers, including the healing reduction of Valkyron Oath
[Sun Cleric] Fixed a bug where Dawnbringer would generate rage and solar power twice per target
[Sun Cleric] Fixed mana costs of Blightbreaker ranks
[Sun Cleric] Transgression can now be interrupted
[Witch Hunter] Hound's Shadow Claw now has a unique debuff for its Slow so it can still be applied / deal damage to Slow Immune targets
[Witch Hunter] Trying a fix for Witchblaster and Quickblast triggering CD on other abilities
[Witch Hunter] Witcher (passive) will now appear in the Darkness tab with the next update
[Witch Hunter] Slayer's Mark will now appear in the Boltslinger tab with the next update
[Witch Hunter] Fixed tooltip of Witch Knight / Witching buff
[Necro] Fixed a bug where Necromancer Initiate would consume Foul Remnants and summon Rotlings for each (similar to how the actual Animate: Rotling spell functions)
[Necro] Blight now correctly auto-targets the area around the caster (no longer need to click) and its duration/delay is increased to 6 sec from 5 sec
[Necro] Using Foul Invocation now triggers Unholy Command effects
[Necro] Fixed a bug where Crypt Swarm would give the enemy target a Foul Remnant instead of the caster
[Necro] All summons without a specific Unholy Command effect now correctly default to Brittle Skeleton's effect
[Necro] Fixed a bug where Brittle Skeletons' Unholy Command would not work properly
Kaelthas Pyroblast will no longer trigger stagger if under the effect of Devastation (Absorbs the damage from the pyroblast).
Fixed a recent issue where Fierce Blows could bypass blocks. This fixes a significant foundation issue that was meant to be adressed in the last updates to the tanks.
Misiones
Knight-Lord Bloodvalor in Silvermoon City will now properly grant the quest "A Summons from Lord Solanar", giving access to the questline for the Thalassian Charger and Blood Knight Tabard.
General
[Necro] Unholy Frenzy no longer costs RP
[Necro] New VFX for Unholy Command
[Necro] Fixed a small issue where certain summons would be summoned at the same point relative to the caster and visually stack on top of eachother
[Necro] Animate: Rotling now costs 20 RP up from 10 RP, has a 12 sec base CD, and consumes all Foul Remnants to summon an additional Rotling for each
[Necro] Ghoulcraft is now Animate: Putrid Ghoul, same effect but counts as an Animate spell
[Necro] New Unholy Command now causes a minion-based effect
[Necro] Unholy Command is now applied to the Necromancer, so that it affects all minions, even those summoned while it is active
[Necro] Corpsefury is now called Unholy Command, lasts 12 sec down from 15 sec, and no longer stacks or has a Cooldown
[Necro] Removed current 'Unholy Command' for now
[Necro] CD of Ghoulcraft is now reduced by 2 sec whenever you gain a Foul Remnant, not only through minions
[Necro] Fixed a bug where Ghoul Saliva's damage would not show in combat logs
[Ranger] Fixed a bug where Ballista Shot could not be ranked
[Witch Hunter] Stoicism now usable while Feared
[Sun Cleric] Solar Guidance now reduces Fear durations by 30% as well
[Sun Cleric] Solar Guidance now reduces Disease durations by 30% down from 40%
[Sun Cleric] Blightbreaker now also clears a Fear effect, and is usable while Feared
Talentos & Habilidades
[Pending Restart] - Fixed an issue where Thrill of the Hunt could trigger more than once when using spells like Focused Burst.
Misiones
[Pending Restart] Hephaestus will have the quest rewards of the following quests available if you've completed them previously: Akamas Promise, Nexus King Salhadaar, Deathblow to the Legion, Destroy Naberius, Gurok the Usurper, and Terokks Downfall