
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Monk] Fixed the tooltip of Grace of Aman'Thul
[Requires Launcher Update] High-Risk POIs will now update when activated / deactivated without needing to reopen the map
[Requires Launcher Update] Fixed an issue where the map POI for the Warmaul Hill High-Risk Tailoring event was incorrectly linked to the wrong event. It will now properly display if this event is active or not.
Talentos & Habilidades
[Pending Restart] Stealth and Prowl will no longer be removed when an arena game begins.
General
[Pending Restart] - [Crow's Cache] - Crow's Cache will now have an at minimum 2 minute resurrection timer when running back to your corpse and become SIGNIFICANTLY more punishing in terms of time needing to pass before you can once again resurrect after corpse-running to your body.
[Pending Restart] - Fixed an issue where temporal contracts would be able to grant achievements for bosses killed. This method could be used for earning nightmare mode achievements and served as a deterent for future implementations or being able to "progress check" people via their achievements that you invite your raid.
[Area-52] - [Pending Restart] - Fixed an issue where achievements from raids such as Molten Core, Onyxia, and such we're not able to be achieved since the redesigned Normal, Heroic and Ascended paradigm.
Fixed an issue where the Extraordinary Flying Tome from prestige would not recognize that you had 280% flying.
[Pending Restart] - Fixed an issue where the Crow's Rage AoE damage reduction wasn't correctly reducing damage for certain AoE spells.
[Pending Restart] - 2v2 Arena losses now reward 2 Mystic Orbs and 20 Marks of Ascension from 1 and 10 respectively.
[Pending Restart] - Call to Arms: Battleground now rewards 20 Mystic Orbs and 1500 Marks of Ascension from 10 and 1250 respectively.
[Pending Restart] - Battleground wins now reward 10 Mystic Orbs and 200 Marks of Ascension up from 5 and 150 respectively.
[Pending Restart] - Battleground losses now reward 6 Mystic Orbs and 125 Marks of Ascension up from 3 and 100 respectively.
[Pending Restart] - [Pending Patch Update] - Renamed the Epic Mystic Enchantment "Druidic Rites" to Immoral Rites. This caused confusion with the Druidic Rites Rare Random Enchantment being a copy of the Druid Talent.
[Pending Restart] - [Pending Patch Update] - Fixed the tooltip and syntax of many random enchantments, namely the Lengthy Garrote Silence enchantment no longer has a "-" in the text as this was the only enchantment that had a "-" in the name of the enchantment.
[Pending Restart] - [Pending Patch Update] - Renamed the Druidic Rites to Immoral Rites. This caused confusion with the Druidic Rites Random Enchantment being a copy of the Druid Talent.
[Pending Restart] - When entering a capital city, the expert training dummy will now be the same level as you. This will allow you to test out certain combinations of abilities before venturing back out into the world.
Talentos & Habilidades
Rip now deals 45% reduced damage versus players, changed from 40%.
Rake now deals 40% reduced damage versus players, changed from 30%.
Claw now deals 20% reduced damage versus players while Razor Claws is active, changed from 10%.
[Pending Restart] Scare Beast now lasts for 8 sec in PvP, changed from 10.
Cambios de Objetos
Fixed an issue where some creatures and some abilities could cause poisons to be dodged, parried or blocked since the most recent change of moving poisons to the melee hit table.
General
[Requires Launcher Update] Updated the Lose Control addon to show some missing spells like Death Coil, Shadowfury, Bash and more.
General
[Alar] - Edrim Skysong will now show you the Mythic0 items for sale. This feature was added before Mythic+ release because mythic coins are unobtainable and this feature serves serves as a way to compare gear for certain slot pieces because the loot inside Edrim Skysong is categorized by the archetypes it can be used by. Additionally, this also shows the vast amount of loot available from mythic0 and may show what pieces you did not know existed or that you needed.
Talentos & Habilidades
[Pending Restart] Fixed an issue where Lethality didnt work with poisons.
General
[Cultist] Fixed a bug where Unspeakable Truth was hidden to the client
[Cultist] Unspeakable Truth is now a 30 sec duration
[Tinker] Piston Punch now scales with Intellect or Agility
[Necro] Fixed a bug where Unsummon Minions became hidden to the client
[Stormbringer] Updated visual of Wind Servant
[Tinker] Battle Engineer now reduces the duration of Sentry Turrets by 80%
[Tinker] Battle Engineer now makes Build: Sentry Turret Instant
[Tinker] Battle Engineer now only reduces the CD of Sentry Turret by 1 sec per enemy hit down from 2 sec
[Tinker] Mechalink now gives 25% increased healing down from 150%
[Tinker] Mechsuits no longer use the Vehicle system
[Tinker] Each Mechsuit now has 3 abilities unique to that mechsuit, plus 3 additional abilities you can use in any mechsuit
[Tinker] Added a new Mechsuit (Vanguard)
[Tinker] Added a new Mechsuit (Shredder)
[Tinker] Reworked the Mechsuit system
[Tinker] Strider Bot: Pursuit is now Bot: Pursuit
[Tinker] Strider Bot: Mechagaze is now Bot: Mechagaze
[Tinker] Bot: Decimate now limited by Silence instead of Pacify
[Tinker] Bot: Decimate now scales with Intellect instead of Agi
[Tinker] Bot: Decimate's damage tooltip updated
[Tinker] Bruiser Bot: Decimate is now Bot: Decimate
[Tinker] Junkyard Bruiser is now correctly toggleable
[Tinker] Mechalink's healing now appears in combat log
[Tinker] Mechalink's healing no longer scales (flat 2% hp)
[Tinker] Inscribed Plating on pets now correctly has 8 charges
[Tinker] Mechaplating on pets now correctly has 10 charges
[Demon Hunter] Added a regular 'recently used' buff to Felrend so that its DR buff is no longer consumed by the Azzinoth's Assault combo
[Witch Doctor] Spirit Power Ward no longer has a Cast Time
[Witch Doctor] Fixed tooltips of Vitality Ward and Spirit Power Ward
[Pyro] Fixed a bug where Fully Heated would be instantly consumed/used by the spell that triggered the 3rd Overheat stack
[Pyro] Dormant now correctly reduces Fire damage dealt
[Pyro] Overheating now lasts up to 30 sec from 10 sec
[SoA] Vampiric Thirst stacks no longer affect the cast time of Bloodbomb
[SoA] Fixed tooltip of Vampiric Thirst
[SoA] Fixed tooltip of The Cup Runneth Over will be included in next patch
[Necro] Foul Bidding: Protect will still only provide DR from permanent minions
[Necro] Foul Bidding spells now affect all minions, not just permanent ones
[Necro] Animate: Rotling now causes a Grave March again
[Necro] Unsummon Minions no longer appears to hit all nearby friendly units that arent your minons
[Necro] Cast time of Raise: Necromancer Initiate reduced to 5 sec to match other 2 cost minions
[Necro] Transfer Life no longer breaks when you take damage
[Necro] Rotling's self damage from its explosion should now pierce any immunity effects on the Rotling
General
[Stormbringer] Fixed a bug where Flux stacks could not accumulate while out of LoS
[Reaper] Dirge now hits for 100% MH damage as physical, plus 100% OH damage as Shadow
[Necro] Fetid Pawns now also increases the damage of Rotling explosions, and causes the explosion to buff nearby Undead Minions, giving them increased damage and speed
[Necro] Defend Your Master is now a passive called Fetid Pawns that causes your Grave March spell to launch all acive rotlings at the target instead of increasing their speed, and causes them to explode when they hit the target
[Necro] Defend Your Master is now a passive called Fetid Pawns that cause your Rotlings to buff nearby minions when they explode
[Necro] Rotlings now also Heal nearby undead minions when they explode
[Necro] Rotling explosion damage now scales with Intellect instead of Rotling HP
[Necro] Call of the Grave is now a spell called Transfer Life that is a channel (up to 5 sec) that restores HP to minions
[Necro] Foul Bidding: Assault is a balanced combat mode with no buffs or downsides
[Necro] Foul Bidding: Protect makes them 'passive' but causes them to guard you while close by
[Necro] Foul Bidding: Slaughter boosts their speed and damage, but increases damage taken
[Necro] Added 3 Foul Bidding spells that passively affect minion behaviour
[Necro] Reduced HP scaling of Necro Initiate
[Necro] Reduced scaling of Shambler (hp & auto dmg)
[Witch Doctor] Reclaim Life now correctly labelled as a Bwonsamdi spell
[Ranger] Envenomed Arrows no longer scale with SP
[Cultist] Confuse will no longer force Rooted or Grip-immune enemies to charge (includes target dummies)
[Demon Hunter] Fully removed the CD of Felrend (still on a charge system)
^ this does not affect Summon Lightning Orb since it's only a partial CD reset
[Stormbringer] Spells that previously had no CD when supercharged now gain increased cast speed instead (this is something I originally wanted to try with the static changes that I think can alleviate some of the concerns regarding the rotation feeling unvaried, the idea is that you will now have periods (when your supercharged spells are up) where you want to push for favor and periods where it is less important)
[Stormbringer] Lord of Lightning now allows CL to cleave 3 enemies
[Stormbringer] Lord of Lightning no longer increases cast time of CL
[Stormbringer] Stormfuse no longer falls off outside LoS
[Primalist] Fixed a bug where Rock Shower would mess with the orientation of your character when cast
[Chrono] Fixed tooltip of Feast of Aeons
[Venomancer] Updated tooltip of Venom Fang / Spider Bite to reflect that Lethal Toxin is now applied when it reaches 2 stacks, and not when used from Tunneling
[Venomancer] Leech Poison now deals Shadow Damage
[Tinker] Added Intellect scaling to Bots HP/AP
[Tinker] Spanner Smash can now cleave up to 3 enemies baseline
[Tinker] Reduced the CD of Spanner Smash by 4 sec
[Tinker] Autobonker is now Field Technician, which provides your Bot pet with a buff while you are near it
[Tinker] Battle Engineer now reduces CD of Build: Sentry Turret instead of Supercharge
[Tinker] Bot: Intimidate now has a 20 sec CD, reduces Bot's damage taken by 30% up from 20%, and lasts 4 sec down from 25 sec
[Tinker] Supercharge now heals over the duration of the channel instead of all at once but does more Healing