
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
[Primalist] Earthmother’s Rage can now properly trigger.
[Primalist] The charge of Rylak’s Bite will no longer work if you are rooted (note: this was causing you to just teleport directly on top of the enemy and removed the counterplay of rooting, the damage will still work if they are close enough.)
[Primalist] Rylak’s Blessing value reduced by 2%.
[Primalist] Rexxar’s Might is no longer benefitting from both owner and pet AP.
[Primalist] Rockslider no longer increases damage of Stonefall.
[Primalist] Reduced Stoneshard damage gained per stack of Earthshaping by 1%.
[Primalist] Cave Dweller value reduced by 1%.
[Primalist] Geomancy - Level 15 Passive crit rating conversion reduced by 5%.
[Pending Restart] - Journeyman Riding Tomes (100% riding speed) will now require the same level to use as the trainer requires (level 40).
[Pending Restart] - Journeyman Riding Tomes (100% riding speed) will now require the same level to use as the trainer requires (level 40).
[Primalist] Stoneshard SP scaling reduced by 20%. Base damage reduced by 12%.
[Primalist] Earthmother's Pendant cast time reductio down by 5%.
[Primalist] Stone Tosser value reduced by 5%.
[Primalist] Rock Hard value reduced by 10%.
[Primalist] Khaz'Goroth's Rage damage increases by 10%.
[Primalist] Environmentalist no longer has a hidden 1sec icd
[Necromancer] Animation minions scaling starts off at lower levels. (slight powerup early levels)
[Necromancer] Zombie attack speed reduced by 0.5.
[Necromancer] Unrelenting value reduced by 5%.
[Necromancer] Summoning Adept value reduced by 5%.
[Necromancer] Skeletal Archer Mastery value reduced by 25%.
[Necromancer] Festering Decay no longer debuffs the enemy.
[Necromancer] Foul Contagion value increased by 5%.
[Necromancer] Crypt Plague base stack count reduced by 5.
[Necromancer] Death - Level 40 Passive value reduced by 5.
[Necromancer] Expediting Death value reduced by 5%.
[Necromancer] Heartchill value halved.
[Necromancer] Refreshing Chill damage increase down by 5%.
[Necromancer] Tundra Warriors haste value reduced by 5%.
[Necromancer] Rime - Level 30 Passive value reduced from 2.5 sec to 1 sec.
[Necromancer] Necrotic Chills value reduced by 5%.
[Necromancer] Blood and Ice value reduced by 5%.
[Necromancer] Glacial Shift damage increase reduced from 5% per stack to 3% per stack.
[Necromancer] Tundra Warriors tooltip clarified.
[Necromancer] Tomb King tooltip corrected (it was saying you were getting more value from SP than you actually were).
[Necromancer] The connections between Ghoul -> Ghoul Mastery -> Animate: Tomb King ->Army of the Dead/Flesh Splatter now go in the correct order.
[Necromancer] Rotting Ice now properly triggers, but its proc chance is reduced to 20%.
[Necromancer] Increased the base health of Skeletal Warriors significantly
[Necromancer] Soulfreeze now scales with modifiers to Crypt Swarm and talents will reflect this change when you learn Soulfreeze
[Knight of Xoroth] Xorothian Warsteed will no longer persist through logout to prevent a fringe bug regarding broken Path of Hellfire stacks.
[Guardian] If your 3rd stack of Tempo comes from Inspiring Speech, it can now properly trigger the Sound of War.
[Felsworn] Doomscar no longer has a 3 sec cd, but now costs 35 Energy up from 25
[Felsworn] SP scaling of Fel Eruption DoT reduced by 5%.
[Felsworn] SP scaling of Fel Fireball reduced by 10%.
[Felsworn] Infernal - Level 15 Passive values reduced by 5% and 10%.
[Felsworn] Demonic Attunement value reduced by 5%.
[Felsworn] Felfire Obliteration value reduced by 10%.
[Felsworn] Sargeron Smite now also works with Infernal Magicks
[Felsworn] Demon Soul now only affects your next 5 casts down from 10
[Cultist] Crystalline Reflections dispel reduction for Void Shield now applies to the player you put it on, not just yourself, as it was intended.
[Cultist] Forbidden Resilience now reduces your damage in Herald by 15% down from 20%, but it now also gives you an additional 25% chance to resist dispel effects
[Cultist] Grasping Hands now properly allows Empire’s Grasp to grip multiple enemies.
[Cultist] Going Mad! Now works with Malevolence instead of Entropic Slam
[Cultist] Eldritch Knight reworked
[Cultist] Eldritch Knight swapped with The Prophecy Foretold and The Prophecy Foretold now also restores mana
[Cultist] Dark Desires CDR increased to 2 sec from 1 sec
[Cultist] Blade of the Depths now works with Forbidden Projection instead of Entropic Slam
[Cultist] Into the Abyss now also works with Void-Touched, but its proc value has been reduced to 25% from 40%
[Cultist] Void-Touched reworked
[Cultist] Horrific Revelations and Forbidden Projection now also scale their duration with Herald of the Depths
[Cultist] Forbidden Projections heal at 60 Insanity is now a HoT
[Cultist] Added Forbidden Strength as a switch node with Forbidden Resilience
[Chronomancer] Timeguard is no longer a magic effect
[Chronomancer] Scepter of Time now has ranks. Weapon % Damage value now static, flat damage grows with rank.
[Chronomancer] Time spec capstone row has been repathed
[Chronomancer] Added Timeblender to the Time capstone row
[Chronomancer] Pure Chaos down to 25% from 50%, but Chaos Shard now deals increased 280 increased base damage at rank 7
[Chronomancer] Vivid Memory talent deprecated, its effects have been baked in baseline for Infinite Shield
[Chronomancer] Age of Empires talent deprecated, cooldown reduction it provided to Shield of the Ages has been baked in baseline
[Chronomancer] The Vast Infinite now increases healing of your pet by 40% up from 25%.
[Chronomancer] Fixed a bug where you couldn’t break your own Buy Time banish or the banish from Entomb with Temporal Focus
[Chronomancer] Eternity talent reworked, base cooldown of Clasp of Infinity is now 20 sec down from 25 sec base (up from 15 sec with the previous Eternity talent effect)
[Chronomancer] Unmade increased to 3% from 2%, but duration reduced to 4 sec from 8 sec
[Chronomancer] Instilling Chaos now also works on Reverse Wound
[Chronomancer] The effect of Untimely Disposition now repeats after 6 sec
[Chronomancer] Unearthed Passage values reduced to 10% from 20%
[Chronomancer] Class tree pathing adjusted slightly with the above changes in mind
[Chronomancer] Effects of current Timekeeper talent baked in baseline and the talent has been reworked
[Chronomancer] Timewalking now also affects Waves of Time
[Chronomancer] Unmaker of Realities no longer causes a root, instead it now provides Hasten with its new damage replication effect that was previously baseline for the spell.
[Chronomancer] Clasp of Infinity is now instant cast
[Chronomancer] Bronze Timeways talent added to the Time tree
[Bloodmage] Fleshcraft now properly heals for maximum hp instead of missing hp.
[Bloodmage] Vital Shred secondary hits (based on the initial hit) can no longer crit on their own.
[Bloodmage] Bloodlord’s Curse value reduced by 5%.
[Bloodmage] Barely Human value reduced by 10%.
[Bloodmage] Blood Pact value reduced by 5%, stack count reduced by 1.
[Bloodmage] Accursed - Level 15 Passive AGI to AP conversion reduced by 10%.
[Bloodmage] Crimson Maw damage debuff value reduced by 5%.
[Bloodmage] Sanguine Fangs critical damage reduced by 5%.
[Bloodmage] Feast Upon Flesh value reduced by 15%.
[Barbarian] Drunken Frenzy no longer crashes you if you are transformed into certain models.
[Barbarian] Brutality - Level 50 Passive armor penetration conversion up by 5%
[Barbarian] Outrage critical strike chance increase up by 5%.
[Barbarian] Guts, Everywhere value doubled.
[Barbarian] Headhunting - Level 40 Passive damage increase up by 1% per stack.
[General] Creatures in the open world have had their health increased
[General] Several spells have had their damage school changed to reduce ambiguity, f.ex. Rune of Resonance - Runemaster - changing from Astral Damage to Arcane Damage.
Removed many tabs that are not relevant to bronzebeard alpha in the character advancement and additionally removed things like the seasonal UI from displaying because they won't be able to be interacted with
[PvP] Poison Unguent Extract, Shadowhide Claw and Emberheart Talisman will now deal 90% reduced damage in PvP. This is a temporary measure as these items will be receiving baseline nerfs in the future.