
Mira todos nuestros cambios en un formato minimalista.
Ordenado en orden cronológico.
General
Fixed a bug where suicide such as drowning gave credit for Call to Skirmish quests.
Fixed a bug where some creatures in the world could drop items from a rare elite.
Fixed an exploit allow players to receive pvp rewards from killing alt accounts
Gilna Goldbolt now appropriately repairs items and sells low level food and water
Updated quest text on Barroom Blitz to better describe Mardigan's home's location
Updated quest text on A Proper Sendoff to better describe what to do with Bhondar's Bones
Fixed Emergency Ration to not be BOP, not have a Cooldown, and to have a vendor price
Reduced item requirement for Keeping Us Warm
Close Old Durotar Zeppelin tower forever, go into Orgrimmar!
Fixed a bug where Attuned Wand dealt too much damage, and was not magical damage.
Fixed a bug where the objects used in "A Refugee's Quandry" could be tracked with Find Herbs, and they can no longer be looted multiple times.
Fixed a bug where an Undead Hunter on the quest "Taming the Beast" could use a Greater Duskbat to deal extraordinary amounts of damage, some other creatures with this issue have also been fixed.
Bloodtail Nests are now subject to dynamic respawns.
Fixed a bug where Elder Mottled Boars would spam their charge ability.
Warsong Gulch Marks of Honor now correctly cap at 100, up from 20.
Harvest Golems now dynamically respawn as intended.
Fixed a bug where some Horde Enchanting quests could not be completed.
Blood Petal Bushes can now be tracked with Find Herbs while you are on their quest.
Fixed a bug where Razor Hill Grunts were not flagged for PvP.
Ghostly Goblin no longer markets merchandise to players far away.
Reduced the default spawn time of Garrick Padfoot before dynamic respawns.
Fixed the position of a Spitelash Screamer that was underneath the terrain in Azshara.
Baron Longshore is now subject to dynamic respawns, and now has a shorter respawn timer by default.
Possibly Fixed a bug where Kor'gar's Orb and Jo'gon's Rod could miss when used.
Enchanting profession quest items no longer have a sell price.
Fixed the icon of Heavy Girdle.
During the quest Anatomy of the Afterlife, controlling the abomination now prevents you from gaining experience.
Spider Tank Parts are no longer named "Relic of the Past", they are too recent for that.
Fixed a bug where Emergency Rations were not consumed on use.
Improved the respawn time of the Minor Manifestation of Fire in the Dwarf Shaman quest Call of Fire.
Fixed bugs with Darkshore's graveyards for both factions.
Items purchased from reputation vendors can no longer be disenchanted.
Fixed a bug where Two-Handed PvP Weapons were located in the Armor category of PvP Vendors.
Fixed a bug where Rookie's Shoulders could not be bought from PvP Vendors.
Misc doodad fixes in Dun Morogh.
Overhauled visual of Human Racial Banner.
Asset improvements to the Gnome starting area.
Improved spawning for cages and occupants for quest Gnoll Rustlers.
Re-enabled Soul of Iron.
Added shared XP gain for battleground kills so not only the killing blow dealer benefits.
Fixed the map of Darkspear Isle being exactly 3 pixels too far to the left.
Adjusted the human cosmetic racial Banner of Heritage so it cannot be used to block clicking on NPCs.
Fixed a bug where Improved Arcane Intellect was not behaving correctly.
Fixed a typo in a first aid quest in Kharanos that erroneously told you to go to Bloodhoof Village.
Dark Storms and Frostmane Hold no longer have prerequisites from the Orc/Dwarf starting areas, to better flow with the new Troll/Gnome starting areas.
Hackfixes the gnome start to have some graveyards. This will cause some bugs for players outside of the starting area, but prevents a softlock.
Fixed a bug where Samor Festivus sold infinite Healing Potions.
Pyroclasm (Warlock talent) now behaves as intended.
Fixed a bug wherein Macgrann's Meat Locker had an unusually long respawn timer.
Fixed a bug where many chests around the world had short respawn times.
Fixed a bug where the run speed of gnome/troll starting mobs was faster than intended.
Fixed placeholder gossip on Bolrannach
Removes spawns from Mrrgll Cave
Adds new custom loot table to Amethyst Crab
Removes pickpocketing from starter area mobs
Updates The Loa of Death to have more precise directions to the cave
Performance and rendering improvements in Durnholde Keep.
Various rendering bugs resolved in Orgrimmar.
Fixed a 100% drop chance BoE on Elder Ice Claw Bears.
Fixed various bugs with the buildings in Anvilmar.
Lowered the respawn timer of many low level quest bosses.
Fixed a bug where some low level crafted items could not be disenchanted.
Fixed the audio volume of boar and wolf noises.
Fixed a bug where the effect Font of Starlight would not fall off upon leaving Winterspring.
Adjusted many low level items.
[Pending Restart] Fixed a bug causing Crippling Poison and Mind-Number Poison to have an extremely low proc chance.
Added /console cameraMode 2 which will the camera no longer collide with smaller objects and apply transparency instead.
Fixed an issue where Seal of Justice + Curse of Recklessness spells would make the enemy become stuck in CC. These spells are enabled again.
Added various nameplate improvements from Ascension, such as: nameplateZ, nameplateDistance, nameplateIntersectOpacity, nameplateIntersectUseCamera, nameplateIntersectM2, nameplateFadeIn, nameplateShowPersonal, nameplateShowPersonalPosition, nameplateInCombatOnly
Combat log tracking now create a timestamp prefix file for your current session when using /combatlog.
Added two new minimap zoom levels.
You will no longer received trade requests from other players while talking to NPCs or interacting with the Mailbox and Auctionhouse.
General
[General] Normal Dungeons have had their difficulty increased. Creatures now have increased health and slightly increased physical damage. We will be monitoring feedback on this to get the tuning right.
Fixed spell visuals (e.g., Consecration) clipping into uneven terrain.
Fixed a bug some users would experience with invalid named sound devices on Win11.
Fixed a bug where spells would not play their visual animation when you oneshot an enemy.
Fixed a client crash that could occur when inspecting quest reward items.
Fixed an issue where windows application DPI scaling settings would make game font blurry.
General
[Witch Hunter] Flourish Wickedness effect duration increased by 5s
[Witch Hunter] Sensed Evil duration increased by 10s
[Witch Hunter] Lethal Pursuit is no longer a visible buff.
[Witch Hunter] Lethal Pursuit now properly allows Shadow Rage to stack 3 additional times (for a total of 6).
[Witch Hunter] Lethal Pursuit will now properly fall off your pet if you unlearn the talent.
[Witch Hunter] Darkstalker now triggers from auto attacks instead of Physical Damage abilities
[Witch Doctor] Voodoo Unleashed now gives flat CDR when you use Mimic to Shadow Puppets
[Venomancer] Tail Strike rank progression adjusted. 2 ranks added.
[Venomancer] Venom Bolt rank progression adjusted. 3 ranks added.
[Venomancer] Venom Fang early direct damage increased.
[Tinker] Minelayer Bot is now called Destructo-Bot and its purpose is to explode on enemies.
[Templar] Added ranks to Templar Strike and Tyr’s Hammer.
[Sun Cleric] Greater Bless is now the correct mp5 value of 33, down from 60.
[Sun Cleric] Justice is now properly Fire damage and not Physical.
[Stormbringer] Electrocutioner now properly triggers off Forked Lightning.
[Stormbringer] Voltaic Burst now properly affects Shock.
[Stormbringer] Shocking now properly increases the damage of Shock.
[Starcaller] Unlearning Bright Moon will now cause you to lose any currently active Lunar Phase stacks to prevent a bug where it would allow you to keep the 8 stack cap.
[Runemaster] Base health and stamina adjusted 1-15.
[Runemaster] Fire Sigil now has ranks with values of 50%,75% and 100%.
[Reaper] Deathbringer now properly increases the duration of Frenzy.
[Ranger] Forestfall now properly obeys LoS instead of allowing you to shadowstep through walls.